You are on page 1of 12

siege = {

"closebutton"="ESCAPE"
"merge_button"="g"
"open_unit_view"="b"
"open_province_view"="v"
}
blessing_selection = {
"cancel_button"="ESCAPE"
}
DemandUnlawfulTerritoryDiplomacyDialogue = {
"AgreeButton"="c"
"DeclineButton"="z"
}
ConfirmRemoveTeamDialog = {
"DeclineButton"="z"
"AgreeButton"="c"
}
VassalCreationDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
new_policy_window = {
"back"="z"
}
vassal_select_window = {
"back_button"="z"
}
cv_governmentrebels_handlerebels = {
"back_button"="z"
}
select_minority_province_window = {
"cancel_button"="ESCAPE"
}
countrydecisionsview = {
"close_button"="ESCAPE"
}
colonisationpanel = {
"close_button"="ESCAPE"
}
hre_window = {
"close_button"="ESCAPE"
}
InviteToFederationDiplomacyDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
history_window = {
"back_button"="ESCAPE"
}
DefaultDialogResizeable = {
"DeclineButton"="z"
"AgreeButton"="c"
}
reorg_entry_right = {
"transferbutton"="z"
}
ages_view = {
"close_button"="ESCAPE"
}
tradegoods_province_window = {
"close_button"="ESCAPE"
}
default_faction_view = {
"close_button"="ESCAPE"
}
select_minority_culture_window = {
"cancel_button"="ESCAPE"
}
SellProvDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
EndOfLandCombatPopup = {
"DeclineButton"="z"
"CenterOK"="c"
"AgreeButton"="c"
}
combat = {
"closebutton"="ESCAPE"
}
ledger = {
"close"="ESCAPE"
"prev"="LEFT"
"index"="DOWN"
"bookmark_0"="F1"
"bookmark_2"="F4"
"bookmark_3"="F5"
"next"="RIGHT"
"bookmark_1"="F3"
"bookmark_4"="F6"
}
celestial_window = {
"close_button"="ESCAPE"
}
ReturnCoreDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
TradeFavorsForTrustDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
OfferLoanDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
DefaultDiplomacyDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
countrycourtview = {
"close_button"="ESCAPE"
}
institutions_window = {
"back_button"="n"
"institution_close_button"="n"
}
NewColonyDialog = {
"AgreeButton"="c"
}
TradeNodeInterface = {
"closebutton"="ESCAPE"
}
court_select = {
"back_button"="z"
}
countryeconomyview = {
"close_button"="ESCAPE"
}
countryreligionview = {
"close_button"="ESCAPE"
}
WarSubsidyDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
select_culture_window = {
"cancel_button"="ESCAPE"
}
GiftDiplomacyDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
SellShipsDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
pdx_online_createprofile_dialog = {
"DeclineButton"="ESCAPE"
"AgreeButton"="RETURN"
}
nudge_window_ambient_object = {
"ao_duplicate_button"="d"
"ao_update_button"="u"
"ao_save_button"="s"
"ao_delete_button"="s"
}
endgame_dialog = {
"continue_button"="ESCAPE"
}
menu_settings_ingame = {
"BackButton"="ESCAPE"
}
flagship_designer = {
"cancel"="ESCAPE"
}
TransferTradePowerDialog = {
"AgreeButton"="c"
"DeclineButton"="ESCAPE"
}
multi_unitpanel = {
"mergebutton"="g"
}
CallAllyDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
change_culture_view = {
"back_button"="ESCAPE"
}
TradeRightsDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
achievements_window = {
"close_button"="ESCAPE"
}
FormCoalitionDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
DefaultPopup = {
"DeclineButton"="z"
"AgreeButton"="c"
"CenterOK"="c"
}
ConfirmAndNameTeamDialog = {
"DeclineButton"="z"
"AgreeButton"="c"
}
ConfirmCreateClientState = {
"AgreeButton"="c"
}
diplomacy_header = {
"relations_button"="a"
"dynastic_button"="g"
"influence_button"="d"
"alliances_button"="s"
"economic_button"="z"
"papal_button"="x"
"great_power_button"="v"
"hre_button"="c"
}
EnforcePeaceDiplomacyDialogue = {
"AgreeButton"="c"
"DeclineButton"="z"
}
SupportRebelsDiplomacyDialogue = {
"AgreeButton"="c"
"DeclineButton"="z"
}
countrydiplomacyview = {
"close_button"="ESCAPE"
"show_opinions"="s"
"button_createvassals"="z"
"show_diploactions"="a"
"show_diplofeedback"="d"
"button_view_player_country"="z"
}
InterveneDiplomacyDialogue = {
"AgreeButton"="c"
"DeclineButton"="z"
}
DefaultDialog = {
"DeclineButton"="z"
"AgreeButton"="c"
}
modifier_window = {
"close_button"="ESCAPE"
}
countryideasview = {
"close_button"="ESCAPE"
}
leader_selection_panel = {
"back_button"="ESCAPE"
"noleader_button"="n"
}
pdx_online_linkaccount_dialog = {
"DeclineButton"="ESCAPE"
"AgreeButton"="RETURN"
}
AppointCardinalDiplomacyDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
countrymilitaryview = {
"close_button"="ESCAPE"
}
menu_load = {
"cancel"="ESCAPE"
}
countrygovernmentview = {
"close_button"="ESCAPE"
"modifier_view_button"="m"
}
countryview_tabs = {
"tab_court"="1"
"tab_economy"="4"
"tab_gov"="2"
"tab_ideas"="7"
"tab_stability"="0"
"tab_diplomacy"="3"
"tab_decisions"="9"
"tab_technology"="6"
"tab_trade"="5"
"tab_military"="."
