OGRE KINGDOMS
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INTRODUCTION
Groblass
BAG AND BRUSH Groblar Scraplaunchers
res
‘The Great Maw ean
‘The Big Migration Stonchorns
‘The Ogre Kingdoms Thundertusks
Ogre Tribes I asus Goldtooth
“Tes of Legend Golgfag Maneater.
Big Times A Timeline of the Opes Bragg the Gutman
(Great Bales ofthe Ogres Skrag the Slaughterer
‘THE LUMBERING HORDES.
‘Army Special Rules
‘rants
Brusers
Slaughtermasters & Butchers
Birebellis
Hunters
Sabretusk Packs
Ogres
Ironguts
Leadbelchers
Maneaers
‘Mournfang Cavalry
Gorgers
Yhetees
Giants
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INTRODUCTION
With a heavy tread, they stomp into battle with but one thought ~ to smash, pulverise and club
anything that dares to stand up to them. Welcome to the Ogre Kingdoms. This book provides
all the information you need to play an Ogre Kingdoms army in a game of Warhammer.
WHY COLLECT OGRES?
‘Ogres are great hulking monstrosities with 2 real appetite for
destruction, They are utterly ruthless and enjoy using their
‘massive brawn to dominate athers, The way Ogres igure it
‘heir enemies have to choices surrender ther treasures,
cor get fatened and then surrender their ueasures~ and
‘Ogres areal bothered about which option their foes pic,
‘Ogres combine a mercenary outlook and a bullying nature
vwith an insatiable gluttony ~ a voracious hung
swealth and power
[An Ogre army it fearsome sight ~ 4 seaty mast of
colossal warriors backed up by primeval monsters and
shagey tasked beasts from an iceridden age that prowl
the world. On the batefild, Ogres don't ust defeat their
emits they breather, grind them and then consume
rat gory chunks Then they look for more
HOW THIS BOOK WORKS
Warhammer Armies books are spi
which dele with a diffrent aspect of
(Ogre Kingdoms contains
to sections each of
army. Hlarhaner
+ Big and Brotish, This section describes the backgrosnd of
the Ogres: their lody histor, most famous bates and
legendary leaders. Also included are deals on Ogre tibes
tnd an exploration oftheir realm ~ the monsters
‘Mountains of Mourn also known as the Ogre Kingdoms
+ The Lumbering Hordes, Each and every unit ype inthe
amy is examined here, wath fall description of each
‘entry, alongside is complete rules, This section also
inches the Ogres’ Tools af Destruction (magic items)
and the Lore ofthe Great Maw (the Ogre spell lore)
thering of Might. Here you wil se photographs of
the range of Citadel miniatures avilable fr the Ogre
Kingdoms army, gloriosly painted by Games Workshop's
sworld-renowned ‘Eavy Met ean,
Ore Kingdoms Army List. This stakes he troops, a
machines, and infimoss indie from previo eections
zac arranges them so you can choose an any for your
‘games, Unite are cased as Characters (Lord or Hlero
Cor, Special or Rare, and can be taken in dierent qu
depending onthe size of the ame you ae playing
FIND OUT MORE
While Warhammer: Ore Kinglomscontains evrything yo
need to play game with your army there ae always more
tactics to use, diferent batles to fight and painting ideas to
try out. The monthly magazine White Darl contains
aces about all arpects of the Warhammer game and hobby,
and you can find aticles speci tothe Ores and their
Violent ways om our website
‘wow games workshop.com‘across the world, heedless
of borders, barging through even
hostile territory
given. They war constantly, not
alice, but for profit and
for such are theC06 2/2/11 16:14 Page &
rel
OGRES
‘Ogres ae large, lol creatures that go ost of their wy to
make a formidable impresion. Even in a violent world sed
to constant warfare, tis hard not te in awe ofa creature
‘that ean smash a mart riby and send him Dying through the
sir ith a single swipe ofan iton-bound club. Though if raw
strength alone ist enough to cause a sti, he sight ofan
‘Ogre reaching out 4 meaty hand to lift up and consume his
recently broken victim in great, greedy bites ix sure to
register horror inal but the boldest of hears
“The first ching anyone notices about Ogres is how big they
are Afullgrown Ogre stanls realy twice a tall as man
Sand several times as wide, Thore who deal with Ogres find
they chiefly exhibit wo distinct expressions ~ cat of glum
intimidation and a sinister grin, which is far woree. Aside
Irom rancid mestcbreath that can state s Dwat saber,
(Ogres have fat, overlapping teth that ae unusually strong
= they can bite through the bark of a sturdy Dralewald Oak
as easly as if it was the skin ofa roast chicken. When a,
‘Ogre grin, thas lise to do wih mirth and everything to
doth showing the victim what ir going to happen next,
GUTS AND GLORY
There it ite that Ogres cannot estan their arg guts
attest to this. To Ogres, a gut is of utmost importance to its
fowner ~ socially, physical and even spiritually. Not only are
tan Ogre’ vital organs situated deep within hs belly, bur he
gut is also a status symbol that declares wealth and power
‘The largest and most impressive guts belong tothe Tyrants
the leaders and tribal kings that re large groupe of Ogres.
