Professional Documents
Culture Documents
Year Naming
How to Use
Most people refer to events as occurring now
For each year between founding and current or [x] amount of time ago. Historical and
time, roll 1d4 to determine the number of official records normally have some kind of
events that occur. This can also be used to system in place to keep track of how long
plan for current and future events that have events occur, even if it’s just for tax records.
yet to occur. It can also be used for planning
out an enemy empire’s history if desired. How to name the year?
d7 for day - This can be achieved by rolling a Numerical increments that start from a major
1d6 + another dice (odds = +1, evens = +0) event, such as the founding of the empire,
d4 for week birth of the 1st king etc.
d12 for month
Pre-determined beforehand by official year
So rolling a 3, a 4 and another 3 would result namer or lucky citizen.
in an event starting on day 3, week 4 of the
3rd month. This method can be used if you Random choice – A pre-determined list, from
don’t need to know an exact date, but a either the population or council has an option
month or week. If you had 4 events, you could randomly picked from it.
simply roll 4d12 and use the months
generated. It is recommended that for your own records
at least, you use an incremental system
Multiple events at same time alongside whatever format you use within
your games and stories, as this will make
If you wish to keep things simple, then re-roll keeping track of events easier.
events that occur in the same month.
However, by doing this, you are making your
history and future events less believable and
For each event, roll a d20 and compare it to D100 Birth Event
the table below. 01 – 05 Accident
06 – 10 Accusation
D20 Type of Event 11 – 15 Birth Mark
1 Birth 16 – 20 Blessing
2 Combat & Military 21 – 25 Curse
3 Construction & Commission 26 – 30 Death - Child
4 Crime & Justice 31 – 35 Death - Mother
5 Death & Injury 36 – 40 Defiance
6 Discovery & Science 41 – 45 Deformity in child
7 Espionage 46 – 50 Major holiday declared
8 Marriage & Relationships 51 – 55 Omen - Negative
9 Migration & Movement 56 – 60 Omen – Positive
10 Natural & Weather 61 – 65 Feud – Start
11 Plague & Disease 66 – 70 Feud – End
12 Political & Diplomacy 71 – 75 Feud - Change
13 Religious & Divine 76 – 80 Other Birth Related Event
14 Resource 81 - 00 No Other Event
15 Settlement
16 Social & People
17 Supernatural
Accident
18 Trade, guild & business
19 Minor Event
An accident has occurred at an important
20 Something Else birth. It could be something like the child
being dropped or the instruments being
broken. Whilst these events are not life
Some of the sub-tables have sub-sub-tables threating to either the child or the mother,
and require you to roll again. Unless stated they may lead to other problems in the near
otherwise, this means to roll again on the or distant future.
master table above. Each sub-table also has
an “other“ entry, to allow for your own ideas,
future supplements or other rare events.
The child does not resemble his father. In fact Despite the best measures of the medical
he looks rather like someone the lord employs profession, death during birth does occur. The
in his guard. Or the child could have an birthing process can sometimes be quite
uncanny resemblance to another species in traumatic for both the mother and child
the kingdom. Whatever the reason, the birth
of the child triggers accusation of infidelity If the birth is part of a multiple birth, then
from one of the parents. randomly decide which child it applies to.
For the majority of people, birth marks are The majority of the time, when a child is born,
nothing to worry about. For some, a birth the rest of the family considers it a happy
mark is a symbol of someone touched by fate. event. Sometimes however, the birth may
For a few unlucky souls, a birth mark can be displace an older child from the line of
quite noticeable and could cause them succession due to ancient laws.
problems later in life.
The other way this event could be interpreted
is that the birth itself was forbidden by family
Blessing &and/or locals traditions and laws and the
parent(s) chose to ignore this ruling to bring a
The local church or the religion the parents new life into existence.
follow have decided, or have been
“encouraged”, to publically bless the birth of
this child. The court sorcerer may have been Deformity in child
asked by the king to ensure the fate of the
child is prosperous. Whatever the reason, this The vast majority of children are born fine and
child is fated to lead a good life, or at the very relatively healthy. Some though, for
least, given the appearance of leading one. supernatural or mundane reasons have a
deformity when born. Depending on the
culture the child is born into, these may be
Curse considered positive, negative or simply
accepted.
