Professional Documents
Culture Documents
Vi
12-PA GE SPORT S SPECTACULAR!
FEATURING>>FIFA, THE 8165, INDY 500 & MADDEN NFL 08 4. V:
NINT. ENDO
P.0. Box 97043 PRSRT STD
КА, wa 98073-9743 | nar.
|| PAID
CHANGE SERVICE REQUESTED | NINTENDO
OF AMERICA INC.
Wii GETS
—— —
THE INVITE
ODDBALLS
IN ORBIT -
RAWK OUT
ON YOUR Ds!
Ñ | VE!ç Wii A
CAPCOM |
FOR A DOU BLI E
x SURVIVAL HORROR!
(u
“EN
TM uN TURN TO
| | | |
|
Y\
HE 4
—8 Ја
HARDING CL
о k
И Е M m
E N A N T ң е Б IN U
вмф LıEUT ND \ РОМ
<
NNON-
о
У
ДД
``
seus ERIS
> Y 4
WEALTH OF
DF ет DEFERT HORDES
SYNDROME.
See the new game trailer at www.sega.com/aliensyndrome
RATING PENDING
Visit www.esrb.org ux
for updated rating |
information. |L == == GAMES www.sega.com
OSEGA. SEGA is registered in the U.S. Patent and Trademark Office. SEGA, the SEGA logo and Alien Syndrome are either registered trademarks or trademarks of SEGA Corporation. All rights reserved. "PlayStation", "PS" Family logo and "PSP" are registered trademarks of
Sony Computer Entertainment Inc. Memory Stick Duo™ may be required (sold separately). TM and the Wiilogo are trademarks of Nintendo. © 2006 Nintendo.
{A of
IRAT FOte
AT WORLDS END
Mild Language
Simulated Gambling Available for the PLAYSTATION*3
Use of Alcohol сотршег entertainment system,
Violence ens the PlayStation”? computer
2e PIRATES' TREASURE
x \ FOR YOUR NINTENDO D$"
www.ATWORLDSENDGAM E.COM/TREASURE
©2007 Disney. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of
the Microsoft group of companies. ™, @, Nintendo DS, and the Wii logo are trademarks of
Nintendo. O 2006 "Playstation", "PlayStation", "PLAYSTATION", "PS" Family logo and
NINTENDADS, |
"PSP" are registered trademarks of Sony Computer Entertainment Inc. PSP® system -
Memory Stick Duo™ may be required sold separately. The ratings icon is a registered
INTERACTIVE trademark of the Entertainment Software Association. All other trademarks and trade names
STUDIOS | аге the properties of their respective owners.
NINTENDO ia
P OWER
CONT ENTS JULY 2007
62 Heavy Metal
With a few simple twists and clicks, the A
SERUM mE difficult to access!
two DS titles and a Wii game.
74 Space Oddity
If you think running a business sounds
tough, try doing it with a talking monkey in
Space Station Tycoon for Wii.
82 No Strings Attached
Resident rocker Andy Myers chucks
his axe in favor of a DS for an
experimental Jam Session.
86 Hungry for
Heroes
Maverick game pe 1
designer Suda51 Уа
talks up his freaky ^ 3
new project: No
More Heroes.
КГ
; з
Find out what's chasing them! Pg. 42
x» #72
77 >
FANTASTIC FOUN
E пг тне
ЕА МЕТР БЕ Si
SEE THE MOVIE
PLAY THE GAME
JUNE 15TH
YA
with 4 Player Co-Op
WWW.RISEOFTHESILVERSURFERGAME.COM
ee
Wi m Available on PlayStation®2
Fantasy Violence @ computer entertainment system
NINTENDOP)S | and PLAYSTATION®3
computer entertainment system.
© 2007 Take-Two Interactive Software and its subsidiaries. АП rights reserved. 2K, the 2K logo, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. Marvel, The Fantastic Four, Silver Surfer, and all related Marvel characters and
the distinctive likeness(es) thereof are trademarks of Marvel Characters, Inc. ‘used withpermission. © 2007 Marvel Characters, Inc. All rights reserved. wwwmarvel.com Fantastic Four: Rise of the Silver Surfer Motion Picture and Images from the Motion Picture: © 2007 Twentieth Century
Fox Film Corporation. All rights reserved. “PlayStation”, “PLAYSTATION” and "PS" Family logo are registered trademarks of SonyComputer Entertainment Inc. Microsoft, Xbox, Xbox 360, and the Xbox logos are trademarks of the Microsoft group of companies. ™, @, Nintendo DS and the Wiilogo
are trademarks of Nintendo. © 2006 Nintendo. The ratings icon is a registered trademark of the Entertainment Software Association.
NINTENDO =
CONTENTS
DEWY FLOWS IN; MEGA MAN REACH-
ES FOR THE STARS; LOONEY TUNES
GETS ARMED; DYNASTY WARRIORS
BATTLES ON; HARRY
POTTER RISES FROM
THE ASHES; SAY
HELLO TO SCAR-
FACE; AND MORE
24 Wii Channels
26 Previews
78 Power Profiles
We find out more about the man who
created the most famous video game
music ever.
90 Playback
Our look back at the puzzly adventure game
Uninvited includes an interview with one of Spider-Man for DS has
the game's creators. us in its web.
91 Reviews
We find out if Pirates of the
Caribbean is bounty or bust,
get a flavor for Cookie &
Cream, and more.
100 Community
104 Next Month
105 Contacts
screen and '
e touch our Battle up to
use th to unleash У 4 players wirelessly!
RENE UE www.NarutoNintendoGames.com оо
Cartoon Violence OMY TU Ua IN STORES MAY 2007! MATENDO.
GAME TITLE
BATTLE LoDE RUNNER (VC)
THE BiGs (Wii)
Bust-A-Move BASH! (Wii)
Сомтаст (05)
Cookie 8 CREAM (DS)
Counter Force (Wii)
CRASH OF THE TITANS (Wii, DS, GBA)
DEATH, JR. AND THE
SCIENCE FAIR OF Doom (DS)
Dewy’s ADVENTURE (Wii)
DINER DASH: SIZZLE & SERVE (DS)
DRAGON BALL Z:
HARUKANARU DENSETSU (DS)
DYNASTY WARRIORS:
FIGHTERSBATTLE (DS)
ESCAPE FROM BUG ISLAND! (Wii)
ETRIAN Ору55еу (DS)
FIFA o8 (Wii)
FINAL FIGHT (VC)
FULLMETAL ALCHEMIST
TRADING CARD Game (DS)
GEOMETRY Wars: GALAXIES (Wii, DS)
HARRY POTTER AND THE
ORDER OF THE PHOENIX (Wii) NAMCO MUSEUM DS (DS)
HOSHIGAMI REMIX: Мамсо MUSEUM REMIX (Wii)
RUINING BLUE EARTH (DS) 30
NARUTO: NINJA COUNCIL 3 (DS)
Jam Sessions (DS) 82
NINJA SPIRIT (VC)
LEGENDS OF THE INDY 500 (Wii) 54 No More Heroes (Wii)
Looney TUNES: ACME ARSENAL (Wii) 28
Oroyne (VC)
MADDEN NFL 08 (Wi 47
Pac-Man (VO)
Mario PARTY 8 (Wii) 42, 92 Paper Mario (VC)
Mario STRIKERS CHARGED (Wii) 50
PHOENIX WRIGHT: ACE ATTORNEY
MEGA MAN Star Force (DS) 27 TRIALS AND TRIBULATIONS (DS)
MEGA MAN ZX Aovent (05) 20 PIRATES OF THE CARIBBEAN:
MicHty Bome Jack (VC) 24 At Worto's Емо (Wii, DS)
MORTAL KOMBAT: ARMAGEDDON (Wii) 93 PLANET PUZZLE LEAGUE (DS)
Pokémon BATTLE REVOLUTION (Wii)
Project TREASURE ISLAND Z (Wii)
PuNcH-Our!! FEATURING MR. DREAM (VC)
RAYMAN RAVING RABBIDS 2 (Wii)
RESIDENT EVIL 4 Wii EDITION (Wii)
RESIDENT EVIL:
UMBRELLA CHRONICLES (Wii)
SCARFACE: THE WoRLD Is Yours (Wii)
THE SETTLERS (DS)
SHOCKMAN (VC)
SHREK THE THIRD (DS)
Sonic RusH ADVENTURE (DS)
SOUL CALIBUR LEGENDS (Wii)
SPACE STATION TYCOON (Wii)
SPIDER-MAN 3 (Wii, DS)
STREETS OF RAGE 2 (VC)
SuRF5 UP (Wii)
TAMAGOTCHI: PARTY ON! (Wii)
TOEJAM AND EARL
IN PANIC ON FUNKOTRON (VC)
Touch THE ОЕАр (05)
NiNTENDO DS
GAME Boy ADVANCE TRANSFORMERS (Wii, DS)
NINTENDO ENTERTAINMENT SYSTEM UnNıNvITED (NES)
Wii VIRTUAL CONSOLE VIRTUA FIGHTER 2 (VC)
Wii WoNpeR Boy IN Mystery WoRLD (VC)
FIGHTER’S BATTLE,
Play as any of 3 new fighters, and team up with the Dynasty Warriors to conquer an empire.
You won’t want to miss this battle for all the tea in China!
Everyone who thinks Wii is for tykes, viathe Internet It's the usual combination of waiting for
the phone to ring, reading Internet
think again. Capcom proves that Giancarlo been with us for only a few forums, and nagging PR people. Hey,
Nintendo's vision of active player months, and already he's making a splash; whatever gets the job done, right?
his latest masterpiece is this month's cover
interaction goes far beyond realistic story on the Resident Evil games. YOUTH GONE WILD
bowling and wacky cow races. And My little brother is in the first grade. He
GET USED TO IT loves Super Smash Bros. When he
like Nintendo's developers, Capcom's recognize I simply cannot understand how heard that a new Super Smash was
the console's potential to captivate core gamers, Giancarlo rated Puzzle Quest a 4.0! This coming out he yelled, "FALCON PUNCH!"
is easily one of the best and most addic- at his teacher, and now she thinks that
as you'll learn in this month's revealing Resident tive DS games to come out in the last six he needs to see the counselor. She
Evil: umbrella Chronicles cover feature. In fact, months. І don't have time to address thinks that he may be mentally chal-
your issues with the game since |dis- lenged. What is your verdict?
Capcom didn't stop with one Wii RE title; they
agree with them all. How do you explain HenryoCrazy
also reimagined the award-winning RE4 with Wii the fact that your review is so far out of viathe Internet
line with all others? Being the outlier, |
controls and extra content. It's an amazing feat,
deem you statistically insignificant. Seeing how we've had to deal with our lit-
and one that both REA survivors and those who David T. tle brothers year after year, we have to
missed the original shouldn't ignore. via the Internet side with the teacher on this one.
NP's zombiefest is just the beginning of this P.S. The guys over at Penny Arcade START THE FIRE!
issue's fun, however. Sports fans can start waving summed it up best: "The game is a feast Are there any hints of a Fire Emblem
for the spirit." being developed for the DS? Fire
their giant foam fingers, because we're previewing Emblem fans everywhere are hungry
an all-star library of upcoming Wii titles, including Like we said: welcome aboard, Giancarlo! for a classic handheld Fire Emblem to
You didn’t think it would be all cover sto- blister our palms and redden our eyes.
Madden NFL 08, The Bigs, and Legends of the ries and warm hugs, did ya? I'd trade both my sisters for a DS Fire
Indy 500. We also hear from legendary Nintendo Emblem.
FOX ART Erik G.
composer Koji Kondo about creating soundtracks while hoping for Nintendo to announce via the Internet
for Mario and Zelda, and maverick mastermind a Star Fox game for the Wii, | decided to
make a Star Fox-themed tile mosaic in Your sisters ore safe for now—Nintendo
Suda Goichi (aka Suda51), the creator of Killer7, my art class. What do you think? hasn't announced a DS Fire Emblem game
whose current labor of love is an action-adventure Brody S. yet. You can bet we'll be all over it when
via the Internet the time comes.
for Wii entitled No More Heroes. Want more? How
about playing guitar on your DS? Check out our
Jam Sessions preview. Or playing Pokémon on
your TV? Pokémon Battle Revolution connects Wii
to DS and Wii to Wii via Nintendo Wi-Fi Connection.
It's a packed read, so you'd better get started
now before the zombies arrive at your door to eat
your brain. Don't say I didn't warn you.
Managing Editor
12 „екоо power
SUNNY IN THE RISING SUN games aside from the obvious winners. MAYBE IN YOUR DREAMS PRODUCT PLACEMENT
I noticed something odd during my I hoped they would return in this year's I have a couple questions regarding What if Nintendo came out with laptop
time messing with the Weather NP Awards, but nope; you guys upcoming titles. First, the info for Mario computers and cell phones? The lap-
Channel—Japan has different weather stripped it down even more. Please, I'm & Sonic at the Olympic Games on tops could look like the Wii, the cell
display symbols than the rest of the begging you guys, please return the NP. Nintendo's home page says that the two phones could look like the DS Lites and
world. Why is this? Awards to the way they used to be! characters appear in the same game for both of them could be compatible with
Michael S. Celebistar the first time in history, but I think their respective games. Plus, Nintendo
via the Internet viathe Internet that’s wrong. If | recall, there was an could partner up with one of the big
SNES Sonic game where you had to wireless providers.
1 guess that’s one thing we still debate save Mario—you even saw Mario on the Wil K.
TOMORROW around here. We try to make the Power first level. Also, on the bottom of the via the Internet
Awards fun, but also meaningful. We'll box art for the DS Opera browser it says
surely revisit the topic next year. "only for DS Lite." Is this true? 1 was thinking that Nintendo should
Logifair start making stuff other than games.
BOSS STRATEGIES via the Internet They could branch out and make PCs
|
I thought Twilight Princess was great and televisions. Game systems are very
Were not quite sure why Japan has differ- and that it deserved a lot of awards, but The answer is no on both. There has never similar to these devices, so they'd have
ent icons for their weather systems, but | found it repetitive. Have you ever been a game that featured both Mario no trouble manufacturing them.
being in Seattle makes us want a special noticed how you always have to fight and Sonic (Steve, our Sonic expert, flew off ThisGuy
rain symbol, for sure. one of the minibosses like the baboon the handle when he saw your letter, by via the Internet
in Forest Temple to get a beneficial item the way). Also, there will be two versions
FUN FOR EVERYONE such as the Clawshot or Hero's Bow? It’s of the Opera Browser for DS, one for each 1 was wondering if Nintendo had ever
Hey, guys, what's up with games like annoying how, if you haven't faced this model of the handheld system. thought of running a television channel.
