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[DeviceProfiles]

+DeviceProfileNameAndTypes=Windows,Windows
+DeviceProfileNameAndTypes=WindowsNoEditor,WindowsNoEditor
+DeviceProfileNameAndTypes=WindowsServer,WindowsServer
+DeviceProfileNameAndTypes=IOS,IOS
+DeviceProfileNameAndTypes=iPad2,IOS
+DeviceProfileNameAndTypes=iPad3,IOS
+DeviceProfileNameAndTypes=iPad4,IOS
+DeviceProfileNameAndTypes=iPadAir,IOS
+DeviceProfileNameAndTypes=iPadMini,IOS
+DeviceProfileNameAndTypes=iPadMini2,IOS
+DeviceProfileNameAndTypes=iPhone4,IOS
+DeviceProfileNameAndTypes=iPhone4S,IOS
+DeviceProfileNameAndTypes=iPhone5,IOS
+DeviceProfileNameAndTypes=iPhone5S,IOS
+DeviceProfileNameAndTypes=iPodTouch5,IOS
+DeviceProfileNameAndTypes=iPhone6,IOS
+DeviceProfileNameAndTypes=iPhone6Plus,IOS
+DeviceProfileNameAndTypes=Android,Android
+DeviceProfileNameAndTypes=PS4,PS4
+DeviceProfileNameAndTypes=XboxOne,XboxOne
+DeviceProfileNameAndTypes=HTML5,HTML5
+DeviceProfileNameAndTypes=Mac,Mac
+DeviceProfileNameAndTypes=MacNoEditor,MacNoEditor
+DeviceProfileNameAndTypes=MacServer,MacServer
+DeviceProfileNameAndTypes=WinRT,WinRT
+DeviceProfileNameAndTypes=Linux,Linux
+DeviceProfileNameAndTypes=LinuxNoEditor,LinuxNoEditor
+DeviceProfileNameAndTypes=LinuxServer,LinuxServer

[Windows DeviceProfile]
DeviceType=Windows
BaseProfileName=

+CVars=foliage.UseOcclusionType=0
+CVars=ShowFloatingDamageText=True
+CVars=FogDensity=0.0
+CVars=FrameRateCap=144
+CVars=FrameRateMinimum=144
+CVars=MaxES2PixelShaderAdditiveComplexityCount=45
+CVars=MaxPixelShaderAdditiveComplexityCount=128
+CVars=MaxSmoothedFrameRate=144
+CVars=MinDesiredFrameRate=70
+CVars=MinSmoothedFrameRate=5
+CVars=NearClipPlane=12.0
+CVars=ShowFlag.AmbientOcclusion=0
+CVars=ShowFlag.AntiAliasing=0
+CVars=ShowFlag.Atmosphere=0
+CVars=ShowFlag.AtmosphericFog=0
+CVars=ShowFlag.AudioRadius=0
+CVars=ShowFlag.BSP=0
+CVars=ShowFlag.BSPSplit=0
+CVars=ShowFlag.BSPTriangles=0
+CVars=ShowFlag.BillboardSprites=0
+CVars=ShowFlag.Brushes=0
+CVars=ShowFlag.BuilderBrush=0
+CVars=ShowFlag.CameraAspectRatioBars=0
+CVars=ShowFlag.CameraFrustums=0
+CVars=ShowFlag.CameraImperfections=0
+CVars=ShowFlag.CameraInterpolation=0
+CVars=ShowFlag.CameraSafeFrames=0
+CVars=ShowFlag.CompositeEditorPrimitives=0
+CVars=ShowFlag.Constraints=0
+CVars=ShowFlag.Cover=0
+CVars=ShowFlag.Decals=0
+CVars=ShowFlag.DeferredLighting=0
+CVars=ShowFlag.DepthOfField=0
+CVars=ShowFlag.Diffuse=0
+CVars=ShowFlag.DirectLighting=0
+CVars=ShowFlag.DirectionalLights=0
+CVars=ShowFlag.DistanceCulledPrimitives=0
+CVars=ShowFlag.DistanceFieldAO=0
+CVars=ShowFlag.DynamicShadows=0
+CVars=ShowFlag.Editor=0
+CVars=ShowFlag.EyeAdaptation=0
+CVars=ShowFlag.Fog=1
+CVars=ShowFlag.Game=0
+CVars=ShowFlag.LOD=0
+CVars=ShowFlag.Landscape=0
+CVars=ShowFlag.LargeVertices=0
+CVars=ShowFlag.LensFlares=0
+CVars=ShowFlag.LevelColoration=0
+CVars=ShowFlag.LightComplexity=0
+CVars=ShowFlag.LightInfluences=0
+CVars=ShowFlag.LightMapDensity=0
+CVars=ShowFlag.LightRadius=0
+CVars=ShowFlag.LightShafts=0
+CVars=ShowFlag.Lighting=0
+CVars=FX.MaxCPUParticlesPerEmitter=0
+CVars=ShowFlag.LpvLightingOnly=0
+CVars=ShowFlag.Materials=0
+CVars=ShowFlag.MeshEdges=0
+CVars=ShowFlag.MotionBlur=0
+CVars=ShowFlag.OnScreenDebug=0
+CVars=ShowFlag.OverrideDiffuseAndSpecular=0
+CVars=ShowFlag.Paper2DSprites=0
+CVars=ShowFlag.Particles=0
+CVars=ShowFlag
+CVars=r.SceneColorFringe.Max=0
+CVars=ShowFlag.DynamicShadows=1
+CVars=ShowFlag.LightComplexity=0
+CVars=r.oneframethreadlag=1
+CVars=t.maxfps=70

