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Functional Areas

 When the program starts, users are greeted by a login page.


 If the correct username and password is entered, then the user will be redirected to the main menu
by pressing 1.
 The main menu presents multiple food items that can be selected by the student by entering the
corresponding number next to the food item.
 If the user presses 11, the user will then exit the program.
 If the user presses 10, the cost of the items selected will be displayed.
 If the user presses 1, the items will be purchased, if user presses 0 the items will not be
purchased.
 The program will show you a message to collect your order at the cafeteria after a successful
order.
 The user can exit the program by pressing 0.
Non-Functional requirements
 The system will be required to be updated yearly and as needed. This is to guarantee that the
system always runs effectively.
 The system's architecture and design were created to make it simple to use and to prevent undue
stress from doing so.
 This program is an offline program, allowing for simultaneous use by multiple users at any same
time.
 The device is portable and compatible with a variety of operating systems, such as Windows and
MAC-OS.

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