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Module 3.

1 PRODUCT AND
PRODUCT DECISION

 The objective of the product decision is


SERVICE PROGRESS DESIGN to develop and implement a product
strategy that meets the demands of the
marketplace with a competitive
advantage
TOPIC OUTLINE:
 The good or service organization
 Generating New Products provides society
 New Product Opportunities
 Top organizations typically focus on
 Importance of New Products
core products
 Product Development
 Product Development System  Customers buy satisfaction, not just a
 Quality Function Deployment (QFD) physical good or particular service
 Organizing for Product  Fundamental to an organization's
Development Manufacturability strategy with implications throughout
and Value Engineering the operations function
 Issues for Product Design
PRODUCT STRATEGY OPTIONS
 Robust Design
 Modular Design  Differentiation
 Computer-Aided Design (CAD)  Low cost
 Computer-Aided Manufacturing  Rapid response
(CAM)
 Virtual Reality Technology PRODUCT LIFE CYCLE
 Value Analysis
 May be any length from a few hours
 Ethics, Environmentally Friendly
to decades
Design, and Sustainability
 The operations function must be
 Systems and Life Cycle Perspectives
able to introduce new products
 Laws and Industry Standards
successfully
 Time-Based Competition
 Purchasing Technology by Acquiring
a Firm
 Joint Ventures
 Alliances
 Defining a Product
 Make-or-Buy Decisions
 Group Technology
 Documents For Production
 Product Life-Cycle Management
(PLM)
 Service Design
 Documents for Services
 Application of Decision Trees to
Product Design
 Transition to Production  INTRODUCTORY PHASE
 Fine tuning may warrant unusual
expenses for
o Research
o Product development
o Process modification and
enhancement
o Supplier development
 GROWTH PHASE 3. Relate customer “wants” to product
o Product design begins to stabilize “hows”
o Effective forecasting of capacity 4. Identify relationships between the
firm’s “hows”
becomes necessary
5. Develop importance ratings
o Adding or enhancing capacity may 6. Evaluate competing products
be necessary 7. Compare performance to desirable
 MATURITY PHASE technical attributes
o Competitors now established
o High volume, innovative production
may be needed
o Improved cost control, reduction in
options, paring down of product
line
 DECLINE PHASE
o Unless product makes a special
contribution to the organization,
must plan to terminate offering

PRODUCT-BY-VALUE-ANALYSIS
HOUSE OF QUALITY EXAMPLE:
 Lists products in descending order of
their individual dollar contribution to
the firm
 Lists the total annual dollar contribution
of the product
 Helps management evaluate alternative
strategies

GENERATING NEW PRODUCTS

1. Understanding the customer


2. Economic change
3. Sociological and demographic change
4. Technological change
5. Political/legal change
6. Market practice, professional
standards, suppliers, distributors

QUALITY FUNCTION DEPLOYMENT

1. Identify customer wants


2. Identify how the good/service will
satisfy customer wants
HOUSE OF QUALITY SEQUENCE

 Deploying resources through the


organization in response to customer
requirements

ORGANIZING FOR PRODUCT DEVELOPMENT

 Historically – distinct departments


o Duties and responsibilities are
defined
o Difficult to foster forward thinking
 A Champion
o Product manager drives the product
through the product development
system and related organizations
 Team approach
o Cross functional – representatives
from all disciplines or functions
o Product development teams, design
for manufacturability teams, value
engineering teams
o Japanese “whole organization”
approach- No organizational
divisions

MANUFACTURABILITY AND ENGINEERING

 Benefits:
1. Reduced complexity of
products
2. Reduction of environmental
impact
3. Additional standardization of
products
4. Improved functional aspects of
product
5. Improved job design and job
safety
6. Improved maintainability
(serviceability) of the product
7. Robust design

ISSUES FOR PRODUCT DESIGN:

 ROBUST DESIGN- Product is designed


so that small variations in production or
assembly do not adversely affect the
product
- Typically results in lower cost and  VALUE ANALYSIS
higher quality - Focuses on design improvement
 MODULAR DESIGN- Products designed during production
in easily segmented components - Seeks improvements leading either to
-Adds flexibility to both production and a better product or a product which can
marketing be produced more economically with
-Improved ability to satisfy customer less environmental impact
requirements
ETHICS, ENVIRONMENTALLY FRIENDLY
 COMPUTER AIDED DESIGN (CAD)-Using
computers to design products and DESIGNS AND SUSTAINABILITY
prepare engineering documentation  It is possible to enhance productivity
- Shorter development cycles, improved and deliver goods and services in an
accuracy, lower cost environmentally and ethically
- Information and designs can be responsible manner
deployed worldwide  In OM, sustainability means ecological
EXTENSION OF CAD- Design for stability
Manufacturing and Assembly (DFMA)  Conservation and renewal of resources
through the entire product life cycle
- Solve manufacturing problems during  Design - Polyester film and shoes
the design stage
 Production- Prevention in production
- 3-D Object Modeling; Small prototype and packaging
development  Destruction- Recycling in automobiles

