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Building Evacuation Two Different Approaches PDF
Building Evacuation Two Different Approaches PDF
Elvezia M. Cepolina
Dipartimento di Ingegneria Civile, Università di Pisa
Introduction
According to the Engineering Guide to Human Behaviour in Fire [BCF02], a
building evacuation is successful if the Available Safe Egress Time results longer
than the Required Safe Evacuation Time.
The Available Safe Egress Time is defined as the time period between the
occurrence of a catastrophic event and the onset of untenable conditions for one
or more building areas. Estimations of the available safe egress time typically
involve tenability analyses, e.g., the time before a smoke layer reaches a certain
height or, the time before the instantaneous or cumulative effects to people are
predicted to result in incapacitation.
The Required Safe Evacuation Time is the time needed for the last pedestrian to
leave the building. We will call the Required Safe Evacuation Time simply
evacuation time. Predictions of the evacuation time typically involve estimating
the time that it would take for people to be notified that there might be a danger
(typically fire), the time that people would take for pre-movement activities such
as alerting others, checking on family members, etc., and the time that it would
take for people to egress to a safe place.
It is possible to operate in two different but complementary ways for reducing the
evacuation time:
1. adapting the building environment to pedestrian behaviour and making it as
suitable as possible for the spontaneous evacuation process: in the following
this approach is called person approach;
2. controlling pedestrian behaviour in such a way to make the best possible use
of a given building: in the following this approach is called system approach.
The paper is organised as follows: the first section presents the different phases
of an evacuation process. Evacuation time has several components, each one
referring to a specific phase; the relative weight of these components on the
evacuation time changes depending on the circumstances.
Section two concerns the person approach and section three concerns the
system approach. Each section analyses the actions that could be taken for
reducing each specific component of the evacuation time. Different models and
simulations aimed at designing these actions or assessing their impact on the
evacuation process will be reviewed.
The paper concludes with some general indications for the application fields of
the system approach and of the person approach.
The “Human Behaviour in Fires” report [SCK92] underlines that the time to
escape should take into account:
1. pre-movement time: pre-movement processes begin at an alarm or cue and
end when travel to an exit begins. There are two components:
i. recognition: it begins at an alarm or cue and ends with the first
response;
ii. response: it begins at the first response and ends when the travel to an
exit begins.
2. time to travel to and through exits: it strictly depends on the chaos in the
building that is a direct consequence of the human irrational behaviour that
typically emerges in panic situations. Irrationality in human behaviour could
affect either
the dynamic of pedestrian flow and
the exit choice behaviour.
The relative weight of pre-movement time and time to travel to and through exits
on the overall evacuation time is a function of several items.
Pre-movement time results the major determinant of evacuation time:
The two approaches on which this paper is focused allow to reduce either the
pre-movement time and the time to travel to and through exits; in the following we
will focus on how the two approaches involve each component of the evacuation
time.
2. Person approach
The configuration of the environment acts as both a constraint and as a facilitator
of building evacuation.
The environment is defined by its morphology which includes aspects related to
the geometry of built space and to alarm and signage systems.
Understanding how the environment affects pedestrian behaviour allows to act on
the environment design in such a way to facilitate the evacuation.
The understanding of human behaviour during emergency situations comes from
observation of real incidents life evacuation processes and field experiments. The
first source of information is quite rare; the second source is characterised by
weak reliability because of the difficulty of reproducing in vitro panic situations.
These models are aimed to investigate the mechanisms of panic and jamming by
uncoordinated motion in crowds. Simulations allow to test the effects of changes
in the building design. For instance according to the Helbing model, placing an
additional column in a slightly asymmetric position in front of the exit reduces the
number of conflicts in front of the door, reducing the evacuation times [HFV00].
2.2.2 Wayfinding
Garbrecht studied the difference between path and walk, where path refers to an
initial choice of a complete path from origin to destination and walk describes a
movement where a person makes a choice at each intersection. A path choice is
possible if there is knowledge about alternatives paths: pedestrians know the
path by which they entered the building; alternative paths could be known only if
pedestrians are familiar with the building or information are provided in the origin
room, for instance through an evacuation plan.
Many simulation models concern the way in which pedestrians gather information
and process them during an evacuation process: research have been carried out
for modelling pedestrian interactions with wayfinding systems. The target is to
assess how the morphology of the environment, and particularly the information
systems, affects the occupants’ wayfinding behaviour and thus how the signage
system should be designed to help confused pedestrian in finding a suitable exit
way. The target is to determine whether there are any problem areas, or
unforeseen reactions to the design during egress.
A review of wayfinding literature could be found in [Lov97]. Among the simulators,
are worth to be mentioned EvacSim [Lov98], EXODUS [FGG03] and Virtual
reality models.
