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Reading and Writing – Senior High School
Module 1 - Lesson 1: Hypertext: A Click to Discovery
First Edition, 2020
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MODULE 1 – LESSON 1
Here are some terms you must be familiar with before we begin:
1. Database – A large collection of data organized especially for quick search and
retrieval in a computer.
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Let us assess your knowledge about hypertext. Write T if the statement
indicates truth about hypertext; write F if it does not. Write your answers on a separate
sheet of paper.
__________1. Hypertexts, just like any other examples of texts, are linear texts.
__________2. Hypertext reading is an easy-to-do reading task.
__________3. There is no big difference between print and online hypertexts.
__________4. Hypertext is an old term developed for texts online.
__________5. Hypermedia is somewhat the same as Hypertext.
How did you find the task? Did you get a score of 4-5? If not, it’s okay. Let’s learn
more as we go through with the lesson.
What is Hypertext?
Theodore H. Nelson who pioneered the use of hypertext, has described the
word as a number of text pieces connected to links which give readers the option to
decide on the sequence or order of what they are reading (Koskimaa, 2016). In his
interview with Jim Whitehead in 1996, he emphasized that the inspiration in developing
the hypertext is to maximize both the writer’s and reader’s time and effort in
understanding what was being presented in a text. Nelson also coined the word
Hypermedia as a related term which includes graphics, images, audio and media
other than texts. Hypertext is considered to be its subset.
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“Before finding out, I glanced at the rest of the
document, and it was then that I began to experience the
vertigo of Net travel. On the lower parts of the page
were abstracts of Paul's scientific papers, some co-
authored with Benjamin Grinstein...”
Excerpt from Gary Wolf’s "Why I Dig Mosaic" Wired (October, 1994)
Example of hypertext
Players control these champions through a third person perspective. Most MOBA
games have a single map, with three “lanes” leading from your base to the enemy’s. Each
lane is defended by turrets and “minions”, computer-controlled enemy characters. There
are also wild monsters, unaffiliated with either side. Defeating these will power up your
champions -- making them stronger for the push to the enemy base.
Go to MOBA
Excerpt from ‘MOBA explained: One of the most popular genres in esports is making a push on mobile’
https://www.scmp.com/abacus/who-what/what/article/3028224/moba-explained-one-most-popular-genres-esports-making-
push
The pearl of the Orient Seas1 is blessed with many beautiful beaches, but Boracay2
still remains one of the most popular tourist destinations.
1 A historical moniker given to the Philippines
2 A small island in Aklan, Visayas
Taken from Academic Reading and Writing for SHS LM by Jessie S. Barrot
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Two Common Examples of Hypertext
The Linux Information Project in 2006 cites two (2) common examples of
hypertext:
1. Static Hypertext
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2. Dynamic Hypertext
To know more about hypertext, this link will give you additional knowledge about
it. You may check it online if you have access.
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Identifying a context of a story in hypertext
Actually, the context of both stories were in hypertext. Did you get it right? If
your answer is yes, great job! If it is not, it’s okay. Here’s what you should always
remember in determining whether or not the story is written in hypertext
(Kozdras, 2005):
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Task 1. Connect the Nodes
Hypertexts work with connections and nodes. In the graphic organizer below,
connect the two types of hypertexts to their appropriate descriptions using a line to
create a web. Use a separate sheet of paper for your answers.
USES LINKS
USES REFERENCING
LIKE SUPERSCRIPTS
REDIRECTS
INFORMATION
PRINT
USES FOOTNOTES
HYPER
COMMON TYPE OF
HYPERTEXT TEXT ONLINE
HYPER
TEXT
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Task 2. Check the Hypertext
? Passage
Snow, Glass, Apples is a short story by Neil Galman. This piece tells the
story of Snow White from the point of view of her stepmother, who was
actually trying to save the kingdom from her bloodthirsty stepdaughter.
Wicked by Gregory McGuire revolves around the story of the Wicked Witch
of the West from Frank Baum’s The Wizard of Oz and reimagines her as
the misunderstood protagonist, Elphaba.
Get ready to start writing a Print Media Hypertext. Prepare a small writing
board and start writing a paragraph of at least four (4) sentences about the latest game
you played. Once done with your paragraph, select and underline words or phrases
that you think need elaboration or explanation. On sheets of paper, write down things
about these selected phrases and paste them just below the paragraph. Use
superscripts (the numbers found above of the ending of the words or phrases) for
referencing. You can also use this template:
_________________________________________________________________________
_______________________________________________________________________________
_______________________________________________________________________________
_____________________________________________________________________.
1
_____________________________________________________________________________
2_____________________________________________________________________________
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How did you do in the previous tasks? Were they challenging? Do you
think you’re ready for the test?
Read the following hypertext sample and answer the questions that follow on a
piece of paper.
The social side of gaming: How playing online computer games creates
online and offline social support
by Sabine Trepte, et.al.
Abstract
Online gaming1 has gained millions of users around the globe, which
have been shown to virtually connect, to befriend, and to accumulate online
social capital. Today, as online gaming has become a major leisure time
activity, it seems worthwhile asking for the underlying factors of online social
capital acquisition and whether online social capital increases offline social
support. In the present study, we proposed that the online game players’
physical and social proximity as well as their mutual familiarity influence
bridging and bonding social capital. Physical proximity was predicted to
positively influence bonding social capital online. Social proximity and familiarity
were hypothesized to foster both online bridging and bonding social capital.
