<ENUM>
enum pInfo
Admin,
Senha[24],
Dinheiro,
Trabalho,
Org,
Cargo,
HabA,
HabB,
Skin,
RG,
CPF,
Yt,
Celular,
Fome,
Sede,
new pInfo[MAX_PLAYERS][InfoPlayer];
</enum>
<Dialog>
#define DIALOG_CELULAR 7
</Dialog>
<TEXTDRAW>
new PlayerText:CelularTD[MAX_PLAYERS][59];
</TEXTDRAW>
<TABELA DE JOGADORES>
//======================[Tabelas Contas
Jogadores]================================//
Database = db_open("BCBRP.db");
new Query[480];
format(Query, sizeof(Query),"CREATE TABLE IF NOT EXISTS Contas (Id INTEGER
PRIMARY KEY AUTOINCREMENT, Nome TEXT DEFAULT '', Senha TEXT DEFAULT '',\
Admin INT, Dinheiro INT, Trabalho INT, Org INT, Cargo INT, Estrelas INT, Yt INT,\
Celular INT,Fome INT,Sede INT, DinheiroBanco INT, HabA INT, HabB INT,Skin INT, RG
INT,\
Nivel INT)");
db_query(Database, Query);
pInfo[playerid][Empresa] = dini_Int(getAccount(playerid), "Empresa");
</Tabela de jogadores>
<Venda no 24/7>
Create3DTextLabel("{1E90FF}Celular\n{808080}Aperte 'H'", 0x669999AA, 1352.6971,-
1768.2841,13.5407, 25.0, 0, 0);
AddStaticPickup(1239, 23,1352.6971,-1768.2841,13.5407);
</venda no 24/7>
<Criação do TextDraw>
//====================[Celular]===================================//
CelularTD[playerid][0] = CreatePlayerTextDraw(playerid, 416.332611, 194.666641,
"LD_SPAC:white");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][0], 4.000000, 186.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][0], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][0], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][0], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][0], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][0], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][0], 0);
CelularTD[playerid][1] = CreatePlayerTextDraw(playerid, 509.099761, 195.249984,
"LD_SPAC:white");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][1], 4.000000, 185.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][1], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][1], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][1], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][1], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][1], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][1], 0);
CelularTD[playerid][2] = CreatePlayerTextDraw(playerid, 420.080841, 189.416656,
"LD_SPAC:white");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][2], 90.000000, 7.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][2], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][2], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][2], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][2], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][2], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][2], 0);
CelularTD[playerid][3] = CreatePlayerTextDraw(playerid, 420.080841, 379.583282,
"LD_SPAC:white");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][3], 90.000000, 7.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][3], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][3], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][3], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][3], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][3], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][3], 0);
CelularTD[playerid][4] = CreatePlayerTextDraw(playerid, 413.989990, 186.500015,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][4], 14.000000, 16.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][4], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][4], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][4], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][4], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][4], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][4], 0);
CelularTD[playerid][5] = CreatePlayerTextDraw(playerid, 501.603485, 186.500015,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][5], 14.000000, 16.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][5], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][5], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][5], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][5], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][5], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][5], 0);
CelularTD[playerid][6] = CreatePlayerTextDraw(playerid, 414.458251, 373.166748,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][6], 14.000000, 16.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][6], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][6], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][6], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][6], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][6], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][6], 0);
CelularTD[playerid][7] = CreatePlayerTextDraw(playerid, 501.603332, 373.166748,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][7], 14.000000, 16.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][7], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][7], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][7], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][7], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][7], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][7], 0);
CelularTD[playerid][8] = CreatePlayerTextDraw(playerid, 420.080810, 195.250000,