"tab_religion"=","
"tab_missions"="8"
"tab_subjects"="'"
"tab_estates"="k"
}
OfferCondottieriDiplomacyDialogue = {
"AgreeButton"="c"
"DeclineButton"="z"
}
modifier_view = {
"back_button"="z"
}
domesticpanel_unit_select = {
"back_button"="ESCAPE"
}
top_section_window = {
"province_tab_button"="s"
"close_button"="ESCAPE"
"states_tab_button"="s"
}
countrystabilityview = {
"close_button"="ESCAPE"
}
rebel_supression_panel = {
"accept_button"="RETURN"
"cancel_button"="ESCAPE"
}
SubjectInteractionDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
countrysubjectview = {
"close_button"="ESCAPE"
}
countrytechnologyview = {
"close_button"="ESCAPE"
"show_institutions"="n"
}
startup_screen = {
"close_button"="ESCAPE"
}
manage_overext_window = {
"back"="z"
}
EndOfWarPopup = {
"AgreeButton"="c"
}
state_window = {
"view_edicts_button"="d"
}
DeclareWarDialog = {
"DeclineButton"="z"
}
expansion_landing_page = {
"close_button"="ESCAPE"
}
EndOfLandCombatCompactPopup = {
"DeclineButton"="z"
"CenterOK"="c"
"AgreeButton"="c"
}
minor_landing_page = {
"close_button"="ESCAPE"
}
waroverview_battles = {
"close"="ESCAPE"
}
domesticpanel_naval_doctrine_select = {
"back_button"="ESCAPE"
}
estate_privileges_window = {
"close_button"="ESCAPE"
}
shortcut_picker = {
"cancel"="ESCAPE"
}
countrytradeview = {
"close_button"="ESCAPE"
}
FabricateClaimOnStateDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
select_rivals_window = {
"back"="z"
}
DefaultConfirm = {
"DeclineButton"="z"
"AgreeButton"="c"
}
ImperialIncidentPopup = {
"DeclineButton"="z"
"AgreeButton"="c"
"CenterOK"="c"
}
message_filters = {
"close_button"="ESCAPE"
}
ShareMapDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
DefaultInfoDialog = {
"AgreeButton"="c"
}
EventWindow = {
"event_goto_province"="f"
}
country_history_window = {
"close_button"="ESCAPE"
}
ShieldedInformationDialog = {
"AgreeButton"="c"
}
NewColonyForeignDialog = {
"AgreeButton"="c"
}
nudge_province_window = {
"nudge_rotation_minus"="q"
"nudge_rotation_plus"="e"
"nudge_x_minus"="a"
"nudge_check"="SPACE"
"nudge_rotation_plus_plus"="f"
"nudge_rotation_minus_minus"="r"
"next"="2"
"nudge_z_plus"="w"
"nudge_z_minus"="s"
"nudge_zero"="END"
"nudge_down"="PAGE_DOWN"
"nudge_up"="PAGE_UP"
"nudge_x_plus"="d"
"nudge_save"="-"
"prev"="1"
"nudge_mapmode"="t"
}
ImportantConfirm = {
"DeclineButton"="z"
"AgreeButton"="c"
}
blessings_window = {
"close_button"="ESCAPE"
}
great_powers_old = {
"close_button"="ESCAPE"
}
revolutionary_republic_faction_view = {
"close_button"="ESCAPE"
}
left = {
"gameoptions_button"="f"
"find_button"="f"
}
top = {
"mapmode_terrain"="q"
"mapmode_political"="w"
"mapmode_economy"="u"
"mapmode_trade"="e"
"mapmode_empire"="t"
"mapmode_diplomacy"="y"
"mapmode_religion"="r"
"mapmode_region"="i"
"mapmode_culture"="o"
"mapmode_players"="p"
}
hints_minimized = {
"hint_questionmark"="h"
}
ProvDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
SendInsultDiplomacyDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
papacy_window = {
"close_button"="ESCAPE"
}
building_province_list_header = {
"close_button"="z"
}
single_unitpanel = {
"goto_siege_button"="v"
"enable_force_march_button"="m"
"attach_unit_button"="h"
"reorganize_units_button"="b"
"consolidate_button"="k"
"army_drill_button"="j"
"detach_unit_button"="h"
"mothball_button"="h"
"toggle_foreign_armies_button"="m"
"prev_unit_button"="PAGE_DOWN"
"next_unit_button"="PAGE_UP"
}
goto_box = {
"cancel"="ESCAPE"
}
countryestatesview = {
"close_button"="ESCAPE"
}
nudge_window_trade_route = {
"route_minus"="p"
"route_plus"="n"
"delete_button"="s"
"control_point_minus"="p"
"control_point_plus"="n"
