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Physical Education 4

2nd Sem, AY: 2020-2021

Recreational and
Individual Sports

THIS MODULE IS ONLY INTENDED FOR EDUCATIONAL PURPOSE ONLY

Asterlita R. Alfaro,Michael M. Diaz,


Noland D. Igut, Nicol S. Vilbar
Instructor
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COURSE OVERVIEW

Course Number
Course Code PE 4
Description Title Recreational and Individual Sports
Credit Units 2
School Year/ Term 2nd Semester/ A.Y. 2020-2021
Mode of Delivery Online/ Offline Learning
Asterlita Alfaro
Michael M. Diaz
Name of Instructors Noland D. Igut
Nicol S. Vilbar
This subject deals with both theoretical and practical aspects of
the course in recreational game, different types of recreational
activities and manages time wisely. The active participation and
involvement of the student is emphasized. This will tackles the
different types of recreational activity to encourage the students
to become more creative and responsible to use their leisure time
more useful, effective and enjoyable one which can refreshes
Course Description
one’s mind, body and spirit. And likewise, involves and deals with
the theory demonstration, development of skills of the individual
sports. Emphasis is on fitness though sports which can be played
and enjoyed throughout life. The students regardless of gender are
expected to increase and develop the skills and knowledge of the
game socially, physically, mentally and emotionally with values or
sustainable development.
At the end of the module, you must have,

1. Know the development of recreation;


2. Identify the benefits, characteristics and values of recreation;
3. Define play and recreation;
Course Outcome 4. Trace the history of different individual sports;
5. Identify the facilities and equipment used in playing different
sports;
6. Developed and created positive disposition towards gender
sensitivity and development.

A high quality corporate university of science, technology and


SLSU Vision
innovation.
SLSU will produce science, technology and innovation leaders
and professionals, produce high-impact technologies from research
SLSU Mission and innovations contribute to sustainable development through
responsive community engagement programs; generate revenues to
be self-sufficient and financially-viable

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MODULE GUIDE

This learning material in Physical Education 4 (Recreational and Individual


Sports) is design to provide students the opportunity to learn how to live an active
lifestyle and responsibility to enhance all aspect of growth and development. A program
that encourage students to active transport of learning through general activation of the
body and strategies to involve family members in different activities. This concept is a
planned instructional program with educational objectives that link to curriculum
documents which integrates intellectual, social, physical and emotional learning of the
students through movement.

The content of this material are divided into three modules. Module 1 presents
the Recreation which are subdivided into two lessons. Lesson 1 introduces to the
learners the various recreational activities. This is prepared for the students to gain
understanding on the scope of recreation. Lesson 2 presents to the learners the
recreation in our country yesterday and today. It also introduces the benefits that can be
gain from recreation and the differences of recreation from study, play, games and
contest. This is to prepared for the students to gain understanding the differences of
games and contest, the contribution of games and plays and how to engage in recreation
with regards of safety.
Module 2 is in titled recreational Activities and Games. which has divided in two
lessons. Lesson 1 introduces the types of recreational activities and its meaning. This is
to prepare the students to gain understanding in engaging the different types of
recreational activities. Lesson 2 present the Filipino Traditional Games. It will help
students to appreciate and preserve the Filipino traditional games as part of our cultural
heritage.

Module 3 focuses individual sports which are common and familiar with
students. It introduce the history of the sports, facilities and equipment’s, rule and
regulations and the technical skills. For Module 3 it is divided in to five lessons which in
Lesson 1 is about Athletics and Lesson 2 Badminton Game. Lesson 3 focuses the Chess
Game, Lesson 4 is all about the Table Tennis and Lesson 5 introduce the Lawn Tennis.

This teaching material aims to provide a reference that fits for the Physical
Education 4 (Recreation and Individual Sports) to students in partner with curriculum
as there are no specific textbooks available. The discussions are coupled with questions
based on the topic presented, and practical exercises for further application of the
concept involved.

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MODULE

1
Recreation

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Lesson 1
In this lesson introduce to the learners the various recreational activities. This is
prepared for the students to gain understanding on the scope of recreation.

Objectives

After studying this lesson, you should be able to:


1. Define the word recreation, leisure and its concept;
2. Know the development of recreation;
3. Identify the benefits, characteristics and values of recreation;
4. Know how to organize and plan recreational activity.

Let’s Learn
Humans spend their time in activities of daily living, work, sleep, social duties, and
leisure, the latter time being free from prior commitments to physiologic or social needs, a
prerequisite of recreation. Leisure has increased with increased longevity and, for many,
with decreased hours spent for physical and economic survival, yet others argue that time
pressure has increased for modern people, as they are committed to too many tasks. Other
factors that account for an increased role of recreation are influence, population trends, and
increased commercialization of recreation offerings. While one perception is that leisure is a
force that allows individuals to consider and reflect on the values and realities that are
missed in the activities of daily life, thus being an essential element of personal development
and civilization. This direction of thought has even been extended to the view that leisure is
the purpose of work, and a reward in itself, and “leisure life” reflects the values and
character of a nation. Leisure is considered a human right under the Universal Declaration of
Human Rights.

DEFINITION

Recreation is any enjoyable leisure experience in which the participant voluntary


engages and from which he receives immediate satisfaction, (Carlson, et al., 1963). It is also
an activity which is performed for its own sake during free time which offers one joy and
satisfaction and an outlet for his physical, mental, and creative powers (Vanniers, 1977).

Recreation comes from the Latin word “recreare”, which means to refresh or to restore. As
Max Kaplan wrote recreation has been a period of light and restful activity voluntary chosen,
which restores one for heavy, obligatory activity or work (Weiskopf, 1978). While for others,
recreation is a voluntary activity that creates a diversion from work (Mull, et al., 2005)
Fitzgerald consider it as the natural expression of human interest and needs seeking
satisfaction during leisure. Therefore, recreation is any activity that is done during free time

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or after obligatory doings. It means re- creating a new activity from the old one in order to
change or add something from the repetitive routine of the individual.

Recreation is a worthwhile socially accepted leisure experience providing immediate


and inherent satisfaction to the individual who voluntarily participated in an activity

Leisure, in its narrowest sense of definition, is a mere diversion. In the highest sense, it is a
developing, creative, and re-creative experience. Leisure comes from Latin word “licere”,
meaning to be permitted freedom or opportunity to do something of value (Vannier, 1977).
It may also be defined as the unobligated hours available after caring for employment or the
activities mandatory for self-maintenance (Carlson, et al., 1963). Free time is those hours
remaining each day after work or school responsibilities are completed (Vannier, 1977).

Leisure Time are free or vacant time.

Broad Concept of Recreation

Recreation is more than the playing of games. It includes reading, music, art, drama,
the chance to converse with friends, the thrill of a hobby, hearing the song of a cardinal, the
enjoyment of a lovely sunset, a quiet moment of worship, working in a garden, atrip through
the wood, the fellowship of a friendly game, the fun of a sports program, and a thousand
other joys!

RECREATION is like a clean wind which blows through a person’s total being and
sweep the cobwebs from the mind and in that process totally refreshes to the extent that
the individual is enabled to his regular routine ready, willing, happy, and able. (Agnes Durant
Pylant).

Recreation is another allied with Physical educational and sports. Recreation is


generally thought of self-chosen activities that provide means of revitalizing and refreshing
one’s body and spirit. Through recreation, individuals can learn to use their leisure time
constructively in ways that are fulfilling.

