The document discusses loading various files and libraries into memory including an f2_res.dll library at address 0x10000000, custom patches, and a save game file from data\savegame\slot10\sfallgv.sav. It also mentions loading arrays in a new format and data from sfalldb.sav.
The document discusses loading various files and libraries into memory including an f2_res.dll library at address 0x10000000, custom patches, and a save game file from data\savegame\slot10\sfallgv.sav. It also mentions loading arrays in a new format and data from sfalldb.sav.
The document discusses loading various files and libraries into memory including an f2_res.dll library at address 0x10000000, custom patches, and a save game file from data\savegame\slot10\sfallgv.sav. It also mentions loading arrays in a new format and data from sfalldb.sav.
The document discusses loading various files and libraries into memory including an f2_res.dll library at address 0x10000000, custom patches, and a save game file from data\savegame\slot10\sfallgv.sav. It also mentions loading arrays in a new format and data from sfalldb.sav.