By THE NUMBERS
have attempted to collate the various damage types
AG) 2nd saving throws presented in all the monster and
spell entries throughout fith edition D&D. The
‘Spells heading is how many spells ean do that
damage type. Some spells do multiple damage
types, or do one from a selection, however.
Resistant is how many monsters are resistant to that
damage type. Immune is how many monste:
to that damage type and vulnerable is how many monsters
are vulnerable to that damage type. Creatures who are
immune or resistant to bludgeoning, piercing or slashing
damage have that immunity or resistance bypassed,
overwhelmingly, by magic weapons.
PREVALENCE OF DAMAGE TYPES
Damage Type Spells Resistant Immune Vulnerable
Acid wo 23 °
Bludgeoning 26 «112,35 5
Cold 24 8S 33 4
Fire 347A 83 “4
Force no 1 °
Lightning 19 7032 °
Necrotic 2 259 °
Piercing W735 °
Poison 10 28173 °
Psychic 3 B 1
Radiant 2m 5 ° 3
Slashing 6 10537 °
Thunder “oo 8 1
MonsTER ATTACKS
‘The Monster Attacks by Saving Throw table lists the
amount of times a particular ability is targeted by a
monster to force a saving throw. These numbers are
derived from the monsters presented in the Monster
Manual and Volo's Guide to Monsters,
Monster ArTAcks ay SAVING THROW
Ability Score Targeted
Strength 84
Dexterity uw
Constitution 197
Intelligence u
Wisdom 96
Charisma 16
SPELLS
‘The Spells by Saving Throw table shows how many spells
target a particular ability and force a saving throw. These
numbers are derived from the Player's Handbook and
Xanathar's Guide to Everything.
SPELLS BY SAVING THROW
Ability Score Targeted
Strength W
Dexterity 62
Constitution rar jena Tyres
Intelligence 7
Wisdom 48