CHARACTERISTICS OF RECREATION

 It is an activity as opposed to idleness. The activity may be mental, physical,


emotional, social, spiritual, or a combination of the five that requires personal
participation.
 Recreation occurs in leisure. Your time for recreation is the unobligated hours,
where you are free to do what you like as you choose.
 The choice of activity is voluntary. Your participation is on voluntary basis and not
by compulsion of someone. You are free to choose activities that interest and
reward you. No outside pressure to compel you, but rather your free will prevails.
 Recreation provides enjoyment. The activity you do participate offers feeling of
enjoyment Otherwise you will not repeat participating or doing it.
 Satisfaction is immediate and inherent in the activity. Recreation has built in
satisfactions and rewards. Once you involve in the activity, the needs and desires
may be immediately satisfied or at a later time.

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 Recreation, at all best, is re-creative. Re-creative implies a renewal of spirit and


body through your participation in recreational activity that you like most. Your
involvement may have re-creative value to contribute to your physical, mental,
social, spiritual and moral welfare.
 It provides a change of pace. Your participation and involvement in recreation
results to refreshing experience, to maintain your physical and/or mental
equilibrium. Recreation provides a change of pace or change of focus from work to
pleasure. Example, a professional basketball player who writes poem during leisure
time or plays basketball with relatives and friends.
 Recreation is broad in concept. Recreation encompasses multitude of choices to
serve the attitudinal needs, desires and interests like drama, hobbies music, outdoor
recreation and others. Recreation is for people of all ages, with individual
differences, different identities and status in life.
 Recreation should be wholesome, constructive, and socially acceptable. The three
objectives describing recreation conjure up connotations dependent upon the
opinions of the people and the society in which they live. What is wholesome to a
person may be destructive and degenerating to another. Local more often dictate
what is socially acceptable.
 Recreation is as different as people are different, it is extremely wide and varied
• Recreation is activity, it is some sort of action as distinguished from rest
 Recreation must be voluntary, it cannot be ordered, imposed, or forced
• Recreation has no single form, it offers a variety of choices with endless possibilities
• Recreation is flexible, it can be organized or unorganized, it can be enjoyed in a
group or alone
• Recreation to one individual may be work to another
• Recreation involves an individual's attitude, motive, and incentive
 Recreation may occur or not occur, a specific activity may be recreation for an
individual at one time, but not at another time
 Recreation is necessary in order for an individual to have balanced growth
 Recreation and work are not the same thing, although an individual may be very
happy in his job, it is not possible for that Individual's work to be his recreation

VALUES OF RECREATION

There are many rewards when engaging in recreational activities. Weiskopf (1978)
suggested three-fold values to consider:

 Physical Health. Most of worthwhile recreational activities are physical in nature,


that is why, when the activity is done, the emphasis mainly is for the improvement
of physical fitness.
 Psychological Health. Undesirable personal and social traits can change through
engaging in recreation, Recreation has been recognized as an important tool in the
prevention of mental illness and the rehabilitation of the mentally ill patients. The
output of these activities can be a contributing factor for the individual to "refresh"
and to "recreate."
 Social Aspects. Recreation can provide the opportunity for group experiences that
meet fundamental needs. Various activities can give happiness, fulfilment and
satisfaction. Recreation can develop well-rounded personality. It can also help the

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community to solve problems. Through recreation, man can develop different social
traits.

RECREATION PROGRAM PLANNING

“To fail to plan is to plan to fail”

Planning is deciding in advance what to do, how to do it, when to do it, and who will
do it. It bridges the gap from where we are to where we want to go.

Planning is important in documenting and keeping other people informed ch


updated. It will also allow the program to reach the objectives and goals. Through careful
planning of a program or project, all difficulties will be foreseen and will be corrected.

Below are the things to consider before organizing a recreational activity (Weiskopf, 1975):

1. People. Organizers must know the needs and interests of the people. The age, gender,
and the class of people where they belong must first be known, in order for the organizer to
design an appropriate program for them.

2. Leadership. Through the expertise and guidance of the leader, the participants and the
subordinates can gain experiences that are both growth-oriented and satisfying. The leader
is the most important element in program planning. Without the leader, no one will give the
people the instructions and guidelines on what to do or will patch up solutions to different
problems.

3. Areas and Facilities. Knowing that the facilities or areas are free from danger will help the
program that was planned to be successful. This will contribute to the enjoyment of the
people that will join the program.

4. Finance. Problems may arise if there is insufficient fund. Proper allocations should be
considered because without money, there may not have recreational activities.

Life without Leisure

What would life be like for the child without moments of play? What would it be like
for all human beings to be any leisure at all and for the chance for its reCREATIVE use?
Leisure is a permanently fertile ground for self-realization. It is a perpetual fountain for
discovering new interests and for uncovering hidden talents. Leisure is the pasture for self-
cultivation. The joy of originating the pleasure of doing and the satisfaction of
accomplishment-all of these await us in our leisure.

Approaches to the Use of Leisure Time

For those who choose to use leisure in a wholesome and constructive manner
several approaches may be considered for spending free-time wisely. They are listed below
in random order

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(1) Involvement in self-directed activities, or involvement in activities programmed by


someone else

(2) Participating directly in activities, or participating as a spectator

(3) Participating in activities alone; or participating with others

(4) Involvement in activities as a service to others, or involvement for personal pleasure

(5) Doing things for which there is a cost, or doing things which are totally free of any cost

(6) Taking part in new activities, or taking part in activities which have been done before

(7) Involvement in activities which are active, or involvement in activities which are Passive

Let’s see How far you understand the Lesson


1. Define the word Recreation based on your own understanding.
2. Elaborate the following:
a. Life without Leisure.
b. Concept of recreation
c. Importance of recreation to the society
d. Is recreation is considered a work?
e. “To fail to plan is to plan to fail”

Let’s Try This


Did you spend your time wisely? To evaluate the things you’ve done during your
leisure time, make / write a one week time line 24/7 Monday – Sunday in clean sheet of
paper. Submit to your PE instructor including your reflection of your own one week routine.

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Lesson 2
In this lesson present to the learners the recreation in our country yesterday and today.
It also introduces the benefits that can be gain from recreation and the differences of
recreation from study, play, games and contest. This is to prepared for the students to
gain understanding the differences of games and contest, the contribution of games and
plays and how to engage in recreation with regards of safety.

Objectives

After studying this lesson, you should be able to:


1. Know the development of recreation of the country from yesterday and today;
2. Define recreation, games and contest;
3. Differentiate studying from recreation; and
4. Identify the benefits of recreation, social contribution of play to society and its
value in life and spin-off values of recreation activity/games; and
5. Expose the in handling safety in the game.
.

Let’s Learn
RECREATION IN THE PHILIPPINES. YESTERDAY AND TODAY
In the pre-historic times, from the Tabon man to Negritos, our ancestors hunted
animals for their food and defense (Matias. 1987). They had small amount of time to
think of activities for recreation, except for feasts done during ceremonial celebrations
like rituals for rain or bounty. Unlike the Indonesians who were more advanced
compared to the Negritos. They also hunted animals, but they practiced agriculture and
planted food crops. They cooked their food and made stones axes, adzels and chisels.
They also celebrated different ceremonies and rituals.
When the Spaniards introduced Christianity to the Filipino people, religious
holidays called fiestas were celebrated. People participated in various activities for
entertainment.
When the Americans came, the recreational activities of the people also changed.
The Americans brought different sports and games to the country,
Today, a lot of Filipinos value the importance of recreation. People from all
walks of life allot their free time to relax and have some fun.
In street corners, especially in the rural areas, older men do cockfighting or they
are seen in the barbershop to discussing about problems or any topic. The Older women,
on the other hand, play different card games like Panguingue (Panopio, et al, 1994).