That's So Raven and Hannah Montana? guy, you can't hope to get to the real Wouldn't it be great if all we had to do
What purpose do they serve except to boss. And this happens in every dun- IT'S IN THE CARDS was turn on the TV and see previews,
punish people at Nintendo Power? geon! Come on, Nintendo! Don't give us My neighbor was selling these Mario reviews, talk shows, etc. of Nintendo
Seriously, do these games even have a something repetitive. Quiz Cards for a buck at a garage sale. | games and systems? Maybe they could
plot or objectives or anything? B-Day Boy figured you guys could tell me more even have a segment discussing older
Link Lord via the Internet about them (when they were made, games. You should put a bug in the ear
via the Internet how much they're worth, etc.). of one of the big wigs at NOA.
This is Zelda Theory 101. You enter a dun- Chocaca2000 Kryptoxide
Hey, now, play nice. Licensed games like geon, beat a miniboss to get a new item, via the Internet via the Internet
those might not always be of Mario-esque use the new item on the final boss, and
quality, but some of them are genuinely repeat. The formula has worked for 20 Yikes! Nintendo doesn’t have any plans to
good. Besides, who doesn’t love a good years; don't expect the developers to do anything else besides what they do
Billy Ray Cyrus cameo? change their methods any time soon. best—make games. We think that’s a pret-
ty good plan in itself.
GET TO THE POINT DEVELOPMENTALLY
| was going through some of my old CHALLENGED TONGUE-TIED
copies of Nintendo Power when I You guys should make a Star Wars game Unfathomably upholding your vast, elo-
noticed that one of the sections was for Wii! You could use the Wii controller quent repertoire of your written word, |
removed without me noticing. Whatever for the lightsaber, use the nunchuk to have come to a supposition about a
happened to Point/Counterpoint? It was move around, and use the C Button to We've heard that maybe some NP writers very simple depiction of your magazine:
a great section of the magazine, and I use the Force! of yore wrote the questions for these trivia that it is meant for the broods and not
find it hard to believe that the writers at Cody W. cards, but that's about the extent of our for the ripened gamers. Care to give an
NP have run out of things to argue via the Internet knowledge. explanation?
about. Fausto C.
sam J. We can't count how many times we've WHERE'S MARIO? via the Internet
via the Internet said this, but we don’t make the games Since you were showing in-game
and we can't control which ones get cameos in a previous Pulse, |just want- Sure. You just found out how to use a the-
Strangely, we haven’t had much to argue made. Most months, we can barely write ed to point out a couple at the begin- saurus, and want to put it to use in the
about recently. If anyone has suggestions about them without screwing it all up. ning of Super Paper Mario. There are most absurd way you could think of.
for future Point/Counterpoint “discus- two pictures in Mario's house-the one Are we close?
sions,” feel free to send ‘em in. BE COOL on the right shows characters from the
| have a question about the Wii. I'm con- first Paper Mario, and the one on the HOLD YOUR POMMEL
CATEGORICALLY WRONG? cerned that it will overheat when | leave left shows characters from Paper HORSES
What's up with the Nintendo Power it connected via WiiConnect24. |fear I'm Mario: The Thousand Year Door. How come there has never been an
Awards? It just seems that over the not taking full advantage of my Wii Dylan article on Mario & Sonic at the Olympic
past couple years the Power Awards because of this. So, will the Wii overheat via the Internet Games? Either shed more light on this
seem to have gone downhill. The days or is there nothing to worry about and title or you'll never see Chris Shepperd
of humorous categories such as Best I'm just paranoid? again!
Mullet, Best Weapon, or Best Guilty Eric Dylan M.
Pleasure are gone. Now all we have are viathe Internet via the Internet
the stale, generic categories like Best
GCN, Best RPG, Best Graphics that Don't sweat it, Eric—the Wii is designed to Relax! The game was just announced;
every other magazine has. | loved how stay online in standby mode without get- we'll have more info when it's available.
NP used to include those funky cate- ting hot enough to damage the system. And you can keep Chris; we don't need
gories because it showcases other him.
JULY 2007 13
What the heck is going on with E3 this year? I knew you guys said that the NINTENDO:
HOT SUMMER NIGHTS
show was going to be scaled back quite a bit, but Ijust saw the show's
1 know it's а little early, but what's up
floor plans that just got released and I can't believe my eyes. Judging by with Camp Hyrule 2007? The website THE SHINY ZANGOOSE
the size, | could probably hold this year's E3 in my living room! I've says to "stay tuned for more informa-
PUBLISHER
tion on Camp Hyrule 2007,” but it's said T. KIMISHIMA
always relied on the time around E3to provide me with the best gaming EDITOR IN CHIEF
that for months now. What's going on?
news of the year; now I'm concerned I'm not going to get my fix. |know liamtheechidna YOSHIO TSUBOIKE
MANAGING EDITOR
via the Internet SCOTT PELLAND
there's another event later on in the year, but that's just too far away!
ART DIRECTOR
Tell me there's hope for E3-not only do I want to hear about all the NOA Andy assures us that plans for Camp Kim LOGAN
Hyrule's 2007 are underway. You're doing
SENIOR WRITER/EDITOR
upcoming games, but | hope to attend the show someday, too. Drew WILLIAMS
the right thing by regularly checking SENIOR WRITER
Pete S.
www.camphyrule.com. STEVE THOMASON
via the Internet STAFF WRITERS
CHRIS HOFFMAN
WE FINALLY GOT ONE RIGHT! ANDY MYERS
There's a lot of confusion about what's going on with E3. True, the annual During your preview of Naruto: Ninja CHRISTOPHER SHEPPERD
Council 3, you wrote that in order to GIANCARLO VARANINI
trade show is much smaller than it has been in years past, but that doesn't
CONTRIBUTING WRITER
mean game publishers aren't eager to get the word out about their upcoming perform secret techniques, you have to GEORGE SINFIELD
titles. Many companies will be hosting their own events to feature upcoming line up the correct Chinese symbols. EDITORIAL CONSULTANTS
games throughout the summer; stick with us over the following months to They are actually Japanese symbols, REGGIE FILS-AIME
GEORGE HARRISON
get a more spread-out scoop on all the hot games. not Chinese. DAN OWSEN
Lunarsnakes JACQUALEE STORY
via the Internet STEVE SINGER
YOU CAN'T FOOL US Don't worry—you can unlock Pal Park by
COPY EDITOR
I was playing Super Smash Bros. Melee playing only your copy of Diamond. Just be CANDACE ENGLISH
the other day and | thought of some- sure to battle every Trainer you see to The symbols we mentioned, Japanese ASSISTANT PRODUCTION
MANAGER
thing that would be great for Brawl: ensure that you encounter all of Pearl's kanji, are actually borrowed directly from MACHIKO OEHLER.
items that only specific characters Pokémon. Chinese, and have much the same mean- PRINT PRODUCTION
could use, like a rifle that only Snake ing in both languages; the word “kanji” SUPERVISOR
PAUL GERLT
could use, or a Chaos Emerald that 1 have some questions about transferring even means “Chinese character.” PRODUCTION COORDINATOR
would let Sonic (or Shadow) use chaos Pokémon from my GBA games to my MAYUMI COLSON
powers. If Kirby was using the right cos- Diamond version. | have an awesome- CORRECTOR’S CORNER ASSISTANT ART DIRECTOR
Jim CATECHI
tume, he could use them all, too. Also, if looking shiny Zangoose; will it lose its 1 was reading the 2006 Nintendo Power
SENIOR DESIGNER
there were power-ups for specific char- special colors once it has been trans- Awards, and | came to Best GameCube TIM GARRET
acters (like different beams for Samus ferred to the DS version? Also, am plan- game. While the winner didn't surprise DESIGNERS
or different kinds of bullets for Snake), ning to send over items that are to be me you used a screenshot from the Wii Cory CONNER
REBEKAH LANE
that would add a lot of options, too. held by my Pokémon. Can the items real- version. DAVID WATERWORTH
Leo A. ly be transferred between those games? Michael N. PRODUCTION ASSISTANT/
via the Internet Daniel N. via the Internet CONTRIBUTING WRITER
PETE MICHAUD
via the Internet DESIGN, GAME STRATEGY
We see what you did there—you expect us While skimming through Volume 215, | & ILLUSTRATION
V-DESIGN INc.
to agree and acknowledge passively the Never fear: your Pokémon will retain their happened to notice that in the Legend
V-DESIGN INC. ART DIRECTOR
existence of Sonic in Brawl. Well, we're not shiny state and held items when they're of Zelda: Ocarina of Time fold-out map YOSHI ORIMO
that dumb, and there’s still по word on transferred to your DS game. you incorrectly labeled the Longshot V-DESIGN INC.
GARRET BRIGHT
whether Sega’s blue wonder will make а found in the Water Temple as the
ADAM CROWELL
Brawl appearance. CHRIS THE CHEF Hookshot. EMILY CROWELL
In the May issue [Volume 215], |was Dalkes4 OLIVER CROWELL
MATT FISHER
PANIC OVER POKEMON amused by Chris Hoffman's article on real via the Internet BRIAN JONES
With Pokémon Diamond and Pearl's cooking versus video game cooking. | SONJA Morris
launch, and because of their dual-slot became so fond of the article, |even drew THE FINAL WORD BUSINESS DIRECTOR
CASEY PELKEY
GBA connectivity, |picked up Pokémon some fan art-Chris Hoffman with a cake. who the heck is writing the responses
MARKETING MANAGER
Emerald. !just recently found out that Lynette H. in Pulse? | mean, whoever it is should JEFF Barus
to unlock Pal Park and transfer my via the Internet maybe look for a letter that has a point SALES AND MARKETING
ASSISTANT MANAGER
Pokémon from Emerald, you must see instead of random, non-Nintendo- MALINDA MILLER
all the Pokémon in your copy of related crap. FOR ADVERTISING INQUIRIES, CONTACT
Michael D. NP.ADVERTISING@NOA.NINTENDO.COM
Diamond or Pearl (although thankfully
via the Internet VOLUME 217-July 2007
not catch them). What | want to know Nintendo Powerisprintedinthe
lished by Nintendo of America и
is, can you see all the Pokémon in AvenueNE,Redmond, W: 052, at
$59.88 per year in the U.S.A. ($83.88 inCanada)
Diamond without having to trade or Sweet, sweet irony. 62007Nintendo ofAmericaInc,All rights
reserved, Nothing that appears in Nintendo Power
battle with someone else who has may be reproduced in wholeorin part without
express written permission from Nintendo of.
America Inc. copyright owner. Nintendo is a regis-
Pearl, and vice versa? | don't have tered trademark of Nintendo of America Inc. TM, ©
PLEASE WRITE US: '&*for games andcharacters are owned by the
access to wireless Internet, so Wi-Fi is ‘companies that market or license thoseproducts.
really out of the question for me. Also, I pulse@nintendopower.com MSRP: Manufacturer's Suggested Retail Price.
Actual retail prices may vary.
don't have any friends who plan to get Or via carrier pigeonat:
the Pearl version of this game. | really
Nintendo Power Official
don't want to have bought Emerald for
nothing.
PO Box 97033
Austin R. Redmond, WA 98073-9733 Seal
via the Internet
14 suntenoo power
135.00 OFF
I The TAMAGOTCHI?: Party On!" бате
TAMAGOTCHI”: Party On!” is a 3D party board game based
on the fun Tamagotchi world! Jump in solo or with up to 3 of
your friends to join the exciting race to become the most popular
Tamagotchi on the planet! Use your Wii Remote" and turn
Offer valid 5/30/07 - 7/30/07. Not Valid Online. Limit 1 per Customer. Not
| valid with any other Toys "R" Us coupon or on prior purchases. Coupon must I the whole planet into your playing board! Choose your CES
be surrendered at time of purchase. Coupon value is forfeited if item is
returned. Customer responsible for all applicable taxes. Void if copied or
favorite Tamagotchi and start a hilarious campaign run
where prohibited. Valid USA only. By MFR. Cash value 1/100 of a 1c.
n to be the next president of the Tamagotchi planet!
mum mum mE RB пыш шыш пыш шыш AE шш
TMandtheWiilogoaretrademarks vfNintendo, © 2006Nintendo.TAMAGOTCHI © & © 2004-2007 Bandai, WZ.© 2007NAMCO BANDAIGamesInc.TAMAGOTCHI andall
relatedlogos,characters,namesanddistinctivelikenessesthereofaretheexclusive propertyofBandai. PARTY ON!isa trademark
ofNAMCO
BANDAI Games America Inc.NAMCO BANDAIlogois
a trademark ofNAMCO BANDAI Published anddistributedbyNAMCO BANDAJ GamesAmericaInc.
Theratingsiconisa registeradtrademark of theEntertainment SoftwareAssociation. Alothertrademarks andtradenamesare
thepropertyof
theirrespectiveowners.
Pulse
8 55Хвшк
O тим
10 RED STEEL
SPECTROBES
Mario Kart DS
10 COOKING МАМА
Sadly, this looks a lot like your typical moviegoing experience these days. Fair
warning: if you talk during the film and a member of the NP crew is in the
audience, he or she may hit you with a plunger.
18 uoo power
Trial of the Century
The saga of gaming's greatest lawyer concludes in
Phoenix Wright: Ace Attorney Trials and Tribulations.
With two successful courtroom out- like the Psyche-Lock system—in which
ings in his briefcase, Phoenix Wright is you show evidence to make witnesses
returning to DS this September in the reveal the truth-make their return,
third and final installment of his light- and new gameplay aspects are intro-
hearted legal trilogy. Like the previous duced, such as flashback cases that
two titles, Phoenix Wright: Ace put you in the role of Phoenix’s late
Attorney Trials and Tribulations is a mentor Mia Fey. (In the game's open-
DS-enhanced adaptation of a Japan- ing chapter, she defends a youthful
exclusive GBA game. Fans of Capcom's Phoenix from a murder accusation.)
graphic/text adventure series already While Trials and Tribulations promises
know what to expect: lots of snappy to wrap up Phoenix's story with a
dialogue, examination of crime scenes, bang, don't expect it to be the last Ace
presenting of evidence to expose lies, Attorney title. The fourth game in the
and picking apart of witnesses' testi- series (featuring a new lead character)
monies until the guilty parties break recently hit Japan and sold more than
down on the stand. Familiar features 500,000 copies. —Curis H.
Get in Shape
Yes, it's true. The frantic, shape-shooting masterpiece Geometry Wars
is coming to DS and Wii in the form of Geometry Wars: Galaxies.
