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VIRTUAL ARCHITECTURE

(ASSIGNMENT 1)

Submitted By:
Prerna Kumari
B.arch
10th Sem
ASAP(AUR)
Virtual Reality

Virtual Reality (VR) is the use of computer technology to create a


simulated environment. Unlike traditional user interfaces, VR places the
user inside an experience. Instead of viewing a screen in front of them,
users are immersed and able to interact with 3D worlds. By simulating as
many senses as possible, such as vision, hearing, touch, even smell, the
computer is transformed into a gatekeeper to this artificial world. it is a
simulated experience that can be similar to or completely different from
the real world. Applications of virtual reality can include entertainment (i.e.
video games) and educational purposes (i.e. medical or military training).
Other, distinct types of VR style technology include augmented reality and
mixed reality.
The basics
The most important piece of a virtual reality
Features of virtual reality systems kit is the headset, a device like a thick pair of
There are many different types of virtual reality systems but they all share goggles that goes over your eyes. The more
the same characteristics such as the ability to allow the person to view expensive, higher quality headsets need to
three-dimensional images. These images appear life-sized to the be connected to a computer to run apps and
person.Plus they change as the person moves around their environment games, while some cheaper ones use a
which corresponds with the change in their field of vision. The aim is for a cellphone clipped to the front of the headset.
seamless join between the person’s head and eye movements and the
appropriate response, e.g. change in perception. This ensures that the
virtual environment is both realistic and enjoyable.
Virtual Reality For Architecture
• VR technology has so much potential for architects
and designers. From initial design mock-ups, to
project collaboration, through to the finishing touches
that make a building design go from good to great,
virtual reality possesses the capability to really sell an
idea better than any other medium.
• Floor plans, 3D renderings, and models are often
used to convey an idea for a particular space within a
design, but even these approaches — a staple of
architectural design — can fail to effectively
communicate ideas with clients.
• This is where VR will come into its own. As an
immersive technology, it will transport users into a
fully interactive 3D environment, giving them the
opportunity to explore a virtual representation of a
particular room, floor, or building design as a whole.
Augmented Reality

Augmented reality is the technology that expands our physical world,


adding layers of digital information onto it. Unlike Virtual Reality (VR),
AR does not create the whole artificial environments to replace real
with a virtual one. AR appears in direct view of an existing
environment and adds sounds, videos, graphics to it.A view of the
physical real-world environment with superimposed computer-
generated images, thus changing the perception of reality, is the AR.
How does Augmented Reality work
AR can be displayed on various devices: screens, glasses, handheld
devices, mobile phones, head-mounted displays. It involves
technologies like S.L.A.M. (simultaneous localization and mapping),
depth tracking (briefly, a sensor data calculating the distance to the
objects), and the following components:
• Cameras and sensors.
• Processing.
• Projection.
• Reflection.
Augmented Reality

• Augmented reality in construction and architecture projects


involves placing a 3D model of a proposed design onto an
existing space using mobile devices and 3D models.
• Seeing an Autodesk Revit or other 3D model in context
greatly assists in space planning and design visualization.
• AR was confined mostly to architecture, engineering, and
construction firms with large technology groups that could
spend hours integrating Revit models with homemade 3D-
game-engine models, but the technology has now been
democratized and is available on a per-project basis, so small
firms and even sole proprietors can take advantage of it
• Augmented reality has a wealth of design and construction
uses beyond visualization, too. It can be used for design
analysis to pick out clashes by virtually walking through your
completed model.
• It fits the bill for constructability review by letting the architect
and contractor collaborate on changes that have to happen
between design and construction due to constructability
issues. It can even assist with prefabrication of building
components.
Augmented Virtuality

• Computer-generated imagery that can be manipulated by the user. For


example, using a touchscreen, people can design their own kitchen or
bathroom by selecting and moving virtual appliances and fixtures around
a digitally created room. In a gaming environment, augmented virtuality
implies that real objects, even the gamers themselves, can be projected
into and participate in a virtual world.
Mixed Reality

• Mixed reality is the result of blending the physical world with the
digital world. Mixed reality is the next evolution in human,
computer, and environment interaction and unlocks possibilities
that before now were restricted to our imaginations. It is made
possible by advancements in computer vision, graphical
processing power, display technology, and input systems. The term
mixed reality was originally introduced in a 1994 paper by Paul
Milgram and Fumio Kishino, "A Taxonomy of Mixed Reality Visual
Displays." Their paper introduced the concept of the virtuality
continuum, and focused on how the categorization of taxonomy
applied to displays. Since then, the application of mixed reality
goes beyond displays. It also includes environmental input, spatial
sound, and location.

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