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Some women also play bingo or are gossiping as a form of socialization. Children play
competitive sports and games. Most common games include tugging games, tatsing,
skipping rope, patintero or piko. Some girls are also playing bahay bahayan, There is
little change in the lives of the people in the rural area today. Rich people still often play
mahjong while gossiping about almost everything or everyone
Today, with the advent of the new technology, most of us chat or send SMS or
surf the net. Lots of people, regardless of social status have cell phones already, People
nowadays know how to use their recreational activities wisely. The attitude of Filipinos
towards recreation is indeed gradually chan come to realize now the value of recreation
in our life.

Definition of terms:
• Recreational Games Activity are games played during leisure time, which have
positive in mental, social, educational and moral values

• Games - are activities in which minimum of two people are engaged in for the
purpose of determining superiority. This is a free activity connected with no
material interest and no profit can be gained from it.

• Contest - a simple comparison or ability along special lines requiring an


opponent. There is prize to be given after the competition

BENEFITS OF RECREATION
• A healthy environment,
• Abundant economies,
• Closer family ties, and
• Physically, mentally and emotionally fit individuals
• Positive outlook in life

Differences of Studying from Recreation


Studying
• It is required or essential.
• There is a specific time.
• Provides boredom or exhaustion.
• There is a specific concept.
• Task is to be done immediately.
• Output is more of mental aspect.
Recreation
• It is voluntarily done.
• Occurs during free time.
• Provides enjoyment and fun.

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• It is broad in concept.
• May or may not have a result.
• Contributes to physical, mental, social, moral, spiritual and emotional aspects.

Play and Recreation


Recreation is different from play. Play is regarded as an activity which is done
for rivalry, fulfilment and enjoyment. Weiskopf (1978) defined play to as an activity
which is carried on within leisure for purposes of pleasure, satisfaction and self-
expression. Play is more of for rivalry or competition rather than recreation Play
therefore, is spontaneous, physical activity for children. Recreation is re-creative,
organized, relaxing activity for adults. Recreation is a broad term that includes play
(Carlson, et al, 1963). Although, today, we often see older men and women go to the
arcade or amusement parks to play, it must be stressed that they do it because they
want or a use play to have recreation.
Community Recreation denotes those recreation activities that society, through
various social institutions such as the municipal recreation department, the school, the
home, and the church, have organized to meet the interest and needs not of the few but
of the many of the beginner as well as the highly skilled, of the young and the old, of the
handicapped and the physically strong, and of the girls and of women along with the
boys and men (Carlson, et al., 1963).

Difference between Games and Contest

Games

 There is a constant and deliberate interference with his plans and plays
 Full of unexpected situations
 Filled with opportunities and emergencies for choice

Contest

 There is no interference with the contestants with his plans on the part of the
opponent
 There is no strategy and deception
 No-filled with opportunities and emergencies for choice

Social Contribution of Play to Society and Its Value in Life

 It provides opportunities to develop skills in and a fondness for recreational


activities that will contribute to finer and better living.
 It gives man the opportunity to belong to and to be accepted by the group.
 It provides opportunities to participate developing

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a. Self-direction

b. Self-control

c. Leadership

d. Followership

e Cooperation

f. Unselfishness

g. Sportsmanship

 It plays a vital role in the socialization of participants since it serves as helping


individuals to become better acquainted with others

Spin-off Values of Recreation activity/games

RECREATION brings refreshment to body, mind, or spirit to individuals who choose


be involved. Therefore, recreation has great value in and of itself. However, there are
several secondary values available to those who decide to become participants

 Provides for physical fitness


 Enables more social adaptability
 Gives greater appreciation of competition
 Stimulates toward creativity
 Helps in the development of a better self-concept
 Aids in the building of character
 Enhances the learning process

Basic learning's that take place as a result of an individual's participation in recreation


games/activity:

 Primary learning’s, this is the area where skills may be developed (shooting the
basketball, performing as an actor, etc.);
 Associate learning’s: this is the area where knowledge may be developed (learning
the rules of the game, learning about historical character in a drama etc. ); and
 marginal learning’s: this is the area where attitudes may be developer
(understanding team play and sportsmanship, understanding that the director of the
drama is the leader and the one in charge, etc.) (While all of these are important,
marginal learnings may be found to be the mos important. And, all of these leamings
will go way beyond a specific recreatic activity on one particular occasion. They will
CARRY OVER to all areas of life f an entire lifetime.)

Contribution of Plays and Recreational Games:

1. Sense Perception
a. Slight is improved
b. Reacts much faster than one who doesn't play

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c. The clumsy, awkward body becomes agile and expert showing thereby a
neuromuscular development.

2. Social Training
a The timid shrinking child learns to take his turn with others.
b. The bold, selfish child learns that he may not monopolize opportunities
C. The experiences child gains self-respect and the respect of others through
some particular skills that makes him a desired partner or a respected
opponent.
d. He learns to take defeat without discouragement and win without undue
elation
e. The dominant powers of social cooperation are developed

3. Will Training
a The volitional aspect of the will and its power to endurance are plainly
seen to grow in
1. Power of initiative
2. Courage to give dares
3. Determination to capture an opponent and to make goal to win a
game.
b. Inhibition that power for self-restraint and self-control, which is the
highest aspect of the will and latest to develop
C. To have more knowledge of right and wrong

Classification of Games

1. According to materials used 2. According to formation


a Equipment a Line
b. Non-equipment b Column
c. Circle

3. According to place of playing 4. According to type of play


a. Indoor a. Elimination
b. Outdoor b. Tag
C. Team
d. Individual

5. According to the type of athletic significance


a. Speed b. Skill
c. Accuracy d. Agility
e. Endurance f. Fee

6. According to psychic effect


a. Alertness b. Concentration
C. Self-control d. Sportsmanship

7. According to sense training


a. Sight b. Hearing
c. Feeling
8. According to functional activity
a Running b. Throwing

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c. Jumping d. Climbing
e. Lifting f. Combative
9. According to nature
a. Quite game b. Moderate game
c. Active teaching

Safety Suggestion in a Game

1. Keep the play area free of stones, broken bottles and other dangerous obstacles
2. Do not use stones or sticks for bases in games or to mark running area,
3. Have rules thoroughly understood by participants.
4. Inspect equipment regularly.
5. Teach the participants the proper way to tag so that they do not hurt each other
or tear their clothing.
6. Good organization will aid safety

Let’s see How far you understand the Lesson


Elaborate the following:
a. Study and Recreation are the same?.
b. Differences of games and contest
c. How recreation contributes to the life of every individual

Let’s Try This


In a maximum of five-minute video clip/presentation, discuss your
observation based on your experience on “How recreation develops from your
childhood years to present time?” Save it to the Google drive and submit the link to
your PE instructor for evaluation.

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MODULE

2
Recreational Activities and
Games

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Lesson 1
In this lesson introduce the types of recreational activities and its meaning. This is to
prepare the students to gain understanding in engaging the different types of
recreational activities.

Objectives

After studying this lesson, you should be able to:


1. Identify the types of recreational activities and games;
2. Define indoor and outdoor recreational games;
3. Appreciate some various ways of recreational activities.

Let’s Learn
Recreation is difficult to separate from the general concept of play, which is
usually the term for children's recreational activity. Children may playfully imitate
activities that reflect the realities of adult life. It has been proposed that play or
recreational activities are outlets of or expression of excess energy, channelling it into
socially acceptable activities that fulfil individual as well as societal needs, without need
for compulsion, and providing satisfaction and pleasure for the participant. A traditional
view holds that work is supported by recreation, recreation being useful to "recharge
the battery" so that work performance is improved.
Recreation is an essential part of human life and finds many different forms
which are shaped naturally by individual interests but also by the surrounding social
construction. Recreational activities can be communal or solitary, active or passive,
outdoors or indoors, healthy or harmful, and useful for society or detrimental.

