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1.8.1 - 1.8.

3 Addendum

JOSHTECH
Pippi Programming & Design: Joshtech aka CoOkIeMoNsTeR

Author: Joshtech

Co-Author: Fia

Additional Write-Ups: ContrastX

Cover & Interior Art: ContrastX, Fia

Pippi Mascot Art: Powermogri

Layout & Editing: Fia

Testers: Koros, Fia, ContrastX, and many other wonderful players

Special Dedication: To Caroline for understanding all the long days and nights I spent to complete my work.

Donors: Without your contribution and support we could not push Pippi into the future.

Cheer Section: To the Pippsters and Steam Workshop Subscribers, please know that each of you
made an impact with your support of Pippi.

Special Thanks: To the Funcom devs, especially Scooper, the Advanced Server's Build Team: Frostydog, Madasyn, Brother Yig,
all gamers, and my fellow modders who make this hobby worth pursuing.

©2018 Joshtech. All Rights Reserved


This guide and all information herein may not reproduced in anyway without the expressed written permission from its
author. Any additional information or images provided and not related to Pippi in this document are the property of Funcom
and material used must be approved under their expressed permission. Any resemblance of people, places and things, living
or dead is entirely coincidental.

Third Edition
1.8.1 - 1.8.3 Addendum
1.8.1 - 1.8.3 Addendum
The Addendum will only cover additions from PIPPI TIPS
update 1.8.1 to 1.8.3. This will not replace the full
Hold Shift and click on the + or – to quickly
manual.
increase or decrease amounts by
Commands Tab increments of 10 in Pippi's Admin Panel.

/roll now calculates the die total when multiple


dice are rolled.
Dye:
Cooldown has been formatted for easier
understanding. When players attempt to use a Dyed Equipment can be added to Kits.
command before the cooldown has ended, the Create or Select a Kit then click on Add Item.
warning message in chat will display in Days,
Highlight a piece of armour or clothing from the
Hours, Minutes, Seconds.
Select Item window.
Choose the desired dye to add for each of the four
PIPPI TIPS channels.
If a command is not working for players,
Add the dyed item but do not close out of the
check:
Select Item window if the kit is to have a colour
The Player's Rank (Players Tab)
coordinated outfit.
Command permissions (Commands Tab)
Kit or Warp permissions (Kit or Warp Tabs) Choose the next armor piece. The colours will
remain selected as additional items are added. This
is not a necessary step but useful if dying an entire
Kits Tab
outfit in the same colour pattern.
There are two new configurations for kits. Admin
Tools will benefit from these new additions. Loot
Pippi Settings Tab
chests now have random drops. Thespians and AFK Kick:
players will look even more fabulous when they
After 30 minutes of little or no activity, players will
purchase pre-dyed armour or clothing from kits.
be removed from the game. There are warnings at
Chance on Drop: 5, 10, 20, and 25 minutes. AFK Kick is disabled by
Open the Select Item window and choose an item default. Admins must activate it from the Pippi
to add to the kit. Settings Tab. Look for it in the lower, right corner
under Pippi Info.
Configure the item for quantity or dye if desired.
Chat Displays Rank:
Set the percentage. This will determine the chance
in which the item will drop; the lower the value, Pippi Ranks will precede the character’s name in
the rarer the drop. the chat window. Admins can toggle it in the Pippi
Settings Tab under Chat Settings.
The percentage will appear in the kit's list for each
item added.
Admin Tools Index - The order in which the camera’s path will
travel. Begin with zero and add the numbers in the
Admin Tools can be found following ESC > Admin sequential pattern the camera is to follow. Think of
Panel > Cheats(Self) Tab > Spawn Items > Other > it like connect-the-dots.
scroll to the bottom of the list.
Transition Time(ms) - This is the time it takes to
Admin Tools have an added permission system. move from one camera to the next in milliseconds,
Clan members may only access the configuration 1 millisecond equals 0.001 second. The default
window if Allow Clan Members is checked. The time is 5000ms.
tools will maintain sole ownership regardless of
clan. All Admin Tools default to allow clan Total Duration - This only needs to be checked at
members access except for CamLoc. CamLoc the first camera for all CamLocs within the same
defaults to single ownership. Channel. The camera will move through all of them
in the time allotted.
Warpers Play - First Person must be selected before clicking
Warpers rotate 90for horizontal placement. Use on Play to follow the path of the cameras.
Shift, Ctrl, or Alt for location adjustment. Delete All - (not enabled)
NPCs are able to use Warpers as well. Be careful Apply - For all selections to take effect, remember
where they are placed or a wandering enemy to click on Apply.
might find its way into a tavern or market place.

CamLoc(Experimental)
CamLoc is in its experimental phase; offering a
smooth, in-game camera path for videos. Players
must be in first person to use the camera system.
Set the path for the video to follow using multiple
CamLocs as points of reference. The direction the
arrow is pointing determines the path the camera
will follow. Do not place cameras too close to each
other; allow the system to move freely.
Name - For identification purposes
Disable Interaction GUI - The GUI will not display
when the owner is near. It remains usable. Press
and hold E to bring up the config.
Allow Clan Members - By default, CamLoc owners
have exclusive access. Check Allow Clan Members
to share access to the configuration.
Channel - Set the channel to the same number for
all CamLocs used in a single recording. This is how
they identify each other.
Zohne (Testing) Zone Type - (not enabled)

