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NEWS FROM MEKTOWN 2

Hailing from Bremen (Germany), Michael Schau is back with some


worky bitz for us. My, aren't they shiny?

The Mekz have dug into their bag of tricks and vehicle may carry up to 2 Blokkz.
come up with a bunch of new Gubbinz. These
new Gubbinz follow the normal rules for To get Blokkz of roughly the same size, I’d
Gubbinz (see page 68 of Da Uvver Book). recommend modelling them on a 25mm
round base. The entire base counts as terrain.

Blokkz Gubbinz for Pinpointin' Scrap


Blokkz are bulky, massive objects (usually
rocks or large pieces of heavy equipment) Gubbinz for Pinpointin' Scrap, or GPS, help
that can be dropped from a vehicle so that your mob to locate lager amounts of scrap
others collide with them. out in the desert.

At any point during your vehicle movement a Whenever you play a scenario that uses scrap
member of the crew of that vehicle may toss a counters, before placing scrap counters you
Blokk overboard. Drivers and Gunners may roll a D6 for every GPS in your mob. For every
not toss Blokkz overboard as they must result of 5 or 6 you may add one scrap
concentrate on their other duties. (Exception: counter to the number used in this game. For
The Driver of a Bike may toss a Blokk every result of 1 you subract a scrap counter
overboard.) Place the Blokk directly behind from the number used in this game. All scrap
the vehicle. Once tossed overboard, a Blokk counters are still placed according to the rules
counts as terrain (for crashing into it) and of the scenario.
cannot be moved for the rest of the game.
Every vehicle may have one GPS.
If this Gubbin gets damaged or destroyed, the
Blokk simply drops from the vehicle and is
placed behind it. Stikkbomb Chukka
Blokkz are replaced for free after each game. Some drivers got tired of only being able to
fire a puny little slugga when everyone
A Bike or Cutta can carry 1 Blokk, every other around them was blasting away with real
gunz - lobbing a single stikkbomb now and
then was fun, but it wasn’t enough. Along
came the Stikkbomb Chukka…
Gubbinz Cost
Blokkz 4 A Stikkbomb Chukka may be fired once per
Gubbinz for Pinpointin' Scrap 5 game. It has a maximum range of 10” in a
Stikkbomb Chukka (Frag) 6 straight line in front of the vehicle (on a path
Stikkbomb Chukka (Krak) 8 2” wide) and fires its payload of 3 stikkbombz
'Uge Exhausts 2 all at once. Use the BS of the driver to
determine where the first stikkbomb lands

1
(using the normal rules for Stikkbombz). For
the second and third Stikkbomb, you roll
'Uge Exhausts
Most Orks want their trukks, traks or bikes to
both the Artillery and Scatter die to be loud, but others want theirs to be the
determine where they land, measuring from LOUDEST - audible from miles away
the point where the first Stikkbomb landed. A preferably! Some tinker with the vehicle
Hit symbol on the Scatter die means the themselves (without any real results, but
Stikkbomb lands in exactly the same spot as they’re still mighty proud of it), but usually
the first one. they drive up to the Mekz and have them
mount ‘Uge Exhausts.
If this Gubbin is damaged/destroyed before
the Stikkbombz are fired, roll a D6. On a 1 or 2 Every vehicle that is equipped with ‘Uge
the Stikkbomb Chukka fires its payload using Exhausts adds +1 to the Revvin’ An’ Shoutin’
the rules above. On a 3-5 it is destroyed and roll used in some scenarios to determine who
cannot be used for the rest of the game. On a goes first.
roll of 6 the Stikkbomb Chukka explodes!
Treat this like a hit from a single Stikkbomb of Every vehicle may mount one set of ‘Uge
the type loaded in the Stikkbomb Chukka. Exhausts, with the exception of Grot vehicles -
they haven't got the required gas-guzzling
A Stikkbomb Chukka loaded with Frag engines to connect the ‘Uge Exhausts to.

Stikkbombz costs 6 teef while one loaded


with Krak Stikkbombz sets you back 8 teef.
Both types are reloaded for free after each
game.
Da End
That's all from me, Noshrok Grimskull, for
now. Hope you enjoy these as much as we did
Every vehicle may have one Stikkbomb when we used them in our campaign.
Chukka.

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