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GFX 20:17:12.

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GFX 20:17:12.776 Heroes of the Storm (B88936)
GFX 20:17:12.776
GFX 20:17:12.776 Executable C:\Program Files (x86)\Heroes of
the Storm\Versions\Base88936\HeroesOfTheStorm_x64.exe
GFX 20:17:12.776 <Parameters> -sso=1 -launch -uid heroes
GFX 20:17:12.776 Parent Executable \Device\HarddiskVolume3\Program
Files (x86)\Heroes of the Storm\Support64\HeroesSwitcher_x64.exe
GFX 20:17:12.776 Grandparent Executable \Device\HarddiskVolume3\Program
Files (x86)\Battle.net\Battle.net.exe
GFX 20:17:12.776 LocalTime 2022-12-24 20:17:12.776
GFX 20:17:12.776 <ComputerUser> GX502
GFX 20:17:12.776 <ComputerName> LAPTOP-NDSC70OA
GFX 20:17:12.776 <Exe.Architecture> x86_64
GFX 20:17:12.776 <Version> 2.55.3.88936
GFX 20:17:12.776 <DataBuild> B88936
GFX 20:17:12.776 <CodeBranch> branches/Heroes.55
GFX 20:17:12.776 <CodeRevision> 639650
GFX 20:17:12.776 <Locale.Assets> esES
GFX 20:17:12.776 <Locale.Data> esES
GFX 20:17:12.776 <Locale.Install> esES
GFX 20:17:12.776 <AccountCountry> ESP
GFX 20:17:12.776 <AgentVersion> 2.27.5.8093
GFX 20:17:12.776 TelemetrySessionId 91E121C7-14B7-4D68-B8F0-
B000E178E857
GFX 20:17:12.776
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GFX 20:17:12.774 DXGI: Available
GFX 20:17:12.788 VRAM Override Variables: Dedicated [0MB] Shared [0MB]
GFX 20:17:12.913 Adapter "NVIDIA GeForce RTX 2070 with Max-Q Design" Vendor 0x4318
Device 0x4318
GFX 20:17:12.913 Adapter "Intel(R) UHD Graphics" Vendor 0x32902 Device 0x32902
GFX 20:17:12.913 Skipped adapter "Intel(R) UHD Graphics" because no outputs
GFX 20:17:12.913 Adapter "Microsoft Basic Render Driver" Vendor 0x5140 Device
0x5140
GFX 20:17:12.913 Skipped adapter "Microsoft Basic Render Driver" because no
outputs
GFX 20:17:12.913 Attempting D3D11 device creation on "NVIDIA GeForce RTX 2070 with
Max-Q Design"
GFX 20:17:13.013 Device creation success.
GFX 20:17:13.013 VRAM Override Variables: Dedicated [0MB] Shared [0MB]
GFX 20:17:13.016 VRAM Override Variables: Dedicated [0MB] Shared [0MB]
GFX 20:17:13.016 Initialized D3D11 GraphicsDevice: NVIDIA GeForce RTX 2070 with
Max-Q Design (Driver Version: 0.51278.0.0, VRAM: 8031MB, SVMEM: 8083MB).
GFX 20:17:13.016 Setting up swap chain.
GFX 20:17:13.016 Trying fullscreen
GFX 20:17:13.418 Found matching display mode width: 1920 height: 1080 RRN:
342060000 RRD: 2375360
GFX 20:17:13.419 Resizing D3D11 swap chain (1920x1080)
GFX 20:17:13.461 Hardware Depth Sampling: Available
GFX 20:17:13.476 Resource Cache Override Variable: 0MB
GFX 20:17:13.476 Resource Cache: 2048MB Win64 (16166MB Physical, 11117MB Process
Virtual)
GFX 20:17:13.476 Resource Cache Sound: 403MB
GFX 20:17:13.476 Resource Cache Common: 450MB
GFX 20:17:13.476 Resource Cache Texture Max: 1500MB
GFX 20:17:16.126 PerfNotifiers initialized
GFX 20:17:16.318 Setting up swap chain.
GFX 20:17:16.319 Trying fullscreen
GFX 20:17:16.320 Found matching display mode width: 1920 height: 1080 RRN:
342060000 RRD: 2375360
GFX 20:17:16.320 Resizing D3D11 swap chain (1920x1080)
GFX 20:17:16.371 Resource Cache Texture: 950MB
GFX 20:17:16.371 Resource Cache Texture Used: 0MB
GFX 20:20:05.776 WARNING: Texture DB does not match file info or file is corrupt
for assets\textures\storm_ui_hud_tracer_stuck_text.dds
GFX 20:45:01.557 WARNING: Texture DB does not match file info or file is corrupt
for assets\textures\storm_ui_hud_tracer_stuck_text.dds
GFX 20:47:15.515 WARNING: Texture DB does not match file info or file is corrupt
for assets\textures\storm_ui_hud_volskaya_overtime_text.dds

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