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CHAPTER 2 (HUMAN AS USERS) - Converted-Compressed PDF
CHAPTER 2 (HUMAN AS USERS) - Converted-Compressed PDF
INTERACTION
(MMG 3033)
Chapter 2: Human as Users
Chapter Outline
O What is Cognition?
O experiential cognition
O reflective cognition
What is Cognition?
O Experiential cognition is a state of mind in which we
perceive, act, and react to events around us effectively
and effortlessly (Norman, 1993).
Spacing
• In the 1st screen the information is
bunched up together, making it
hard to search
• In the 2nd screen the characters
are grouped into vertical categories
of information making it easier
Attention
Design Implications for Attention
Use techniques like
Make information salient animated graphics, color,
(important) when it needs underlining, ordering of
attending to at a given items, sequencing of
stage of task. different information and
spacing of items
Obvious implication is to
design representations that
are readily perceivable
•Text should be legible
•Icons should be easy to distinguish
and read
Perception and Recognition
Perception and Recognition
O Do you agree?
Activity
Encoding is first stage The more attention When learning about HCI, it
of memory paid to something, is much better to reflect
•determines which and the more it is upon it, carry out exercises,
processed in terms have discussions with
information is others about it, and write
attended to in the of thinking about it notes than just passively
environment and and comparing it read a book, listen to a
how it is interpreted with other lecture or watch a video
about it
knowledge
Activity
Try to remember all of your subject codes for this semester? How many
can you remember?
Red Gree
Blue
n
Human Senses: Vision
(Colour)
Human Senses: Vision
(Colour)
Human Senses: Vision
(Colour)
Colour-blindness Tests
Human Senses: Vision
(Colour)
Human Senses: Vision
(Colour)
Human Senses: Vision
(Colour - Hue)
O Hue is an aspect of chromatic colors such as red and
green.
Mode Font
Aggresive
Traditional
Classic
Human Senses: Vision
(Arrangement – Logical Way)
Human Senses: Vision
(Arrangement – Alignment and Layout)
Human Senses: Vision
(Design Guidelines)
Eye Exercise 3
Eye Exercise 4
Eye Exercise 5
Eye Exercise 6
Human Senses: Hearing
1. Amplitude
▪ The height of the wave crest : ‘Loudness’
▪ Sound appears to be louder as its amplitude increase.
2. Wavelength
▪ The distance apart between each wave crest.
3. Frequency
▪ The number of waves per second : ‘Pitch’
▪ Pitch increases with the increase in frequency.
▪ Pitch is how high or how a sound is.
Human Senses: Hearing
(Sound Waves)
Human Senses: Hearing
(Pitch and Loudness)
O Frequency is measured in hertz (Hz) while the loudness of
sound is decribed in decibles.
1. Bitter
2. Salty
3. Sour
4. Sweet
Human Senses: Smell
O Smell or olfaction provides information about
chemicals in the air. These excite receptors located at
the top of the nasal cavity.