Types of Recreational Activity/Games

 Indoor
Indoor recreation outdoor activity is an activity usually held
inside or closed area. Not exposed to any nature settings And usually
referred inside the house, gymnasium etc.
Examples:
Playing card Playing chess

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Cooking Watching movies, etc.


 Outdoor
Outdoor recreation or outdoor activity is leisure pursuits
engaged in the outdoors, often in natural or semi-natural settings out of
town. It may also refer to a team sport game or practice held in an
outdoor setting or outside of the house.
The two primary purposes for outdoor recreation are beneficial
use and pleasurable appreciation
Beneficial use is related to the physical and social rewards that
goal-directed activity instils in individuals or groups. Goal-directed
outdoor activities are predominately physical though they may also be
mentally, emotionally, and spiritually rewarding The outdoors as a
physical or social setting may meet the needs of physical health, self-
sufficiency. risk-taking, the building of social ties (including
teambuilding), and the needs of achievement (such as practicing,
enhancing and challenging skills, testing stamina and endurance, and
seeking adventure or excitement). The outdoors can be an environment
in which people "show what they can do".
Pleasurable appreciation encourages experiences of being "let in
on nature's show". Enhancement of inner perceptual and/or spiritual life
may be experienced through outdoor activities and outdoor-related
activities such as nature study, aesthetic contemplation, meditation,
painting photography, archaeological or historical research, and
indigenous culture among others. These activities may also be physically
rewarding
Outdoor activities may also be pursued for the purposes of
finding peace in nature, enjoying life, and relaxing. They are alternatives
to expensive forms of tourism Outdoor activities are also frequently used
as a medium in education and teambuilding

Examples:
Playing any ballgames/Sports
Camping or mounting climbing
Going to the beach
Gardening, etc.

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Recreational activity can be categorized:

 Individual - done by own self


 Partner - done with partner or best friends, etc.
 Group/peer done by group of friends, family members, etc.

Some Various ways of Recreational activities:

 Social activities (parties, banquets, picnics, etc.)


SOCIAL RECREATION Social recreation is a recreation with
emphasis on friendliness, sociability, fun, happiness, and such social
graces as courtesy, kindness, and fair play. Competitive element is de-
emphasized and congenial human relationship is the major goal.
Superior leadership in running this program contributes social unity
(Danford & Shirley, 1970).

Types of activities in social decrwation According to Danford & Shirley


(1970), the types of activities in the social recreations are:

a. Social mixers, party games, relays, dramatic fun, brain teasers, and
pencil and paper games.

b. Music, like group or individual singing especially with the use of Magic
Sing on videoke, plus dancing enlivens the occasion.

 Arts and crafts activities (painting, scrapbooking, ceramics,


woodworking, etc.) Dramatic activities (plays, puppetry, skits, etc.)
Art is the creation of beauty. Beauty may be produced or
expressed in many different ways.
When beauty is expressed through dance, music, and drama, the
activity is referred as performing arts. When beauty is created through
the media of drawing, painting, sculpture, ceramics, photography, and
clay modelling, the term is arts and Crafts. The term arts is a general
term which includes all of these creative activities, Crafts are a part of the
total art program and consist of all those creative activities involving
skilful work with three-dimensional materials to produce an expressive
and sometimes useful form of product (Newman, 1962).

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 Cultural and Musical activities (art appreciation, music


appreciation, panels, discussion groups, singing, bands, etc.)

Dance
Types Of Dances (Danford And Shirley, 1970) ! Rhythms. Rhythms or
rhythmic activities involve movement through which a child expresses
himself creatively to music.
o Folk Dance. Folk dance is an art form in movement which
originated out of the everyday life of the common man and
through which he expressed his convictions about religion, work,
war, play, and the various customs and rituals of the people.
o Square Dance. Square dancing is a popular form of American folk
dance in which four couples participate in quadrille formation.
o Social Dance (Ballroom Dance)

DRAMATICS

Informal Dramatic Activities (Vannier, 1977):

Finger and Hand Puppets made from fruits, vegetables, or scrap


materials
Shadow Plays Speech Choirs

Charades Storytelling
Dramatic Stunts Formal dramatics
Play Production

LITERARY. MENTAL, AND LINGUISTIC ACTIVITIES


o Reading. Reading is a favorite pastime among Filipinos to fight
boredom in solitude. It provides enjoyment and pleasure aside
from enhancement of knowledge and vicarious experience as
described and portrayed in letters.
o Group Discussion. Gathering in small groups to discuss music,
philosophy, current events, religion, or other innumerable topics
is common among Filipinos that closely knit the "barkada"
relationship.

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o Language Groups. Learning foreign languages and dialects by


records and practicing in small groups affords fun, challenge, and
achievement.
o Word Puzzles. Crossword puzzles, magazine quick quizzes,
acrostics, and other word games are recreation tools that fill the
hours not only of the travelers but also those waiting time for
appointment or for the arrivals of their dates.
o Game board Activities. Playing chess checkers, scrabble or dama
provides mental exercise and competitive outlets to players and
even to "miron" or observers.
o Card Games. Card games provide social and mental awards,
Bridge and other card games offer recreation activity choices for
individual or group activity, 6 Letter Writing Letter writing on
paper transforms to the use of other media such as typewriter,
computer, cell phone. The activity challenges for word and
phrase organization, right choice of words appropriate to the
sentiments of the receiver.
o Public Speaking. The art of public speaking not only stimulates
intelligent communication but also elicit enjoyment of
competitive argument. The activity is suitable training ground for
toastmaster and seminar-workshop presenters and facilitators.
o Personal Study. Exploration and discovery of any topic of interest
through research is another form of recreation that transcends
ordinary way of spending leisure time.
o Creative Writing. Creative writing with the output ends in poem
or song composition, short story, skit, or simply brief messages to
someone dear is a recreational area many long to do.

MUSIC

Music stirs man's heart and satisfies his need for rhythm and
beauty in life. It is a source of entertainment and artistic satisfaction. It is
an art form. It can bring quality and beauty to the lives of many (Vannier,
1977).

Music program Includes:

-Singing Groups -Instrumental Groups

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-Special Events -Cultural Groups


-Program Activities

Types of songs useful for Community Singing (Kraus, 1955):


o Action and Game Songs. Action and game songs are songs
which are accompanied by physical action and gestures on the
part of the participants. Examples are "Little Tom Thinker" and
"Coming Round the Mountain."
o Folk Songs. Folk songs are songs of unknown origin which have
passed down from generation to generation, both in the
Philippines and in many other countries.
o Traditional Songs. Traditional songs are these well-loved songs
of unknown authorship and sometimes of comparatively recent
origin which have won a place in the hearts of the Filipinos.
o Rounds and Part Songs. Rounds are songs in which each voice
or group of voices sings the same melody, starting at a different
time. Most rounds which are done in informal or community
singing are of three or four phrases. Each new group starts at the
beginning of the first phrase as the previous group begins to sing
the second phrase.
In Part Songs, the groups of singers are given different
musical parts to sing. In a simple kind of part singing is that in
which one group sings a continuous chant while another group
sings the verses above it. Also a song leader, with some natural
feeling for "barbershop" harmony may sing a harmony part
himself and encourage group members to sing something that
sounds good with the melody
o Dialogue and Answer-back Songs. The category includes both
the type of song in which there is a question-and-answer pattern
where girls may sing one part and boys the other, and also the
type in which the leader or a solo singer "lines out" a line of the
song, which is immediately repeated by the other singers
o Add-on Songs. Add-on songs are songs, usually of humorous
nature, in which a new word or phrase is added to the chorus
each time it is sung, making it longer and longer and harder to
remember in sequence.