The opposite of the blessing, the child has
been cursed in some way. mad wizard Some example birth deformities are:
slighted in the past, curses the child with a
sleeping sickness that plagues their adult life. Blood Disorder (e.g. sickle cell,
An ancient curse that mutates a random child haemophilia)
in each generation of the mother’s family line Cleft lip/palate
strikes once more. Clubfoot
Dwarfism
Curses work better when they don’t kill the Missing or malformed limb
victim (but sometimes do affect their loved Child is albino
ones), after all, if they are dead, they don’t
learn the lesson.
Clear-out Liberation
A region, town, dungeon etc. needs to be Your allies thank you for helping to liberate an
cleared out. The monsters need to be area from a mutual enemy. The cost may have
removed, the old population escorted out of been high, but in the long term it will be
town. worth it.
An area of your empire has been lost to the Paying respect to your troops, awarding them
enemy! A settlement is now in hands of one the honours they deserve or even a simple
you despise and needs to be recaptured. parade does wonders for moral and
sometimes even boost recruitment.
Conquering
Random Attack
It’s payback time and now those vile enemies
of yours have lost a city to your mighty armies A random creature, rouge military
or you have captured some strategic land commander or something else has attacked
from them. Now you must keep it from falling your citizens. You don’t desire a war, but you
back into their hands. have to deal with this.
You need troops to help defend your borders A major persona in the empire has become
and protect your loyal citizens. It’s time to get injured in combat. Roll again on the combat &
recruiting or issue a draft for mandatory military sub-table to determine where it
military service, but be warned this option is occurred and also on the Death and Injury
very unpopular. table to determine what happened, re-rolling
if the results do not make sense.
Invasion – Monster
Territory Change
Dragons, hydras, Orcs, demons from another
realm. All have one thing in common; they An area of the empire has been permanently
desire your land and what it holds. You may lost or a new area has been captured or even
need to get help from your allies fighting this given up as part of a peace treaty. Unlike
war. capture, this change is recognised as being
legal and the new region is now subject to the
laws and regulation of its new parent empire.
Large Scale Troop Movement
War is a terrible thing, but sometimes is Your troops need to practice. In times of
needed to bring down a corrupt empire or to peace a simulated war games can help keep
defend yourself from your enemies. skills honed and minds sharp. Some also enjoy
war-games as they get to be in the military
In this result, war has one of three states. without hurting anyone and the results can
Start, Escalation/Change and End. help boost morale and foster friendly rivalry
between the various arms of the military and
Start their respective squads.
Diplomacy has failed and war has now started
between your kingdom and another. You may
wish to elaborate as to why this war has Weapon/Tactic Test
started. If you need an idea, roll on the master
event table and use that as a prompt. Your sages and clever people have developed
a new weapon or tactic to use.
For example, a birth may mean that another
kingdom no-longer has a legal claim to your
area and now starts a war due delusions
Other
Escalation/Change
Wars do not stay the same, they can get more This covers anything else, and like on other
intense as new technologies are developed or tables, allows for rare and unique events.
new information comes to light. They may
also scale down due to natural problems or You could have;
enter a “cold war” stage when no major A military commander has gone off
fighting occurs but espionage type events are the grid with their squad
increased. A new weapon has been stolen and
needs to be retrieved before it is used
If you are not in a full war, then you enter into A base has had a random citizen walk
a cold war with another. If you are already in in and explore. Nothing serious was
a cold war, then it can escalate full or reduce stolen, but it has highlighted a major
to peace. flaw in your military security
A number of crimes have been
There is a 50% chance either way of a war committed by criminals in fake
escalating or calming. The list below gives an military uniforms, pretending to be
idea of the different tiers of war you can be in. from your empire.
A famous general is about to retire
1. Peace and your citizens are asking for a
2. Cold grand parade to celebrate them, but
3. Full your general is refusing.
4. Escalation
End
No war lasts for ever. Either through military
triumph, an angry population or diplomacy a
random war, assuming you are involved in a
war
A large or otherwise important item is being From odd bits or art, to arcane wonders, to
constructed or commissioned. It might be an divine relics. A collection can show off how
impressive statue of the glorious leader, or a wealthy an empire is or the superior taste of
system to protect the empire from invaders. their ruler.
D20 C&C
1 Arcane Damage & Destruction
2 Painting
Something in the kingdom has been
3 Castle/Fortress
destroyed or damaged. Pick a random
4 Collection
important building/area in a random
5 Damage & Destruction settlement, then roll/pick on the master table,
6 Divine and appropriate sub-tables, to get an idea or
7 Industrial area suggestion of how it happened.
8 Magical Item
9 Medical
10 Military Divine
11 Nature
12 Play/Musical Those who worship and follow the gods can
13 Poem/Story do great works when struck by divine insight.
14 Science It might be a divine powered fountain, or a
15 Social picture that allows the gods to speak to their
followers. Whatever it is, the divine have truly
16 Statue/Sculpture
touched this work.
