Elodie Joyaux

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Rogue 5 / Bard 1 Deus_Wizi

CLASS & LEVEL PLAYER NAME


Elodie Joyaux
Variant Human Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +8 Dexterity
+2 Constitution +10 17 45 --
+0 • +5 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
10
+5 Charisma
Total 5d8 + 1d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+5 DEFENSES HIT DICE DEATH SAVES

20 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor
CONSTITUTION +5 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+3
+2 +2

+2
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longbow, Longsword,
Rapier, Shortsword, Simple Weapons

14 +0 Athletics STR === TOOLS ===


ABILITY SAVE DC Dice Set, Forgery Kit, Lute, Thieves' Tools
E +11 Deception CHA
+2 History INT === LANGUAGES ===
INTELLIGENCE
+2 Insight WIS Common, Elvish, Orc, Thieves’ Cant
30 ft. (Walking)
+2 P +8 Intimidation CHA
P +5 Investigation INT
14 +2 Medicine WIS SPEED

+2 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +5 Perception WIS


P +8 Performance CHA === ACTIONS === Cunning Action
+2 P +8 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
You can take a bonus action on each of your turns
to take the Dash, Disengage, or Hide action.
Help, Hide, Ready, Search, Use an Object,
+2 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise, === REACTIONS ===
P +8 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object Uncanny Dodge
When an attacker that you can see hits you with an
E +11 Stealth DEX === BONUS ACTIONS === attack, you can use your reaction to halve the attack’s
CHARISMA Bardic Inspiration • 5 / Long Rest damage against you.
+2 Survival WIS
As a bonus action, a creature (other than yourself)
=== SPECIAL ===
+5 within 60 ft. that can hear you gains an inspiration die
(1d6). For 10 minutes, the creature can add it to one
ability check, attack roll, or saving throw. This can be
Sneak Attack
Once per turn, you can deal an extra 3d6 damage
added after seeing the roll, but before knowing the to one creature you hit with an attack with a finesse or
20 outcome. ranged weapon if you have advantage on the attack
roll. You don’t need advantage on the attack roll if
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

15 PASSIVE WISDOM (PERCEPTION)


Gaton's Blade +9 1d8+6 Piercing Martial, Finesse, Con save 1d6 poison damage

Longbow +8 1d8+5 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)

12 PASSIVE WISDOM (INSIGHT)

Necros +9 1d4+6 Piercing Simple, Finesse, Light, Thrown, Range (20/60), +1d8 Necrotic damage

15 PASSIVE INTELLIGENCE (INVESTIGATION)


Unarmed Strike +3 1 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

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Rogue 5 / Bard 1 Deus_Wizi
CLASS & LEVEL PLAYER NAME
Elodie Joyaux
Variant Human Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== ROGUE FEATURES === how to land a strike and then slip away without
reprisal. During your turn, if you make a melee attack
* Hit Points • PHB 95 against a creature, that creature can't make === VARIANT HUMAN RACIAL TRAITS ===
opportunity attacks against you for the rest of your
* Proficiencies • PHB 95 turn. * Languages • BR 31
You can speak, read, and write Common and one
* Expertise • PHB 96 * Rakish Audacity • extra language.
Your proficiency bonus is doubled for any ability check You can give yourself a bonus to your initiative rolls
you make for two chosen proficiencies. [6th] Choose equal to your Charisma modifier. You also gain an * Ability Score Increase • BR 31
two additional proficiencies. additional way to use your Sneak Attack Two different ability scores of your choice increase by
1.
* Sneak Attack • PHB 96 * Ability Score Improvement • PHB 96
Once per turn, you can deal an extra 3d6 damage to * Skills • BR 31
one creature you hit with an attack with a finesse or * Uncanny Dodge • PHB 96 You gain proficiency in one skill of your choice.
ranged weapon if you have advantage on the attack When an attacker that you can see hits you with an
roll. You don’t need advantage on the attack roll if attack, you can use your reaction to halve the attack’s * Feat • BR 31
another enemy of the target is within 5 ft. of it, that damage against you. You gain one feat of your choice.
enemy isn’t incapacitated, and you don’t have
disadvantage on the attack roll. | 1 Reaction
=== FEATS ===
| Special === BARD FEATURES ===
* Actor •
* Thieves’ Cant • PHB 96 * Hit Points • PHB 52 Skilled at mimicry and dramatics : Charisma +1, Adv
You have learned thieves’ cant, a secret mix of dialect, Performance, Adv Deception check when trying to
jargon, and code that allows you to hide messages in * Proficiencies • PHB 52 pass yourslef off as a different person. Can mimic
seemingly normal conversation. It takes four times voices.
longer to convey such a message than it does to * Spellcasting • PHB 52
speak the same idea plainly. You can cast known bard spells using CHA as your
spellcasting modifier (Spell DC 16, Spell Attack +8)
* Cunning Action • PHB 96 and known bard spells as rituals if they have the ritual
You can take a bonus action on each of your turns to tag. You can use a musical instrument as a
take the Dash, Disengage, or Hide action. spellcasting focus.