All Ogres protect their innards witha large, crear ‘gut.
plate! worn over the protrusion. These ae usually made of
‘metal beaten into shape, but poor Ogres are known 0 use
Fide-skins, cast of cartwheels, of even ones made of bone.
While Ogre are undeniably ft, underneath all hat bibloer
resides massive slabs of pure muscle. Their thick arms end
in great hamfsted bande tht wield large clubs with lethal
case, An Ogre's legs are stout and treles, all the beter to
tarry such slumpen Irame. With thick skin a resent as
cured leather, Ogres can survive cold environments and are
cexvemely tough, able to shrug of minor wounds. For chis
treason, only the richest and most elite Ogres bother with
armour beyond their gutplates and insead stride to bate
bare-chesed. Ibis common amongst many tribes to tattoo
themaclves o daub themeclves with warpaint, although, as
‘Ogres are not hygiene in the least, ss hard to distinguish
what i tibal masking and what ie pstainner rite
MIGHT MAKES RIGHT
A lone Ogre is capable of besting a dozen men ina fight and
a dozen Ogres can overthelm a vllage of men snd ea he
beter half oft defenders. A whole army of Ogres, however,
is something else altogether. Each Ore regiment isa sweaty,
bellowing mase that bude up fearsome momentum that
slams home ike ton of bricks. An stmy is made up of many
‘sch regiments and i it ike an avalanche ~ a great,
“sveeping wave of crushing destruction. But Ogres do not
stomp t war by themselves, they bring with ther lumbering
‘eave creatures, hairy and long-tusked monsters from the wi
‘mountains, an all manner of ferocious beasts
‘The reason Ogres find warfare so much to ther liking is
that a they crush and conquer their way across the land,
they can seize everything they need to survive and more t0
spate. Where does an army fall of ten=fot tll, mscle=
bound monsters go? The answer, naturally is wherever
it want. So Ogre aries, led by the largest and most
ferocious oftheir kind, trudge the world, secking riches and
énaless supplies of fresh meat And no matter how much
food or loot they seize, i never satisfies them for long.
‘CRUDE INGENUITY
(Ogres are not great builders — learned scholars deserbe
them as ‘thik as two short planks’ although they do also
note that Ogres can beat neuly anything to death with 70
such planks, Rumour has it tha by putting an ear close to an
(gre's heal ts posse to hear the ocean. Thi, however
seems likely «pecltion, a= noone in ther ight mind
‘would dare to put his ear tht clase to such a avenoue
{eatures mouth Its ue that moet Ogres are somewhat
dim and asa race do not invent things or create anything of
beauty or lasting worth. However, they do have success
cobbling things together out of scrap material
(Ogre club are an example ofthe race’ crude ingenuity far
although they are blunt instruments that ae simple in design
and function, they ae all improved! by their beaters, Some
dre topped with rocks or curved Blades or strengthened with
‘hains. Other clube have their sweet spot — the part hat
hits wath the greatest force ~ enhanced sith bound iron,
Iksobby metal protrusions or even the teth of one ofthe
many enormos monsters that Ogres ike to hunt. To se
1 mere unadorned tee ough in bathe would be abit
embarassing. These simple spgrades are indicative ofall
(Ogre-buil em, rom their machines of war to the skin
huts they set up at their camps. The Ogres quick and ready
ability oe natural resources, mixed with whatever scrap oF
‘war detritus eon hand, hae come fom their roving ways
ind the inhospitable terrain in which they periodically stl
WANDERERS FAR AND WIDE
ges are resess creatures, and their tibes are nomadic —
ready to mave camp at the drop of a well-gnawed bone.
(gees often wander fr from their homelands, and when
their armies are onthe move, they'leave behind them 3 tail af
wreckage an litle else. The great crump-