17 Technology
18 Wall/Border If your world/region has no gods then this can
19 Work of Wonder be replaced by nature or something similar.
20 Other
A new spell has been created or asked for. It An area of a random/picked settlement has
may be something to help the citizens or to been chosen for industrial improvement. A
bring pain to your enemies. region may have been selected for being
turned into a massive strip mine. This option
can bring a lot of work and disruption to
Painting whatever region is picked, and the results are
not allays positive.
On canvas or other material, a painting of the
ruler or something they enjoy is
commissioned. Magical Item
Work of Wonder
Poem/Story
A grand project that may bring great wealth
In some regions, many of the population or interest in the region, or something that
cannot read or write, but they do enjoy a may be remembered for generations to come.
good story. Bards and storytellers around the
empire are looking forward to this new Note:
publication The “World Wonders” series by ennead
Games has some ideas you may find useful in
this regards.
Science
A major crime has occurred or someone has Assault & Battery is two crimes: Assault (the
been brought to trial or to plead their case threat of violence) and battery (physical
before the king. What crime have they violence).
committed and are they guilty or innocent?
Blackmail
D20 Crime & Justice
1 Amnesty Blackmail is unjustified threats to make a gain
or cause loss to another unless a demand is
2 Arson
met, such as threating to go the ruler with
3 Assault & Battery
proof of possession of illegal items unless they
4 Blackmail
pay the criminal a lot of gemstones.
5 Bounty
6 Bribery
7 Burglary Bounty
8 Crime Ring
9 Embezzlement A bounty is a reward offered for the capture
10 Forgery or killing (with proof, such as head) of a
11 Fraud wanted individual. The greater the criminal (in
12 Freedom the eyes of the one placing the bounty), the
13 Hostages greater the reward.
14 Murder
15 Pardon There is a 50% chance of this event being a
bounty placed or collected.
16 Robbery
17 Sexual Assault
18 Trial - Guilty Bribery
19 Trial - Innocent
20 Other Bribery is the act of giving money or a “gift” to
alter the behaviour of an individual. Someone
Amnesty found to be accepting a bribe can sometimes
get into as much trouble as the person
An amnesty is a pardon extended by the offering the bribe in the first place.
government to a group or class, usually for a
political related offense, such as terrorism or
possessing a banned item. This sometimes Burglary
brought in before a new law is introduced and
are normally time limited. Sometimes known as breaking and entering,
burglary is the illegal entry into a building for
the purposes of committing an offence,
Arson typically stealing.
11
This is a form of organised crime, where A hostage is someone who has been held
criminals get together to organise when against their will and will be hurt or executed
crimes take places and by whom. unless an interested party gives into the
hostage takers demands.
Roll again on the Crime and just chart, re-
rolling results which don’t make sense, to find
out what type of crime ring has been Murder
discovered or busted.
Murder is the act of unlawful killing of
another sentient being. There are many
Embezzlement various types of murder with varying degrees
of severity.
Embezzlement is the criminal act of
withholding assets, such as goods or coins,
with the intention of conversion to legal Pardon
tender or selling later.
If you need to decide what has been To determine what type of crime they have
embezzled, then roll on the 2nd chart in the been pardoned for, roll again (or pick) on the
Resource section for suggestions and ideas. crime & justice table, re-rolling if the results
don’t make sense.
Forgery
Robbery
Forgery is the process, which some call an art
form, of making copies of existing items with Robbery is the crime of taking something by
the intention to deceive. This can range from force or putting the victim in fear of force
copies of artwork, to the currency of the being used against them, such as in a bank
realm or even hard to get hold of paperwork robbery.
needed to pass the borders of the empire.
Sexual Assault
Fraud
Sexual assault, a form of sexual violence, is
Fraud is a deception deliberately practiced in any involuntary sexual act in which a person is
order to secure unfair or unlawful gain. Such threatened, such as rape.
as making a deal with the king to help clear a
forest of monsters which you illegally placed
there last month yourself. Trial (guilty or innocent?)