There's one simple reason why touch control in the DS version to nav-
Geometry Wars: Retro Evolved rose to igate your craft through various
fame on Xbox Live Arcade: it's insane- stages and defend the galaxy. Details
ly addictive. Now the dev team are scarce, but we do know that the
responsible for Battalion Wars is tak- games are exclusive to Nintendo's sys-
ing Geometry Wars in a new direction, tems, and that each version will
transforming the franchise from a include a multiplayer mode. Fans of
pick-up-and-play arcade experience the original will be glad to know that
toa full-fledged game with an exten- both versions from Retro Evolved will
sive single-player campaign. You'll use be included, as well. Expect Galaxies Evolved mode in Geometry Wars: Galaxies' Wii version looks every bit as
motion control in the Wii version and to land sometime this fall. —ANpy M. feverish as in the original.
Juty 2007 19
ZXIRA! ZXTRA! READ ALL ABOUT IT
20 seno power
оm DREAMERS WANTED.
o
E]m
m
o
z
°
E
Speeding on
E
E
=E
m3
>
=
=
>
=!
e High Seas
s
=
У
=
E=i
i=
>
Sonic returns in another adventure for the E=|
a
=
Nintendo DS, this time on both land and sea. оm
Ea
2
z
Sonic Rush was one of the best who looks an awful lot like Dr. v
Sonic the Hedgehog games we've Robotnik with a pirate hat-by using =
seen in years. It not only captured one of five water craft (options =
the spirit of the original games, but it include a hovercraft, a submarine, v
o
also made pretty good use of the and a water bike). You'll gain access >
=
DS's dual-screen setup. Now Sega's to the vehicles by searching for new m
о
looking to release a sequel, Sonic materials that you can give to your m
=т
Rush Adventure, that will feature trusty sidekick and mutated squirrel, m
©
similar high-speed 2-D action, with Tails. Sonic Rush Adventure will fea- >
=
Sonic zooming in between screens as ture some 3-D gameplay where Sonic m
=
he ventures to several islands, each can collect additional rings while EI
v
of which contains its own set of lev- avoiding obstacles. Boss battles also =
els. Sonic's main mission is to hunt take place in 3-D segments that use e
2
down his latest threat—robot pirates both screens. Look for it this fall. 5
©
led by the dreaded Captain Whisker, —GIANCARLO V. =
e
=
m
a
se tus a
v
=
m
3
°
E]
=
2
Š
>E
|
°
v
a
=
°
LT с «а
әз ст =
>
=
TES е
S
[5
S
=
s
=
=
a
E
©
=
z
©
wa(88498
SCHOOL OF GAME DEVELOPMENT
fullsail.com
AME
NINJABREAD MAN CONSPIRACY өө HaneyPorter rene
perds камео не ORDER
OFTHEPHOENIX ARTS e.o
Extended Шимди: BANDA ee HEROES OF MANA Squane ENIX
F t OPOONA Кон на HosHIGAMI REMIX sts
orecas Puan iu pe FAME: IMPOSSIBLE MISSION System 3
WATCH
THE WILLIAMS COLLECTION — CAVE m INDIANA JONES 2007" LucasArts
Nintendo announces a PIRATES OF THE CARIBBEAN: DISNEY fusions pem
handful of release dates. AL WORLOS END BRERACIVE. ass LEGEND oF THE RIVER KING" NATSUME ос
FORECAST
PLAYGROUND ELECIRONIC ra
Nintendo has revealed a “п oe PHANTOM HOURGLASS NINTENDO
ial list
partial list of
ofits
i software рон BATTLE
REVOLUTION NINTENDO өс LEGENDS OF THEINOY 500 DESTINEER
lineup for the third quar- PROJECT H.A.M.M.ER. NINTENDO ве Hs
LOONEYhesTUNES: re
JARNER sad.
BROS.
а
ter. They've provided PROJECT TREASURE
IT COM. a Duck Amuck INTERACTIVE
The flood of new Wii and DS announce-
ments continues this month with some release dates for a num- RATATOUILLE тно ES uswa ARE au
5 RAYMAN RAVING MaM's BEAK EM DESTINATION
pretty heavy hitters. With both systems sell- ber of previously RABBIDS 2 Ueisorr b MEGA MAN Star Force CAPCOM
ing phenomenally well across the globe, we announced titles, as well RESIDENT EVIL 4: MEGA MAN ZX ADVENT CAPCOM
don't expect things to slow any time soon. asanew namefor the DS Wii tomon Carcom .. Namco Museum DS Namco
RESIDENT EVIL: BANDAI
follow-up to DK: UMBRELLA CRONICLES Capcom ba NANOSIRAY2 180
AGATHA CHRISTIE: AND THE ADVENTURE King of Swing, SAMURAI SLASH’ Kon .. Макото: NINJA CouNcIL3 —D3PA m
THEN THERE WERE NONE COMPANY and news that SCARFACE: Nervous BRICKDOWN 005 ..
ALIEN SYNDROME SEGA à Tat Worto Is Yours SIERRA ee MEER TUS
BATTALION Wars 2 NINTENDO Picross DS is SHREK THE THIRD AVISION — ee CROSSWORDS Majesco eee
BiG BRAIN ACADEMY NINTENDO — ee comingto THE Sims 2: PETS ELECTRONIC NINJA GAIDEN:
THE Bics. 2K Sports
the us. Ants m Dracon Sworo Tecmo eec
Sout CALIBUR: LEGENDS Namco Panzer Tactics DS CDV SOFTWARE ee
Burtz: THE LEAGUE Mioway ..
аа 5 Per ALIEN AMERICAN
Boosie ELECTRONIC SraceStanonTwcoon Namco GARE FATOR TUNA
ARTS .. JANDA PHOENIX WRIGHT:
BROTHERS IN ARMS: Ç SPIDER-MAN 3 Activision АСЕАНА
Douste TIME UBISOFT the complete line- SUPER MARIO GALAXY NINTENDO TRIALS AND TRIBULATIONS CAPCOM oo.
BRUNSWICK PRO BOWLING CRAVE NINTENDO Коња or miCARIBBEAN: ДЕН,
up: we expect some other Super SMASH Bros. BRAWL
BUST-A-MOVE BASH! Majesco » Nr WonLD's END INTERACTIVE
Copt Lyoko AMERICAN big-name
big titles to hit dur-
С E
ренин [аи
sd PLANET PUZZLE LEAGUE NINTENDO
GAME FACTORY ee ing the same time period. BANDAI xe Рому FRIENDS. #1005 eee.
COUNTER Force CONSPIRACY ве TRANSFORMERS: THE GAME ACTIVISION өө PUZZLE oe Harvest MOON NATSUME
CRASH OF THE TITANS SIERRA .. WORLD CHAMPIONSHIP. RATATOUILLE THQ
-
DANCE DANCE REVOLUTION 7 30 POKER: Ац IN CRAVE m Rune Factory: А
Ноттєѕт PARTY KoNAMI .. • Picross DS WWE SMACKDOWN мну vs. FANTASY HARVEST MOON NATSUME
DAVE MIRRA Raw 2008 тно . SHREK THE THIRD Activision
BMX CHALLENGE CRAVE
Destiny oF ZORRO тво 9-10 SIMCITY DS ELECTRONIC
NINTENDO D: ARTS
DEWY's ADVENTURE KoNAMI * DK: Jungle Climber B-17: FORTRESS INTHE SKY DESTINATION ө SONIC RUSH ADVENTURE — SEGA
Disaster: DAY OF CRISIS NINTENDO BIKER MICE FROM MARS AMERICAN SerQ Emos ..
DRAGON QUEST SWORDS: GAME FACTORY eco STAR WARS: THE FORCE
THE MASKED QUEEN AND Bratz Ponyz AMERICAN UNLEASHED lUCASARIS — ecc
THE TOWER OF MIRRORS SQUARE ENIX oe
DRIVER: PARALLEL LINES UBISOFT
GAME FACTORY ee sun's UP Ueisorr
BROTHERS INARMSDS UBISOFT ... TANK BEAT 03
EMERGENCY MAYHEM CODEMASTERS Buno A BEAR AMERICAN TOUCH THE DEAD tios
ESCAPE FROM BUG ISLAND! EIDOS
Same Caton Zeec TOUCHMASTER МОМА eeo
FANTASTIC FOUR: RISE OF CALIFORNIA GAMES SYSTEM 3 туе
THE SILVER SURFER 2KGAMES o
FERRARI CHALLENGE SYSTEM 3 eoo Camentey TBA AUTOBOTS ACTIVISION
CHIBI-ROBO: PARK PATROL NINTENDO TRANSFORMERS:
FIFA 08 ELECTRONIC CHICKEN SHOOT DESTINATION э DECEPTICONS ACTIVISION
ARTS ..
FINAL FANTASY CHRONOS TWIN Lexicon . TURN т AROUND Majesco
CRYSTAL CHRONICLES: Соок в CREAM AGETEC die ULTIMATE BRAIN GAMES — TELEGAMES
CRYSTAL BEARERS SQUARE ENIX өөо CRASH OF THE TITANS SIERRA .. ULTIMATE CARD GAMES TELEGAMES
Fire EMBLEM NINTENDO ве DEATH, JR. AND THE SCIENCE UNDERCOVER:
GEOMETRY WARS: Fair OF DOOM Konami eas Duat Motives ANACONDA э
GALAXIES SIERRA DiiMON Worto: DAWN Namco WWE SMACKDOWN Vs.
GODZILLA: UNLEASHED ATARI BANDAI m Raw 2008 THQ
THE GOLDEN COMPASS SEGA eoo DIGIMON Worto: Duse Namco ZENDOKU 9005
HARRY POTTER AND ELECTRONIC BANDAI Тову 101 THQ .
THE ORDEROFTHE PHOENIX ARTS Diner Dash ios
Harvest Moon Wii” NATSUME DK:JUNGLE CLUMBER NINTENDO NINTENDO GAMECUBE
LEGENDS OF THE INDY 5O0 — DESTINER әв 9-24 DRAGON Batt Z: BACKYARD FOOTBALL 2007 ATARI .
LEGO BATMAN: WARNER BROS. д APURENBEH DENEY ЧАПА Foooricut! GLOBAL STAR
THE VIDEOGAME INTERACTIVE э • Battalion Wars 2 DRAGON QUEST IX SQUARE ENIX RATATOUILLE THQ
Lune RIDER INKILE . • Chibi-Robo: Park Patrol Пека Jost THQ
Looney TUNES: WARNER BROS. 8де " 3 NINTENDO: EBE... GAME BOY ADVANCE
ACME ARSENAL INTERACTIVE — eec NASTY BATTLE
WARRIORS DS:
MADDEN NFL 08 ELECTRONIC Li Mak anes Kon sine Tans SIERRA
ARTS .. ive Makes Груја Té EIN GLOBALSTAR ee
MANHUNT 2 ROCKSTAR ве HARRY POTTER AND ELECTRONIC
MARIO & SONIC AT THE the Leap ees ара M E. THE ORDER OF THE PHOENIX Авт ..
FANTASTIC FOUR: RISE OF к
OLYMPIC GAMES SEGA NBA Live 08is officially THE SILVER SURFER 2K Games ا ا e
‘Mario PARIY 8 NINTENDO FERRARI CHALLENGE SYSTEM 3
ii Мета SLUG SNK
MARIO STRIKERS: CHARGED NINTENDO announced forWii. Fa Fantasy Nl: Ear. e
METROID PRIME 3: EA recenti ealed that Revenant WINGS SQUARE ENIX ee ый
CORRUPTION NINTENDO — ee ecently revealed RATER PIRATE BATTLE ORBITAL
MORTAL KOMBAT: CRYSTAL CHRONICLES: RATATOUILLE THQ
their popular NBA Live
ARMAGEDDON MIDWAY ... EFRE RING OF FATES SQUARE ENIX ес
Namco MUSEUM REMIX NAMCO franchise
this is onDetails
'ear. its wayareto Fupper CRITTERS Ionrrion ee ion
‘SPIDER-MAN 3 А
ACTIVISION
BANDAI .. year FULLMETAL ALCHEMIST ULTIMATE POCKET GAMES — TELEGAMES
NARUTO: CLASH OF still scarce, but the game teur imeБи иа as ULTIMATE PUZZLE GAMES TELEGAMES
Ninja Wii™ D3PA/TOMY вео MEE IEOMETRY WARS:
is said to feature были Sapa ULTIMATE TABLE GAMES TELEGAMES өө
NBA Live o8 ELECTRONIC
ARTS .. Washington Wizards all- TRE GOLDEN COMPASS SEGA eoo
NiGHTS:
Journey oF DREAMS SEGA .. star Gilbert Arenas as its GoPers Konami
cover athlete. NIIT
22 uito power
end to те Threat 3iXA. "A.? One thingis
certain: they are ready to risk everything
to win. Play as your favorite Code
character and "level.
CHANNEL
CHANGES:
*The new and
improved Internet
Channel is avail-
able for free at Wii
Shop Channel until
June 30. The Opera-
powered browser
now features
enhanced zooming
and scrolling func-
tionality and an
integrated search
engine.