"LD_SPAC:white");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][8], 90.000000, 188.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][8], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][8], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][8], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][8], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][8], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][8], 0);
CelularTD[playerid][9] = CreatePlayerTextDraw(playerid, 453.814392, 360.333374,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][9], 26.000000, 30.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][9], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][9], 255);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][9], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][9], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][9], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][9], 0);
CelularTD[playerid][10] = CreatePlayerTextDraw(playerid, 454.282806, 360.916656,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][10], 25.000000, 29.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][10], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][10], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][10], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][10], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][10], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][10], 0);
PlayerTextDrawSetSelectable(playerid, CelularTD[playerid][10], true);
CelularTD[playerid][11] = CreatePlayerTextDraw(playerid, 420.080474, 209.249984,
"LD_SPAC:white");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][11], 90.000000, 154.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][11], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][11], 255);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][11], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][11], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][11], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][11], 0);
CelularTD[playerid][12] = CreatePlayerTextDraw(playerid, 420.548828, 209.833374,
"LD_SPAC:white");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][12], 89.000000, 153.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][12], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][12], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][12], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][12], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][12], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][12], 0);
CelularTD[playerid][13] = CreatePlayerTextDraw(playerid, 455.688079, 198.166717,
"LD_SPAC:white");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][13], 23.000000, 3.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][13], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][13], 255);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][13], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][13], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][13], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][13], 0);
CelularTD[playerid][14] = CreatePlayerTextDraw(playerid, 476.303192, 197.000015,
"LD_BEAT:CHIT");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][14], 4.000000, 5.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][14], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][14], 255);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][14], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][14], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][14], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][14], 0);
CelularTD[playerid][15] = CreatePlayerTextDraw(playerid, 453.814117, 197.000045,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][15], 4.000000, 5.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][15], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][15], 255);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][15], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][15], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][15], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][15], 0);
CelularTD[playerid][16] = CreatePlayerTextDraw(playerid, 445.380950, 194.666595,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][16], 7.000000, 8.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][16], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][16], 255);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][16], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][16], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][16], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][16], 0);
CelularTD[playerid][17] = CreatePlayerTextDraw(playerid, 464.590789, 191.749908,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][17], 5.000000, 5.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][17], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][17], 255);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][17], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][17], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][17], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][17], 0);
CelularTD[playerid][18] = CreatePlayerTextDraw(playerid, 420.548889, 342.833251,