There are two certainties in life - birth and People make enemies. Sometimes the hatred
death. An important or famous character in runs deep enough that, directly or indirectly
the empire has died or become injured. The through a 3rd party, arranges to have the
question is how and what happened? individual killed. The method of death can be
simple like a dagger into the eye, or
D20 Death & Injury something more subtle, like a poison in their
1 Accident favourite tea.
2 Amnesia & Memory Problems
3 Assassination/Murder
Blindness
4 Blindness
5 Broken/Damaged Limb This person has lost the use of one or both of
6 Combat Related their eyes. If they are an important character
7 Crime Sentence in the empire, they may be forced to resign or
8 Deafness let someone else take control. This may have
9 Disease been due to an accident or combat or
10 Duel gone wrong deliberate act of malice.
11 Experiment gone wrong
12 Monster Related
13 Natural Broken/Damaged Limb
14 Paralysed
15 Poisoned food or drink Accidents happen, but the majority of time
they are relatively minor. An arm may be
16 Supernatural Death
broken on a horseback ride, or a leg cut in a
17 Surgery/Treatment gone
battle.
wrong
18 Unexplained The vast majority of time this puts the user
19 Water related out of action for a month or two. There is a
20 Other 10% chance that this injury is permanent from
the severe damage caused or the limb having
Accident to be amputated.
Amnesia & Memory Problems Roll on the combat & military chart to
determine where the injury occurred. There is
A head trauma can trigger off memory a 10% that this event results in a death.
problems in a poor individual, leaving them
unable to recall a period of their life or
stopping the forming new memories.
13
At some point in the months before this event This covers science go away, such a crazy
occurs a character or npc was caught and clockwork automaton going berserk, or a
brought to trial or judgement for a crime they chemical explosion in an alchemist lab
committed. The judgement has been passed creating a poison cloud. The discovery &
and the sentence carried out. Use the crime & Science table can give ideas as to what may
justice table to get ideas and suggestions for have occurred.
what the crime was. For minor crimes they
may have been injured in prison or been
deliberately injured. For serious crimes, the Monster Related
sentence is often death.
A dragon bites them in half. A Basilisk turns
There is a small 10% chance that the person them to stone, a kobold bite infects them and
who was sentenced was in fact innocent of they get the burning fever. For every
the crime of which they were accused. dangerous monster out there in the world
there is one or more possible ways for people
Deafness to die.
There is a 10% chance this event makes the There are two types of Natural death:
chosen character deaf in both ears.
The first is from old age and is considered to
be one of the few “good “deaths.
Disease
The second is from nature and involves snow
Many diseases, once cured or dealt with can storms, heat waves or other natural event.
leave a permanent effect of the victim’s body. For suggestions and ideas on these types of
Sometimes they cannot be cured and the deaths roll on the Natural & Weather table.
disease kills them. For suggestions and ideas
as to what disease may have finished them
off, roll on the plague & disease table. Paralysed
Drink
Water related
A new drink has been discovered or invented.
Death and injuries don’t occur just on dry There is an equal chance of it being alchaholic
land. Rivers, lakes, and even the open seas and non-alcoholic drink. Whatever the type, it
can cause injury and death for the unwary sure is proving popular among your citizens.
traveller.
Exploration
Other
An expedition from distant lands has returned
As with other sections, this is for your own or is setting off for the area of maps normally
ideas for deaths or injuries. marked “here be dragons”.
15
A new dish, an old item has been improved, or A medical breakthrough has occurred. This
a new type of food has been brought into the may be something that affects a vast number
realm and is proving to be popular of people, but quite often will, to begin with
only benefit a small amount of the population,
or those who can afford the new treatment.
Forbidden
As with the rest of the tables, this entry is for Alternately (20% chance) you are accusing
your own ideas or rare events or even future another nation of the act of espionage from
supplements. evidence that has been discovered. But can
this evidence be relied on…?
17
Agitation is the act of stirring up the You have deliberately left evidence behind
population of another realm or city. This can that suggest and activity, such as espionage,
be through lies or revealing truths that the was in fact done by a 3rd party.
enemy would rather now come to light.
Assassination Honeypot
Sometimes, your enemies need to die. But A honeypot, sometimes called a honey trap, is
you don’t want to go to war just to kill one a strategy of using an attractive person to use
crazy and violent emperor. So you send in the their powers of seduction to achieve the
assassin to do the job. desired goal, such as information or access to
locations.
Counter Intelligence
Impairment/Injure
Counter intelligence refers to the gathering of
information and performance of activities to Like assainsnations, sometimes, you need to
protect against other hostile acts of espionage just deal with one person to further your
by other realms and nations. plans. Unlike assassinations, this act of
espionage just injures the target, removing
them without killing them.