WHAT: The treasure-grab- WHAT: Originally an arcade WHAT: All of the ninja action WHAT: A side-scrolling,
bing, hole-drilling computer game, Mighty Bomb Jack made you could want in a video Scramble-style shooter with
classic got a Bombermanlike the jump to the NES, bringing game that wasn't Ninja cartoonlike graphics and
facelift for its 16-bit debut. It simple gameplay mechanics Gaiden. upgradable weapons.
features plenty of traditional but plenty of difficulty—just
puzzle stages plus a versus like an arcade game. WHY: Imagine if Legend of WHY: You can witness the
mode. Kage were remade for a more majesty of rocket-propelled
WHY: You find solace in mak- powerful platform and you turtles bursting through the
WHY: The simple yet chal- ing thousands of difficult essentially have Ninja Spirit. clouds and giant porpoises
lenging gameplay gets addic- jumps, wearing a lame cos- The graphics are clean and frolicking in the sky near
tive quickly, and this is the tume, and conquering a sharp and the controls are spaceships . . . before they kill
first time the game's been seemingly endless supply of finely tuned. —GV you. —DW
released in the US. —CH levels. —РМ
24 NINTENDO POWER
PAC-MAN PUNCH-OUT!! SHOCKMAN
FEATURING MR. DREAM
PLATFORM: NES PLATFORM: NES PLATFORM: TURBOGRAFX16
PUBLISHER: NAMCO PUBLISHER: NINTENDO PUBLISHER: HUDSON
GENRE: ACTION GENRE: SPORTS GENRE: ACTION
ORIGINAL RELEASE: 1993 ORIGINAL RELEASE: 1990 ORIGINAL RELEASE: 1992
WHAT: The ‘80s pop-culture WHAT: Classic boxing action WHAT: This challenging
icon that inspired T-shirts, through three circuits, lead- action-packed side-scroller is
albums, and, of course, about ing up to the ultimate bout clearly cut from the Mega
а billion ports. with Mr. Dream. Man cloth. Intense shooter
Stages add some much-
WHY: The original Pac-Man is WHY: Unlike the 1987 version appreciated variety.
simple fun no matter what of Punch-Out!!, you can't fight
system you play it on. | prefer Mike Tyson; but otherwise the WHY: It may cover familiar
Ms. Pac-Man myself, but if gameplay is identical to the ground, but it does it well.
you're itching to play the ulti- original, which is arguably Shockman also has some-
mate retro arcade game, you the best boxing game ever thing console Mega Man
might as well play it on made. —AM games never did: co-op
Virtual Console. —AM gameplay. —CH
JULY 2007 25
Counter Force Looney Tunes: Acme Arsenal
Dewy's Adventure Mega Man Star Force
Dynasty Warriors DS: Fighter’s Battle Scarface: The World Is Yours
Fullmetal Alchemist Trading Card Game
Harry Potter and the Order of the Phoenix
Hoshigami Remix: Ruining Blue Earth
Liquid
Courage
PLATFORM: Wii * PUBLISHER: KONAMI
DEVELOPER: KONAMI * RELEASE: FALL 2007
26 unico power
Onthe Air
PLATFORM: DS * PUBLISHER: CAPCOM
DEVELOPER: CAPCOM * RELEASE: AUGUST 2007
JULY 2007 27
Armedand
Looney
PLATFORM: Wii * PUBLISHER: WARNER BROS. INTERACTIVE
DEVELOPER: RED TRIBE * RELEASE: FALL 2007
00:31
G
Cut the Deck
PLATFORM: DS * PUBLISHER: KOEI
DEVELOPER: KOEI * RELEASE: JULY 2007
NINTENDO POWER
Harry Getsa
Wii Wand
PLATFORM: Wii (Atso oN DS, GBA)
PUBLISHER: ELECTRONIC ARTS * DEVELOPER: EA UK
RELEASE: JUNE 2007
12097 29
Battle ° [E10 Ez 09
Check it out! I'm riding
anjinvisible horse!
Tactics БЁР
HF 1487
1465 laglei tv:
188 [ај Kashis
Hashi a
fet) DEY 0/100
Sih 10 DEX и
We know some of you have been starving
for another FINAL FANTASY Tactics-style game to
e | 10 AGL 12
emerge ona portable Nintendo platform. CON LUK
Hoshigami Remix should satiate your hunger. It
uses a battle system nearly identical to that in
Tactics and lets you move several units on a 3-D
battlefield via a turn-based system. However, |
Hoshigami is different from Tactics in that you have M
an overall amount of “energy” you can use per
turn, so if you try to move a unit several spots
toward an enemy, you'll have no energy for an
attack. If you attack an enemy that's a little closer,
you leave more energy to attack or cast magic. It
adds a whole new layer of strategy to an already
heavily strategic experience. On top of all that,
there are different character types—some can per-
form devastating magic attacks while others spe-
cialize in hand-to-hand fighting, but all of them can
level up over the course of the game. And they'll
need to. Hoshigami Remix will give you a serious
challenge. —GiANCARLO V.
Start
EX e
The Elric brothers are
Chemistry
fm Class
PLATFORM: DS * PUBLISHER: DESTINEER
DEVELOPER: MAGELLAN * RELEASE: JUNE 2007
I5 bub 1707
Score
Lock Energy System
4'34"63
E гу Time
JULY 2007 3
Ë:
"|ТО THE СОВЕ
The Resident Evil experience is re-imagined and
reborn in Resident Evil: umbrella Chronicles and
Resident Evil 4: Wii Edition. By Giancarlo Varanini
Visit www.esrb.org
for updated rating
information.
лү 2007 33
Chronicling
umbrella
Resident Evil: umbrella Chronicles gives a whole new
take on Resident Evil 0, the original Resident Evil,
Resident Evil 2, and Resident Evil 3: Nemesis—sorry,
Code Veronica fans. “Since we are focusing this game on
the story of umbrella's rise and fall, Code Veronica ele-
ments will not be included,” says umbrella Chronicles
producer Masachika Kawata. However, there are also
plans for new locations that focus specifically on
umbrella to fill in gaps in the overarching RE storyline.
Two characters will represent each of the component
RE games, and you can play as either depending on
which portion of the storyline you're going through. New
characters are planned for the never-before-seen
umbrella sections, but the game is still too early in
development for Capcom to reveal those characters. In
fact, it's not even known if the events in umbrella
Chronicles will unfold chronologically. “We are still
thinking about the best way to present the game," STARS ALPHA TEAM MEMBER
Kawata explains. “But adding a more random element is (Resident Evil )
something that is currently being considered."
The unofficial leader of the
STARS Bravo Team, Chris
Redfield helps lead the surviving
members of his unit into the man-
Meet The Teams sion located in the same forest
Many of your favorites from past Resident Evil where Rebecca Chambers’s chop-
games return in umbrella Chronicles. To refresh per went down. In the original
i, your memory, here are character bios from the Resident Evil, Chris was separated
¢ Original Resident Evil, Resident Evil 2, Resident from the rest of the team and
Evil 3, and Resident Evil 0 games. forced to take on the evil inside the
mansion while looking for another
Missing team member,
Albert Wesker.
What
About
Wesker?
If you've played
any Resident Evil wll
game, you proba- STARS BRAVO TEAM MEMBER
bly know who (Resident Evil O)
Albert Wesker is,
The STARS Bravo Team was sent into
but if you haven't,
Raccoon City to investigate reports of
all you need to
unnatural activity. While patrolling the
knowisthat he’s skies, the Bravo Team chopper meets
one bad dude. The some unexpected “turbulence,” causing
MARINE
N
CORPS MEMBER,
M double-agent plays
a significant role in
it to crash in the middle of the forest.
One of the team members, Rebecca
EX-PRISONER Umbrella Chron- Chambers, survives and stumbles upon a
(Resident Evil O) icles, and we may military transport that has been
even get to see attacked, as well as a mysterious train
If his totally extreme,
what happens to whose passengers have
Mountain Dew tattoos didn't
him in the events been killed.
let you in on the secret, we
will: Ву a bit of a trouble- transpiring before
maker. What got him in trou- Resident Evil 4.
ble isn't entirely clear, but
we know that he served in
the Marine Corps and was
sent to his execution via
military transport. The
transport was unexpect-
edly attacked while driv-
ing through Raccoon
City, allowing Billy
to escape.
34 reo power
A few memorable EX-STARS ALPHA TEAM MEMBER
e
characters (both (Resident Evil 3: Nemesis)
good and bad)
For some inexplicable reason, Jill's still
3402
from the Resident
in Raccoon City, which has come under
Evil series are
the full control of the Umbrella Г. L3HL
either not in the Corporation. And yet again the city is
game orjust overrun with zombies, forcing Jill to
haven't been find a way out of town for good, only
shown yet since this time she has to worry about a
parts of the story 300-pound mutated freak
are being re- following her.
worked.
FREELOADING HIPPY
(Resident
Evil 2)
Claire makes her way to Raccoon City after learning
that her brother, Chris Redfield, has gone missing. Of
course, she also discovers that the town is overrun
with zombies and that her only hope for survival is
to team up with a young Raccoon City police officer
named Leon S. Kennedy.
Re-Entering Raccoon City
At its core, Resident Evil: umbrella
Chronicles is an on-rails shooter, similar to
Sega's House of the Dead games. “I have
been involved in adventure games in the
past," Kawata explains regarding the deci-
sion to shift genres. "[I] wanted to try and Right next to thisjolly-looking zombie is
focus on a game with a more defined focus, a targeting reticle; Just aim using the Wii
like a shooter game. The game is essentially
remote and press B to shoot.The orange
on rails, but it is not a traditional arcade gun-
ring shows how many shots you have
before you'll need to reload, but a sim-
shooter since it was designed with the home
ple shake of the Wii remote makes
console in mind.” That focus on home-con-
reloading quick and painless.
sole design is apparent: you can move the
camera in any direction by pressing the cor-
responding direction on the nunchuk's ana-
log stick, which is helpful for spotting useful
items, objects, or enemies that aren't in your
immediate line of sight. Here's what else
Umbrella Chronicles has in store.
As everyone
knows, the best way to kill zombies is to ar
shoot them in the head. Firing at other parts
of zombies won't prevent them from lurch- Selecting a weapon in Umbrella Chronicles is much easier than in previous RE games.
ing toward you—you'll only slow them And it’s a good thing—the action moves so quickly that you need to have your weapons available right away.
down. When they're close enough, they'll You need only to press up or down on the remote’s control pad to cycle through the weapons shown in the
take a nice big bite out of your flesh and con- upper-left corner of the screen. Currently there are shotguns and pistols available, but the development
tinue feasting unless you take them down. team plans to add grenades and other weapons from the series.
There's a ton of
environmental
interaction in
Umbrella
Chronicles.
Shooting every-
thing in sight isn't
only possible—it's
encouraged. Some
objects, such as
the famous water-
carrying maiden
statue from the
original Resident
Evil, contain
health-restoring
green herbs or
new weapons. You
can even shoot
down all the paint-
ings on the walls.
36 uoo power
1 =
el
3зно
L
There are some downsides to shooting everything around you. Taking out too
many chandeliers or wall sconces can make a room incredibly dark, leaving only the moonlight
streaming in through the windows. This makes it somewhat difficult to spot enemies, such as the
raven targeted above, before they're within striking distance. mr
Left or right?
Like in Resident Evil 4, if an enemy gets too close you can At various points in the game, you can take alter-
sometimes perform a melee attack to keep them from chewing on you. When a zombie gets uncom- nate paths to get to the final destination. The alter-
fortably near, the A Button icon flashes; when it does, press A to deliver an awesome karate kick to nate paths aren't hidden; it will always be pretty
the zombie breadbasket. clear when you have the opportunity to go through
a different door.
yur 2007 37
I
Resident Evil The new Wii controls are a perfect fit for ВЕД.
4: Wii Edition
Everything you know and love from the
GameCube version of Resident Evil 4 is
present in Wii Edition. The core content
from the original remains intact, but the
control scheme and extra content (from
the PS2 version) are all new.
Deadly Accuracy
The successful translation from the stan-
dard controllertothe Wii remote and
nunchuk isn't shocking. The analog stick
on ће nunchuk controls movement while
the remote controls the aiming. You press
the nunchuk's triggertoaim and then
press A to shoot. (It may sound a little awk-
ward since it seems natural to fire with the
trigger, but it becomes second nature after
afew minutes.) Accessing your inventory, A New Perspective
performing the 180-degree quick turn, and Both Assignment Ada and the
other functions are also just as easy as Mercenaries mode—the GCN ver-
they were before. sion's secondary content-
The only hiccup in the new control are present in Wii Edition.
scheme is that the aiming reticle moves And excitingly, so is the pre-
independently of the camera. In the GCN viously PlayStation 2-exclu-
Sive Separate Ways mode,
Ada takes aim in Resident Evil 4’s new content. which gives you a deeper
look into Ada's role in the
RE4 saga. Separate Ways
spans several chapters,
givingadifferent perspec-
tive on events that transpire
throughout the game. It also
provides new story information, particu-
larly about Umbrella’s involvement in
the bacteria featured in Resident Evil
4. Best of all, this content wasn't
ported from the PlayStation 2
game. The development team
revamped the content based
on the GameCube engine
before bringing it over to
' Wii, which allowed for bet-
version of Resident Evil 4, aiming ter lighting and textures.
would move both the reticle and the The new content doesn't
camera, making it easy to stay in a fir- stop there, though. As you
ing position while looking around for progress through Separate Ways,
infected Ganado to shoot. In the Wii portions of Ada's report will be
version, you have to keep moving the unlocked to provide even more
analog stick in the direction you want to background on some of the char-
look; otherwise Leon (and other acters involved in the overall plot.
playable characters) will just aim at Wii Edition also introduces a
what's in the immediate area. It's a bit of brand-new unlockable weapon—
a pain at first, but the learning curve the PRL 412-that you can use in
is short. the main game. This superpower-
The game's producer, Masachika ful gun can take down most ene-
Kawata, says there won't be an option to mies in a single blast. Lastly, there
change the control scheme in any way. are some new costumes for Leon
Given that, it's fortunate that the new con- and Ashley-who dress up as а 19205
trols make playing Resident Evil 4 only bet- gangster and medieval knight,
ter. Aiming is much more precise than with respectively. The armor actually
the original scheme, and as a result it's protects Ashley, which makes
easiertoshoot sticks of dynamite, legs, escorting hertosafety a little
and—more importantly—heads. Experts bit easier. It's a fun feature and one
won't have any trouble plowing through of many reasons to play RE4
the game. again or for the first time.
38 uio power
WHAT'S WORSE THEN DETENTION?
HAVING TO SAVE THE WORLD...
nhi e] А OM
CONTROL BOTH DJ
AND PANDORA
IN THEIR FIRST
cience Rina DOON
NINTENDO DS
8 ADVENTURE SPRING MAY "07
NOWJAVAIABIIE 9 APE
ThE [Р Г ПЧ FIND OUT MORE AT:
NINTENDORDS
WWW.DEATHJR.COM
=ге |2] 4
BACKBONE
ў Nintendo,
r
6
SOFT.
HUDSON
552007
PE
EVERYONE
E
CONTENT RATEDBY
чи
Wii Brought '
r.a dtheParty ,
Even the most time-tested formula occasionally needs a little shake-up, and Mario Party 8 is getting one in
the most literal sense. The addition of Wii motion controls to the title's minigames gives the enduring fran-
chise a freshness it's been missing since at least Mario Party 4. There is a wide variety of control schemes in
Let's say you've already retired your
the game, but most of them fit into a handful of categories. For each control type, we
offer you a representative sample of minigames. Time to start partying. more-athletic Miis to the Wii Sports
hall of fame and the others are Wii
Play-ed out. Are they getting lonely
POINT AND CLICK back in the plaza? Take “em to the
If you liked the Shooting Range game in Wii Play, then party! You can use your Mii to identify
you'll love the following assortment of light-gun-style
your game file and they also pop up in
target games. Just point the Wii remote at the screen,
take aim, and then press the B Button (or the A the Extras Zone as playable
characters.
Button, if you prefertoshoot stuff with your thumb).
Even your
1 zm
Lob to Rob Snipe for the Picking Miis are invited!!