"LD_SPAC:white");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][18], 89.000000, 20.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][18], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][18], -2139062017);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][18], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][18], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][18], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][18], 0);
CelularTD[playerid][19] = CreatePlayerTextDraw(playerid, 419.612121, 339.333374,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][19], 25.000000, 26.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][19], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][19], -1061109505);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][19], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][19], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][19], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][19], 0);
PlayerTextDrawSetSelectable(playerid, CelularTD[playerid][19], true);
CelularTD[playerid][20] = CreatePlayerTextDraw(playerid, 426.339691, 346.916656,
"DC");
PlayerTextDrawLetterSize(playerid, CelularTD[playerid][20], 0.219150, 1.057499);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][20], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][20], -2147483393);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][20], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][20], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][20], 2);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][20], 1);
CelularTD[playerid][21] = CreatePlayerTextDraw(playerid, 441.164306, 339.333374,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][21], 25.000000, 26.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][21], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][21], 255);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][21], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][21], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][21], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][21], 0);
PlayerTextDrawSetSelectable(playerid, CelularTD[playerid][21], true);
CelularTD[playerid][22] = CreatePlayerTextDraw(playerid, 446.486145, 348.666687,
"Uber");
PlayerTextDrawLetterSize(playerid, CelularTD[playerid][22], 0.187289, 0.800832);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][22], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][22], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][22], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][22], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][22], 1);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][22], 1);
CelularTD[playerid][23] = CreatePlayerTextDraw(playerid, 465.059020, 339.333404,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][23], 25.000000, 26.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][23], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][23], -2147418113);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][23], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][23], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][23], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][23], 0);
PlayerTextDrawSetSelectable(playerid, CelularTD[playerid][23], true);
CelularTD[playerid][24] = CreatePlayerTextDraw(playerid, 485.205383, 339.916687,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][24], 25.000000, 26.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][24], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][24], -1061109575);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][24], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][24], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][24], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][24], 0);
PlayerTextDrawSetSelectable(playerid, CelularTD[playerid][24], true);
CelularTD[playerid][25] = CreatePlayerTextDraw(playerid, 472.254821, 349.249908,
"NU");
PlayerTextDrawLetterSize(playerid, CelularTD[playerid][25], 0.269751, 0.923332);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][25], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][25], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][25], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][25], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][25], 3);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][25], 1);
CelularTD[playerid][26] = CreatePlayerTextDraw(playerid, 491.764556, 346.333374,
"LD_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][26], 11.000000, 12.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][26], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][26], -16776961);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][26], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][26], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][26], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][26], 0);
CelularTD[playerid][27] = CreatePlayerTextDraw(playerid, 494.107269, 349.249938,
"LD_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][27], 6.000000, 13.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][27], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][27], -16776961);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][27], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][27], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][27], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][27], 0);
