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Unit Details MYP 3 Week 1 of 6

SOI: We can use theoretical probability to model and represent real (simplified) life situations
Concept: relationships
Related Concept: representation, models
Global Context: Scientific and technical innovation
ATL: Thinking skills

1- Lesson Objective + Inquiry question being explored

The learners should be able to understand the term probability and its related
vocabulary

What is probability?
What are other words you can use to define probability?
What is the connection between fractions and percentages with probability?

Class Work
Teaching Activity Learning Activity

The learners were asked to come to the The learners created a mind map as a whole
board and as a whole class they will create a class and had a discussion on why they have
mind map out of the knowledge they have used a particular term to define probability.
about probability. they were then asked to
state a rationale for a particular term they
have used for describing probability.

Resources used (handouts, links, articles, reference book, website)

https://byjus.com/maths/probability/

Homework (handouts, links, articles, reference book, website)

Kindly go through the possible terms and definition in probability. they are attached below.
Probability Terms and Definition
Some of the important probability terms are discussed here:

Term Definition Example

Sample Space The set of all the possible outcomes 1. Tossing a coin, Sample Space
to occur in any trial (S) = {H,T}
2. Rolling a die, Sample Space
(S) = {1,2,3,4,5,6}

Sample Point It is one of the possible results In a deck of Cards:

 4 of hearts is a sample point.


 The queen of clubs is a
sample point.

Experiment or A series of actions where the The tossing of a coin, Selecting a


Trial outcomes are always uncertain. card from a deck of cards, throwing a
dice.

Event It is a single outcome of an Getting a Heads while tossing a coin


experiment. is an event.

Outcome Possible result of a trial/experiment T (tail) is a possible outcome when a


coin is tossed.

Complimentary The non-happening events. The In a standard 52-card deck, A = Draw


event complement of an event A is the a heart, then A’ = Don’t draw a heart
event, not A (or A’)

Impossible Event The event cannot happen In tossing a coin, impossible to get
both head and tail at the same time

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