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o Spirituals. Spirituals are deeply moving and impressive songs


that tend to have repeated choruses, simple words, obvious
harmonies, that they express a range of emotions and moods,
from the somber and tragic to the jubilant and joyous.
o Popular Songs. Popular songs are songs enjoying a current
vogue, usually with a catchy melody and lyrics.

 Outdoor Recreation
Outdoor recreation encompasses fishing in a mountain stream,
skiing down a snowy slope, contemplating a brilliant sunset, camping in
a park, planting a backyard garden, identifying unusual birds, or
gathering shells on a beach. The basic requirement for outdoor
recreation is land (Carlson, et al., 1963).
The agencies specifically oriented toward outdoor education are
Boy Scouts, Girl Scouts, conservation clubs, mountain clubs, etc.

Forms of Outdoor Recreation


 Activities in Natural Science
-Discovery and Exploration -Collections
-Talks and Demonstrations -Care of Animals
-Observation and Experimentation -Nature Games
-Gardening -Farms and Forests
-Exhibits and Displays -Clubs and Classes
-Special Events

 Outdoor-Related Arts And Crafts


o Arts and Crafts Using Native Materials
o Constructing Tools and Equipment for Use in Other
Aspects of the Outdoor Program
o Prints and Casts of Natural Objects

 Trips And Outings


Means of travel may be by foot, car, bicycle, horseback, plane, or
boat.
o Short trips to zoos, parks, farms, sanctuaries

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o Lengthy trips as in travel camping, by foot in the


mountain

OUTDOOR LIVING
Outdoor living is simple housekeeping in the out-of-doors, like
family camping. camping trip, the day camp, overnight camp, the picnic,
and the cookout. Scouting agency offers program and activities on
outdoor living and offers skills instructions on outdoor cooking, fire
building, construction and erection of shelters and camp gadgets, use of
tools, selection and care of gears, and the use of a map and compass

OUTDOOR-RELATED SPORTS
The term outdoor-related sports refers to outdoor physical
activities that do not require a high degree of organization or special
playing fields, courts, or stadium. The activities depend for full
enjoyment on natural land or water areas.
Sample activities:
-Water Sports -Hunting and Fishing
-Wide Area Games -Hiking, Mountain Climbing
-Walking, Climbing, and Cycling

 Camping and outdoor activities (day camps, resident camps,


backpacking, float trips, etc.)
CAMPING
Basic Skills in Camping/Camperafts (Vannier, 1977)
-Fire Building -Hiking
-Outdoor Cooking -Telling Directions
-Axe and Tool Craft -Fishing
-Shelter Construction -Knotcraft
-First Aid -Camp Layout

Techniques To Master Under Certain Basic Skills (Vannier, 1977):

o Fire Building - types and kinds of wood best suited for


outdoor cooking, kindling

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o Outdoor Cooking - menu planning, packing food for hikes


and excursions, protection of food, disposal of waste 6
Use and Care of Tools - knives, axes, hatchets, saws,
shovels, picks, hammers
o Improvised Shelter Construction lean-to-camps. Outpost
camp, tree houses, shacks
o Hikes and Outings - organization and planning, camp
making and breaking, accident prevention Selection, use,
construction and care of outdoor camping equipment -
tent pitching, ditching, bed rolls ponchos, sleeping bags,
knapsack packing, light camping equipment
o Nature and Wood Lore - plant. insect, animal life, star
gazing, land conservation, trail blazing, map reading,
weather chart construction

The Training Program Should Be Built Around The Following Broad


Areas (Vannier, 1977):
o The philosophy, aims, and objectives of the camp
o Camping as a means of education and worthy use of
leisure time
o Health and safety rules and procedure
o Individual and group guidance technique
o Methods of democratic leadership
o Job Analysis
o Campcraft Skills

FACTORS TO KEEP IN MIND WHEN EXPLORING PROGRAM


POSSIBILITIES (VANNIER, 1977):
1. Are the selected activities fun to do?
2. Can both campers and counselors assume responsibility for carrying
out the selected activities?
3. Are the selected activities based upon the needs, interests, and
capacities of the group?
4. What opportunities are provided in carrying out the activities for
growth in skills and appreciations?

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5. How will the selected activities lead to a better use of present and
future leisure time?
6. What are the opportunities for the development of individual and
group creative expression?
7. Will the selected activities develop moral and ethical values?
8. Will the selected activities contribute to the development of each
individual and group who take part?
9. Will the selected activities make best use of time, facilities, groups,
community resources, and counselor staff?
10. Are the activities scheduled or arranged so that there is a tapering off
with less strenuous ones near the end of the day?
11. Is the program elastic, flexible, and modifiable?

FITNESS ACTIVITIES

-Jogging -Cycling -Swimming

-Walking -Calisthenics -Dance aerobics

FAITH-BASED ACTIVITIES
Weekly Worship Services, Choir Practice, Soup Kitchen and
International Mission Trips, Prayer Meetings, Meditation, Bible Study

HOBBY ACTIVITIES
A hobby is a leisure interest that absorbs an individual's
attention over a long period of time and with considerable intensity. The
hobbyist does not "select" a hobby; he adopts it. Its pursuit is whole
hearted. It is pursued on an individual and independent basis (Carlson, et
al., 1963).
Examples are collecting stamps, coin, antiques, knives, raising
orchids, exploring caves, photography, traveling, bird watching, etc.

SPECIAL EVENTS (CARLSON, ET AL., 1963)


Special event is an event which because of its uniqueness, its
departure from normal routine, its extraordinary demands in
organizational pattern or coordination of personnel, or its infrequency of
production, becomes something special for tho

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Categories:

o Special days that involve the participants and parents in any one
organization or area.
o Intra-agency or inter-area attractions
o City-wide community affairs

 Service activities (fun in doing things for others)

 Physical activities (sports, games, fitness, etc)


Sports And Games (Carlson, Et Al., 1963)
Many of the sports activities nowadays can be traced back to
early civilizations. Primitive men, then, engaged in running, hunting,
fishing, and throwing primarily for survival as a means of obtaining food
and clothing. The growth of sports and games, either in the form of actual
participation or spectator interest, appeals to both young and adults.

Major groupings/classifications of sports and games:

 Low Organized games and contests


Characteristics:
o Informal in nature and has low degree of organization
o Has few rules
o Variable number of players can participate
o Simple skills
o Provide lead-up experience for the more complex and
highly organized games
Examples are Tag, Hide and Seek, Drop the
Handkerchief, Relays
 Individual Sports. Though man is sociable in nature, many enjoy
doing solitary activities such as fishing, hunting, archery,
swimming, cycling, boating, etc.
 Dual Sports. Examples of sports requiring participation of at least
two in people engagement are boxing, badminton, tennis,
bowling, golf, etc.
 Team Sports. Team sports require a high degree of organization.
More rules and regulations are necessary for its smooth conduct,

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Some team activities are basketball, volleyball, soccer, football,


softball, etc.

Let’s see How far you understand the Lesson:


1. Differentiate Indoor and Outdoor Games.
2. Give at least five (5) examples of indoor games
3. Give at least five (5) examples of outdoor games

Let’s Try This


Which indoor/outdoor activities mentioned below have you tried
before? In a clean sheet of paper, make a reflection from the activities
you’ve experienced.

 Camping
 Fishing
 Playing cards
 Playing basketball
 Attending choir
 Dance presentation
 Clean-up drive
 Baking
 Picnic

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Lesson 2
In this lesson present the Filipino Traditional Games. It will help students to appreciate
and preserve the Filipino traditional games as part of our cultural heritage.