Enjoy the thrill of carnival-style beanbag games with- Regular targets are soooo boring, don't you think? =
out the unseemly presence of leering, unwashed Why do the same spots always yield the greatest is Г! 9 fs Па
carnival folk. Target ће Mushroooms for muchos number of points? In Snipe for the Picking, you must #25 Py |
points. Just be sure locate the random 100-point areas on flipping, wi -
to avoid hitting the apple-shaped targets to ensure a win.
negative-value
Goombas-they are
evildoers who hate
your freedom to PERSONALIZED PARTY
earn points by
tossing beanbags. The Extras Zone is open to all kinds of
riffraff, so your Miis should feel right at
home there. Select any Mii stored on your
Wii console or Wii remote then put it to the
Aim of the Game test against other Miis or Mario and his
crew. For
In Aim of the Game, you must search through flip-
more on the
ping cards as they gently scroll down the screen
Extras Zone,
then pick the ones with the greatest value. You get
see "Mii
only five picks, so be patient and make them count.
Specter Inspector —
arty” on
Two contestants must race through a haunted house page 45.
with a flashlight to uncover hidden characters. The
first player to find three characters wins. It's a lot of
fun. Maybe someday someone will make a whole
game that involves wandering through a haunted
house with a flashlight.
Boo-ting Gallery
Grab a partner and start Boo-bustin'! This split-
screen rail shooter pits two teams against each
other in a гасе to exorcise three discrete Boo-infest-
ed areas. One team gets to leave. The other team
has to stay in the house forever! Bwahaha! Gun the Runner
It hardly seems fair, but this game forces one player
to navigate platforms while the other three players
fire balls at him to slow
him down. Look for
the cool Shy Guy heli-
copter at the begin-
ning of the game. (It’s
shaped like a Bullet Bill
and has arms on it.)
JULY 2007 43
TILT TO STEER Kartastrophe
Kartastrophe is a very straightforward
Wii's motion sensors offer the kart racing game, except for the hairpin
high-performance steering the turns. You'll have no excuses for missing
modern gamer demands from his the turns—signs pop up to tell you which
15-second driving experience. Just way to go.
hold the Wii remote sideways, then
tilt it left or right to steer.
Scooter Pursuit
The scooters in this game function kind
of like Segways, except that Segways
Bumper Balloons don’t have ball cannons mounted on
Most obstacle courses challenge them. Shoot opponents as many times
you to go around the obstacles, but as you can before time runs out.
Bumper Balloons requires you to
go through them. Pop the balloons
that match your car's color.
ДД aaoo rower
7 wit wii Brought
r
‘'dtheParty
~ ,
Hey, NES fans! Do you miss the days when a Control Pad and couple of but-
tons were all you needed to get it done? If you're the kind of person who
doesn't need to be pampered by fancy motion controls, then indulge yourself
in the spartan pleasures of the two games in this category.
SPORTS OF SORTS
me. The Wii remote is the
= + perfect control mecha-
E ; nism for a bowling
=. š
game. Show those
Nintendo characters
what you've learned
playing Wii Sports.
JULY 2007 45
2007
Wil
SPORTS PREVIEW
46 coo power
Madden NEL 08
Publisher Electronic Arts By Giancarlo Varanini
i
superstar mode that lets you take a player did something right," says Singleton.
Scouting Report: from relative obscurity all the way to the "We're including an onscreen help system
Madden’s Wii debut last year was a learn- Pro Football Hall of Fame. But make no that lets you know when you should snap
ing experience for the team at Electronic mistake—with new Wii-specific modes and the ball, throw the ball, intercept the ball.
Arts—not so much because of the game, continued refinement of the motion con- It will have a picture of the actual gesture
but rather the kind of people that were trols, EA is well on its way to reaching its to let you know what to do, but it won't be
playing it. “Last year’s game was a huge goal of near-universal appeal. totally intrusive and in your face."
success. It introduced a brand-new way to But those that have already come to
play the Madden franchise and it did a Wii Readiness: grips with the Wii control scheme won't be
great job of catering to the innovation and Everything that made the Wii version of left out in the cold. EA has tightened the
the freshness of Wii," says EA Sports pro- Madden NFL 07 stand out is returning in controls and is examined what worked last
ducer Thomas Singleton. "It opened up this Madden NFL 08, and then some. The year and what changes were necessary to
online.”
will
be
always
“Madden
door, making it accessible to both Madden motion controls that made such a huge make the experience a little tighter for
fans and casual Wii consumers. That's what impact on the gameplay are back. But this sports fans. "What we found last year was
we're trying to focus on this year." So fear time EA is taking steps to ensure that the that there were a lot of great motions and
not, longtime Madden fans: you'll still find game attracts even more people by making gestures. Some of those gestures work
series mainstays to fulfill your pro-football it a less intimidating experience. “One of really well and are really responsive," says
needs. The usual in-depth franchise mode the things we're trying to push to the casu- Damian Zerr, producer at EA Sports. "Some
will be a part of the experience, as will a al consumer is letting them know that they of the gestures, specifically the two-hand-
JULY 2007 47
Madden NFL 08's online functionality is similar
SELECT A МИ
to that found in other versions of the game.
rn unTInN
PLAY NOW
LEADERBOARDS
EA LOCKER
MY PROFILE
{РЗ uz
is working to improve
visuals from last year.
DAMIAN ТНОМАЅ STEVE TRACEE
т е P т
PARTY RATING PARTY RATING PARTY RATING PARTY RATING
45 30 37
SELECT GAME
ed gestures, were a little complex. They and talking trash to each other," Singleton nine brand-new minicamp drills, including The party
were difficult to do while in the heat of the explains. “[When you make a good play] it's a 40-yard dash. Each has been designed mode plays a
moment. What we're trying to do this year going to give the option to launch into around natural motion controls that are huge part in
is refine and polish . . . since there аге telestrator mode. I now have the ability to possible only with Wii. The party mode also Madden NFL 08
more references out there for successful fast-forward, rewind, and change the cam- has a football-trivia option in which up to since so much
gestures." One of the new single-handed era angle. And while pressing the A Button four players can battle to find out who of the game is
gestures is the audible system. Essentially, I have the ability to literally write on the reigns supreme. Your performance in the being designed
these function the same way that audibles screen. | can precisely show how | obliter- party-mode activities affects your overall around the
ated my opponent's offensive line." The player rating, which can go as high as 99. idea of playing
do in any other football game, allowing you
with other
to change a play at the line of scrimmage on victim of the telestrator won't be forced to 2-D versions of the Miis you and others
have chosen accompany individual player
people. But all
offense or adjust coverage on defense. watch his mistake repeatedly, though. By
of the ele-
Simply flick the nunchuk up, down, right, or shaking the nunchuk and the Wii remote ratings, so you can tell which person has
ments that
left depending on the play that you want. repeatedly, you can shorten the amount of which rating right away. Unfortunately, you
make the
The refined motion controls aren't the time the other player has to rub salt in the can't play as Miis in the game itself. "That
Madden series
only new feature that comes into play. wound. might be alittle jarring in a football game," so popular
"We're tapping into the [connection It doesn't stop there. Also being intro- Zerr jokes. “It’s meant to be more of a visu- amongstits
between] social gaming and bragging duced this year is a party mode that fea- al representation of my party-mode alias." fans are still
rights. If you watch the commercials for tures 22 minigames, including three of the Online play brings another dimension to there.
Madden 07, they show guys replaying plays ones from last year's game. There are also the Madden social experience. That's
48 sinteno rower
Ez
=l
Motion controlled jukes will be
just as easy to execute as before.
gus
Vasa
514045
Кс
à м2 p Tot ni
@ ORS
right-Madden will be one of the first to ence featured in other online versions of
take advantage of online play for Wii. And the game. But we do know that online play
it sounds like there will be plenty of cool will offer the EA instant messaging system
Outlook:
features: “If you've played any of our sports found in the other game versions. “We're in It's exciting to see some innovations in a genre that's
franchises, you've seen the ESPN integration the process of ...looking into the Wii ver- been relatively stagnant for years. There's no question
and the ‘always online’ functionality,” says sion of our online system to try and simpli- that Madden NFL 08 is charting new territory. Despite
Zerr. “Madden will always be online. So fythings," says Singleton. "One of the having all of the features that Madden faris have come to
you'll get ticker updates from ESPN while things that Nintendo does really well, from know and love, and it remains‘a simulation of profession-
you're sitting in the front end, if you so a philosophical standpoint, is to establish al football (rather than going for the more arcade-like
choose to have them. Exhibition match-ups friends and link people up for quick match- feel of the NFL Street franchise), Маддеп NFL 08 includes:
will be there. Leaderboards will be there. All es. We're looking for ways to push that and “social” features designed to attract people that would-
the stat tracking you're used to in any suc- Madden [for] Wii will be the first to experi- n't normally play Маддеп ог people who were intimidat-
cessful online game will be there." ence it. It's in new territory for a lot of ed by older control schemes. The party mode may be the
Downloadable rosters will also be available, developers, so we're keeping Nintendo in start of aphenomenon
for the sports genre, and the
but you'll have to wait until next year for the the loop as far as what we're doing. I think motion-control systefnis anatural fit for football. If EA
possibility of downloadable content. Madden will be one of those games that Sports can kick Ое visual quality a little bit from last
We don't yet know how the friend-code helps Nintendo and us at the same time." year's Madden, it'll have all the bases covered;
system will be implemented, if at all, since —
gor egb.
EA plans on re-creating the online experi-
JULY 2007 49
куц ЫЫ:
° GameCube title great and booted it into the nent attempts to bat down each shot—
Scouting Report: back of the net. The Wii's extra horsepower light-gun style—using the Wii remote's
At recent international soccer tourna- ratchets up the speed and mayhem on the infrared (IR) sensors. Of course, the better
ments, there has been a lot of griping pitch to achieve an appealing balance of your timing on the strike, the harder it is to
about new ball designs—that they're too coherence and chaos. stop. The spectacular attack animations
slick, too light, too disorienting for goal- On the coherence side of the equation, are reason enough to try the moves, but it
keepers, and so on. Mario Strikers Charged Charged offers tight passing—from the doesn't hurt to rack up a pile of goals in
offers an innovative solution to all the con- lightning-fast, one-touch variety to strate- the process. And you probably won't tire of
troversy: instead of a ball, use a metal gic long balls—and a variety of fun ways to the animations, because a competent
sphere that looks like a burning jetengine. score. The most dramatic attack is the opponent won't give you many opportuni-
It may be hard on Mario's metatarsals, but Mega Strike, executed by team captains. ties to see them. Defensive moves have a
it makes for some explosive footie match- Like the Super Strike from SMS, a Mega level of ferocity usually reserved for prison
es. With each pass, the metal orb takes on Strike involves stopping a fast-moving hockey leagues. Just get within a reason-
energy and glows brighter and brighter... meter (similar to those found in many golf able distance of the player who has the
until someone blasts a high-velocity shot games) to unleash a powerful, character- ball, then snap the Wii remote—the player
at the goal. Those Kritters protecting the specific move. Unlike the Super Strike, under your control will take a devastating
goal don't wear face masks for nothing! however, the Mega Strike offers the chance cheap shot that makes Zinédine Zidane's
The “ball” isn’t the only innovation in to score up to six goals at once—but only if World Cup headbutt look like a love tap.
Nintendo’s follow-up to Super Mario your opponent is flat on his feet in the goal (For a particularly spectacular takedown,
Strikers (SMS). Developer Next Level box. Initiating your Mega Strike triggers a you can body-check opponents into the
Games has taken everything that made the goalkeeper minigame in which your oppo- electrified walls that surround each arena.)
50 NINTENDO POWER
Fna
519045
(S
handle a player off the ball, the opposing fast-twitch, light-gun-style target shooting As Smash Bros. fans know, there
team captain will get a power-up, and in the goalkeeper minigames during Mega are few activities more fun than
that's where the chaos comes into play. Strikes; the accelerometer is used for using beloved Nintendo characters
Power-ups range from relatively benign motion-sensitive defensive attacks. The e x ] to maul other beloved Nintendo
banana peels and Koopa shells to Super defensive moves are particularly intense haracters. Mario's latest sports
Abilities like a giant-sized Mario (or Luigi) during multiplayer matches-there are uting is a glorious whirlwind of
and DK's Thunderclap move. Because play- many ways to milk single-player fun out of invironmental effects, lethal pro-
ers are also awarded a power-up each time Mario Strikers Charged, but the game is tiles, and bizarre animations.
they fire off a powered shot (by holding really designed to be a multiplayer - From the tumultuous crowds in
down the B Button), there is danger raining slugfest. Up to four players can compete stands to the colorful mael-
down on the field almost every moment of locally or, even better, online. As the first гот on the pitch, Charged is a
play. The different arenas also offer an Wi-Fi sports game on Wii (and the second beautiful version of “the beautiful
assortment of random challenges, such as game overall, after Pokémon Battle ame." Each match offers two to
windblown cows, lightning bolts, molten Revolution), Charged has some big cleats "five minutes of pulse-pounding,
magma, and bone-crushing Thwomps. In to fill. But if the online experience can Soccer-themed combat that will
other words, you'll need to keep the ball match the frenzy of the core gameplay, awaken your inner hooligan.
moving if you don't want to end up a there should be legions of Strikers duking
greasy smear on the grass. itout around the world.
JULY 2007 51
>>Release Date: June 2007
Pu ~ Lo NIA
Hit
ae РА РЕН
52 „ктоо power
—
b
Газтаана
514045
Г
à T
| duck-before-an-Albert-Pujols-
line бе: akes-your-head-off minigame.
The reigning
AL MVP proves
they grow ‘em
big up in
Canada, eh?
some really cool gameplay mechanics asso- involve some manner of motion control. At
ciated with them. And if both sides execute the plate, you'll swing the Wii remote as you
their power-ups at the same time, we run would a baseball bat, and the game meas-
Outlook:
into this situation where we basically get ures both your timing and the angle of your The Bigs is the first full-fledged ~
into the ultimate batter-pitcher duel. The Swing to determine the result. After making baseball game on Wii, and if the
result is either going to be the batter scoring contact, you'll run the bases by shaking the developers are able to nail the
quite a few runs or the pitcher stealing all of Wii remote and nunchuk alternately in a controls, it could be a real show-
the momentum from the offense and giving drumming motion, then you'll flick both of case for the system. The unique
a big point swing to the defense." them down at the same time if you need to Rookie Challenge lends the
slide. You'll use the same drumming motion game an almost RPG-like
to run down a ball on defense (though you'll quality, and the multiplayer
Wii Readiness: guide your player with the analog stick), and mode could be a great wayi
When it comes to taking advantage of the you can dive by flicking the remote and pass those lazy summefa
Wii controller, Brady and his team are look- nunchuk left or right, as well as climb the ins of the sport will
ingto go the distance. "We really knew right wall by lifting both controllers over your alance between arcade-
away that we wanted to have a fully execut- head. Finally, while on the mound, you'll style play and authenticity;
ed, fully realized Wii product," says the pro- press a button to select your pitch, then go despite its exaggerated approach,
ducer. "We didn't want it to be something through the throwing motion with the Wii The Bigs still feels like baseball. All (
that felt like it was a hybrid or anything like remote. Your arm speed and wrist move- inall, this inaugural effort looks to
that. We really wanted to take advantage of ment affect the velocity and break on the have major-league upside. We'll see
every opportunity that we had to use those pitch, though it's obviously scaled down how the game performs when it gets
controls as effectively as we possibly could." from real life so you won't need Tommy John called up in June.