[WindowsNoEditor DeviceProfile]
DeviceType=WindowsNoEditor
BaseProfileName=Windows

[WindowsServer DeviceProfile]
DeviceType=WindowsServer
BaseProfileName=Windows

[IOS DeviceProfile]
DeviceType=IOS
BaseProfileName=
+CVars=r.BloomQuality=0
+CVars=r.DepthOfFieldQuality=0
+CVars=r.LightShaftQuality=0
+CVars=r.RefractionQuality=0

[iPad2 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1

[iPad3 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1

[iPad4 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1

[iPadAir DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.BloomQuality=1

[iPadMini DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1

[iPadMini2 DeviceProfile]
DeviceType=IOS
BaseProfileName=iPadAir

[iPhone4 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1

[iPhone4S DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1

[iPhone5 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1

[iPhone5S DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.MobileContentScaleFactor=2
+CVars=r.BloomQuality=1
+CVars=r.DepthOfFieldQuality=1
+CVars=r.LightShaftQuality=1

[iPodTouch5 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPhone6 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.MobileContentScaleFactor=0
+CVars=r.BloomQuality=1
+CVars=r.DepthOfFieldQuality=1
+CVars=r.LightShaftQuality=1

[iPhone6Plus DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.MobileContentScaleFactor=0
+CVars=r.BloomQuality=1
+CVars=r.DepthOfFieldQuality=1
+CVars=r.LightShaftQuality=1

[Android DeviceProfile]
DeviceType=Android
BaseProfileName=
+CVars=r.MobileContentScaleFactor=1
+CVars=r.BloomQuality=0
+CVars=r.DepthOfFieldQuality=0
+CVars=r.LightShaftQuality=0
+CVars=r.RefractionQuality=0

[Android_Low DeviceProfile]
DeviceType=Android
BaseProfileName=Android
+CVars=r.MobileContentScaleFactor=0.5

[Android_Mid DeviceProfile]
DeviceType=Android
BaseProfileName=Android
+CVars=r.BloomQuality=1
+CVars=r.MobileContentScaleFactor=0.8

[Android_High DeviceProfile]
DeviceType=Android
BaseProfileName=Android
+CVars=r.BloomQuality=1
+CVars=r.DepthOfFieldQuality=1
+CVars=r.LightShaftQuality=1
+CVars=r.MobileContentScaleFactor=1.0

[Android_Unrecognized DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mid

[Android_Adreno320 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mid

;This offset needs to be set for the mosaic fallback to work on Galaxy S4 (SAMSUNG-
IGH-I337)
;+CVars=r.DemosaicVposOffset=0.5

[Android_Adreno330 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_High

[Android_Adreno330_Ver53 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Adreno330
+CVars=r.DisjointTimerQueries=1

[PS4 DeviceProfile]
DeviceType=PS4
BaseProfileName=

[XboxOne DeviceProfile]
DeviceType=XboxOne
BaseProfileName=
; we output 10:10:10, not 8:8:8 so we don't need color quantization
+CVars=r.TonemapperQuality=0
; For SSAO we rely on TemporalAA (with a randomized sample pattern over time) so we
can use less samples
+CVars=r.AmbientOcclusionSampleSetQuality=0
; less passes, and no upsampling as even upsampling costs some performance
+CVars=r.AmbientOcclusionLevels=1
; larger radius to compensate for fewer passes
+CVars=r.AmbientOcclusionRadiusScale=2

[HTML5 DeviceProfile]
DeviceType=HTML5
BaseProfileName=
+CVars=r.RefractionQuality=0

[Mac DeviceProfile]
DeviceType=Mac
BaseProfileName=

[MacNoEditor DeviceProfile]
DeviceType=MacNoEditor
BaseProfileName=Mac

[MacServer DeviceProfile]
DeviceType=MacServer
BaseProfileName=Mac

[WinRT DeviceProfile]
DeviceType=WinRT
BaseProfileName=

[Linux DeviceProfile]
DeviceType=Linux
BaseProfileName=
MeshLODSettings=
TextureLODSettings=

[LinuxNoEditor DeviceProfile]
DeviceType=LinuxNoEditor
BaseProfileName=Linux
MeshLODSettings=
TextureLODSettings=

[LinuxServer DeviceProfile]
DeviceType=LinuxServer
BaseProfileName=Linux
MeshLODSettings=
TextureLODSettings=

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