Double Agent
Encrypted Message
Resource Control
A coded message has been intercepted. As yet
there is no idea what the contents are. All Some empires rely on a certain resource.
that is known is who sent it and who the Covert control of that resource and you
recipient or location for drop was. control your enemy. If you need ideas or a
suggestion to what resource is being
controlled, roll or prick from the resource
Extraction table.
Everyone has secrets. This type of espionage This act of espionage is not used often, but
grants you what some to be the most done right can drive an emperor mad. Small
powerful of all weapons, that of information. acts are done that on the surface appear like
nothing has happened, like breaking into
Another aspect of this act of espionage often someone house and simply moving their
used is instead of stealing the information, it paintings around, or intercepting a message
is replaced with some that benefits you, such and changing a few words carefully.
as changing the secret order that sends a
military squad to a location that allows you to This can take a long time, but a few countries
ambush them instead of the other way through history have taken subtle espionage
around. to an art form.
19
The union of two (or more) people is a time A marriage has taken place that for social or
for celebration…most of the time. Sometimes legal reasons is forbidden or banned. It may
for love, sometimes to stop a war, marriage is be due to species or gender or even simple
something that can bring people and nations hatred between the two families.
together, or drive them apart.
Ceremonial/Symbolic marriage
Jealously/Accusation
This marriage is a symbolic one, such as
marrying a god or used to help bring fertility Someone in the empire has been spending
to the area. Normally consist of one living time with a member of the opposite sex and
person being legally married, but “allowed” to their partner has become jealous. Their fears
spend time with others, but can never marry may be justified or it may be just in their
another. heads and they are acting paranoid.
Divorce
21
Governments grow and change like any other People move around and into and out of the
body. The king may decide to move his court empire for many reasons. This event deals
to the coast or to a safer location or it may be with large scale movement of people, not
more practical to have the new capital of the individuals.
empire in a different location.
Asylum
If these people stayed in their homes they
Industrial would be persecuted and hurt, possibly killed,
simply for being who they are.
Some industries work better under certain
conditions or in particular locations. If their Forced
current location changes, then it is wise to Due to some kind of disaster (natural or
move to one where it is more favourable. otherwise), these people cannot live in their
homeland for a long period of time and need
to find someone willing to help them.
Medical treatment
Voluntary – illegal
Some areas have better medical facilities For whatever reason, these people have
when compared to others or a cure that only entered your country illegally.
works in once location. This can prompt a
large influx of people into the area who wish Voluntary – Economic
to take advantage of this. These people have left their homeland and
entered your country legally to for economic
reasons.
Military
Voluntary – Nomadic
A military that can move and respond quickly Due to ancient laws and treaties, these people
to threats is a military to be feared and are allowed to pass through, but not stay
respected. Large troop movements around more than a short period in your realm.
the empire can cause massive population
change, not just from the troops, but from
their families and business hoping to take Resources - Goods/Items & Natural
advantage of the population change.
Resources, be they goods, items or natural
like wood and stone, are often never acquired
Monsters – Forced & Natural/Seasonal where they are needed and sometimes need
to be moved in a massive amount from one
The same as with animals, but this time the region of your empire to another. This can be
creatures that are moving can be small and a massive undertaking for some materials and
easily dealt with, like goblins or fairies or could be a prime target for bandits or others
large and powerful monsters, like naga or seeking their fortune.
even dragons!
If you need ideas or suggestion as to what
resources are being moved, roll on the
resource table.
It could even be a band of roving clerics, going If you need to determine how many days(or
from location to location preaching the good weeks) the event goes on for, roll a d6. If you
word and spreading the knowledge and love get a 6, roll the dice again and combine the
of their god wherever they go. Although result. If you get another 6 roll again and
typically not violent themselves, it can be a repeat until you fail to get a 6. Total up the
foolish ruler who denies them access or brings numbers you got and that’s the number of
them harm. days the event went on for.
23
A blizzard is a severe snow storm, were heavy This applies mostly to urban areas – For fires
snow is combined with strong powerful winds. in the wild, see the wildfire entry. A fire has
They can be more dangerous than people occurred, probably through natural means
think and cause many accidents, not only such as bolt of lightning hitting the wrong
from the biting cold, but the ice that may not place or a natural gas explosion. The end
be visible on the ground. result is the same, a massive and rapidly
spreading conflagration.
