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Welcome to the Metaverse:


Your Journey Starts Here

The webinar will begin at 8 am PT / 11 am ET / 4 pm BST


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Welcome to the Metaverse:


Your Journey Starts Here
Road to the Metaverse 3

Meet your hosts

Drew Domokos Jerome Maurey-Delaunay Ben Radcliffe


Creator & Developer Advocate Senior Technical Specialist Senior Technical Specialist

@jeromemaurey @lightandalchemy
Road to the Metaverse -> Welcome to the metaverse: Your journey starts here 4

Agenda

→ The Unity Story (5 minutes)


→ What is the Metaverse and why it matters (5 minutes)
→ Introduce the series (5 minutes)
→ Getting started with Unity (35 minutes)
‒ How to get the Unity Editor
‒ Live introduction to the Unity Editor
→ Q&A + Wrap-up
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The Unity Story


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We believe the world is a better place


with more creators in it.
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Unity is the world’s leading platform


for creating and operating interactive,
real-time 3D content
More than 20 platforms 8
We are a company born from gaming — 99

72%
of the top mobile games were
made with Unity in 2021
Nintendo Switch

Over half of Switch titles are made with Unity


The Falconeer by Wired Productions 11

We’ve reached new heights with next-gen consoles


XR 12

60%
Of all AR/VR content is powered by Unity
Media & Entertainment 13

Virtual Production

The Lion King Ready Player One Baymax Dreams


Combine traditional physical production, Informing performances, creating shots, “The flexibility and the immediacy of the
with state of the art real-time virtual and design sets all in real-time with Unity engine is, to me, the biggest value”
production. and HTC Vive. Gino Guzzardo
Director of Multi-Platform Content
Disney Television Animation
Welcome 14

Unity acquisitions

Weta Digital The most complete toolchain for Ziva Dynamics Leader in sophisticated simulation
3D creation, simulation, and and deformation, machine learning,
rendering ever created. and real-time character creation.

Blog Blog
5B
downloads per month of apps built
14K
Average new projects per day in 2020
3.9B
monthly active users who consumed
with Unity content created or operated with
Unity solutions

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What is the Metaverse, and


why it matters…
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What is the
metaverse?
-> The next evolution of the internet
-> Immersive and Real-time
-> Persistent and shared
-> Universal and ubiquitous
What’s everyone saying “The metaverse will be the successor

about the metaverse


to the mobile internet, we’ll be able to
feel present – like we’re right there
with people, no matter how far apart
“The metaverse refers to the
we actually are.”
potential future evolution of the
Mark Zuckerberg internet, in which social
CEO Meta interactions, games, and even work
will increasingly take place via
avatars in 3D environments.”

Tim Sweeney
“Suffice it to say, our efforts to date are Epic Games
merely a prologue to a time when we'll be “It’s about being within the
able to connect the physical and digital computer rather than accessing the
worlds even more closely, allowing for computer. It’s about being always
storytelling without boundaries in our online rather than always having
“...a virtual world that is the digital
own Disney metaverse.” access to an online world.”
twin of ours.”
Bob Chapek Matthew Ball
Jensen Huang
CEO Disney Managing Partner of EpyllionCo
CEO Nvidia

“We will increasingly play games,


connect with friends, and work
with colleagues in a fully immersive
virtual reality. Such spaces will
“We think of the metaverse as a have the largest movie screens
“The word metaverse is plural…
human co-experience category you've ever seen, they will defy the
“You and I will be sitting on a We don't think that one company
that supports people coming laws of physics, and they will
conference room table soon with will represent the metaverse…
together to socialize, to learn, to literally enable you to explore your
either our avatars or our holograms We believe there's going to be
play, someday to work to dreams.”
or even 2D surfaces with surround hundreds of thousands of
experience entertainment and destinations in the metaverse.”
audio…” Scott Belsky
amazing brands.”
Chief Product Officer at Adobe,
Satya Nadella John Riccitiello Executive Vice President - Creative Cloud
David Baszucki CEO Unity
CEO Microsoft
CEO Roblox
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“The best way to predict the


future is to invent it.”

Alan Kay, 1971

Marcin Wichary from San Francisco, U.S.A. - Alan Kay and the prototype of the Dynabook
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Unity is the underlying


tool set for creating
the Metaverse
Creating the Metaverse with Unity 22
Creating the
Creating the Metaverse
Metaverse withwith Unity
Unity 23

The real-time
development platform
2D PC/Mobile Individual Static

RT3D Multi-platform Collaborative Interactive

Credit: SmartPixels Credit: Lightshape


Creating the Metaverse with Unity 24

What is our Metaverse?