In these simulators, the agents are given movement rules that depend on what
they can see from where they are currently in the environment. Vision allows
pedestrians to interact with both the environment and other pedestrians over long
distances, on a scale much greater than their physical size. Individuals are
assumed to select their paths based on their own cognitive information of the
environment but they are allowed to reselect goal, destination or path if they get
new information. Models could differ for the rule the gathered information plays in
the pedestrian decision making process. In EXODUS when occupants become
aware of an exit they will only evacuate through that exit if it is closer than the exit
they were originally heading for.
It is worth to mention that all the models which reproduce walk choices include a
movement model as the choices are taken step by step as pedestrians proceed
towards the exit.
3. System approach
Evacuation time depends on pedestrian behaviour and spontaneous human
behaviour delays the evacuation process, either as for the pre-movement time
and pedestrian movement and for wayfinding.
The target of the system approach is to define which is the pedestrian behaviour
that guarantees the minimum evacuation time in a given environment.
Whereas the person approach is aimed at adapting the building environment to
pedestrian behaviour and making it as suitable as possible to spontaneous
3.2.2 Wayfinding
Controlling pedestrian behaviour in such a way to make the best possible usage
of a given building means “imposing” to the building population the paths people
have to follow. In fact the best evacuation time is achieved when the building
population follows the escape routes that respond to a “system optimum” rather
than the ones spontaneously chosen by each individual on the base of his limited
knowledge.
The information provided to the building population could concern:
1. the overall escape route (path) from each room where pedestrians are when
the evacuation starts. Each route is defined by an exit and by the escape
route leading to the exit the pedestrians in the room have to follow.
2. the turning movements (walk) at each intersection.
In the first case, information are provided once in each origin room. The
information are shared by all pedestrians within the same origin room. The route
guidance is static and people’s awareness on the escape routes could be
achieved through a priori training.
We will review the models aimed at defining the best set of escape routes
(evacuation plan) for a given building and building population. These models
have:
1. to find, among all the possible evacuation plans, the one that gives the
lower evacuation time: an optimisation algorithm is therefore required; as
the evacuation time we want to minimise could be a multi-peak function
and since its configuration space (given by all the possible evacuation
plans that can be defined in the building) is discrete and extremely large, a
random search algorithm could be useful.
2. to evaluate the evacuation time for each evacuation plan. As evacuations
are characterised by some form of congestion, a dynamic network loading
model is required to keep track of the location of moving queues in the
network and to predict spillbacks and dissipation. As the model has to be
implemented within the optimisation algorithm, it needs to be more
synthetic than the models previously described, i.e. it cannot take into
account the detailed geometry of buildings and obstacles.
As for the second issue, the evacuation time related to a given evacuation plan
could be evaluated:
i. assuming an optimum pedestrian movement which does not activate
capacity drop in any section.
ii. assuming a spontaneous pedestrian movement where impatience might
determine clogging effects.
4. Conclusions
Two different approaches aimed at reducing the evacuation time and at
facilitating the evacuation process have been reviewed.
The two approaches act on:
– building morphology: through prescriptive regulations it is possible to address
the correct design of spaces either as it concerns the geometry of spaces and
the position of alarm and signage systems;
– the training of the building population: this mainly concerns addressing the
occupants’ route choices through a proper evacuation plan and imposing
behavioural rules about the motion and the actions to take: these
prescriptions should limit the panic effects and the risk of disaster due to
them.
Both the approaches require a correct understanding at a microscopic level of the
dynamic of pedestrian flow and pedestrian psychological behaviour during an
evacuation.
The former approach is always pertinent, the latter could be more incisive but its
application filed is more restricted since it requires the building occupants’
training.
REFERENCES
[BCF02] Bryan J., Cable E., Fahy R. et al.(2002), “Engineering Guide to
Human Behaviour in Fire”, Society of Fire Protection Engineers.
[Bro91] Brown R. (1991) “Group processes – Dynamic within and between
Groups”, Blackwell, London.
[Cep03] Cepolina E. (2003) “Un modello per la definizione di percorsi
pedonali di evacuazione” Paper presented at Annual Convention
Metodi e Tecnologie dell'Ingegnaria dei Trasporti, Reggio Calabria,
Italy. (Full version in press).
[Cep04] Cepolina E. (2004) “Starting evacuation times and evacuation
plans” Working Paper, University of Pisa.
[CFS82] Chalmet L.G., Francis R. L., Saunders P. B. (1982) “Network
models for building evacuation”, Management science, vol.28, N°1,
printed in USA.
[DRV03] Di Gangi M., Russo F., Vitetta A.(2003) “A Mesoscopic Method for
Evacuation Simulation on Passenger Ships”, Proc. of the
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[FGG03] Filippidis L, Gwynne S., Galea E.R., Lawrence P. (2003) “Simulating
the interaction of pedestrians with wayfinding systems” Proceedings
of the 2nd International Conference “Pedestrian and Evacuation
Dynamic”.
[HFV00] Helbing, D., I. Farkas, and T. Vicsek. (2000) “Simulating Dynamical
Features of Escape Panic”, Nature 407, 487-490.