Hail is balls or lumps of ice. Ranging from the A storm is a violent disturbance in the
tiny, to the huge, these storms rarely last atmosphere accompanied by heavy winds and
long, but can cause injury or death to those rain and sometimes thunder and lightning.
caught in them as hundreds or possibly
thousands of chunks of ices are thrown
around at high speeds. Tornado
25
Plagues and diseases and a part of the world. Ebola is contracted through blood or other
It is a foolish ruler who treats these events bodily fluids or another infected person or
with contempt. This covers animals, people animal. It has in incubation period of about 8
and crops. to 10 days.
In your world the disease may have a different Symptoms include fatigue, fever, headaches,
name with a cures and treatment that range and pain in various locations around the body.
from simple non-medical placebos to The worst symptom is the bleeding, which can
quarantine or other more extreme methods come from various orifices and makes any
of dealing with these diseases, Leprosy for small cut or bruising much worse, possibly
example may be called “Gannas Rot”. fatal.
27
STDs, or sexually transmitted diseases exist in Typically a tropical virus disease affecting the
all societies, despite what the locals say. The liver and kidneys, causing fever and jaundice,
come in many forms, from Herpes to sometimes bleeding into the skin and fatal
Gonorrhea to Syphilis and more, each with 20% of the time. Spread by mosquitoes.
their own levels of infection and causes and
cures.
Supernatural Disease
This covers any event that is tied to politics This can be either the most devastating or the
and/or diplomacy. A treaty may have been most liberating event in a nation’s history. It is
brokered or broken. A new law passed, or a not something that occurs often. You may
scandal that involving the leader and a wish to re-roll or pick another if you get this
farmyard animal may have occurred. event twice in the same year, or you could
explain it away with some logic.
D20 Political/Diplomacy
1 Adoption The way the realm is governed is changed. It
may change from feudal from democracy or
2 Change of Government type or
ruler to dictatorship. There are many, many forms
of government and rulers. The time leading
3 Directive
up to the change can be one full of unrest and
4 Distraction
intrigue and the new type may not be what
5 Donation/Gift people hoped for.
6 Election/change of ruler
7 Extradition Note: There will be a future supplement that
8 Grant/Award covers government types, but some common
9 Law changed ones are listed below:
10 Law made
11 Law repealed D6 Simple government type
12 Promotion 1 Aristocracy
13 Scandal 2 Democracy
14 Summit 3 Democratic Republic
15 Treaty - broken 4 Dictatorship
16 Treaty - brokered 5 Monarchy
17 Treaty - call to uphold/help 6 Republic
ally
18 Unification
19 Visitor Directive
20 Other
A directive is not a law but more a goal to
achieve or to direct the population towards.
Adoption Roll again on the main table and appropriate
sub-tables for ideas if needed.
Someone has been legally adopted into the
rulers (or other notable character in the For example, if you get a disease they
realm) family from another. This may be a directive might be for those under the kings
captured prisoner of war or a peace offering command to try and find a cure or treatment,
to the nearby empire. Whatever the reason, if political and get a treaty , it may be that the
this person is now an official part of the family empire is publically working towards getting
and can claim the rights that come with it. two nations to work together for mutual gain.
29
A common political tactic, the distraction is Sometimes a citizen does something your
used to direct people’s attention from one empire wants to recognise for favours or
thing towards another. deeds done. The typical award
A scandal has rocked the nation and one of A treaty is a formal agreement between two
the important people in your realm is or more states in reference to peace, alliance,
affected. commerce, or other international relations.
They can be brokered, broken or your empire
Some suggested ideas for the scandal are in may be called upon to honour the treaty they
the table below, but feel free to come up with made with a neighbour in return for peace.
your own ideas.
Depending on the terms of the treaty,
D10 Sample scandals breaking one could lead to worse relations
1 Attacking someone and possibly war.
2 Being a member of a banned
group/cult
3 Breaking a major law
Unification
4 Cheating in a relationship
5 Child out of wedlock
Unification occurs when another empire,
6 Consorting with the enemy
country or even a city-state willing joins yours.
7 False identity
8 Killing someone Not everyone is happy when this occurs, as it
9 Taking a bribe may put a burden on the empire. But then
10 Treason against the ruler again they may bring an advantage or benefit
you never had before.
Other
31
The gods have spoken, either directly or Blasphemy is the act of insulting or showing
through their mortal clerics and priests. A contempt or lack of reverence for a deity, to
religious event is one that is connected in any religious or holy persons or things, or toward
way, through the church of the land or their something considered sacred.
agents, to the god or gods that your people
follow.
