Professional Documents
Culture Documents
FMC Ref Singles
FMC Ref Singles
4-11)
4. Roll three dice for how many tens of gold pieces you start with.
7. Fight on!
Sword 10
Armor GP Lantern 10
Titles XP HD TH DP AW BS DB SS
1. Veteran 0 1d + 1 +0 12 13 14 15 16
2. Warrior 2,000 2d +0 12 13 14 15 16
3. Swordsman 4,000 3d +0 12 13 14 15 16
4. Hero 8,000 4d +2 10 11 12 13 14
5. Swashbuckler 16,000 5d + 1 +2 10 11 12 13 14
6. Myrmidon 32,000 6d +2 10 11 12 13 14
7. Champion 64,000 7d + 1 +5 8 9 10 10 12
8. Superhero 120,000 8d + 1 +5 8 9 10 10 12
9. Lord 240,000 9d + 3 +5 8 9 10 10 12
FMC Mage Statistics (pp. 22)
Titles XP HD TH DP AW BS DB SS
1. Medium 0 1d +0 13 14 13 16 15
2. Seer 2,500 1d + 1 +0 13 14 13 16 15
3. Conjurer 5,000 2d +0 13 14 13 16 15
4. Theurgist 10,000 2d + 1 +0 13 14 13 16 15
5. Thaumaturgist 20,000 3d +0 13 14 13 16 15
6. Magician 35,000 3d + 1 +2 11 12 11 14 12
7. Enchanter 50,000 4d +2 11 12 11 14 12
8. Warlock 75,000 5d +2 11 12 11 14 12
9. Sorcerer 100,000 6d + 1 +2 11 12 11 14 12
By Level 1 2 3 4 5 6 7 8 9 10 11
1 1 2 3 4 4 4 4 4 4 4 4
2 – – 1 2 2 2 3 3 3 4 4
3 – – – – 1 2 2 3 3 4 4
4 – – – – – – 1 2 2 3 3
5 – – – – – – – – 1 2 3
FMC Cleric Statistics (pp. 23)
Titles XP HD TH DP AW BS DB SS
1. Acolyte 0 1d +0 11 12 14 16 15
2. Adept 1,500 2d +0 11 12 14 16 15
3. Priest 3,000 3d +0 11 12 14 16 15
4. Vicar 6,000 4d +0 11 12 14 16 15
5. Curate 12,000 4d + 1 +2 9 10 12 14 12
6. Bishop 25,000 5d +2 9 10 12 14 12
7. Lama 50,000 6d +2 9 10 12 14 12
8. Patriarch 100,000 7d +2 9 10 12 14 12
By Level 1 2 3 4 5 6 7 8
1 – 1 2 2 2 2 2 2
2 – – – 1 2 2 2 2
3 – – – – – 1 2 2
4 – – – – – 1 1 2
5 – – – – – – 1 2
FMC Underworld Procedure (pp. 128-33)
2. Each party member chooses how to act for the turn’s duration.
There is a 3-in-6 chance that the party will be met by a castle’s owner if
they pass through their territory, a 2-in-6 chance if the party is adjacent
to them, or 1-in-6 if there is a hex between the two.
Clear 1 1 6 On foot 3
Roads –1 – –
FMC Player Character Record
Str.: ____ Int.: ____ Wis.: ____ Con.: ____ Dex.: ____ Cha.: ____
Holdings &c.:
Game GP GP XP XP
Week Activity Spent Gain Gain Total
Game GP GP XP XP
Week Activity Spent Gain Gain Total