"update_button"="u"
"save_button"="s"
}
NameHeirDialog = {
"DeclineButton"="z"
"AgreeButton"="c"
"CenterOK"="RETURN"
}
selected_subject_window = {
"close_button"="ESCAPE"
}
great_powers = {
"close_button"="ESCAPE"
}
topbar = {
"player_shield"="F1"
"open_build_interface_button"="b"
"great_power_button"="Shift+G"
"current_age_button"="Shift+A"
}
menu_message_settings = {
"close"="ESCAPE"
}
mapmode_list_window = {
"close_button"="ESCAPE"
}
select_idea_win = {
"cancel_button"="ESCAPE"
}
start_game_dialog = {
"cancel_button"="ESCAPE"
"start_button"="RETURN"
}
land_units_header = {
"build_troops_button"="a"
"land_templates_button"="d"
"recruit_mercs_button"="s"
}
ConfirmAndNameLeaderDialog = {
"DeclineButton"="z"
"AgreeButton"="c"
}
minimap_panel = {
"button_goto"="f"
"closebutton"="<"
"custom_mapmode_8"="i"
"custom_mapmode_3"="e"
"OPENbutton"="<"
"custom_mapmode_6"="y"
"custom_mapmode_1"="q"
"ledger_button"="l"
"custom_mapmode_2"="w"
"custom_mapmode_9"="o"
"custom_mapmode_4"="r"
"custom_mapmode_5"="t"
"custom_mapmode_7"="u"
"custom_mapmode_10"="p"
}
pdx_online_login_dialog = {
"DeclineButton"="ESCAPE"
}
select_culture_etc_win = {
"cancel_button"="ESCAPE"
}
MessageSettingWindow = {
"ok_button"="RETURN"
"close_button"="ESCAPE"
}
macro_build_interface = {
"land_units_button"="1"
"development_button"="8"
"culture_button"="6"
"buildings_button"="7"
"core_button"="3"
"navy_units_button"="2"
"missionary_button"="4"
"autonomy_button"="5"
"states_button"="9"
"diplomacy_button"="0"
}
select_building = {
"back_button"="ESCAPE"
}
menu_save = {
"cancel"="ESCAPE"
}
edit_idea_name_window = {
"ok_button"="RETURN"
}
chat_window = {
"closebutton"="ESCAPE"
}
select_building_large = {
"back_button"="ESCAPE"
}
actual = {
"leader_button"="n"
"attach_to_transport_button"="a"
"remove_unit_from_selection_button"="ESCAPE"
"detach_siege_button"="d"
"newunitbutton02"="s"
"detach_blockade_button"="d"
"detach_damaged_button"="a"
}
NewColonialCountryPopup = {
"DeclineButton"="z"
"AgreeButton"="c"
"CenterOK"="c"
}
EndOfNavalCombatPopup = {
"DeclineButton"="z"
"CenterOK"="c"
"AgreeButton"="c"
}
hints_test = {
"hint_questionmark"="h"
}
parliament_window = {
"close_button"="ESCAPE"
"reset_button"="r"
}
countrymissionsview = {
"close_button"="ESCAPE"
}
build_navy_view = {
"back_button"="ESCAPE"
}
reforms_window = {
"close_button"="ESCAPE"
}
naval_units = {
"unit1_type"="z"
"unit2_type"="x"
"unit3_type"="c"
"unit4_type"="v"
}
build_army_view = {
"back_button"="ESCAPE"
}
natives_window = {
"close_button"="ESCAPE"
}
client_state_selection = {
"close_button"="z"
}
reorg_window = {
"select_button_left"="x"
"select_button_right"="c"
}
province_window = {
"fort_maintenance_checkbox"="h"
"open_siege_window"="v"
}
reorg_entry = {
"transferbutton"="b"
}
carpet_siege_panel = {
"accept_button"="RETURN"
"cancel_button"="ESCAPE"
}
land_units = {
"unit1_type"="z"
"unit2_type"="x"
"unit3_type"="c"
}
transfer_occupation_window = {
"back_button"="z"
}
CustomizeColony = {
"AgreeButton"="c"
"GotoButton"="z"
}
PowerActionsView = {
"closebutton"="ESCAPE"
}
TradeCompanyNodeInterface = {
"closebutton"="ESCAPE"
}
ClientStateSetup = {
"DeclineButton"="z"
"AgreeButton"="c"
}
FabricateClaimDialog = {
"AgreeButton"="c"
"DeclineButton"="z"
}
sub_message_window = {
"close_button"="ESCAPE"
}
menu_panel = {
"menu_close_button"="ESCAPE"
}
NewClientVassalPopup = {
"DeclineButton"="z"
"AgreeButton"="c"
"CenterOK"="c"
}
peace_view = {
"cancel"="ESCAPE"
}
merchant_republic_faction_view = {
"close_button"="ESCAPE"
}
playeraiprefs = {
"cancel"="ESCAPE"
}
provinceview = {
"institution_icon"="n"
}

You might also like