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23/03/2023 17:54 THE GEPIDS LIST

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The Gepids
454-567 AD
 
Troop Type Attack Range Hits Armour Cmnd Unit Min/ Points Notes
  Size Max

Heavy
  Cavalry Cavalry 3 - 3 5+ - 3 2/6 110 *1

Huns Cavalry
THE GEPIDS LIST2 15 3 6+ - 3 -/1 60 *2
Warriors Infantry 3 - 3 6+ - 3 2/- 45 *3

Archers Infantry 2 30 3 - - 3 -/4 40 *3


Skirmishers Infantry 1 15 3 - - 3 -/4 30 *2,3

General General +2 - - - 9 1 1 125  

War Chief Subordinate +1 - - - 8 1 -/2 40  

War Chief Subordinate +1 - - - 7 1 -/2 30  

OPTIONS

The following options are available for the Gepids. See the descriptions for details.
Dismount Infantry 3 - 3 5+ - 3 -/2 -50  
Heavy Cavalry
Portents Re-roll General’s Command 1 +10  

TRANSYLVANIAN KINGDOM

This list replaces the Gepids list in its entirety and represents the enclave of Gepid settlement in
Transylvania The list is a speculative reconstruction of forces available to local rulers. Weapon  finds
from Transylvanian settlements indicate a general impoverishment and concomitant reduction in
quality and quantity of wargear.
Noble Cavalry Cavalry 3 - 3 5+ - 3 1/2 110 *1

Heavy Cavalry Cavalry 3 - 3 5+ - 3 1/3 80 *4

Warriors Infantry 3 - 3 - - 3 4/- 35 *4

Elite Warriors Infantry 3 - 3 6+ - 3 -/4 45 *4

Archers Infantry 2 30 3 - - 3 2/4 40 *4

Skirmishers Infantry 1 15 3 - - 3 2/4 30 *2,4

General General +2 - - - 8 1 1 100  

War Chief Subordinate +1 - - - 7 1 -/4 30  

OPTIONS
 The following options are available for the Transylvanian Kingdom. See description for details.

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23/03/2023 17:54 THE GEPIDS LIST

 Portents Re-roll General’s Command 1 +10  


 

SPECIAL RULES

*1             Shock
*2             Skirmish
*3             Warband rules 2 and 3 only
*4             Warband

Noble and Heavy Cavalry. These are similar in appearance to their Ostrogothic counterparts. They
wear armour and carry a shield. Their main weapon was the kontarion—the shorter version of the
kontos—although a kontos is a possible armament too. Note that an option is included to field Gepid
Heavy Cavalry dismounted at a cost reduction of –50 points per unit (i.e a cost of 60 points). The
Transylvanian heavy cavalry, although similarly armed, lack the élan of their noble equivalents and
have lost shock status to represent this.

Huns.  The Gepids were vassals of the Huns—these represent either Huns or similar nomads such as
Kutrigars assimilated into or allied with the Gepid armies. The Germanic Heruls also fought as lightly
armed cavalry, principally with javelins, and many Heruls sought refuge with the Gepids after their
defeat by the Langobards.

Warriors and Elite Warriors. Warriors with and armour rating of 6+ represent the heaviest gothic
warriors carrying a big, heavy shield and fighting in close formation. They are armed with spears and
swords. They were more than a match for many contemporaries including the Franks—who they
fought to a standstill at the battle of Chalons whilst part of the Hunnic army. The category could also
include contingents of other Germanic tribes if the army represents the first phase of the establishment
of the Gepid kingdom—for example Heruls, Rugians and Scirians. Later armies might instead include
Slavs. Transylvanian Warriors have no armour save and are assumed to be more lightly equipped.

Archers. Gepid infantry armed with bows and wearing little if any armour. In common with other
Gothic peoples it was usual for the lowest weapon-bearing classes of society to fight as bowmen.

Skirmishers. Gepids or subject infantry armed with bows or javelins operating as skirmishers.

Portents. The player can take the portents before the battle. This allows the General to re-roll one
failed Command roll once during the battle. Take the Command test again—if successful the order is
issued and the General can continue giving orders if you wish.

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