- CAD through the THE ETHICAL APPROACH


internet -International data
exchange through STEP (Standard for  View product design from a systems
the Exchange of Product Data) perspective
 COMPUTER AIDED MANUFACTRING - Inputs, processes, outputs
(CAM)- Utilizing specialized computers - Costs to the firm/costs to society
and program to control manufacturing  Consider the entire life cycle of the
equipment product
- Often driven by the CAD system  Goals
(CAD/CAM) 1. Developing safe and
environmentally sound practices
BENEFITS OF CAD/CAM: 2. Minimizing waste of resources
3. Reducing environmental liabilities
1. Product quality
4. Increasing cost-effectiveness of
2. Shorter design time complying with environmental
regulations
3. Production cost reductions 5. Begin recognized as a good
4. Database availability corporate citizen

5. New range of capabilities GUIDELINES FOR ENVIRONMENTALLY


FRIENDLY DESIGNS
 VIRTUAL REALITY TECHNOLOGY
- Computer technology used to develop 1. Make products recyclable
an interactive, 3-D model of a product
from the basic CAD data 2. Use recycled materials
- Allows people to ‘see’ the finished
3. Use less harmful ingredients
design before a physical model is built
- Very effective in large-scale designs 4. Use lighter components
such as plant layout
5. Use less energy
6. Use less material  Through Alliances
o Cooperative agreements
LAWS AND INDUSTRY STANDARDS
between independent
 FOR DESIGN: organizations
o Food and Drug Administration
DEFINING THE PRODUCT
o Consumer Products Safety
Commission  First definition is in terms of functions
o National Highway Safety  Rigorous specifications are developed
Administration during the design phase
o Children’s Product Safety Act  Manufactured products will have an
 FOR MANUFACTURE/ASSEMBLY: engineering drawing
o Occupational Safety and Health  Bill of material (BOM) lists the
Administration components of a product
o Environmental Protection Agency
o Professional ergonomic standards PRODUCT DOCUMENTS
o State and local laws dealing with
 Engineering drawing
employment standards,
 Shows dimensions, tolerances,
discrimination, etc.
and materials
 FOR DISASSEMBLY/DISPOSAL:
 Shows codes for Group
o Vehicle Recycling Partnership
Technology
o Increasingly rigid laws
 Bill of Material
worldwide
 Lists components, quantities
TIME-BASED COMPETITION and where used
 Shows product structure
 Product life cycles are becoming shorter
and the rate of technological change is GROUP TECHNOLOGY
increasing
 Parts grouped into families with similar
 Developing new products faster can
characteristics
result in a competitive advantage
 Coding system describes processing and
PRODUCT DEVELOPMENT CONTINUUM physical characteristics
 Part families can be produced
in dedicated manufacturing cells

GROUP TECHNOLOGY BENEFITS:

 Improved design
 Reduced raw material and purchases
 Simplified production planning and
control
 Improved layout, routing, and machine
loading
ACQUIRING TECHNOLOGY  Reduced tooling setup time, work-in-
process, and production time
 By Purchasing a Firm
o Speeds development DOCUMENTS FOR PRODUCTION
o Issues concern the fit between
 Assembly drawing- Shows exploded
the acquired organization and
view of product
product and the host
- Details relative locations to show how
 Through Joint Ventures
to assemble the product
o Both organizations learn
o Risks are shared
 Assembly chart- Identifies the point of  Customer participation in design
production where components flow  Customer participation in delivery
into subassemblies and ultimately into  Customer participation in design and
the final product delivery
 Route sheet- Lists the operations and
times required to produce a component MOMENT OF TRUTH
 Work order- Instructions to produce a  Concept created by Jan Carlzon of
given quantity of a particular item, Scandinavian Airways
usually to a schedule  Critical moments between the
 Engineering change notices (ECNs)- A customer and the organization that
correction or modification to a determine customer satisfaction
product’s definition or documentation  There may be many of these moments
o Engineering drawings  These are opportunities to gain or lose
o Bill of material business
- Quite common with long product life
cycles, long manufacturing lead times, APPLICATION OF DECISION TREES TO PRODUCT
or rapidly changing technologies DESIGN

CONFIGURATION MANAGEMENT  Particularly useful when there are a


series of decisions and outcomes which
 The need to manage ECNs has led to lead to other decisions and outcomes
the development of configuration
management systems PROCEDURES:
 A product’s planned and changing
1. Include all possible alternatives and
components are accurately identified
states of nature - including “doing
and control and accountability for
nothing”
change are identified and maintained
2. Enter payoffs at end of branch
PRODUCT LIFE CYCLE MANAGEMENT (PLM)
3. Determine the expected value of each
 Integrated software that brings
branch and “prune” the tree to find the
together most, if not all, elements of
alternative with the best expected
product design and manufacture
value
o Product design
o CAD/CAM, DFMA
o Product routing
o Materials
o Assembly
o Environmental

SERVIDE DESIGN

 Service typically includes direct


interaction with the customer
o Increased opportunity for
customization
o Reduced productivity
 Cost and quality are still determined at
the design stage
o Delay customization
o Modularization
o Reduce customer interaction,
often through automation
TRANSITION TO PRODUCTION

 Know when to move to production


o Product development can be
viewed as evolutionary and
never complete
o Product must move from design
to production in a timely
manner
 Most products have a trial production
period to insure producibility
o Develop tooling, quality control,
training
o Ensures successful production
 Responsibility must also transition as
the product moves through its life cycle
o Line management takes over
from design

o Three common approaches to


managing transition

o Project managers
o Product development teams
o Integrate product development
and manufacturing
organizations

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