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Inquisitor
Contenido









“…Next came the Noldor, a name of wisdom, the people of Finwë. They are the Deep Elves, the friends of Aulë; and they
are renowned in song, for they fought and laboured long and grievously in the northern lands of old. "
“…For in those days the Grey-elves were still a high people, possessing great power, and they were wise in the ways of
life and of all living things; and though they were less in crafts and lore than the Exiles from Valinor they had many arts
beyond the reach of men."
“…Now of old the name of that forest was Greenwood the Great, and its wide halls and aisles were the haunt of many
beasts and of birds of bright song."
“…they are stone-hard, stubborn, fast in friendship and in enmity, and they suffer toil and hunger and hurt of body more
hardily than all other speaking peoples; and they live long, far beyond the span of Men, yet not forever..”
“…for the valour of the edain the elves shall ever remember as the ages lengthen, marvelling that they gave life so freely
of which they had on earth so little."









y

0-20 -50 0-10 -50


21-30 -20 11-20 0
31-40 -10 21-30 10
41-50 0 31-40 30
51-60 10 41-50 10
61-70 20 51-60 0
71+ 50 61+ -50
Cada vez que se incrementa un punto en tierras debe realizarse este
lanzamiento y posicionar la nueva zona en el mapa.













ACCIONES
:
40 300 3 40 55 CON 40/20
50 310 3 40 55 CON 60/30
50 620 3 70 60 CON 50/30
50 300 3 40 60 CON 50/20
30 200 2 30 40 CON 30/10






Hechizo Duración Dif Efecto Normal Efecto Canalizado


Hechizo Duración Dif Efecto Normal Efecto Canalizado
f.
1d100 Efecto

1
n.
p.

r.

s.

t.



