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Toys - Incomplete Outline - AK2 - With New Thesis
Toys - Incomplete Outline - AK2 - With New Thesis
Are toys and games today better for children's development than Student
Topic
toys of the past? Number
A. Support 1 (0.5 pt.): study – children spend 3 hours a day playing video games
B. Support 2 (0.5 pt.): interact less with family and friends
C. Support 3 (optional): more isolated – affects their ability to socialize
D. Support 4 (optional): traditional toys – negotiate and compromise – social activity
III- BODY (2 pts.)
Topic sentence 2 (1 pt.): Playing with these non-electronic toys also gives children the chance to be
more creative.
A. Support 1 (0.25 pt.): special code – making toys alive in online world
B. Support 2 (0.25 pt.): hear it talk, learn about its personality, likes and dislikes
C. Support 3 (optional): take it on virtual adventures
Refutation: (0.50 pt.) While it seems like this online component adds more creativity, the truth is
that it can inhibit imaginative play.
Although e-toys represent the toys of today’s online world, they also come with costs. Children can end
up spending less time socializing with family and friends, and they can lose out on the benefits of real,
pretend play.