Objectives

After studying this lesson, you should be able to:


1. Define Filipino traditional games
2. Familiarize the different traditional games;
3. Learn to appreciate the importance of traditional games.

Let’s Learn
Traditional Filipino Games or traditional games in the Philippines are games
commonly played by children, usually using native materials or instruments. In the
Philippines, due to limited resources of toys of Filipino children, they usually come up on
inventing games without the need of anything but the players themselves. With the
flexibility of a real human to think and act makes the game more interesting and
challenging.
Years ago, kids used to gather in the streets or in their neighborhood playground
to play their favorite Larong Pinoy games like piko, patintero, taguan, tumbang preso,
Siato, luksong tinik, etc. These has been their regular and popular pastimes, as well as
the favorite games of their parents and grandparents until new and modern forms of
entertainment (technology like computers, phones and the like) has taken over the
Interests of children.
Dickie Aguado, Executive Director of Magna Kultura Foundation (a Philippine
NGO for Arts and Culture), confirms that the Traditional Filipino Games are very much
alive in the Philippines. It is not true that the Filipino Street Games are no longer played,
as some would say that it has vanished in Philippine society in the age of computers and
high-tech gadgets In many urban and rural areas, a great majority of Filipino children
still play outdoor street games as most of them are still unable to own expensive high
tech gadgets Games like Patintero. Tumbang Preso, Piko, Sipa, Turumpo, and many
others are very much alive and played daily in the neighborhood. One of the main reason
why some children stop playing the Filipino games is because Western sports activities

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(e. basketball or volleyball) are more prominently organized in local Barangays and in
schools. With lack of organized sports activities for Filipino street games, children would
just move on leaving the games of their childhood in the streets There are over forty
(40) known Filipino games, and many of these are as challenging and competitive as
Western games To cite a few.

Filipino Traditional Games include the following:

 Patintero or haring diego - try to cross my line without letting me


touch or catch you A Filipino variation of "tag" No.of player/s: There are
five members 5 in each group. Each member of the group who is it stands
on the water lines The perpendicular line in the middle allows the it
designated on that line to intersect the lines occupied by the it that the
parallel line intersects, thus increasing the chances of the runners to be
trapped even only one(1) member of a group is tagged the whole group
will be the "it".
 Tumbang preso or presohan (tumba-patis in most Visayan regions)
is a popular Filipino street game and is commonly seen in most Filipino
movies and TV series
Like other Filipino traditional games, members take the following
rules: one as the "taya". someone who takes the rule of a-player-at-stake
and holds the responsibility of the Lata (tin can), and the two others as
the players striking The game is performed by having the players a
"pamato" (which is ones own slipper) used for striking the tin that is
held beside the taya
As to how the game cycles, the taya, is obliged to catch another
player to take over his position of running after the tin that keeps from
throwing away by the strikes of the players. Nevertheless, the taya is
only privileged to do so only if the player is holding on his way a pamato
and when the tin is on its upright position Hence, running after another
player is keeping an eye to the tin can's position, As for the players, they
have their whole time striking the tin can and running away from the
taya keeping themselves safe with their pamato since making the tin fell
down helps another player from recovering. Instance like having
everyone had their turns over is one big climax of the game that leads

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them to panic since case is that taya has all his rights to capture whether
the player have a hold of their pamato or not.
However, mechanics also give each side privileges. With the
roadway or streets as the area being performed, the taya take its place
on one side held its tin centered on the ground while on the other end is
bound by a line that limits the player when throwing. Breaking rules to
the players give way for the taya to have his overturn, like: stepping on
or outside the boundary line when throwing; kicking the tin, striking the
tin without having oneself reaching the line or even touching it.
In other versions, especially those in Visayan regions and
Southern Luzon, is of complexity for the part of the taya. The latter has to
make the tin can stand upright together with its own "yamato" on the top
of it which also adds up to the mechanics of the game. The tendency is
that even when the taya has already made everything stood up but when
the slipper will fall from the tin, he is not allowed catching anybody
unless he hurriedly put it back to its position.

 Luksong-baka (lit jump over the cow) is a popular variation of


luksong-tinik. One player crouches while the other players jump over
him/her. The crouching player gradually stands up as the game
progresses, making it harder for the other players to jump over him/her.
A person becomes the "it" when they touch the 'baka' as they jump. It
will repeat again and again until the players declare the player or until
the players decide to stop the game. It is the Filipino version of leap frog.

 Luksong-tinik (lit. jump over the thorns of a plant) two play serv as the
base of the tinik (thorn) by putting their right or left feet together (soles
touching gradually building the tinik). A starting point is set by all the
players, giving enough runway for the players to achieve a higher jump,
so as not to hit the tinik Players of the other team start jumping over the
tinik, followed by the other team members.

 Piko is the Philippine variation of the game hopscotch. The players stand
behind the edge of a box and each should throw their cue ball. The first
to play is determined depending on the players' agreement (eg nearest
to the moon, wings or chest). Whoever succeeds in throwing the cue ball

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nearest to the place that they have agreed upon will play first. The next
nearest is second and so on.

 Agawan Base. There are two teams with two bases. How many players
on each team depends on the players. There are two bases which each
team claims as their own. The goal is to tag the other team's base without
getting tagged If you're tagged you're transferred to the other team and
must be rescued. There are several variations in which the rules are
changed, in some, you can connect other items on the base so you can
easily touch the base (a rule usually called "kuryente").
There are usually set points, such as first team to tag the other
team 5 times wins. You can tag other people who has touched their base
before you and are on the opposite team If they've touched their base
after you've touched your base, they can tag you, and you can't tag them.
This is sometimes called "Black 1-2-3".

 Pataypatyan. Also referred to as Killer Eye There should be at least 4


players. Cut pieces of paper according to how many players are playing
There should be 1 judge, at least 1 killer, at least 1 police, and others are
normal people. The objective of the game is for the police to find and
catch the killers by saying caught you and say the name of the killer
before the killer kindats (winks at the Judge The killer gets to kill people
by winking at the person he wants to kill if he kilis a normal person, the
person says I'm dead if he kills the judge without being caught. The judge
says "'m dead, but I'm the judge" and repeat again • Sekyu Base It is
another version of Agawan Base but no score limits If a team scores five,
the game is still going on. The players can hide in other things near the
enemy base and ambush them.

 Agawang sulok (lit. catch and own a comer the it or tagger stands in the
middle of the ground. The players in the corners will try to exchange
places by running from one base to another The it should try to secure a
corner or base by rushing to any of those when it is vacant. This is called
"agawan base" in some variants, and bilaran" in others.

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 Araw-lilim sun and shade - The it or tagger tries to tag or touch any of
the players who is in direct contact with the light.

 Bahay-bahayan. A role-playing game where children act as members of


an imaginary family, sometimes to the extent that one of them becomes
the family "pet." They then act out various household situations such as
dinner going to mass, and the like there should be 4 to 5 players of it.

 Hand Clapping Games. A hand-clapping game generally involving 4


people They are split into two pairs, a pair having 2 people facing each
other, and all members from both pairs facing the center (the two pairs
being perpendicular to each other). Each pair then does hand clapping
"routine" while singing the "bahay kubo" or "Leron-leron Sinta" At the
middle of the song, each pair exchanges "routines" with the other.
These are the lyrics:
“Bahay Kubo”
Bahay Kubo, kahit munti Ang halaman doon ay sari-sari, Singkamas at
talong Sigarilyas at Mani Sitaw, bataw, patani, Kundol, patola, upo't
kalabasa At saka meron pa labanos, mustasa, Sibuyas, kamatis, bawang
at luya Sa paligid-ligid ay puno ng linga.