–2d10 –2d10 –2d10 –2d10 –2d10 –2d10 –2d10

–1d10 –1d10 –1d10 — –1d10 –1d10 –1d10

— — — –1d10 –1d10 –1d10 –1d10

— –1d10 –1d10 — — –1d10 –1d10

— — — –2d10 –1d10 –1d10 –1d10

— –1d10 –1d10 — — –1d10 —

— –1d10 — –1d10 — +1d10 —

–1d10 +1d10 +1d10 –1d10 +1d10 — +1d10

+10– +10– +10–


+10–2d10 +10–2d10 +10–2d10 +10–2d10
2d10 2d10 2d10
— +1d10 — –1d10 –1d10 +1d10 —

Incrementa dos recursos en +1d10

+1d10 +1d10 — — — +1d10 —

— +1d10 +1d10 — — +1d10 +1d10

+1d10 +1d10 — +1d10 — +1d10 —

— +1d10 +1d10 +1d10 — +1d10 —


+1d10 +2d10 +1d10 +1d10 +1d10 +2d10 +2d10




* **


❖ ❖

❖ ❖

❖ ❖













a.
Buho 60 3 20 0 35 20 PEN 50 20/10 Nocturno
Cisne 50 1 35 0 20 20 PEN 20 30/15 Pasivo
Halcon 70 4 27 0 50 20 PEN 65 30/15
Gran Aguila 70 4 300 50 120/100 80/60 PEN/FIL 90 300/150 Inteligente. Puntos
de magia: 6
Gran Halcon de 70 4 100 20 90/60 60/40 PEN/FIL 60 100/50 Raro
Mirkwood
Gran Murcielago 70 4 60 10 75/60 50/30 FIL/PEN 60 50/25 Agresivo, Nocturno,
Puntos de magia: 2
Murcielago 60 4 5 0 25 15 FIL 60 0 Nocturno
Ciervo 60 3 45 10 20/35 40/20 CON 45 10/5 Agresivo
Cabras 60 3 60 0 40/30 30 CON 25 30/15 Escaladoras
Caballos Elficos 80 4 180 20 95/80 30/20 CON 60 100/50 Puntos de magia: 2
Caballos Oscuros 70 3 210 10 110/95 35/30 CON 50 90/45 Puntos de magia: 2
Caballos Salvajes 60 3 120 10 40/30 20/15 CON 40 40/20
Ponis 60 2 100 10 30 20 CON 20 20/10
Mearas 70 4 170 20 100/80 35/30 CON 50 80/40 Puntos de magia: 6
Mumakill 50 2 400 60 95/95 100/80 CON 25 70/35 1400 lbs carga
Oso 50 2 150 40 65/60 40/40 FIL/PEN 20 50/25 Agresivo, Nocturno
Lobo Gris 60 3 110 10 55/30 50/30 FIL/PEN 60 30/15 Agresivo, grupo
Lobo Adulto 60 3 80 10 75/45 40/30 FIL/PEN 45 40/20 Agresivo, grupo
Lobo Joven 60 3 60 10 60 40 FIL 40 20/10 Grupo
Gato 60 3 50 10 30 15 FIL 50 10/5
Perros de caza 50 2 40 10 45 20 PEN 40 30/15
Mastines 60 2 65 10 45 30 PEN 40 30/15 Hombres/Hobbits
Zorro 60 3 45 10 40 15 PEN 50 20/10
Jabali 60 2 120 20 50/50 40 PEN 30 30/15 Agresivo, Solitario
Huorn 20 1 400 80 80/70 70 CON 0 250/125 Atrapar
Balrog 60 4 400 30* 275/120 120/100 CAL 90 300/150 Puntos de magia: 6 +
1 gratis siempre
*Armadura Completa
Vampiro de 60 4 210 20 100/90 50/50 PEN 80 250/125 Conjuros
Morgoth Puntos de magia: 10
Cave Drake 60 3 250 10* 90/50 80/60 CAL/FIL 40 130/65 *Armadura de
Escamas
Winged Drake 60 3 450 20* 100/140/110 100/80 50 350/175 Conjuros
CAL/ENE Puntos de magia: 10
*Armadura de
escamas
Crebain 50 3 25 5 20 15 pen 50 30/15 Inteligente
Fell beast 50 3 240 10* 90/90 60/40 PEN/FIL 50 200/100 *Armadura de Cuero
Endurecido
Troll de las 40 2 220 60 100/85 80/80 CON 25 120/60
cavernas
Troll de las colinas 20 2 175 10* 95/85 80/80 FIL/CON 20 100/50 *Armadura de Pieles
Troll de nieve 40 2 180 10* 105/80 80/80 PEN/CON 30 130/65 *Armadura de Pieles
Troll Negro 40 2 250 20* 120/80 100/80 FIL/CON 50 90/45 *Armadura de placas
Araña Gigante 40 2 160 20 70/75 60/50 PEN 40 80/40
Araña Reina 50 3 55 20 40 60 PEN 20 30/15 Veneno
Espectro 20 4 165 0 100/90 70 ENE 175 150/75
Huargo 60 3 180 10 75/60 30/30 PEN/FIL 60 80/40
Werewolf 60 3 250 20 120/100 50/40 PEN/FIL 75 120/60
0 1 30 Cuero 38/26 30/30 0 30/15 Daga, arco
10 1 65 Piel 60/45 40/30 10 40/20 Esp. Corta, arco
-5 1 140 Escamas 155/115 50/30 20+10 100/50 Espada, Escudo, arco
5 1 50 Gabardina Armada 45/25 45/30 5 30/15 Hacha, arco
5 1 175 Cuero Tachonado 170/42 60/30 50+15 140/70 Maza, Escudo, arco
15 1 182 Piezas 210/128 35/30 40+20 200/100 Latigo, Escudo, arco
20 1 75 Piel 95/40 50/60 40 50/25 Espada, Ballesta
20 1 141 Cuero Endurecido 155/80 60/60 30+25 140/70 Alabarda, Escudo,
Ballesta
5 1 180 Semicompleta 180/160 90/60 60+15 200/100 Mandoble, Escudo,
Ballesta

-10 1 80 Mallas 70/70 45/45 45+10 70/35 Hacha, Escudo


5 1 120 Anillas 125/115 70/45 40+10 120/60 Hacha, Escudo
5 1 160 Placas 185/135 100/45 25 200/100
45 2 85 Sin Armadura 85/120 50/40 20 80/40 Espada elfica, arco L.
40 2 124 Acolchada 120/170 55/40 40 100/50 Glaive elfico, arco L.
45 2 185 Semicompleta 180/190 90/40 120 300/150 Mandoble, Arco L.
5 1 80 Sin Armadura 70/50 40/30 40 80/40 Lanza, arco
20 1 120 Cuero Endurecido 85/45 50/30 50 100/50 Espada, arco
10 1 160 Anillas 160/155 70/30 60 200/100 Espada B, arco

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