Blessing
If you nation is more secular or the divine
does not exist in your world, then don’t re- One of the gods has shown favour on your
roll, but instead try to figure out a way of empire and has blessed an aspect related to
integrating into your world. For example the the god. A god of war would bless a war that
visit of Avatar may refer to an ancient legend is ongoing, a goddess of the harvest would
your people once held, or a mad-man roaming make a crop be abundant this year etc.
your lands claiming to be a god.
D20 Celebration
1 Avatar Visit
This normally centres on a positive religious
2 Blasphemy
event, such as the anniversary of the birth of
3 Blessing
the most holy prophet, or when the goddess
4 Celebration
helped to found the capital city. It could even
5 Change of religious leader be just a celebration being held to improve
6 Crusade morale and give praise to the chosen deity(s).
7 Cult - emergence
8 Cult - dispersed
9 Cure Change of religious leader
10 Curse
11 Divine Sign Mortals die. Leaders retire or are judged unfit
12 Fasting time for duty. Whatever the reason, this event is
13 Gods Time (per god?) about a major leader in your religion or holy
14 Heresy body has changed and a new one has taken
15 Inquisition up the cause.
16 Message from the gods
17 Miracle
Crusade
18 Scandal
19 Wrath/Act of God A crusade is, for the most part, a religious led
20 Other war, to crush those heretics in foreign lands
and bring the light of your god to dark places.
Not all deities approve of crusades though;
Avatar Visit even some war gods look down on them.
There are three main, simplified definitions of A divine sign, sometimes called an omen, is a
a cult: phenomenon that is believed to foretell the
future.
1. Devoted fans
2. A religion who’s beliefs differ from the 50% chance either way of it being a positive or
majority around them negative omen.
3. A group that is exclusive, secretive
and authoritarian
Fasting time
For the most part, this concerns the 3rd type,
but feel free to use the other two as well. A fast is willing abstinence or reduction from
certain or all food, drink, or both, for a period
Emergence of time.
Emergence is when a cult emerges, or is The more sever or restrictive the fast, the less
discovered by the general population or time it takes up. Many events do make
leaders. They may have been in the shadows allowance for those unable to fast for various
for years or just formed. reasons, but they expect the person to do
something else instead, such as feeding the
Dispersal poor if they cannot fast for medical reasons.
Sometimes cults become a threat to At the end of the fast, many groups hold a big
authorities or they have a division that breaks meal or feast.
them apart. Sometimes they may just simply
give the appearance of breaking up, to fool
those who seek to harm them, and return to Gods Time
the shadows.
Ranging from a day to a month, God’s time is
the term used when a particular time of the
Cure year is dedicated to one or more particular
deities, such as a the harvest god at harvest
The god(s) of your realm have shown mercy time, or the goddess of time at the summer
and cured someone or an area of something solstice.
bad. This may be a once only event or a
regular occurrence at a certain location
and/or time. These tend to be minor and Heresy
centre around people or areas being cured.
Heresy is any provocative belief or theory that
is strongly at variance with established beliefs
Curse or customs, such as saying the most holy
prophet was in fact a murderer and not the
A divine curse can be nasty and extreme, but woman of peace the Great Book says she is.
rarely kills. After all, the victim cannot learn
much if they are dead. There are as many
curses as there are stars in the heavens, so
get creative.
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Damaged
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The settlement has been, in effect destroyed Another settlement, from a neighbouring
and is now a big heap of rubble. This could country has willing (or been coerced) into
have been caused by a natural event, combat joining your realm. Their previous rulers are
and war, or something supernatural. What not happy with this turn of events and will be
happened to population? Did they get out in getting in touch very shortly.
time and where do they go now?
Local Law
Dispute with another settlement
This settlement has brought in a law that only
Another nearby settlement, within within the applies within the borders; it could be minor
empire or a neighbouring country has a or something major, like allowing slaves
dispute with this settlement. Roll on the within the city or banning a certain class from
master table for ideas, re-rolling or picking if entering.
the results do not make sense.
Lost contact
Embargo
Contact with a random town on the edge of
For some reason, normally political, a certain your empire has been lost. Nothing has been
resource has been banned from being sent to, heard from them for almost a month now.
or received from, this settlement. Roll of the What is going on there?
2nd resource table to find out what it is.
Major construction
Improvement
A major construction work, such as a wall to
An aspect of the settlement has been defend the city or a cathedral to praise the
improved. The sewers may have had the gods has been built or
alligators removed from it or the gardens re-
done. This covers anything that makes the Note: If you are using the “World Wonders”
lives of those who live in this settlement quite system from Ennead Games, this would be
a bit better. considered to be a major wonder.
