Professional Documents
Culture Documents
Zombie Mummy
Every Quest: Only Bones: Ranged attacks against Heavy Armor: The Dread Knight uses white
the skeleton can only be made with 1 Combat die. shield results instead of black shield ones when
(A thrown axe is an exception to this rule.) defending.
Sythe: Skeletons are able to attack diegonally. Shield: Once in a round a Monster near the Dread Knight get
+1 Defend die when attacked.
Reap: The Skeleton can attack two adjacent Heroes at once, it
can use 2 Attack dice for the first attack, but only 1 Attack die Shield Bash: If, during its attack, the Dread Knight rolls a Black
for the second. Shield, it can push the attacked Hero 2 spaces back. If it is not
possible, the Hero loses a Body Point, which cannot be
defended.
Abomination Gargoyle
Unknown Horror: The first Hero who sees an Stone skin: The Gargoyle can re-roll 2 of its
Abomination has to roll as many Comat Dice as Defend dice every round.
she has Mind points left. If the Hero did not roll at least 1
Black Shield, she loses 1 Mind point. Reach: The Abomination can attack anyone within 2 spaces.
Reach: The Abomination can attack anyone within 2 spaces. Whirlwind attack: the Gargoyle can attack each adjacent
Heroes with 2 Combat dice each.
Thick scales: The Abomination can re-roll 1 Defend die.
Double attack: The Gargoyle can attack one Hero two times in
Shield penetration: Against the Abomination the Heroes roll 1 the same round, using 3 Attack dice for each attack.
Defend die less.