CelularTD[playerid][28] = CreatePlayerTextDraw(playerid, 495.512573, 350.416625,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][28], 4.000000, 4.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][28], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][28], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][28], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][28], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][28], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][28], 0);
CelularTD[playerid][29] = CreatePlayerTextDraw(playerid, 460.073516, 209.833404,
"9:42 AM");
PlayerTextDrawLetterSize(playerid, CelularTD[playerid][29], 0.117012, 0.514999);
PlayerTextDrawTextSize(playerid, CelularTD[playerid][29], 792.000000, 0.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][29], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][29], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][29], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][29], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][29], 1);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][29], 1);
CelularTD[playerid][30] = CreatePlayerTextDraw(playerid, 506.288909, 211.000030,
"LD_SPAC:white");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][30], 2.000000, 1.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][30], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][30], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][30], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][30], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][30], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][30], 0);
CelularTD[playerid][31] = CreatePlayerTextDraw(playerid, 420.549285, 209.833328,
"LD_DUAL:backgnd");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][31], 89.000000, 133.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][31], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][31], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][31], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][31], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][31], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][31], 0);
CelularTD[playerid][32] = CreatePlayerTextDraw(playerid, 500.666717, 210.416625,
"LD_SPAC:white");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][32], 6.000000, 3.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][32], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][32], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][32], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][32], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][32], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][32], 0);
CelularTD[playerid][33] = CreatePlayerTextDraw(playerid, 501.135131, 210.416732,
"LD_SPAC:white");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][33], 5.000000, 2.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][33], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][33], -1061109505);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][33], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][33], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][33], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][33], 0);
CelularTD[playerid][34] = CreatePlayerTextDraw(playerid, 421.954925, 212.166824,
"LD_SPAC:white");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][34], 2.000000, 1.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][34], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][34], -1061109505);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][34], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][34], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][34], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][34], 0);
CelularTD[playerid][35] = CreatePlayerTextDraw(playerid, 424.297485, 211.000167,
"LD_SPAC:white");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][35], 2.000000, 2.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][35], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][35], -1061109505);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][35], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][35], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][35], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][35], 0);
CelularTD[playerid][36] = CreatePlayerTextDraw(playerid, 426.639984, 210.416793,
"LD_SPAC:white");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][36], 2.000000, 3.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][36], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][36], -1061109505);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][36], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][36], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][36], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][36], 0);