Some settlements are not happy being part of A settlement, perhaps the capital, has
your empire and want to leave. This event changed its name. It may have been to
covers anything related to them wanting honour the great leader of the kingdom, or to
independence, from the first public protests, hide who they once were, or even that they
to becoming independence, to withdrawing got tired of the jokes of their town name
their declaration and returning to the arms of sounding like something rude and suggestive.
the empire.
A new settlement has been officially founded Most settlements are giving a bit of leeway in
within the empire! There may have been a how they collect their taxes, as long as they
few families or buildings there before, but pay their dues to the imperial coffers. To this
now it’s official. end, many local based taxes and tariffs exist.
From the entry fee into the city, to the
infamous arcane spell tax and more, this helps
Neglected to bring in money for the settlement and
empire. But too many will drive people away.
A settlement on the edge of your empire has
been neglected. Improves promised have not
come, the army sent to protect them from Twinning
monsters was called back to go on a more
important task. This has caused moral to Twinning your settlement with another is a
plummet and may lead to the settlement largely social agreement to help foster or
seeking help from your enemies. promote mutual understanding and cross-
Alternatively, it could be the settlement from border projects of mutual benefit.
a nearby country wanting your help for the
same reasons. It is commonly done with settlements outside
your empire, but older twinning pacts may
exist within your empire when a town is
Quarantine brought under your control.
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These types of events are more concerned A public award ceremony is being held, with
with the population of the empire. Are they honorary and real titles handed out for
happy? Annoyed by the latest taxes? Or various activates and to reward upstanding
simply celebrating the annual festival of citizens.
drinking and eating?
In many empires, for the majority of people, a Two (or more) groups, such as family, guilds,
holiday is a day off and a time of celebration. business or public figures are having a public
Normally only a day or so, these can range and on-going disagreement.
from founder’s days to celebrate the founding
of the empire to the more sombre Day of the For the majority of time this is just seen as a
Dead, where the day is spent reflecting on bit of political of social news, but sometimes
those you have loved and lost. these feuds can lead to further problems,
especially when one of those involved
controls or owns something the empire finds
Mass Hysteria valuable or needs to run its day to day affairs.
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This can be one of two events (50% chance of A new business has opened. The majority of
either); a new master has risen through the the time this will be something local in one or
ranks and has become a master of their trade, two particular settlements, such as the
or the leader has been replaced with another capital. Sometimes (10%) a lager business
member of the guild opens in many places in close succession,
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The workers are refusing to work for reason. An existing legal and recognised trade route
It may be to protest over working conditions has changed. There is a 50% chance of the
or pay or to force a change in management. route staying the same, but the resource
being transported to change, or vice versa.
Randomly determine what profession or class
is striking, as this will determine what the
effects will be, after all, a group of street Trade Route Formed/Lost
cleaners striking will have a different effect on
your empire when compared to your army A trade route has been lost or closed due to
refusing follow orders. outside pressure such as economic factors or
a loss of the original resource being
transported. A route being formed is the
Takeover opposite of this, but new routes cost money
and may be dangerous if going through areas
One business has taken over the control of filled with hazards.
another. This happens all the time at various
levels but what makes this notable is that
both companies were pretty large to begin Other
with.
The world of business and guilds is large and
Some groups and individuals dislike this take full of as much intrigue and news as any other
of takeover due to the fact it can create aspect of your empire. One suggestion is to
monopolies in certain sectors, driving up combine result from the master table and
prices and dropping the quality of service. appropriate sub-tables, such as a new
business and a weather event. It could be a
new business just set up to deal with an
Tax Change incoming storm or espionage and settlement
with guild, when it is discovered that a guild-
A tax within the empire has changed or been master started a riot in a nearby town that
introduced. Rarely is a tax removed, but it has, until now, been resisting the guild setting
does sometimes occur. up there, but now, rather oddly, is begging
them to come to town.
D20
1-8 New Tax introduced
9 – 10 Existing tax removed
11 – 15 Existing tax increased
16 - 20 Existing tax decreased
Use this as a chance to put your own ideas Coming up with names can be hard. This is
into play, or combine two or more rolls into why the Helpful list series was created. Each
one event, such as a birth starting a war edition has 100 names from a group or
during a total eclipse due to a divine omen. culture, such as Welsh or Greek, with male
and female versions of each list.
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