| 1 Bonus Action * Bardic Inspiration • PHB 53


As a bonus action, a creature (other than you) within
* Roguish Archetype • PHB 96 60 ft. that can hear you gains an inspiration die (1d6).
For 10 minutes, the creature can add it to one ability
| Swashbuckler check, attack roll, or saving throw. This can be added
after seeing the roll, but before knowing the outcome.
* Fancy Footwork •
When you choose this archetype at 3rd level, you learn | 5 / Long Rest • 1 Bonus Action

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Necros 1 1 lb. Ball Bearings (bag of 1,000) 1,000 2 lb.

Gaton's Blade 1 2 lb. Bell 1 --

SP 4 Studded Leather 1 13 lb. Candle 5 --

Gold Leaf 1 -- Crowbar 1 5 lb.


EP 0 Magical Cloak 1 -- Hammer 0 --

Dagger 1 1 lb. Lantern, Hooded 0 --


GP 1 Dagger 1 1 lb. Oil (flask) 2 2 lb.

Shortbow 1 2 lb. Piton 10 2.5 lb.


PP 10 Rapier 1 2 lb. Rations (1 day) 0 --

Longbow 1 2 lb. Rope, Hempen (50 feet) 0 --


WEIGHT CARRIED

56.8 lb. Arrows 20 1 lb. Tinderbox 1 1 lb.

ENCUMBERED Backpack 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

0 lb. Clothes, Common 1 3 lb.

PUSH/DRAG/LIFT Thieves' Tools 1 1 lb.

0 lb. Crowbar 1 5 lb.

EQUIPMENT

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Rogue 5 / Bard 1 Deus_Wizi
CLASS & LEVEL PLAYER NAME
Elodie Joyaux
Variant Human Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

Waterskin 1 5 lb.

String 10 --

Gold Leaf 1 --

Magical Cloak 1 --

ADDITIONAL EQUIPMENT

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Female 20 Medium 160cm 50
GENDER AGE SIZE HEIGHT WEIGHT
Elodie Joyaux Chaotic Neutral Light Green Brown
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===


I always have a plan for what
- Cyrus Kane (Aston)
- Lady Irida Kane (Aston's Mom)
to do when things go wrong.
- Lords Arthur Ensrith V & VI (Father & Son)
- Zeke Granger (The Hunter)
- Brian Gylles (Gaston) PERSONALITY TRAITS
- Xilgrin (The Dragonborn Mage)
- Ser Rashiigra Pendragon (The Red Dragonborn)
- Moga (The Giantspawn) People. I’m loyal to my friends, not to
- Wyra Bemhordt (Elodie's Friend) any ideals, and everyone else can
- Trevoire (Former Lover, Dead ?)
- Judnu The Cat take a trip down the Styx for all I
IDEALS

Someone I loved died because of a


mistake I made. That will never
=== Organizations ===
happen again.
- Woodhaven (Home) BONDS
- Kingsmen (Suspicious)
- Olya (Sevene)
An innocent person is in prison for
a crime that I committed. I’m okay
with that.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHA 16 +8
Bard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O True Strike <C> Bard -- 1A 30 ft. S Concentration, up to 1 round PHB 284 D: 1Rnd, S

O Minor Illusion Bard -- 1A 30 ft./5 ft. Cube S,M 1 minute PHB 260 D: 1m, 5 ft. Cube, S/M

=== 1st LEVEL === 2 Slots OO

O Hideous Laughter <C> Bard WIS 16 1A 30 ft. V,S,M Concentration, up to 1 minute PHB D: 1m, V/S/M

O Cure Wounds Bard -- 1A Touch V,S Instantaneous PHB 230 V/S

O Disguise Self Bard -- 1A Self V,S 1 hour PHB 233 D: 1h, V/S

O Silent Image <C> Bard -- 1A 60 ft./15 ft. Cube V,S,M Concentration, up to 10 minutes PHB 276 D: 10m, 15 ft. Cube, V/S/M

SPELLS

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