“Leron-leron Sinta”
Leron-leron sin”ta Buko ng papaya. Dala-dala'y buslo, Sisidlan ng bunga,
Pagdating sa duloy Nabali ang sanga. Kapos kapalaran, Humanap ng iba.
Not included (Gumising ka, Neneng, Tayo'y manampalok, Dalhin mo ang
buslong Sisidlan ng hinog. Pagdating sa dulo'y Lalamba-lambayog,
Kumapit ka, neneng, Baka ka mahulog Leron, leron sinta Buko ng papaya,
Dala-dala'y buslo, Sisidlan ng sinta, Pagdating sa duloy Nabali ang sanga
Kapos kapalaran, Humanap ng iba Ako'y ibigin mo Lalaking matapang,
Ang baril ko'y pito, Ang sundang ko'y siyam Ang lalakarin ko'y Parte ng
dinulang Isang pinggang pansit Ang aking kalaban. Leron, leron sinta
Buko ng papaya, Dala-dala'y buslo, Sisidlan ng sinta, Pagdating sa dulo y
Nabali ang sanga Kapos kapalaran, Humanap ng iba)

There is also a variation on the Hand-clapping game in which


there is an incorporated action according to the lyrics. Example of which
is the "Si Nena." This game tells a story of a girl, starting when she was

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born. And the game progresses with the life story of Si Nena, (i. when she
grew up, became a lady, get married, got children, get old, died, and
finally became a ghost). After she died, one player would act like a ghost
and catches the other players.

This is the lyrics:


Si Nena ay bata pa, kaya ang sabi nya ay um um um ah ah (players should
act a baby action) Si Nena ay dalaga na, kaya ang sabi nya ay um um um
ah ah (players should act a lady action) Si Nena ay nanay na, kaya ang
sabi nya ay um um um ah ah (players should act a mother action) Si Nena
ay namatay na, kaya ang sabi nya ay um um um ah ah (players should act
a dead action) Si Nena ay mumu na, kaya ang sabi nya ay um um um ah
ah (players should act a ghost action)

 Bati-cobra. This is a hitting and catching game. This game is played


outdoors only by two or more players.
To play this game, 2 pieces of bamboo sticks (1 long, 1 short) are
required. A player acts as a batter and stands opposite the others players
at a distance. The batter holds the long bamboo stick with one hand and
tosses the short one with the other hand. The batter then strikes the
shorter stick with the longer stick. The other players will attempt to
catch the flying shorter stick. Whoever catches the stick gets the turn to
be the next batter, If nobody catches the stick, any player can pick it up.
The batter then puts down the longer stick on the ground. The holder of
the shorter stick will throw it with the attempt to hit the longer stick on
the ground, If the longer stick is hit, the hitter becomes the next Batter, If
the player with the shorter stick misses to hit the longer one, the same
batter will continue.

 Bulong-Pari - whisper it to the priest - It is composed of two teams and


an it. The leader of team A goes to the priest and whispers one of the
names of the players of team B. Then he returns to his place and the
priest calls out, "Lapiti" “Approach!"). One of the players of team B
should approach the priest, and if it happens to be the one whom the
leader of team A mentioned, the priest will say, "Boom" or "Bung!" The

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player then falls out of line and stays somewhere near the priest as a
prisoner.

 Calahoyo ("Hole-in")This is an outdoor game by two to ten players.


Accurate targeting is the skill developed in this game because the
objective of each player is to hit the anak (small stones or objects) with
the use of the pamato (big, flat stone), trying to send it to the hole. A
small hole is dug in the ground, and a throwing line is drawn opposite
the hole (approx 5 to 6 metres (16 to 20 ft) away from the hole). A longer
line is drawn between the hole and the throweing line, Each player has a
pamato and an anak All the anak are placed on the throwing line, and
players try to throw their pamato into the hole from the throwing line.
The Player whose pamato is in the hole or nearest the hole will have the
chance for the first throw Using the pamato, the first thrower tries to hit
the anak, attempting to send it to the hole. Players take turns in hitting
their anak until one of them gets into the hole, with the players taking
turns a complete round and so on. The game goes on until only one anak
is left outside the hole. All players who get their anak inside the hole are
declared winners, while the one with the anak left outside the hole is the
alila (loser) or muchacho. Alila or Muchacho will be punished' by all the
winner/s as follows:
Winners stand at the throwing line with their anak beyond line
A-B (longer line between hole and throwing line). The winners hit their
anak with their pamato The muchacho picks up the pamato and returns
it to the owner. The winners repeat throwing as the muchacho keeps on
picking up and returning the pamato as punishment Winners who fail to
hit their respective anak will stop throwing The objective is to tire the
loser as punishment. When all are through, the gam starts again

 Chinese Garter Two people hold both ends of a stretched garter


horizontally while the others attempt to cross over it. The goal is to cross
without having tripped on the garter. With each round, the garter's
height is made higher than the previous round the game starts with the
garter at ankle-level, followed by knee-level, until the garter is positioned
above the head). The higher rounds demand dexterity, and the players
generally leap with their feet first in the air, so their feet cross over the

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garter, and they end up landing on the other side. Also with the higher
levels, doing cartwheels to "cross" the garter is allowed.

 Declan Ruki - I declare, do it! - Participants are told to do something by


the winner of the previous games. It is similar to the game Simon Says. •
Holen. You should hold the ball called holen in your hand then throw it to
hit the players ball out of the playing area. Holen is called marble in USA.
It is played a more precise way by tucking the marble with your 3rd
finger, the thumb under the marble, the fourth finger used as to stable
the marble. You aim at grouped marbles inside a circle and flick the
marble from your fingers and anything you hit out of the circle is yours.
Who ever got the most marbles win the game You can also win the game
by eliminating your opponent by aiming and hitting his marble You have
to be sharp shooter to be a winner.

 Iring-Iring - go round and round until the hanky drops - After the it is
determined. he or she goes around the circle and drops the handkerchief
behind a person When the person notices the handkerchief is behind
his/her back, he or she has to pick up the handkerchief and go after the it
around the circle. The it has to reach the vacant spot left by the player
before the it is tagged; otherwise the it has to take the handkerchief and
repeat the process all over again.

 Jack 'n' Poy This is the local version of Rock-paper-scissors. Though the
spelling seems American in influence, the game is really Japanese in
origin janken) with the lyrics in the Japanese version sounding very
similar to the "gibberish" sung in the Philippines.
The lyrics:
Jack 'n' Poy, hale-hale-hoy! (Jack and Poy, hale-hale-hoy!) Sinong matalo
s'yang unggoy! (Whoever loses is the monkey!
Jack 'n' Poy A game notably Spanish in influence. The name literally
translates to "game of rings." It involves riding a horse while holding a
dagger and "catching" rings hanging from a tree or some other structure
using the dagger. But now, people usually play this game nowadays by
riding a bicycle while holding a dagger And the competitors need to
continue their speed in riding their bicycle.

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 Juego de prenda - game of looking for the missing bird - There is no


limit to the number of players that can play Players sit in a circle with the
leader in the middle. Each player adopts a name of a tree or flower that is
given by the leader. The leader recounts the story of a lost bird that was
owned by a king He or she says, The bird of the king was lost yesterday
Did you find it. Ylang-Ylang? The player who adopted the name of the
Ylang-Ylang tree at once answers that he or she has not found it, so the
leader continues to ask the other trees whether the bird has hidden in
them If a player cannot answer after the third count, he or she is made to
deposit a thing he or she owns to the leader until the leader has been
able to gather a lot of things from the members. The Boy is choosing a
tree. The Girl is choosing a flower The one participants will be a king.