Additionally, we hypothesized that both social capital dimensions are positively
related to offline social support. The hypotheses were tested with regard to
members of e-sports clans. In an online survey, participants (N = 811) were
recruited via the online portal of the Electronic Sports League2 (ESL) in
several countries. The data confirmed all hypotheses, with the path model
exhibiting an excellent fit. The results complement existing research by showing
that online gaming may result in strong social ties, if gamers engage in online
activities that continue beyond the game and extend these with offline activities.
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electronic game playing over a computer network, particularly over the internet (Britannica, 2020)
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It organizes competitions around the world, hosting some of the largest and most lucrative events on the esports
calendar. It has grown substantially since being founded in 2000, with eleven offices worldwide, and a number of
international television studios. (ESL Gaming GmbH, 2020)
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Congratulations for doing all the task and learning more about
hypertext! Here’s a thumbs up for a job well done.
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Answer Key
F 1. Hypertexts, just like any other examples of texts, are linear texts.
F 2. Hypertext reading is an easy-to-do reading task.
F 3. There is no big difference between Print and Online Hypertexts.
T 4. Hypertext is an old term developed for texts online.
T 5. Hypermedia is somewhat the same as Hypertext.
USES LINKS
? Passage
Snow, Glass, Apples is a short story by Neil Galman. This piece tells the story of Snow White
from the point of view of her stepmother, who was actually trying to save the kingdom from her
bloodthirsty stepdaughter.
Wicked by Gregory McGuire revolves around the story of the Wicked Witch of the West from
Frank Baum’s The Wizard of Oz and reimagines her as the misunderstood protagonist, Elphaba.
Fast City by Don Bosco is an interactive narrative which presents a set of conflicts and
psychological landscapes placed within a technology-obsessed urban space.
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The Museum by Adam Kenney emulates the experience of being in a museum by allocating a
page to each part of the museum and giving the reader free rein as to where he or she wants to
go by providing links to different areas of the museum.
Bridget Jones’s Diary by Helen Fielding is written is a diary format and chronicles events within a
year in the life of the protagonist Bridget in the 90s; it is loosely based on Jane Austen’s Pride
and Prejudice.
1. The hypertext is about how Online Gaming create social support / is an abstract of
how Online Gaming create social support.
2. The author used a Printed Hypertext and it shows an example of a static hypertext.
3. The highlighted words in the text emphasized the big idea in the selection which
need to be explained further for better understanding. Since the data or information
about the highlighted words are provided already just under the text, it is suggested
that it must not lead to more interpretation. This is one aspect of hypertext that make
information secure and valid.
4. Yes, the footnotes aided the comprehension of the unfamiliar words used in the text.
By just pausing for a while and reading the meaning of these words provided on the
footnotes, the reader will have a better grasp on the topic at hand.
5. The idea of hypertext gave a lot of help in reading. It introduced us to the non-linear
reading where we decide on how we make use of the text to learn more about what
we read. The future of reading, with hypertext paving the way, may be more interactive
that would eventually lead to more meaningful learning.
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References
Barrot, Jessie S. Hypertext vs. Intertext. Academic Reading and Writing for Senior
High School. C&E Publishing, Inc. Quezon City. 2016. Pgs 85-87.
Hypertext: A Brief Introduction. The Linux Information Project. August 25, 2006
http://www.linfo.org/hypertext.html. Accessed in June, 2020.
Joyce, Michael. AFTERNOON, a story. Eastgate Systems Inc., Watertown, MA, 1987-
1991. https://wwnorton.com/college/english/pmaf/hypertext/aft/. Accessed in July 7,
2020.
Koskimaa, Raine. Hypertext, Hypermedia. Wiley Online Library. October 23, 2016.
https://onlinelibrary.wiley.com/doi/abs/10.1002/9781118777804.wbiect054. Accessed
in June, 2020.
Tosca, Susana P. Writing Hypertext. Text and HTML, October, 2000. https://www.eu-
train.net/connect/project/writinghypertext.htm. Accessed June, 2020.
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Trepte, Sabine, et. al. The social side of gaming: How playing online computer games
creates online and offline social support. Computers in Human Behavior. Volume 28,
Issue 3, May 2012. Pages 832-839
We are ESL. About Us, ESL Gaming GmbH, 2020.
https://about.eslgaming.com/about-us/
Website. Merriam-Webster Dictionary Mobile Application. Merriam-Webster, Inc.
2018. Licensed by Alamofire Software Foundation, 2011-2016. Accessed in June,
2020.
Whitehead, Jim. Orality and Hypertext: An interview with Ted Nelson. UCI Donald Bren
School of Information and Computer Sciences, 1996.
https://www.ics.uci.edu/~ejw/csr/nelson_pg.html. Accessed in June 23, 2020.
Wolf, Gary. Wired. Wired Ventures, Ltd. October 1994. Pgs. 120-121. Accessed in
June, 2020 from https://www.het.brown.edu/people/mende/wired/index.html.
Ye, Joseph. MOBA explained: One of the most popular genres in esports is making a
push on mobile. Who is and What is. South China Morning Post - abacus.
https://www.scmp.com/abacus/who-what/what/article/3028224/moba-explained-one-
most-popular-genres-esports-making-push. Accessed June, 2020.
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For inquiries or feedback, write or call:
Department of Education – Region 5
Regional Center Site, Rawis, Legazpi City 4500
Contact: 0917 178 1288
Email: region5@deped.gov.ph
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