That means every facet of the game will surgery at the end of the campaign.
JULY 2007 53
Legends of the Indy 500
(a i^
+)
E
"=
an
um
mm
uu
as
um
LE
к, =
+ w
a
L я
a x
u
At the beginning of the ‘60s, Indy cars were The track went through its own transfor-
Scouting Report: still the domain of garage mechanics and mations during the 19605: 1961 was the last
The 19605 were, without question, the automobile buffs. But as the decade pro- year that the Indianapolis 500's long front
glory days of the Indianapolis 500. It was a gressed, the sciences of aerodynamics and straight was paved with brick (hence the
time of enormous transition for the annual weight distribution led to many of the vehicles track's nickname, "The Brickyard"); in 1962 it
Memorial Day-weekend event: some of the beginning their lives in laboratories and wind was asphalted over, leaving only a narrow
most storied drivers in the race's history tunnels. As you play Legends of the Indy 500 band of the original bricks along the
like A.J. Foyt, Mario Andretti, and Eddie through each year, you'll get a feeling for how start/finish line. This change and other
Sachs-rose to fame (and fell to tragedy) dur- the cars changed: When you switch froma enhancements, such as new grandstands
ing this period, and the cars and track began front-engine vehicle to a rear-engine machine, and buildings alongside the course, are rep-
to transition into the race we know today. you'll notice the difference in the handling. resented in full detail just as they appeared
Covering the Indianapolis 500's events from And when you hop into an experimental tur- in a given year. Plus, additional details were
1961 to 1971, Destineer looks to capture this bine-engine racer (powered by a modified hel- added to contribute to the authentic feel,
momentous era with Legends of the Indy icopter engine), you'll feel the extra force and such as pit-signaling just as it was done back
500 on Wii and DS later this year. We take hear its telltale whine. Things changed inside in the day—one of the crew members would
the racing sim out for a spin in an exclusive the cockpit, as well: speedometers weren't scrawl on a chalkboard when to pull into the
hands-on look at the Wii version. regarded as necessary early on (drivers relied pit and flash it to the driver as he went by.
It's easy to tell that authenticity has driven solely on a tachometer and an oil gauge), but The pilots of these machines were cultural
the development of Legends of the Indy 500. they were added as the cars became much titans of their day-they were as popular as
In speaking with the game designers, you can faster; you'll see the dashboard change any baseball player or movie star. Drivers like
feel the enthusiasm for the race, and the accordingly as the years roll by. By the time Mario Andretti and Bobby and Al Unser rose
desire to get everything just right. The devel- you reach 1971, these technological advance- to fame on Indy's 2.5-mile oval during the
opers researched every nuance of Indy, ments have born fruit-most of the vehicles 19605. In Legends of the Indy 500, you'll take
including visiting the racetrack to pore over are equipped with stabilizing wings to aid on the roles of these famous racers, and
records, sifting through volumes of archive downforce. No matter what the year, the more-30 real drivers in all are represented.
photos, and even taking some of the vintage speeds at Indy have led to spectacular crash- The on-course relationships between the driv-
racecars out onto the track (under watchful es-realistic collisions and car damage lend ers are preserved, too-rivalries build and
supervision, of course!). The cars are the first Legends a white-knuckle sensation as you shift as you progress through the years, caus-
place you can see Legends' attention to detail. zoom around the course. ing some drivers to pursue you more aggres-
54 меко power
E
Галана
519045
JULY 2007 55
DUE
tlike
Beckham..."
Scouting Report:
closely with people in individual territories
who keep eyes on all the players."
will joinMadden NFL 08, Pokémon Battle
Revolution and Mario Strikers Charged on a
It takes teamwork to build powerhouse You can thank all those scouting reports growing list of Wii Wi-Fi games. Expect fran-
franchises in sports - and video games. EA for the accurately observed player behaviors, tic head-to-head action with gamers from
Canada's FIFA Soccer 08 Wii team draws on which seem to get more realistic every year. around the world, up-to-the-moment roster
the extensive resources of the world's Other 08 improvements: fine-grained control changes and even a "virtual league" in
biggest independent software publisher. over formations and the ability to take control which rival teams can play online in the
Example A: With each new entry in EA'S of the keeper at anytime. You can even have days before they meet in real life.
flagship football franchise, the challenge him move up the field if you're losing in the All that background help frees up
gets even more daunting: 34 licensed waning moments. Purists will also appreciate Tschirner, Porteous and their team to focus
leagues, 570 teams, and more than 13,000 such nifty Al enhancements as keepers on gameplay. Which means, first and fore-
players. You'll be able to have fun with all the lunging more often for fake shots (suckers!). most, those heavenly Wii controllers.
major European, Americas and Asian Example B: EA has groups solely dedicated
leagues and of course new Los Angeles to building all the player models and stadiums
Galaxy superstar David Beckham. for the FIFA franchise, now in its third decade. Wii Readiness:
13,000 players! | don't think | know that Example C: In case you haven't noticed, Wii offers the perfect solution for sunny-day
“Bend
many words. EA's made a few other Wii games with names fans who can't remember if L+X+X is an early
So how does EA keep track of all those like “Madden” and “Medal of Honor." low cross orjust a chip shot. Says Tschirne of
feet, jerseys and stadiums? By drawing on its Developers of said games have given legacy FIFA games: "[The controls] have got-
vast resources. "We have a database team Tschirner and Porteous valuable insights into ten pretty sophisticated and if you're not a
that just maintains the stats for all the programming for the world's hottest console. total controller junkie, it can be pretty over-
leagues," says executive producer Tim The FIFA Wii team has of course also gotten whelming."
Tschirner, who along with associate producer plenty of assists from Nintendo's extremely Well, you can forget about memorizing all
Brad Porteous heads up the FIFA Wii devel- helpful developer-support group. those arcane combos. Instead, you'll control
opment team at EA Canada.. "They work When it debuts this fall, FIFA Soccer 08 a player's body with the nunchuk and his
56 питао power
* THROW IN х
Ë=
csl
^ч
Hold both controllers
beside your head and
swing them forwards.
PRACTICE DRILL
ball-control moves with the Wii remote. old-school aficionados will embrace EA's Wii- of playing with a nunchuk or, if you don’t
You kick the ball low by flicking the centric approach. That's because Tschirner have enough to go around, the remote only.
remote down. You make a lob pass or high and Porteous are making sure that FIFA Wii By tracking wins, losses and even calories
shot by flicking the remote ... any guesses retains the franchise's in-depth managerial burned, the minigames will foster friendly
now? That's right. Up. You pass left by flick- controls. "At its core, it's still the authentic intra-family rivalry. You can even unlock
ing the Wii remote, naturally enough, left. football experience. But we are out to give you “Ronald-mii-nho,” the Mii version of
And now there's no reason to tell you how areally new way of playing it,” says Tschirner. Brazilian superstar (and reigning FIFA cov-
to pass right. EA's Wii-thusiasm has even led it to a fran- erguy) Ronaldinho.
You'll use both controllers for two-handed chise-first: multiplayer minigames! Starring
moves and slide tackles. This means that you Miis and simple controls, these lighthearted
use the same motion for a throw-in as you party games will appeal even to family mem-
would in real life, by holding up both the Wii bers whose idea of a keeper is a boyfriend
remote and nunchuk and flicking them for- who brings flowers.
ward. With natural moves like this, FIFA Wii One minigame makes a rhythm game out
verges on Wii Sports-like intuitiveness. of the familiar keep-the-ball-in-the-air drill. Outlook:
You can also rotate the nunchuk's analog When the ball drops intoa target circle, FIFA Soccer 08 for the Wii is А
stick to add spin to a corner kick. Bending it flick your remote in the direction shown by up as а great entry game for US soc-
like Beckham has never been so easy! the arrow. cer fans of all ages and interest lev-
User-friendly? FIFA Soccer 08 is downright Other minigames include Foosball, with els. A robust—and deep—main game
lovey-dovey. The first time you come across a unlockable tables, and а shoot-out in which coupled with lighthearted minigames
new move , the game will pause and you'll be multiple players can bombard one poor goalie. will appeal to everyone from absolute
asked if you want a quick tutorial. You can The low scorer takes goal in the next round. beginners to longtime followers of
practice the move before trying it for real in Both the shoot-out and rhythm minigames will the franchise. Power up!
the match. have plenty of power-ups.
The new controls feel so intuitive that even All three minigames give you the option
jury 2007 57
>> Hands-On Details
|
ay) TREASURE
Ts
TROVE
-1
TREASURE
JULY 2007 59
The controls |
mimic real-life
movements.
Make a scoop-
ing motion to fill
a jar with water.
60 NINTENDO POWER
you'll suffer a few instant deaths
before figuring out the solution to
some puzzles.) Needless to say, some
more creative item management is
necessary for Zack to succeed.
To make things even more interest-
ing, Takeshita promises that some
puzzles will have multiple solutions
and, just in case the going gets too
tough, players will be able to access
an in-game hint system. "It's still a lit-
tle early and I'm sorry that | can't go
into too much detail about that at this
time," says Takeshita, "but basically
the system will allow you to advance
in the game even if you find yourself
with a puzzle that you just can't solve.
Of course, it won't just give you the
answer to a puzzle. It will give you
hints that will lead you to discover the
answer for yourself, which is the fun
ofthe game."
Wealth of Possibilities
In addition to pushing the limits of the
Wii controller and breathing new life
into the adventure genre, Treasure
Island Z is approaching multiplayer
gaming from a unique direction.
Although what we've seen of the
game so far focuses on what's tradi-
tionally considered a single-player
experience, Takeshita imagines that
the game will transcend the bound-
aries of solo play and allow for game-
play that can be enjoyed by numerous
Centi-saw
people at once.
“Only one person at a time will be
able to use the Wii remote," Takeshita Plenty of unpleasant fates await Zack if he doesn't care- When you shake the Wii remote, you can transform ene-
acknowledges, “but the puzzle-solv- fully think things through. Live (or die) and learn. mies into essential items like the Centi-Saw.
ing itself is a group effort, where
friends and family pool their knowl-
edge. And watching them try stages “The Wii remote provides a com-
that you've already cleared can be pletely different mode of interaction.
just as amusing as playing alone. We There are so many new experiences,
see this as a new kind of multiplayer and so many different potential out-
gameplay." Takeshita seems commit- comes. Each and every one ofthose is
ted to making the game a social expe- very exciting and very fresh.”
rience, but when asked about a dedi-
cated multiplayer mode, he remains
secretive: "As far as a traditional mul-
tiplayer mode goes, I can't say any-
thing at this time." ere's Samuel L. Jackson
Other aspects of the game are still
under wraps as well. Takeshita isn't
when you need him?
ready to share just what all the gold
coins you collect during gameplay can
be used for, what rewards await play-
ers who are able to solve the puzzles
without using hints, or what types
of puzzles and controller uses
players will encounter as they
get further into the game. But
he is ready to comment on why
he's enjoyed creating Project
Treasure Island Z, and why he
hopes players will enjoy it as well:
nintendo
Wi-Fi
connection,
character
related
Hasbro
of
trademar
with
used
(с)
Reserved.
Rights
All
Hasbro.
DreamWo
and
all
logo
the
permissio
LLC
Corporati
Pictures
TRANSFO
2007
Paramou
are
аге
62 кечоо power
Their War, Our Games destruction is necessarily a good
If you're a Transformers fan, thing-the more havoc you cause, the
Nintendo DS may be the best system harsher the human response will be.
for getting your gaming fix—after all, As your threat level goes up, more
it's playing host to not one but two police will rush to your vicinity; even
Transformers releases. As their titles puny humans can damage Transformers
imply, Transformers: Autobots and when they attack en masse.
Transformers: Decepticons let you When the going gets tough, some-
choose sides in the age-old times it's best to flee or hide rather
Cybertronion conflict and battle your than fight. By pressing a touch-screen
sworn enemies. Although the two ver- button, you can transform into vehicle
mode at any time, which is ideal for
escaping attackers, pursuing enemies,
or simply reaching objectives faster.
Alternative
Transportation
While many of the major Transformers
Starscream has no quams about destroying this truck or using it as weapon.
will be playable (the Autobot version
features Optimus Prime, Jazz, Ratchet,
Ironhide, and Bumblebee, and the (much like in an RPG), and as you level Decepticons versions competing for
Decepticon version features Megatron, up, your custom robot will earn the high score and a piece of the all-
Starscream, Brawl, Blackout, and increased stats and new moves. powerful AllSpark. Aside from helping
Barricade), one of the DS games’ high- Before long, you'll be able to use your faction succeed-it takes seven
lights is the abilitytoplay as an original more-powerful weapons, fire projec- pieces of the AllSpark for either side
custom character. As you explore the tiles in vehicle mode, and scale build- to claim victory—participation is
levels, you can use the touch screen to ings that are too tall to jump on. rewarded with exclusive cheats and
scan more than 35 types of vehicles vehicle forms.