CelularTD[playerid][37] = CreatePlayerTextDraw(playerid, 419.612182, 228.500015,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][37], 25.000000, 28.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][37], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][37], 16745471);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][37], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][37], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][37], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][37], 0);
PlayerTextDrawSetSelectable(playerid, CelularTD[playerid][37], true);
CelularTD[playerid][38] = CreatePlayerTextDraw(playerid, 426.171569, 234.916625,
"ld_chat:goodcha");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][38], 12.000000, 14.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][38], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][38], 16711935);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][38], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][38], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][38], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][38], 0);
CelularTD[playerid][39] = CreatePlayerTextDraw(playerid, 452.409301, 228.500000,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][39], 25.000000, 28.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][39], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][39], -2147450625);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][39], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][39], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][39], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][39], 0);
PlayerTextDrawSetSelectable(playerid, CelularTD[playerid][39], true);
CelularTD[playerid][40] = CreatePlayerTextDraw(playerid, 486.611175, 228.500045,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][40], 25.000000, 28.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][40], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][40], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][40], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][40], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][40], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][40], 0);
PlayerTextDrawSetSelectable(playerid, CelularTD[playerid][40], true);
CelularTD[playerid][41] = CreatePlayerTextDraw(playerid, 457.262268, 238.416671,
"O");
PlayerTextDrawLetterSize(playerid, CelularTD[playerid][41], 0.176045, 0.952499);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][41], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][41], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][41], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][41], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][41], 1);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][41], 1);
CelularTD[playerid][42] = CreatePlayerTextDraw(playerid, 462.884582, 236.083312,
"L");
PlayerTextDrawLetterSize(playerid, CelularTD[playerid][42], 0.176045, 0.952499);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][42], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][42], 16711935);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][42], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][42], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][42], 1);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][42], 1);
CelularTD[playerid][43] = CreatePlayerTextDraw(playerid, 466.632781, 236.666641,
"x");
PlayerTextDrawLetterSize(playerid, CelularTD[playerid][43], 0.176045, 0.952499);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][43], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][43], -5963521);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][43], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][43], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][43], 1);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][43], 1);
CelularTD[playerid][44] = CreatePlayerTextDraw(playerid, 492.701477, 235.499984,
"hud:radar_triadsCasino");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][44], 12.000000, 14.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][44], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][44], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][44], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][44], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][44], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][44], 0);
CelularTD[playerid][45] = CreatePlayerTextDraw(playerid, 419.144226, 257.083221,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][45], 25.000000, 28.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][45], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][45], -2139691521);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][45], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][45], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][45], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][45], 0);
PlayerTextDrawSetSelectable(playerid, CelularTD[playerid][45], true);
CelularTD[playerid][46] = CreatePlayerTextDraw(playerid, 426.640106, 264.666656,
"hud:radar_modGarage");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][46], 11.000000, 14.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][46], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][46], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][46], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][46], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][46], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][46], 0);
