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Media Information Literacy

Lesson 4; Traditional and New Media Lesson 05; The Role of Media in the
Society
Digital Media
01 Pre-Industrial Age (Pre-1700’s)
- Is digitized content that can be
- This era is described to occur before
transmitted over the internet or
the1700’s or the boom of the
computer networks.
industrial age.
Social Media
Earliest examples of media discovered in
this period through writing and drawing; - Refers to the means of interactions
among people in which they create,
a) Papyrus - The word "paper" comes
share, and/or exchange
from papyrus, which is "the paper
information and ideas in virtual
plant, or paper made from it.”
communities and networks.
b) Acta Durna - carved on stone or
metal and presented in message E- Governance
boards in public places?
c) Codex - The use of information technology to
d) Cave Painting raise the quality of the services
governments deliver to citizens and
02 Industrial Age (1700’s to 1930’s) businesses.
a) NBI
- This period is described as the
b) DFA
product of harnessing the power of
c) SSS
machines.
d) PhilHealth
Telegraph – faster and more efficient
Lesson 6; The Internet of Things
manner
*The coining of the term “Internet of Things”,
The most notable invention of this era is
often abbreviated as IoT, is attributed to
undoubtedly the Printing Press.
Kevin Ashton.
03 Electronic Age (1930’s to 1980’s)
Home Automation
- This invention of the transistor
- Refers to the automatic and
started the era of electronic
electronic control of the
computing.
household feature, activity, and
- More efficient than their analogue
appliances.
counterparts.
Fitness and Healthcare
04 Information Age (1900’s to 2000’s)
- Enabling people to access health
- This modern age is characterized by
data and giving patients greater
the massive influence of the
control over their health
Internet.
Business Automation
The most notable trend in this era is the use
of Social Media. - Using software solutions to
automate repetitive business
processes allows workers to
concentrate on higher-value tasks.
Lesson 7; Types of Media
Lesson 8; Media Convergence
*The term “media” is the plural form of
“medium”, which refers to a channel for - It is the coming together of media
general communication in a social context. types, and their related industries.

Types of Media Henry Jenkins (2006)

a) Print Media - Points out that “convergence is a


b) Broadcast Media word that manages to describes
c) Film or Cinema Media technology, industrial, cultural,
d) Video Games and social changes.
e) New Media The Encyclopedia Britannica notes
01 Print Media that the interconnection brought on by
media convergence involves; compute,
- The oldest type, use in the earliest communication and content.
days of written language
- Evolved to include books, Jenkins identifies the 5 types of
convergence:
newspapers, and magazines.
1) Technological Convergence
02 Broadcast Media
- Occurs when technology makes it
- These types do not rely on the possible for media content to be
production and distribution of supported on media types and
physical copies. platfroms.
- They distributed their messages 2) Cultural Convergence
“over the air”. - Has two key aspects.

03 Film 1st: is the “flow” of stories from one


format to another, which can be seen in
- Used for storytelling purposes. adaptions of comics to television shows.
- May also be re-shown on television.
2nd: Participatory Culture, which allows
04 Video Games media consumers to add some input on
- Are computer-generated games the media they consume.
played on dedicated consoles, 3) Organic Convergence
computers or mobile devices. - Can be seen in cases where a
05 New Media person uses multiple types of media.
4) Global Convergence
- A growing type of media that has - An arguably inevitable effect of
come into being with the advent of media bridging the gap between
modern technology. geographically distant cultures and
- Usually digital and Internet-based. people’s having these cultures
- Also interactive, with two-way influence each other.
communication. 5) Economic Convergence
- Refers to the linking of companies control the use of these devices
and businesses to media. and technologies often stopping their
- Is demonstrated by large normal activities daily.
corporations which acquire and use
*Technology has blessed us with freedom
a media arm.
and ability to do anything but that comes
Lesson 10; Legal, Ethical, and Societal with some form of responsibility.
Issues in Media Information
Philippine Copyright Law
Virtual Self
- States that any original tangible
- Creates a tail of data that is material with a known creator pf a
constantly filed and stored published book, research paper, etc.
someplace. is protected under this law.

Digital Divide Intellectual Property Code

- The term “digital divide” is described - The rights of a copyright holder to


as a “gap” found between the attribution, integrity of ownership
individuals, social classes, etc. and protection of all his/her
original works.
Digital Natives
The Anti-Camcording Act of 2010
- Are people that have grown up in the
age of the internet or the digital age. - Seeks to eradicate one of the
rampant problems of the Philippine
Digital Immigrants film industry- film piracy.
- Were born years before them only - This law penalizes illegal video
acquiring familiarity with these digital recording, possession of unlicensed
technologies and systems as an films.
adult. Piracy
Dangers of Technology - Is the act of illegally copying
Cyberbullying someone’s product or invention
with proper permission.
- This happens when a
communications technology like the Censorship
computer, smartphone, etc. are used - The subduing, and or prohibition of
to deliberately damage or hurt others any part of books, and information
through aggressive behaviors. that are considered a threat to
Copyright Infringement security.

- The misuse of information MTRCB (The Movie and Television Review


protected by the copyright law and Classification Board)
without permission. - is in charge of regulating what
Computer or Internet Addiction televisions show to public.

- Is the dependence of some OMB (The Optical Media Board)


individuals and their inability to
- under the Office of the President
implements the rules and regulations
under the Optical Media Act of 2003.
IPOPHIL (The Intellectual Property Office of
the Philippines)

- is government agency that grants


patents to innovative inventions.

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