Credit: Lightshape Credit: Porsche Credit: Sitowise Credit: Siemens

→ Create and collaborate → Enable interactive & → Connect the physical → Simulate for
without constraints immersive experiences and digital worlds smarter products
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Where do I start?.....
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Introducing…
Road to the Metaverse
Creator Series
Road to the Metaverse 27

Goals

The Pitch!
The Road to the Metaverse™ is riddled with challenges for
creators. From capturing, transforming, visualizing and
optimizing right-time data, to creating, distributing and
operating rich, interactive, immersive experiences, engaging
stakeholders anywhere. This series will take you on a journey,
to empower you with the knowledge and skills to be
successful in the Metaverse
Road to the Metaverse 28

Harnessing the power of data

→ Visualizing products, → Augmenting reality → Going virtual → Simulating the world


environments &
righ-time data
Road to the Metaverse 29

Workshops & Live Stream


https://create.unity.com/road-to-metaverse

April Welcome to the Metaverse!


May Bring your digital and physical assets into Unity
June Add interactivity to your immersive experience
July How to bring your real-time 3D digital twin data into Unity
August Let’s get real: An introduction to AR, VR, MR, XR and more
September Augmenting reality (AR): Bring digital objects into the real world
October Build immersive worlds in virtual reality (VR)
November Improve learning retention with immersive training experiences
December Build a Microsoft HoloLens experience for training in AR
January Integrate cloud-based IoT data into your XR experience
February Masterclass: Build a collaborative multi user experience
March Build geolocated and social experiences in AR
Road to the Metaverse 30

Learn Live
https://learn.unity.com/project/road-to-the-metaverse-live

March Prototyping and world building.


April Intro to Visual Scripting
May Animation
June Intro to Universal Render Pipeline
July Intro to High Definition Render Pipeline
August Shader Graph
September VFX Graph
October Post Processing
November UI Building
December Intro to VR
January Intro to AR
February Intro to Spatial Audio
Road to the Metaverse

Creator Series

Getting the 2022

Unity Editor
Getting started -> The Editor 32

Unity Editor
Getting Started -> Unity Hub 33

1. Download the Unity Hub here


2. Sign in or Create an account
3. Install the Unity Editor
LTS = Long Term Support (Stable)
Nothing = Tech Stream (New stuff!)
Beta = Early release (Unstable)
Alpha = Super early release (Unstable)
Getting Started

New!

Unity 2021 LTS


State of Unity -> Unity 2021.2 35

Volumetric Clouds and


New Lens Flares system

Experience true, dynamic cloudscapes made possible


with our brand-new Volumetric Clouds feature in
HDRP & 2021 LTS.
blog | docs
State of Unity -> Unity 2021.2 36

Highlights

-> Visual Scripting -> Shader Graph ❤ Built-In RP -> UI Toolkit


Now included as a Package. Compatible Access the power of Shader Graph on all Create and debug runtime UI with an
with third-party APIs, including most three rendering backends! intuitive workflow that helps artists and
packages, assets and custom libraries. *Limitations apply designers get started faster.
docs info info
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🤨Now what?
Making a thing!

Let’s dive in…


Road to the Metaverse 40

I made a thing!

Using what Ben showed today, and these


free assets from the Asset Store, I created
this Forklift Demo!

Low Poly Forklift Controllable Forklift Free


-> Link -> Link
Road to the Metaverse 41

Workshops & Live Stream


https://create.unity.com/road-to-metaverse

April Welcome to the Metaverse!


May Bring your digital and physical assets into Unity
June Add interactivity to your immersive experience
July How to bring your real-time 3D digital twin data into Unity
August Let’s get real: An introduction to AR, VR, MR, XR and more
September Augmenting reality (AR): Bring digital objects into the real world
October Build immersive worlds in virtual reality (VR)
November Improve learning retention with immersive training experiences
December Build a Microsoft HoloLens experience for training in AR
January Integrate cloud-based IoT data into your XR experience
February Masterclass: Build a collaborative multi user experience
March Build geolocated and social experiences in AR
Road to the Metaverse 42

Learn Live
https://learn.unity.com/project/road-to-the-metaverse-live

March Prototyping and world building.


April Intro to Visual Scripting
May Animation
June Intro to Universal Render Pipeline
July Intro to High Definition Render Pipeline
August Shader Graph
September VFX Graph
October Post Processing
November UI Building
December Intro to VR
January Intro to AR
February Intro to Spatial Audio
Road to the Metaverse 43

Executive series
https://create.unity.com/road-to-metaverse#executive
Road to the Metaverse 44

The Metaverse
Minute
https://blog.unity.com/manufacturing/introducing-the-metaverse-minute
Road to the Metaverse 45

Social
-> Please use #R2MV

Jerome Maurey-Delaunay Ben Radcliffe


@jeromemaurey @lightandalchemy
Road to the Metaverse

Thank You 2022

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