(some of which are exclusive to either More than Meets the Eye "We really wanted to expand upon
the Autobot or the Decepticon version The games’ single-player story the feeling of being an Autobot or
6249/7400 of the game) and adopt any of them as modes boast a ton of content in and of being a Decepticon and the worldwide
LEVEL 12 your alternate mode at any time, as themselves—each features 20 unique rivalry between the two factions,"
long as you're not in the middle of a story missions, 34 optional challenge states Caminos.
mission. You can even customize the missions, numerous large environ-
Press the Decepticon (or Autobot)
color scheme to your liking. ments (including a downtown region,
symbol to transform instantly.
a huge suburban area, and movie
locations like Hoover Dam, the Qatar
sions feature different playable char- Desert, and the arctic), and an
acters, storylines, and missions, both astounding 1,400 lines of top-notch
offer the same core of open-ended voice work. The cast includes the leg-
adventuring from the perspective of a endary voice actors for the original
hulking robot. As you explore massive Optimus Prime and Megatron (Peter
environments, you'll accept story- Cullen and Frank Welker, respectively).
based tasks and optional challenges But the games also offer local multi-
that take advantage of your trans- player competition for up to four play-
forming abilities and fighting skills. “In addition,” Caminos explains, ers in the form of deathmatch and
“These are a race of beings at war,” “we created the custom character's AllSpark Sports modes. In death-
says Rob Caminos, writer/designer at personality to be one that our audience match you face off in every-bot-for-
developer Vicarious Visions, “and it's could better relate [to], as well as pro- himself free-for-alls or team battles,
important that not only the shooting vide them with a unique personality and you can add restrictions like using
be fun but the hand-to-hand combat for each Transformer side. The vehicle forms only. AllSpark Sports is
as well. Empowerment is another Autobot C.A.B. [create-a-bot] is like a sort of like a Cybertronian version of
aspect; you need the player to feel like reckless teenager that likes to show football, as opposing sides attempt to
a giant 50-foot robot that can crush off. The Decepticon C.A.B. is more like throw or otherwise maneuver cubes
anything in its path. Just about every- the popular kid that’s captain of the into each other's goals to accumulate
thing in our game can be destroyed.” football team and thinks he can boss points (and beat each other senseless
Players have plenty of combat everyone around.” in the process).
options at their disposal. The A Button Defeating enemies and completing Even more promising is
unleashes melee attacks, the Y Button missions yield experience points the ability to compete in
fires projectiles using an automatic the AllSpark Wars over
lock-on system, and the X Button lets Nintendo Wi-Fi
players grab and throw. With a press Connection. Though the
of a button, you can snatch up trees, AllSpark Wars are a
streetlights, human vehicles, and series of daily single-
more and use them as weapons, or player challenges, the
you can be less subtle and just grab an results will be tracked
opponent outright and slam him into online, with the players
a nearby building. Not that rampant of the Autobots and the
JULY 2007 63
Primed for Wii specific controls, such as pointing and
Though the Wii is home to only one aiming with the Wi remote for projec-
Transformers title (simply called
Transformers: The Game), it offers
tile attacks, and shaking the nunchuk
to grab objects or enemies.
Transformers 101
plenty of explosive action in its own The Traveller's Tales-developed Take one look at the characters of the upcoming Transformers film and
right. Players can choose from either game will also feature plenty of mis- you'll know that these aren't quite the same robots in disguise that
an Autobot or a Decepticon campaign sion variety, including loads of robot- debuted in 1984. But it's definitely not the first time the Transformers
mode (each with different playable char- versus-robot combat, aerial dogfights, have received a facelift; the toy line has gone through many iterations in
its 20-plus years.
Generation 1 (1984)
This is the one that started it all-the
original story of theTransformers
coming to Earth to continue their
millennia-old conflict.
Generation 2 (1992)
The Generation 2 toy line consisted primarily
of re-released Transformers toys with new
paint jobs, and European-exclusive releases.
Cybertron (2005)
The Armada/Energon saga concluded as the Transformers explored the
universe to obtain Cyber Planet Keys.
Classics (2006)
This toy line retained the look of
classic Transformers characters,
but modernized them with more
articulation and detail.
IDL
ce
A xA BB
c ( VA} $
i A Fantasy
S
A
Tus the universe of Harvest Moon comes
— ie
Till the land, grow crops, catch fish, /
>S
make friends and battle monsters!
x) Battling g against
ag fierce beasts is — ||
У very important Íor your survival, А 4
C but making friends with them is BAe a
€ essential for your farm life.
(o ...Coming July2007 |
A.
س
ÈV
Eg
Use of Alcohol N |М T E N F DS
EV FEY] Ж
Serious fui
y Nintendo. Ninten DS are trademarks of Nintendo. ©2001 Nintendo. Ha ‚ Natsume and Serious Fun are regis‘ narks of Natsume Inc.
07 Natsume Inc. И active Inc. All Rig erved. The ratings icon istered trademark of the Entertainm: re Association
.
GRAND
PRIZE
10 WINNERS! PEAR:
Along with the special
a
. Pokémon-themed DS Lite, 2
snag your choice:ofPokémon _
Diamonc |
the official Nintendo Power
Pokémon Diamond and
Pokémon Pearl Player's
pu
°
nop
—мев.
address,
Deed be ades
rie gena
NINTENDO POWER
‘PLAYER'S POLL VOL.217
P0. BOX 97062
REDMOND,WA98073-9762.
In Pokémon Battle
Revolution's Colosseum mode,
it's just you, your Pokémon,
and the toughest Trainers
across the land. Battle
7 your way through a
Pokémon-themed
< amusement park to
27 become the best Pokémon
HE Trainer in the world.
Е 1|
Pokétopia may
Welcome to Pokétopia look like all fun
and games, but its
v
ч
A lot has been made of Pokémon Battle Colosseums will =
©
Q
Revolution's multiplayer action, particularly put your Trainer к=
m
via Wi-Fi, but there's also a huge single-player skills to the test. m
mode for honing your skills. Pokémon Battle E= A
Revolution's Colosseum mode takes place in a =
theme park called Pokétopia, which expert =
m
Ms
Trainers consider a utopia for battling one
another. Pokétopia serves as a hub for the 10 =
Colosseums that you can battle in; to become
the champion of Pokétopia, you'll have to о
conquer all of them. The rules for each
Colosseum are different, meaning you'll have =,
tolearn how to compete in a variety of situa-
tions if you want to become the champion.
Each Colosseum has a highly skilled Trainer
called a Colosseum Leader; you'll recognize
them not only because of their masterful
combat skills, but also because they wear
costumes that look similar to one of the
Pokémon in their party. (For example, one
Colosseum Leader wears a pointy hat that
resembles Lucario's ears.) The glory of win-
ning battle after battle isn't your only
reward—on your way to becoming the cham-
pion, you'll earn Poké Coupons for every
defeat. Pokétopia's shop will trade your win-
nings for various items and accessories.
Battle-Pass Basics
With all the battling you're going to do, you
need a way to keep track of your successes.
When you begin your charge on Pokétopia's
Colosseums, you'll be issued a Battle Pass
that displays basic information about you and
your party. In addition, you can customize
various features of your Battle Pass, such as
the background of the pass and the look of
your in-game Trainer persona (more on that
in the “Get Personal" section). You can also
store text phrases that you can use during
battle to compliment or taunt your opponent.
The more you battle and win, the more
designs and options you'll have for customiz-
ing your Battle Pass. When you leave
Colosseum mode to battle a friend via Wi-Fi,
your Battle Pass will be your online represen-
tation, as well. If you take down this Colosseum Leader, you might be walking home with a new
The first step when you create your Battle Lucario-shaped chapeau.
Pass is to copy Pokémon from Pokémon
Diamond or Pokémon Pearl. From then on,
your Battle Pass will recognize only that
particular DS game-you won't be able to
transfer Pokémon to and from a different
game card. Don't worry about choosing the
right time to transfer your Pokémon from
the DS to the Wii-Diamond and Pearl will
synchronize your roster in Pokémon Battle
Revolution automatically every time you link
up the two games. The method for keeping
track of your Pokémon is just like the DS
games; there's also a search function for find-
ing the Pokémon you're looking for quickly.
If you don't have Pokémon Diamond or
Pokémon Pearl data to use in Pokémon
JULY 2007 69
Battle Revolution, you're not out of luck-
you can obtain a special Battle Pass called Choosea Category
the Rental Pass that lets you use Pokémon
from a preset collection. Your selection of
Pokémon in the rental pool is likely to be a
little more limited than what you can find in
the wild of Sinnoh, but you should be able to
put together a potent team to take on the
Pokétopia Colosseums. Other than that, (Glasses J| і) ji Hands
MV j
your Rental Pass works just like a normal
Battle Pass—it keeps track of your wins and == =
losses, the look of your Trainer, and every-
thing else there is to know. Botton Ji Shoes ABagges j
é Ball and
Watch out—I’ve got a Pok
үт not afraid to use it.
70 омео power
=
E
=
=
=
m
with the Big Apple are new to handheld gaming. How did you
account for that growing audience in devel-
NP: What were your first thoughts on how
you would best utilize the DS for a Pokémon
New York City's mid-April wet weather gave oping Pokémon Diamond and Pearl? adventure?
way to pleasant spring sunshine on April JM: We did take the large and varied audi- JM: We found connectivity to be the most
22nd just in time for a day outside ence for the DS into consideration. We interesting thing about the DS and definitely
Rockefeller Center's Nintendo World store to always think about how we can target a wanted to use it. Pokémon games have a lot
celebrate the release of Pokémon Diamond wide range of players. Pokémon trading is to do with being connected through
and Pokémon Pearl. The coincidental timing generally more fun for younger players. Pokémon trading. We wanted to expand on
with Earth Day was appropriate, since the That's why we think it's been so popular with that idea for this game and concentrate on
new release allows players to trade that audience. But the main game can be the communication systems.
Pokémon with each other across the globe quite complex and suitable for an older
for the first time by way of Nintendo Wi-Fi group. The new game introduces Wi-Fi con- NP: Have you found that the Japanese audi-
Connection. Pokémon fans were out in full nectivity, which may introduce the game to ence approaches Pokémon adventures with
force for the proceedings, in a line that an older audience as well. different sensibilities than the North
extended down 48th street, up 6th avenue, American audience?
and around the corner to 49th. After the JM: In Japan, children tend to gather
patient players filtered through the store to together and play as a group since people
claim their games, they spilled out into the tend to be in larger population centers. In
plaza to join the festivities. A scavenger the U.S.A. there's more distance between
hunt challenged participants to find clues players. We are taking care of that differen-
scattered throughout the center, while a live tiation and building a bridge by bringing Wi-
show introduced attendees to the game's Fi and voice chat to the game.
new features and costumed starter
Pokémon Turtwig, Chimchar and Piplup. The NP: The Global Trading Station makes the
event also included showings of the movie real world as important a place as the
Pokémon Ranger and the Temple of the Sea Pokémon world. Does that change how you
and a place for Pokémon Trading Card Game think of Pokémon overall?
players to face off, along with several kiosks NP: What is the most important difference JM: I'm really excited about the launch in the
that offered hands-on demos of the new between Pokémon Diamond and Pokémon U.S.A. and in Europe as well, giving connec-
adventure. For those who weren't able to Pearl and past Pokémon adventures? tivity between Japan, America, and Europe.
attend, a live webcast on pokemon.com JM: Pokémon trading has reached a new We don't know what's goingtohappen.
delivered views of the event and an inter- level through Nintendo Wi-Fi Connection. 50: Children generally don't have a concept
view with two key members of the Pokémon You can exchange Pokémon from country to of other children playing games in other
development team: Director Junichi Masuda country, changing a very important aspect countries, so this may open up their ideas
and Game Design Leader Shigeru Ohmori. ofthe Pokémon series. about people around the world.
We conducted our own interview with the Shigeru Ohmori: For me, the main differ-
pair prior to the webcast. Here's what they ence is the Pokémon world itself. We display
had to say: it with 3-D graphics for the first time. We
also re-establish the concept of day and
Nintendo Power: What are your thoughts night, according to what time you play.
on how Pokémon has managed to enjoy Additionally, the touch screen gives you a
continuing popularity over the years? Are different way to interface with the game. It's
you surprised by how well Pokémon has а new sense of functionality that we haven't
done in North America? been able to explore before.
Junichi Masuda: We're always re-creating
Pokémon for new gamers. That's how we've NP: Pokémon Diamond and Pearl have
been able to keep it fresh. We are pleasantly more activities that are satellite to the story
surprised about the popularity of the games than any previous titles. What made you go
in the U.S.A. and how the Pokémon charac- in that more open-ended direction?
ters have been accepted worldwide. SO: The inclusion of aspects such as the
underground, Wi-Fi features and minigames
NP: The demographic range of DS users is make the game more three-dimensional,
enormous and includes a lot of people who add more diversity. We wanted to include
Pokémon Handheld RPGs
ATrainer's History
Pokémon Versions: A p
Red and Blue/Special Edition (Yellow) ~ _ a L
• Platform: Game Boy
e Starter Pokémon: Bulbasaur, Charmander, Squirtle, and Pikachu (Yellow only) .
* Total Number of Pokémon: 150+1 (Mew) i ЖЕ
• Region: Kanto ⁄
* Legendary Pokémon: Articuno, Zapdos, Moltres, Mewtwo, and Mew
* Game Connectivity: Trade and battle via Game Link Cable
* Game Contributions: Introduction of Pokédex
The original Pokémon games laid the groundwork for all future Pokémon RPGs. Most notably, the
Pokédex was created to help keep track of the many Pokémon that Trainers would encounter.
Pokémon Versions:
, Gold and Silver / Crystal
• Platform: Game Boy Color
• Starter Pokémon: Chikorita, Cyndaquil, and Totodile
e Total Number of Pokémon: 250+1 (Celebi)
Trainers could expand their Pokédex by trading with Red, Blue, and Yellow versions. (у
• Regions: Johto and Kanto W У
* Game Extras: Lottery, Pokégear —
* New Legendary Pokémon: Raikou, Entei, Suicune, Lugia, Ho-oh, and Celebi dw |
* Game Connectivity: Trade and battle via Game Link Cable
Pokémon Versions:
Ruby and Sapphire/Emerald
* Platform: Game Boy Advance
• Starter Pokémon: Treecko, Mudkip, and Torchic
* Total Number of Pokémon: 200 in Hoenn Pokédex +2 (Jirachi and Deoxys)
• Region: Hoenn
* Game Extras: Contests and Battle Frontier (Emerald only)
* New Legendary Pokémon: Latias, Latios, Kyogre, Groudon, Rayquaza, Deoxys, Regirock, Regice, Registeel and Jirachi
* Game Connectivity: Trade and battle via Game Link Cable, Contest, and Union Room
The introduction of the Union Room further expanded the idea of the Pokémon community.
* Game Contributions: Natures, Al s, and Double Battles
Pokémon Versions:
FireRed and LeafGreen
• Platform: Game Boy Advance
Starter Pokémon: Bulbasaur, Charmander, and Squirtle
* Total Number of Pokémon: 386 in the National Pokédex
* Pokémon Region: Kanto
|| • Game Extras: Sevii Islands
* New Legendary Pokémon: Deoxys (Normal, Attack, and Defense Formes)
* Game Connectivity: Wireless Adapter (wireless trading)
* Game Contributions: National Pokédex
The new National Pokédex created a unified system for cataloging Kanto and Johto Pokémon.