CelularTD[playerid][47] = CreatePlayerTextDraw(playerid, 452.877685, 257.666625,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][47], 25.000000, 28.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][47], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][47], -1378294017);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][47], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][47], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][47], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][47], 0);
PlayerTextDrawSetSelectable(playerid, CelularTD[playerid][47], true);
CelularTD[playerid][48] = CreatePlayerTextDraw(playerid, 486.142852, 257.083312,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][48], 25.000000, 28.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][48], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][48], -16776961);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][48], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][48], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][48], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][48], 0);
PlayerTextDrawSetSelectable(playerid, CelularTD[playerid][48], true);
CelularTD[playerid][49] = CreatePlayerTextDraw(playerid, 459.904937, 265.249969,
"hud:radar_police");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][49], 12.000000, 12.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][49], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][49], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][49], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][49], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][49], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][49], 0);
CelularTD[playerid][50] = CreatePlayerTextDraw(playerid, 492.701690, 265.249938,
"hud:radar_hostpital");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][50], 12.000000, 12.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][50], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][50], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][50], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][50], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][50], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][50], 0);
CelularTD[playerid][51] = CreatePlayerTextDraw(playerid, 419.612762, 287.416717,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][51], 25.000000, 28.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][51], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][51], -43521);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][51], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][51], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][51], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][51], 0);
PlayerTextDrawSetSelectable(playerid, CelularTD[playerid][51], true);
CelularTD[playerid][52] = CreatePlayerTextDraw(playerid, 452.877807, 286.833343,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][52], 25.000000, 28.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][52], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][52], -13893377);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][52], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][52], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][52], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][52], 0);
PlayerTextDrawSetSelectable(playerid, CelularTD[playerid][52], true);
CelularTD[playerid][53] = CreatePlayerTextDraw(playerid, 486.611480, 287.416717,
"ld_beat:chit");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][53], 25.000000, 28.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][53], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][53], -1523963137);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][53], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][53], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][53], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][53], 0);
PlayerTextDrawSetSelectable(playerid, CelularTD[playerid][53], true);
CelularTD[playerid][54] = CreatePlayerTextDraw(playerid, 427.108184, 294.416687,
"hud:radar_cash");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][54], 11.000000, 13.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][54], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][54], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][54], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][54], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][54], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][54], 0);
CelularTD[playerid][55] = CreatePlayerTextDraw(playerid, 459.905151, 296.166717,
"hud:radar_pizza");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][55], 11.000000, 11.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][55], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][55], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][55], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][55], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][55], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][55], 0);
CelularTD[playerid][56] = CreatePlayerTextDraw(playerid, 493.170013, 294.416656,