 Langit-lupa (lit heaven and earth) one it chases after players who are
allowed to • run on level ground (lupa) and clamber over objects (langit).
The "IE may tag players who remain on the ground, but not those who
are standing in the "langit" (heaven) The tagged player then becomes "It"
and the game continues In choosing who the first "It" is usually a chant is
sung, while pointing at the players one by one:
Langit, lupa impyerno, im im - impyemo (Heaven, earth, hell, he-he-hell)
Sak-sak puso tulo ang dugo (Stabbed heart with dropping blood) Patay,
buhay, Umalis ka na sa pwesto mo (Dead, alive, get out of there!)
When the song stops and a player is pointed at they are "out" and the last
person left is the "It".

 Lagundi A game of Indian influence. Basically game of tag, except here,


the divide into two teams the "it" team members get to hold the ball,
passing it between themselves, with the of the ball touching the head of
the other (not "it") team.

 Lawin at Sisiw This game is played by 10 or more players. It can be


played indoors or outdoors.
One player is chosen as the 'hawk' and another as the 'hen'. The
other players are the 'chickens The chickens stand one behind the other,
each holding the waist of the one in front. The hen stands in front of the
file of chickens The hawk will buy a chicken from the hen. The hawk will

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then take the chicken, asks him/her to hunt for food and goes to sleep.
While the hawk is asleep, the chicken will return to the hen. The Hawk
wakes up and tries to get back the chicken he bought while the hen and
other chickens prevent the hawk from catching the chicken. If the hawk
succeeds, the chicken is taken and punished. If the hawk fails to catch the
chicken the hawk will try to buy the chicken. The game actually came
from Japan. There it is known as Janken.
History: this game is made of friends who stick together until
they died. Lawin at Sisiw came from CYBERKADA who create this in
1995 until now, it is one of the most traditional game in the Philippines.

 Palo-sebo - greased bamboo pole climbing - This game involves a


greased bamboo pole that players attempt to climb. This games is usually
played during town fiestas, particularly in the provinces. The objective of
the participants is to be the first person to reach the prize-a small bag-
located at the top of the bamboo pole. The small bag usually contains
money or toys.

 Pitik Bulag. This game involves 2 players. One covers his eyes with a
hand while the other flicks a finger (pitik) over the hand covering the
eyes. The person with the covered eyes gives a number with his hand the
same time the other does. If their numbers are the same, then they
exchange roles in the game. Another version of this is that the blind
(bulag) will try to guess the finger that the other person used to flick
him/her.

 Sambunot is a Philippine game which may be played outdoors by ten or


more players, but not to exceed twenty. The goal in the game is to get the
coconut husk out of the circle.
A circle is drawn on the floor, big enough to accommodate the
number of players. A coconut husk is placed at the center of the circle.
The players position themselves inside the circle At the signal "GO,"
players will rush to the center to get the coconut husk. Players may steal
the coconut husk from another player in an attempt to be the one to take
the husk put of the circle. A player who is successful in getting out of the
circle with the coconut husk wins, and the game starts again.

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 Sawsaw-Suka The name literally translates to "dip into vinegar." The "it"
has his palm open while the other players touch this with their index
fingers, singing "sawsaw sukal mahuli tayal" which translates to "dip into
the vinegar/the last one (ar the caught one) becomes "it". And indeed,
the "it" tries to catch any player's finger at the end of the song :)

 Sipa - game of Kick - The object being used to play the game also called
sipa It is made of a washer with colorful threads, usually plastic straw,
attached to it The sipa is then thrown upwards for the player toss using
his/her foot The player must not allow the sipa to touch the ground by
hitting it several times with his/her foot, and sometimes the part just
above the knee. The player must count the number of times he/she was
able to kick the sipa. The one with most number of kicks wins the game.
The game mechanics of Sipa is similar to the Western game called
Hacky Sack Sipa is also played professionally by Filipino athletes with a
woven ball, called Sepak Takraw, with game rules borrowed from our
Southeast Asian neighbor, Indonesia.

 Taguan - hide and seek in America. What is unique in Tagu-Taguan


compared to its counterpart, hide and seek, is that this game is usually
played at sunset or at night as a challenge for the it to locate those who
are hiding under the caves in Laguna, Cavite which is a popular site for
pro taguan players. The it needs to sing the following before he/she start
seeking Tagu-taguan, maliwanag ang buwan (Hide and seek, the moon is
bright) Masarap maglaro sa dilim-diliman (It is fun to play in the semi-
dark night) Pag kabilang kong sampu (When finished counting up to ten)
Nakatago na kayo (All of you Isa, dalawa, sampu! (One, two, tenl) should
already bayern hidden).

 Takip-silim twilight game, look out cover yourself or take-cover game! -


Participants usually step on couches, hide under tables, or wrap curtains
- much to the dismay of neat-freak parents themselves in.

 Ten-Twenty A game involving 2 pairs, with one utilizing a stretched


length of garter. One pair faces each other from a distance and has the
garter stretched around them in such a way that a pair parallel lengths of

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garter is between them, The members of the other pair then begin doing
a jumping "routine" over the garters while singing a song ("ten, twenty,
thirty. and so on until one hundred). Each level begins with the garters at
ankle-height and progresses to higher positions, with the players

 Ubusan lahi clannicide - One tries to conquer the members of a group


(as in claiming the members of another's clan). The tagged player from
the main group automatically becomes an ally of the tagger. The more
players, the better. The game will start with only one it and then try to
find and tag other players Once one player is tagged, he or she then will
help the it to tag the other players until no other participant is left. Some
people also know this as Bansai.

 Teks or teks game cards - texted game cards - Filipino children collect
these playing cards which contain comic strips and texts placed within
speech balloons. They are played by tossing them to the air until the
cards hit the ground. The cards are flipped upwards through the air
using the thumb and the forefinger which creates a snapping sound as
the nail of the thumb hits the surface of the card. The winner or gainer
collect the other players' card depending on how the cards are laid out
upon hitting or landing on the ground.

Let’s see How far you understand the Lesson:


1. Define Traditional Games.
2. What is the importance of traditional games?
3. Compare the Filipino traditional game from the present games.

Let’s Try This


Make a short video presentation regarding the traditional game which is
familiar to you. Cite the name. mechanics and objective of the game. Save
to the Google drive and submit the link to your PE instructor.

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References:

Books:

 Andin, Carmen T. Teaching Physical Education in Philippine School. Manila REX


Publishing Bookstore. 1998
 Balmonte, Paz Cielo A, et.al. Physical Educational Handbook. Manila REX
Publishing Bookstore. 1998
 Carlson, Reynold E., Deppe, Theodore R., & Mac Lean, Janet R. 1963. Recreation
in America life. California: Wadsworth Publishing Company, Inc.
 Doris D. Tulio. Basic Physical Education for College, Philippine Copyright, 2208
First Year Edition of Publication 2008 ISBN. 971-08-6822-
 Mull, Richard, Bayless, Kathryn & Jameson, Lynn M. 2005. Recreation Sports
Mangement. Human Kenitics
 Oyco, Virginia D. Physical Fitness for College Freshmen, Fist Edition 200-ISBN
971-23-27043 Published copyright 2000
 Program, Philippine Normal University Jackson, Larry: Professor Emeritus of
Recreation; Southwest Baptist University, Bolivar, Missouri
 Ravillo, Sofia A. and Beran Janice A. Physical Activities for the Filipina. Quezon
City, New Day Publishing 1988

Website:

 https://en.wikipedia.org/wiki/Recreation
 http://hnupe.weebly.com/pe-2.html
 http://academia.com
 http://www teachpe com/gcse society/leisure.php Borja, Bernadette F. "A
Combination of Instructional Materials in Teaching Physical Education based on
Secondary Education Development

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