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Book Review
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236 Book Review
to the specific needs of a particular school district, school, class, or even student. Program-
m i n g instruction could clarify the content and methods of instruction for teachers, par-
ents, and students, and could help in isolating especially effective and especially weak
c o m p o n e n t s of a course or a c u r r i c u l u m . Finally, the same standards that Computer-Based
Instruction r e c o m m e n d s for developers could be b o r r o w e d by users and purchasers of soft-
ware to sift the wheat from the chaff.
W h a t should developers and evaluators attend to if they are to i m p r o v e the quality of
instructional software? A n d does Computer-Based Instruction provide the necessary directicm?
I think developers and, perhaps even more, evaluators of instructional software would do
well to e x a m i n e this book. Its consideration of different software types is thorough and
detailed and even experienced p r o g r a m m e r s will p r o b a b l y be led to consider software fea-
tures that they had i n a d v e r t e n t l y neglected in the past. T h e book's great virtues are its
thoroughness and detail; its great d r a w b a c k s are that it seems somewhat dated and con-
servative in its conception of software development.
Section 1, "Computers and Their Applications," is probably the weakest part of the book.
T h e historical b a c k g r o u n d and discussion of differences in c o m p u t e r h a r d w a r e is superfb
cial and has the quality of being an afterthought. In the discussion of h a r d w a r e , Apple's
discontinued Lisa computer is pictured, as is a discontinued Texas Instrument's home com-
puter. It is unclear whether the authors purposefully chose these representatives or pub-
lication delays r e n d e r e d some of this section obsolete. T h o u g h these discontinued models
are included, no m e n t i o n is m a d e of Apple's Macintosh. T h e Macintosh's uniquely user-
friendly c o m b i n a t i o n of m e n u - d r i v e n , icon-based, mouse-controlled p r o g r a m s complete
with w i n d o w i n g functions makes it a c o m p u t e r that simply cannot be ignored in a book
discussing instructional computing. Mice and Macintoshes are not the only items miss-
ing from the discussion of hardware. M o d e m s , conferencing and networking, hard disks,
and other devices never m a d e it to the text.
H i s t o r y and h a r d w a r e are tangential to the m a i n purpose of this book. But other sec-
tions of the book are w e a k e n e d when they do not elaborate on the relationship between
development issues and hardware. For example, under what educational conditions would
a joystick be preferred to, say, a light pen? Nor does the book consider novel integrations
of new and old instructional systems. For example, how could a "traditional" c o m p u t e r -
based tutorial be e n h a n c e d by allowing c o m p u t e r conferencing while the lesson is in
progress?
Section 2, " M e t h o d s of C o m p u t e r - B a s e d Instruction," classifies instructional software
into five groups: drills, tutorials, simulations, instructional games, and testing programs.
These seem to be fair and well-defined distinctions. T h e authors rightfully qualify their
t a x o n o m y , suggesting that some software will combine elements of more than one of these
types, such as, a tutorial interspersed with short simulations. Unfortunately, the book does
not examine how such combinations could work and I suspect the average reader will finish
the book conceiving of software in just five categories.
The second section is eminently practical, often suggesting what to do without explaining
why it should be done this way. T h o u g h this a p p r o a c h will help developers get into pro-
duction right away, the dearth of theory m a y be a mistake for the long haul. W h e n a
p r o g r a m m e r is faced with a novel p r o b l e m or wishes to set out on some untraditional
course, he or she would still want to g r o u n d a new p r o g r a m in some set of principles that
are p r e s u m e d to be true of instruction and l e a r n i n g generally. Such principles are rarely
discussed in the book and, when they are, they are often not related to the specific recom-
m e n d a t i o n s offered.
T h a t ' s not to say that the book has no guiding models. T h e ones that arc given seem
highly indebted to the behavioristic tradition. T h e instructional model, for example, bor-
rows four of nine instructional events proposed by Gagn~ (Gagnd, 1970; Gagn~, W a g e r ,
& Rojas, 1981). T h e authors believe all good instruction must present intbrnmtion, guide
the student, provide o p p o r t u n i t i e s tbr practice, a n d assess student learning. These arc,
Book Review 237
Robert L. Bangert-Drowns
C e n t e r tbr Research on L e a r n i n g and T e a c h i n g
University of Michigan
A n n Arbor, M I
REFERENCES
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Bork, A. (1984). Computers in education today--And some possible thturcs. Phi Delta Kappan, 66,
239-243.
Corno, L., & Snow, R.E. (1986). Adapting teaching to individual difterences among learners. In
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munications technology in America's colleges and universities. Research Notes, No. 21. Washing-
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Gagn~, R.M. (1970). 7"he conditions of learning. New York: Holt, Rinehart, and Winston.
GagnG R.M., Wager, W., & Rojas, A. (1981). Planning and authoring computer-assisted instrut tion
lessons. Educational Technology, 21, 17-21.
Komoski, P.K. (1984). Educational computing: The burden of insuring quality. Phi Delta Kappan,
66, 244-248.
Reinhold, F. (1986). Micro marketers: How hardware vendors plan to woo schools. Electronic Learning,,
6, 30-36, 83-84.