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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>cc556a40bd5c2b51635185b7</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-10-
20 19:28:53</createtime><buildsignature>Local.Unknown.Unknown.1.92.145.1030-
1.200.000.574.Release</buildsignature><categoryid>weakref.py:429</
categoryid><desyncid>cc556a40bd5c2b51635185b7</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running sim_Chat:2353 on ,
cancel_reason_msg is object destroyed: (TypeError: cannot create weak reference to
'NoneType' object)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in
wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line
209, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
zone.py", line 503, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 221, in simulate&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 349,
in defer_cancel_around_sequence_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Lib\contextlib.py", line 119, in __exit__&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 4941, in
cancel_deferred&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 1626, in _cancel&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5107,
in _cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 1508, in on_interaction_canceled&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 180, in
clear_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 295, in _clear_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\interaction.py", line 7237, in
on_removed_from_queue&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\social\social_super_interaction.py", line 1616, in
_exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 7236, in on_removed_from_queue&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5186,
in cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
super_interaction.py", line 4953, in _cancel_eventually&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\social\social_super_interaction.py", line
1627, in _cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 1683, in _detach_from_group&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 861, in
detach&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\weakref.py", line 429, in
get&#13;&#10;TypeError: cannot create weak reference to 'NoneType'
objectrtim=0&#13;&#10;Client Session Time: 18.75&#13; &#10;Num Save Errors: 0&#13;
&#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 12,24,0,5281&#13;
&#10;Modded: False&#13; &#10;SystemInfo: Windows 11 10.0.22000 GPU: Intel(R) UHD
Graphics igdumdim64.dll 27.20.100.8984, GUID: D7B78E66-D801-11CF-9450-
11A6B9C2D635&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>cc556a40bd5c2b51635185b7</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-10-
20 19:28:53</createtime><buildsignature>Local.Unknown.Unknown.1.92.145.1030-
1.200.000.574.Release</buildsignature><categoryid>scheduling.py:635</
categoryid><desyncid>cc556a40bd5c2b51635185b7</desyncid><systemconfig/
><screenshot/><desyncdata>Autonomy component doesn't exist for target in
interaction running sim_Chat:2353 on (HardStopError: Attempting to stop active
handle to element &lt;Gen; defer_cancel_around_sequence_gen@337;
running&gt;)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 209, in
c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line
503, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py",
line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 221, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\social\social_mixer_interaction.py", line 349, in
defer_cancel_around_sequence_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\
contextlib.py", line 119, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\super_interaction.py", line 4941, in
cancel_deferred&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
social\social_super_interaction.py", line 1626, in _cancel&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 5118,
in _cancel&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
base_object.py", line 281, in reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\services\reset_and_delete_service.py", line 308, in trigger_reset&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line
426, in start_processing&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
services\reset_and_delete_service.py", line 469, in _process&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 608, in
_process_one_record&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
elements.py", line 87, in trigger_hard_stop&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\scheduling.py", line 558, in hard_stop&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 635, in
_stop_element_tree&#13;&#10;scheduling.HardStopError: Attempting to stop active
handle to element &lt;Gen; defer_cancel_around_sequence_gen@337;
running&gt;rtim=0&#13;&#10;Client Session Time: 18.75&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 12,24,0,5281&#13;
&#10;Modded: False&#13; &#10;SystemInfo: Windows 11 10.0.22000 GPU: Intel(R) UHD
Graphics igdumdim64.dll 27.20.100.8984, GUID: D7B78E66-D801-11CF-9450-
11A6B9C2D635&#13; &#10;</desyncdata></report>
</root>

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