"hud:radar_north");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][56], 11.000000, 14.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][56], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][56], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][56], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][56], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][56], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][56], 0);
CelularTD[playerid][57] = CreatePlayerTextDraw(playerid, 460.842346, 337.583312,
"LD_BEAT:CHIT");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][57], 5.000000, 5.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][57], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][57], -1);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][57], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][57], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][57], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][57], 0);
CelularTD[playerid][58] = CreatePlayerTextDraw(playerid, 465.527648, 337.583312,
"LD_BEAT:CHIT");
PlayerTextDrawTextSize(playerid, CelularTD[playerid][58], 5.000000, 5.000000);
PlayerTextDrawAlignment(playerid, CelularTD[playerid][58], 1);
PlayerTextDrawColor(playerid, CelularTD[playerid][58], -2139062017);
PlayerTextDrawSetShadow(playerid, CelularTD[playerid][58], 0);
PlayerTextDrawBackgroundColor(playerid, CelularTD[playerid][58], 255);
PlayerTextDrawFont(playerid, CelularTD[playerid][58], 4);
PlayerTextDrawSetProportional(playerid, CelularTD[playerid][58], 0);
return 1;
</criação>
<if key>
if(newkeys == KEY_CTRL_BACK)
if(IsPlayerInRangeOfPoint(playerid, 1.0, 1783.2863,-1722.5483,-33.9262)){
SetPlayerPos(playerid,1783.2863,-1722.5483+1/2+0.1,-33.9262-1/2+0.4);
SetPlayerFacingAngle(playerid, 181.8449);
ApplyAnimation(playerid, "PED", "SEAT_down", 4.0,0, 1, 1, 1, 1, 1);
format(String, sizeof(String), "{C29FDA}** %s sentou-se.", Nome(playerid));
SendClientMessage(playerid,-1,"{C29FDA}***Sentado! Para sair use /anim");
ProxDetector(10.0, playerid, String, -1,-1,-1,-1,-1);
if(IsPlayerInRangeOfPoint(playerid, 2.0, 611.6843,-1507.9204,15.1935)) {
PlayerTextDrawSetPreviewModel(playerid, LojaDeSkin[playerid][1], 0);
for( new text3; text3 != 6; text3++) PlayerTextDrawShow(playerid,
LojaDeSkin[playerid][text3]);
SelectTextDraw(playerid,-1);
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1573.6821,-1265.7646,17.4842)) return
ShowPlayerDialog(playerid, DIALOG_PREF ,DIALOG_STYLE_LIST,"{FFFFFF}Prefeitura","{ffffff}1
Emitir RG{ffffff}\n2 Pagar Ipva\n{ffffff}3 Pagar Multas Acumuladas", "Sim" ,"Nao");
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1579.3186,-1265.6726,17.5351)) return
ShowPlayerDialog(playerid, DIALOG_PREF ,DIALOG_STYLE_LIST,"{FFFFFF}Prefeitura","{ffffff}1
Emitir RG{ffffff}\n2 Pagar Ipva\n{ffffff}3 Pagar Multas Acumuladas", "Sim" ,"Nao");
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1568.1598,-1265.6782,17.4343)) return
ShowPlayerDialog(playerid, DIALOG_PREF ,DIALOG_STYLE_LIST,"{FFFFFF}Prefeitura","{ffffff}1
Emitir RG{ffffff}\n2 Pagar Ipva\n{ffffff}3 Pagar Multas Acumuladas", "Sim" ,"Nao");
if(IsPlayerInRangeOfPoint(playerid, 2.0, 2002.8893,-1776.4906,13.3665)) return
ShowPlayerDialog(playerid, DIALOG_PROVA1 ,DIALOG_STYLE_MSGBOX,"{FFFFFF}Auto
Escola","{ffffff}Voce Deseja Comecar A Prova Teorica ??", "Sim" ,"Nao");
if(IsPlayerInRangeOfPoint(playerid, 2.0, 599.9033,-1511.4855,15.2127)) return
ShowPlayerDialog(playerid, DIALOG_SKIN ,DIALOG_STYLE_MSGBOX,"{FFFFFF}Loja De
Roupas","{ffffff}Voce Deseja Comprar A roupa Escolhida ??", "Comprar" ,"Sair");
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1355.7223,-1760.7206,13.5507)){
if(LojinhaRoubada == 1)return SendClientMessage(playerid, LIGHTRED,
"{ff4f3b}ERRO: Esta Lojinha Foi Roubada Por Isso Nao Podes Comprar Nela Aguarde Ate Que
Eles Consigao Se Restabelecer.");
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1355.7223,-1760.7206,13.5507)) return
SetTimerEx("Pegar", 300, false, "i", playerid);
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1362.7720,-1760.9863,13.5507)) return
ShowPlayerDialog(playerid, DIALOG_BEBIDAS
,DIALOG_STYLE_LIST,"{FFFFFF}|Bebidas|","{fff49a}01.{ffffff}Refrigerante\n{fff49a}02.{ffffff}Cerv
eja\n{fff49a}03.{ffffff}Suco", "{ffffff}Confirmar" ,"{ffffff}Sair");
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1362.8083,-1766.5154,13.5507)) return
ShowPlayerDialog(playerid, DIALOG_COMIDAS
,DIALOG_STYLE_LIST,"{FFFFFF}|Comidas|","{fff49a}01.{ffffff}Massa\n{fff49a}02.{ffffff}Salada\n{
fff49a}03.{ffffff}Arroz", "{ffffff}Confirmar" ,"{ffffff}Sair");
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1341.6293,-1767.1768,13.5307)) return
ShowPlayerDialog(playerid, DIALOG_DIVERSOS
,DIALOG_STYLE_LIST,"{FFFFFF}|Diversos|","{fff49a}01.{ffffff}Kit De Raparo", "{ffffff}Confirmar"
,"{ffffff}Sair");
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1342.0078,-1770.7722,13.6278)) return
ShowPlayerDialog(playerid, DIALOG_SORVETE
,DIALOG_STYLE_LIST,"{FFFFFF}Sorvete","Flocos\nNapolitano\nChocolate", "Confirmar" ,"Sair");
if(IsPlayerInRangeOfPoint(playerid, 2.0, 1352.6971,-1768.2841,13.5407)) return
ShowPlayerDialog(playerid, DIALOG_CELULAR
,DIALOG_STYLE_LIST,"{FFFFFF}|Celular|","{fff49a}01.{ffffff}Iphone 10\n{fff49a}02.{ffffff}Nokia
Tijolo\n{fff49a}03.{ffffff}LG K12", "{ffffff}Confirmar" ,"{ffffff}Sair");
if(pInfo[playerid][Trabalho] == 2)