Zohnes are available for the first round of testing Zohne Colour - Use the sliders or input a hex code
and feedback with four available protection for color choices.
settings. An intended blanket of colour will appear Disable Building Damage - Buildings will be
for a few seconds after Apply is selected indicating protected from damage. Placeables are also
the protected building and placeables. protected within the Zohne. If additions or
Important Notes: Zohnes do not prevent decay. alterations are made after the Zohne is enabled,
remember to click on Apply again otherwise items
Once a Zohne is active, Apply must be clicked in added after the fact will not be protected.
the config window after changes or additions are
made within the protected area. Disable Player Damage - Characters will not take
damage while in the Zohne. Thralls and creatures
Name - for identification purposes. will function as normal and can die.
Enabled - Controls the overall activation of any Disable Player Hunger - Characters’ hunger meters
Zohne configuration. will refill and remain full while in the Zohne.
Disable Interaction GUI - The GUI will not display Disable Player Thirst - Characters’ thirst meters
when the owner is near. It remains usable. Press E will refill then remain full while in the Zohne.
to bring up the config.
Zohne Controls - X(Radius): length on the x-axis or
Allow Clan Members - By default, Zohne allows radius if isSphere is selected instead, Y: length on
clan members access to the configuration. The the y-axis, Z: height.
owner unchecks this box to have exclusive access.
Apply - For all selections to take effect, remember
isSphere - Zohne’s are a cube by default. Check to click on Apply.
this box for a sphere-shaped Zohne.
Egress be able to access the Egress. This works like
inheritable commands.
An Egress is both a highly configurable and
indestructible door. Only a player with the correct Required Guild Rank - The minimum guild rank
requirements may enter or exit. allowed to access the Egress.

Name - For identification and needed if Announce Required Item - Use the Drop-down menu to
Opened is selected. choose what item is needed and the amount of
that item to open the Egress. Check Remove Item if
Enabled - Overall control of the Egress. If it is not the required item is to be taken from inventory.
checked, the Egress will not operate.
Ignore date - When Open and Close Time are used,
Disable Interaction GUI - The GUI will not display the date can be ignored with this box checked.
when the owner is near. It remains usable. Press E
to bring up the config. Open and Close Time - Sets the time when the
door can be opened and when it is locked. Time is
Allow Clan Members - By default, all Admin Tools set in hours and minutes with 0 being midnight
allow clan members access to the configuration. and 23 being 11pm. If a date is set, ensure that the
The owner simply unchecks this box to have Ignore Date is unchecked.
exclusive access.
Minimum and Maximum Level - Sets the lowest
Announce Opened - Announces the Name of the and /or highest character level for entry.
Egress and the character who opens it in chat. If
there is no name, the message will not display. Password - Set the password needed to open the
Egress. A small window will open for the correct
Egress Visual - Use the drop-down menu to choose entry when a player attempts access.
the look of the door. Egresses cannot be damaged
and the door is purely for decoration. Apply - For all selections to take effect, remember
to click on Apply.
Required Rank - The minimum rank and higher will
Pippi Commands are executed through the chat window. Not all commands will be available to players.
Admins set the permissions for each command.
/help <#> [/h <#>] - Displays the page block of help
/me – Displays action in 3rd person context
/shout - Shouts a message
/whisper [/w] <player> <message> - Whisper to player
/reply [/r] <message> - Replies to last received whisper
/mute <player> - Mutes the player
/unmute <player> - Unmutes the player
/sethome - Sets your current location as your home
/home - Teleports you to your home
/kill - Kill yourself
/list players - Lists all the players online
/list clans – List clans that have members online
/list admins - Lists all the admins online
/list mute - Lists the players you have muted
/list kits - Lists the available kits
/list warps - Lists the available warps
/return - Returns you to the position before you teleported
/teleport <player> - Teleports you to player
/summon <player> - Summons a player to your location
/server <message> - Sends message as server
/silence <player> - Silence a player from all chat
/unsilence <player> - Unsilence a player from chat
/warp <name> - Teleports you to warp
/warp create <name> - Creates warp at your location
/warp delete <name> - Deletes warp
/wallet - Displays amount currently in your wallet
/payday – Calls PayDay

6
/taxman – Calls TaxMan
/pay <playername> <amount> <type> - Pays the specified player the provided amount and type
providing you have the amount in your wallet
/currency - View details about currency settings
/currency add <playername> <amount> <type> - Adds currency to player’s wallet
/currency remove <playername> <amount> <type> - Removes currency from player’s wallet
/kit <name> - Gives you the contents of the specified kit
/kit - Opens a new window to view and purchase kits
/tprequest [/tpr] <playername> - Request to teleport to a player
/tpaccept [/tpa] - Accepts a teleport request
/roll - Roll the dice
/flip - Flip a coin
/afk - Toggles AFK status
/pvp - Toggles PVP status
/vote - Vote for current vote
/vote dawn - Vote for Dawn
/vote noon - Vote for Noon
/vote dusk - Vote for Dusk
/act <name> - Speaks as the specified name instead of your character (/act - disables)
/safezone - While looking at a building executing this command will toggle a safezone (There are
changes coming to safezones)
/rename name <name> II job <job> - Will rename the NPCs name II change the job of the NPC you are
currently looking at
/shutdown – THIS WILL SHUTDOWN THE SERVER! It will restart however.
/gm - Adds GM tags
/meteor - Force meteor shower
/sandstorm - Force a sandstorm
/cleanup – Cleanse your server of all corpses
/kick <playerName> <reason> - Kicks player from server
/customize [or /customise] - Brings up the character editor for your character
/fly - Fly Mode (/fly disables)

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