if(IsPlayerInRangeOfPoint(playerid, 2.0, 691.8146,-446.6390,16.3359)) return
SetTimerEx("Pegarp", 300, false, "i", playerid);
return 1;
</if>
<procurar dialog 14>
if(dialogid == 14)
if(response)
if(GetPlayerCash(playerid) MENOR QUE TotalPreco[playerid]){
TotalPreco[playerid] =0;
SendClientMessage(playerid,LIGHTRED,"{ff4f3b}ERRO: Voce Nao Tem
Dinheiro");
Coca[playerid] = 0;
Cerveja[playerid] = 0;
Suco[playerid] = 0;
KitReparo[playerid] = 0;
Massa[playerid] = 0;
Salada[playerid] = 0;
Arroz[playerid] = 0;
Nokia[playerid] = 0;
Iphone[playerid] = 0;
Lg[playerid] = 0;
if(Cestinha[playerid] == 0)return
SendClientMessage(playerid,LIGHTRED,"{ff4f3b}ERRO: Voce Nao esta com uma cestinha");
Cestinha[playerid] = 0;
RemovePlayerAttachedObject(playerid, 0);
RemovePlayerAttachedObject(playerid, 1);
RemovePlayerAttachedObject(playerid, 2);
RemovePlayerAttachedObject(playerid, 7);
GivePlayerCash(playerid,-TotalPreco[playerid]);
DestroyDynamicObject(itens[0]);
DestroyDynamicObject(itens[1]);
DestroyDynamicObject(itens[2]);
TotalPreco[playerid] =0;
if(Massa[playerid] == 1){
SendClientMessage(playerid,LIGHTRED,"{fff49a}BCBRP: {ffffff}Voce Comprou
um Pacote De Massa Use: {fff49a}/inv {ffffff}Para Usar");
Massa[playerid] = 0;
ColocarItem(playerid, 2);
if(Arroz[playerid] == 1){
SendClientMessage(playerid,LIGHTRED,"{fff49a}BCBRP: {ffffff}Voce Comprou
um Pacote De Arroz Use: {fff49a}/inv {ffffff}Para Usar");
Arroz[playerid] = 0;
ColocarItem(playerid, 1);
if(Salada[playerid] == 1){
SendClientMessage(playerid,LIGHTRED,"{fff49a}BCBRP: {ffffff}Voce Comprou
um Pacote De Salada Use: {fff49a}/inv {ffffff}Para Usar");
Salada[playerid] = 0;
ColocarItem(playerid, 3);
if(Iphone[playerid] == 1){
SendClientMessage(playerid,LIGHTRED,"{fff49a}BCBRP: {ffffff}Voce Comprou
um Iphone 10 Use: {fff49a}/celular {ffffff}Para Usar");
Iphone[playerid] = 0;
pInfo[playerid][Celular] = 1;
if(Nokia[playerid] == 1){
SendClientMessage(playerid,LIGHTRED,"{fff49a}BCBRP: {ffffff}Voce Comprou
um Nokia Tijolo Use: {fff49a}/celular {ffffff}Para Usar");
Nokia[playerid] = 0;
pInfo[playerid][Celular] = 2;
if(Lg[playerid] == 1){
SendClientMessage(playerid,LIGHTRED,"{fff49a}BCBRP: {ffffff}Voce Comprou
um LG K12 Use: {fff49a}/celular {ffffff}Para Usar");
Lg[playerid] = 0;
pInfo[playerid][Celular] = 3;
if(Cerveja[playerid] == 1){
SendClientMessage(playerid,LIGHTRED,"{fff49a}BCBRP: {ffffff}Voce Comprou
Um Litrao De Cerveja Use: {fff49a}/inv {ffffff}Para Usar");
Cerveja[playerid] = 0;
ColocarItem(playerid, 4);
}
if(Coca[playerid] == 1){
SendClientMessage(playerid,LIGHTRED,"{fff49a}BCBRP: {ffffff}Voce Comprou
uma Garafa de Refrigerante Use: {fff49a}/inv {ffffff}Para Usar");
Coca[playerid] = 0;
ColocarItem(playerid, 5);
if(Suco[playerid] == 1){
SendClientMessage(playerid,LIGHTRED,"{fff49a}BCBRP: {ffffff}Voce Comprou
uma Garafa de Suco Use: {fff49a}/inv {ffffff}Para Usar");
Suco[playerid] = 0;
ColocarItem(playerid, 6);
if(KitReparo[playerid] == 1){
SendClientMessage(playerid,LIGHTRED,"{fff49a}BCBRP: {ffffff}Voce Comprou
um Kit de Reparo Use: {fff49a}/inv {ffffff}Para Usar");
KitReparo[playerid] = 0;
ColocarItem(playerid, 7);
</>
<procurar stock>
stock TemCelular(playerid)
switch(pInfo[playerid][Celular]){
case 1,2,3: return true;
}
return false;
</stock>
<Stock de salvar conta>
stock SalvarConta(playerid)
pInfo[playerid][Celular
</>
<stock de garregar a conta>
stock CarregarConta(playerid)
new Query[100], DBResult: R;
format(Query, sizeof(Query), "SELECT * FROM Contas WHERE Nome = '%s'",
DB_Escape(Nome(playerid)));
R = db_query(Database, Query);
if(db_num_rows(R)){
pInfo[playerid][Admin] = db_get_field_assoc_int(R, "Admin");
GivePlayerCash(playerid, db_get_field_assoc_int(R, "Dinheiro"));
pInfo[playerid][Org] = db_get_field_assoc_int(R, "Org");
pInfo[playerid][Cargo] = db_get_field_assoc_int(R, "Cargo");
pInfo[playerid][Trabalho] = db_get_field_assoc_int(R, "Trabalho");
pInfo[playerid][Dinheiro] = db_get_field_assoc_int(R, "DinheiroBanco");
SetPlayerWantedLevel(playerid,db_get_field_assoc_int(R, "Estrelas"));
SetPlayerScore(playerid,db_get_field_assoc_int(R, "Nivel"));
pInfo[playerid][Yt] = db_get_field_assoc_int(R, "Yt");
pInfo[playerid][Celular] = db_get_field_assoc_int(R, "Celular");
pInfo[playerid][Fome] = db_get_field_assoc_int(R, "Fome");
pInfo[playerid][Sede] = db_get_field_assoc_int(R, "Sede");
pInfo[playerid][HabA] = db_get_field_assoc_int(R, "HabA");
pInfo[playerid][HabB] = db_get_field_assoc_int(R, "HabB");
pInfo[playerid][Skin] = db_get_field_assoc_int(R, "Skin");
pInfo[playerid][RG] = db_get_field_assoc_int(R, "RG");
pInfo[playerid][CPF] = db_get_field_assoc_int(R, "Id");
pInfo[playerid][Cadeia] = db_get_field_assoc_int(R, "CadeiaStaff");
pInfo[playerid][Prisao] = db_get_field_assoc_int(R, "Prisao");
pInfo[playerid][Logado] = true;
</>
<CMD>
CMD:celular(playerid){
if(!TemCelular(playerid))return SendClientMessage(playerid,LIGHTRED,"{ff4f3b}ERRO: Voce
Nao Possuiu Um Celular, Caso Queira Ver O Gps Use /gps");
if(TemCelular(playerid))
SelectTextDraw(playerid, -1);
for( new text2; text2 != 59; text2++) PlayerTextDrawShow(playerid,
CelularTD[playerid][text2]);
return 1;
</>
<OnPlayerClickPlayerTextDraw>
if(playertextid == CelularTD[playerid][10])
for( new text2; text2 != 59; text2++) PlayerTextDrawHide(playerid,
CelularTD[playerid][text2]);
CancelSelectTextDraw(playerid);
</>