72 имао power
3univ314
319191
r мо
\&
ge
Apr.2007 ER
У |
VE
pokémon Diamond and Pokémon Pearl 24
combine all the best features of past games. 4
i
CRANIDOS за |
yu 2007 23
ace
0 ddity What do hippie seahorses, rubber
chickens, and rampant consumerism
have in common? They're all in outer
space, of course, and they're all part
of Space Station Tycoon- Namco
Bandai's wacky new game for Wii.
By Andy Myers RATING PENDING
Seeing Stars
The idea of travelingtoouter the duo winds up floating structured more like an
space is mysterious and excit- through empty space in a adventure game, with levels
74 suwreno0 power
gets tricky—there are many
different types of islands and
expansions, and each can
Serve your business strategy
in a different way.
Entertainment islands, for
instance, are well-suited to
expansions such as bowling
alleys and ice rinks, while
flea markets will thrive on Boss battles in a Tycoon game? Yep, and they're about as
trade islands. weird as you can imagine.
To build expansions you'll
need two things: power and also does a nice job of ramp- There are five types of
money. You accrue power (not ing up the options and difficul- demand: Entertainment,
the metaphysical kind, but the ty-for instance, by requiring Science, Trade, Underworld,
actual kind) by building that you have a plan for any and Health. You'll need to
power-station expansions. expansion you want to build. keep track of what each cus- Parrots? Pshhh.... space
Once a power station has gen- You'll receive plans periodical- tomer wants, and build the
erated enough power, you can
use your earnings to construct
ly from Marv and other
strange space-dwellers (usual-
proper expansions to meet
changing demands. It's a cut-
pirates don't have parrots!
more-lucrative expansions ly of the talking-animal vari- throat industry-neglecting
(such as entertainment expan- ety), and you won't get your demand or making a poor
Sions) and start bringing in hands on a particular plan decision can lose you a lot of
some business. The ultimate until you actually need it. money in ajiffy. But that's part
goal is usually to be making Like any business, space- of what makes Space Station Not only is Nash king of the space pirates; he's also
dough, but there are many Station management is all Tycoon fun, despite the stress. Shawn's evil twin stepbrother! (How that genealogy
ways to go about doing that. about making the customer And besides, how seriously works, we're not quite sure.) Little-known facts: Nash
The general structure of the happy. This plays out through can you take yourself when doesn't remember getting his tattoo, and his favorite ani-
game is fairly complex, but it the game's demand system. your boss is a talking pig? mal is the miniature poodle.
Station Identification
By now you might be wondering what the heck is going on in
these screenshots. Here's a brieakdown:
JULY 2007 75
REALITY CHECK
Welcome to the Bigs. Where pastime meets primetime with epic arcade baseball action! Stadiums literally explode with intensity and drama! Crank it up with a “Power-up” feature that
helps you launch tape measure, seat-seeking missiles. Or play the Rookie Challenge mode that lets you guide a player from spring training rook all the way to World Series megawatt MVP!
Visit www.esrb.org
for updated rating +, га тезтатлост=
information.
Also available on PlayStation®2 computer entertainment system and the PSP@(PlayStation@Portable) system.
102091 Take-Two Interactive Software
andtssubsidiaries. АП rights reserved.2K Sports, the 2K Sports logo, and Take-Two Interactive Software are alltrademarks and/or registered trademarks of Take-Two Interactive Software. Inc. MajorLeague Baseball trademarks andcopyrights areusedwithpermissionof
‘Major League Baseball Proper 1 website at MLB com € MLBPA - Oficial Licensee, Major League Basebal PlayersAssociation. Visit the Players Choice ontheweb at wwwMPBPlayers.com СМПВР 2007/MLBPA2007."PlayStation", "PLAYSTATION", the "PS" Familylogo and "PSP"are
registered trndemarks ofSony| nc. Memory Stick Duo™ mayberequired (sold separately. Microsoft. Xbox, Xbox 360,Xbox LIVE,and the Xboxlogosare trademarksofthe Microso group ofcompanies. © The Wii logo is а trademark of Nintendo. $ 2006Nitendo. Tho ratings icon isa
registered trademark of the Ent
hen considering a video Nintendo Power: Can you thought, "Well, maybe I compose pieces for paticu-
game's presentation, people tell us how you got into the could do something related lar segments after you see
video game business? to music, like working in a them?
tend to focus primarily on the Кој! Kondo: | began playing sound studio or setting KK: Basically what we do is,
visual aspects. But it's often the music music when | was five years things up for concerts." when games are about mid-
old. | started with an electric Maybe do something related way through their develop-
that stays with us, that triggers memories organ, then moved on and tothe engineering or more ment cycle, my staff will
of our favorite gaming moments even learned how to play the technical aspects of music. meet with the game director.
piano and whatnot. As | got The game director will show
years later. Case in point: the frequently older, | became very inter- NP: Was there a particular us parts of the game, and
memorable work of renowned Nintendo ested in tabletop arcade moment when you realized whichever parts are
games. | played a lot of that you could actually playable, we'll play them
composer Koji Kondo. those and played some create music? over and over and over.
portable stuff, some of the KK: Pretty much after they That, in addition to what the
Kondo has worked at the big N for over two decades, and if
LCD games. That interest in hired me at Nintendo and director tells us, helps us
you've been playing games since the '805, chances are you can games and the interest in told me to make something. create an image of what the
hum at least one of his tunes from as far back as the NES days,
creating sounds led me to [Laughs] They hired me to game is like. Then we'll start
be it the whimsical underwater score from Super Mario Bros. ог
apply for and get a job at work on their sound staff, composing music and start
the rousing opening theme from The Legend of Zelda. Just as
Nintendo. and after | had the opportu- creating sounds that match
Shigeru Miyamoto is often called the father of modern game nity to create some music, I the image we've developed
design, Kondo could rightly be dubbed the father of modern
NP: When you were a kid, thought, “You know, that through that process.
game sound. He was instrumental in pushing the art form
did you know that you wasn't half bad." Then I cre-
beyond simple beeps and bloops, creating audio that truly aug-
wanted to create music? ated a little bit more, and NP: Do you take a differ-
ments gameplay and sets the tone for the experience. His music What did you want to be over the years I've just grad- ent approach for different
has struck such a chord with gamers, in fact, that the original when you grew up? ually improved my skill set. kinds of games? Is the
Super Mario Bros. theme remains one of the ten best-selling KK: By the time | got to col- process for creating a
ringtones after a record-setting 132 weeks on the Billboard
lege, I thought | wanted to NP: Can you talk a bit Mario score different than
charts. Today, in addition to creating his own compositions, for a Zelda score?
do something music-related. about your process of
Kondo manages Nintendo's entire sound group and oversees
However, I just never felt | composing the soundtrack KK: Well, the process itself
the musical scores for almost all of the company's major titles.
was qualified or talented fora video game? Do you is really the same. With
enough to become a per- get game footage or builds Mario, though, what |try to
former or a composer. 50 | of the game, and then do is create music that
DATE OF BIRTH:
JULY 2007 79
POWER PROFILES
1991, 5МЕ5
2006, Wii/GCN
80 eoo power
EXPERIENCE THE JOY OF OWNING
YOUR PERFECT РОМУ!
EVERYONE
Visit www.esrb.org Ше; 3
for updated rating wow. LonyTSriends:
f com. NINTENDODS 9 Eido =>
CONTENT RATED BY information.
=
Pony Friends © 2007 Eidos Interactive Ltd. Developed byTantalus Interactive Pty Ltd. FMV developed by ActƏanimation. Pony Friends, Eidos and the Eidos logo are trademarks of Eidos Interactive Ltd. Tantalus is a trademark ofTantalus
Interactive Pty Ltd. Act3animation is a trademark of ACT III Pty Ltd. All rights reserved. TM, ®, Nintendo DS are trademarks of Nintendo. © 2004 Nintendo. The rating icon is a registered trademark of the Entertainment Software Association.
We put ubisoft's
revolutionary DS
guitar, 7
TT CH ED to the ultimate test.
By Andy Myers
4 9! N Ñ aN у
P ERic—DRYMS
a QR
an you play guitar? No? Well, you can now. Whether you're a seasoned
musician or a master of the air guitar, Jam Sessions will soon have you
rockin' like Dokken with it's intuitive touch-screen strumming and
clever chord-change system. Jam Sessions is not a game, but a guitar
simulator—and a surprisingly realistic one at that. After
we received a copy of the title at Nintendo Power, I
decided to hang up my actual guitar for a week and
conduct an experiment with Jam Sessions on my DS.
The following is an account of my experience, from
learning the ropes to actually writing and recording a
song with my band, Hidari Mae. To hear the music we
created, visit |} www.nintendopower.com/jamsessions
for a free download. Let the rock begin!
Photogra
Catechi
James
By
82 „ноо power
Class in Session
Learning to play a new instrument isn't always
easy. Although Jam Sessions has a clever pick-up-
and-play interface, it does take some time to wrap
z5
your head around its nuances. If you already know
how to play guitar, you may be surprised by how dif-
ferent the interface is from six steel-core strings.
LSONI
газијуЈ
Luckily, Jam Sessions is loaded with options that let
you customize the learning experience. To start with,
I changed the control configuration to a left-handed
setting so |could access the touch screen with my
left hand, freeing up my right hand for chord
changes. Changing chords feels almost instinctive—
you simply press buttons or button combinations
while strumming with the stylus. There were many
more options to explore, but |was ready to rock, so |
left them for another time.
I started with the Jam Sessions tutorial. A particular-
lyhelpful tip suggested strumming diagonally rather
than straight up and down, a quick adjustment that
helped me on my wayto achieving the sound I wanted. | In-depth strumming options let
There are a number of ways to listen to your progress you customize your dual-
in Jam Sessions, from using the DS's onboard speakers | Close | screened axe to your liking.
to connecting the DS to a guitar amp. Because the soft-
ware's biggest asset is its portability, however, | usu- horns to an imaginary sold-out stadium crowd... Jam Sessions has oodles of options to customize
ally opted for headphones. And truthfully, my playing you may get some weird looks from your fellow com- your strumming experience. I'm a big fan of the "jugh-
was a little rough and I didn't want to offend the ears muters. | found that 1 could privately release my jugh" strum (that's what we call it in Hidari Mae—in the
of innocent bystanders. Playing guitar on my DS inner rock star in Warm Up mode, which let me play real world, it's called a palm mute), so | keep the
made it possible for me to write and practice guitar along to some familiar tunes. Unfortunately, there's option on at all times. When you choose to use palm
riffs at home, on the bus—even at a local coffee shop. no "Stairway to Heaven." Bummer. muting in the software, a blue bar appears on the
A word of advice: don't rock out too hard in public touch screen-if I strum within that bar, a palm mute is
places. If you have your foot up on the bus bench like No Pick Required activated. Alternating between palm mutes and full
it's a monitor wedge and you start throwing the rock Once the rock gods were appeased, it was time to strums took my playing to the next level and made for
tighten up my playing. The stylus makes strumming amuch more dynamic sound. Once | had the tech-
supereasy, but there are still a lot of options and nique down, I started to feel comfortable with the DS
| Avo
techniques to explore. If |strum only downward, for app in a way I never thought possible. |spent the next
| Right / Left handed playing instance, it sounds repetitive (which can be cool in a few days devouring everything Jam Sessions had to
Coldplay sort of way); but when I throw in some offer, which led to some incredibly productive sessions.
Right Left upward strums, the playing comes to life. And if I in which a song began to take form. Istarted to won-
strum slowly, the guitar is quiet-this would work der, could the simulator work in a band environment,
well for '80s ballads, but |wanna rock, so quicker taking the place of a real guitar? I had to find out. Next
stylus strokes were in order. | found that varying stop: band practice!
both my speed and my strumming direction made
for a more natural sound.
Use buttons
Teck in yourDY,
THEN TURN IT
uP To 11.
Video
from
license
under
Entertainment
Ubisoft
by
distributed
and
Published
Reserved.
Rights
All
Plato.
based
“Sing
Play
which
M-06,”
trademark
©2007
Guitar
is
of
&on
DS
game
a
JULY 2007 83
Chord Play Finding Our Sound
Playing in a band is a lot like being in a romantic rela- Practice was fun, but recording was going to be the
tionship—you spend a lot of time with each other, and
if you can't put up with a certain amount of hostility,
true test. Would Jam Sessions cut it in place of a real
guitar? Eric helmed the boards as we began laying
Beyond the Jam
you'll break up sooner or later. I'm lucky that my band down our songtrack-by-track in Pro Tools, starting In addition to being a guitar simulator, Jam
mates are pretty easygoing dudes and our practice with drums. When it came time to record with the DS, Sessions offers a number of extra features for
space has been a fight-free zone since the last presi- we decided that the sound we'd achieved through the more demanding musician.
dential election. But when I asked Eric and Jared if we the guitar amp was best, but something still wasn't
could try replacing my '69 Gibson SG with a DS, there quite right. It was time to start messing with one of Record Your Riffs
was ... some resistance. After a lengthy band meet- Jam Sessions’ coolest features: effects pedals! There Jam Sessions allows you to record and save up
ing (complete with groveling and bribes), it was decid- are seven available in the options menu, and we to five jams.
ed that we would try out the new instrument. thought a tiny bit of distortion would add some
We set up shop in Eric's living room—drums, bass, a sauce to our song. With the pedal turned on, Eric hit
vocal mic, and my DS. | used an adapter (picked up at Record and | gave it my best.
Radio Shack) to run my DS through a Fender DeVille
amp with a standard instrument cable. It wasn't until
that moment that |was truly sold on Jam Sessions-it
sounded unbelievable through the amp! I'd been play-
ing on my own so much that it took a few minutes to
lock into a groove with Eric and Jared, but once we
clicked, | knew this was going to work out well.
Wejammed for a while on the song I'd been writing
until the pieces started coming together. | realized
that | hadn't yet messed around with changing chords Keep the Beat
outside of the software's presets. Most songs use but A metronome option lets you set a rhythm and
a handful of basic chords, so the default setting is play along.
adequate for most situations. That was true of the
song we were writing (it had only six chords), but I [Guide — y НЩ!
found that | could assign each of my chords to a spe- A few tracks later, we were done and quite satisfied. | Use position mark
| |
cific button to make my transitions a little smoother. The song turned out better than we'd hoped, and | Use stroak guide |
|
(Jam Session allows for up to 16 chords when you use the guitar sounded deceptively real. Even more sur-
button combinations.) prising: aside from using a guitar amplifier, we didn't Use metronome I"d |
have to alter the sound at all-what you hear in the
Tempo 128
Sont.
recording is the way it sounded coming out of the DS. |
m rent
We considered our jam session a smashing suc- |
cess. I don't think I'm ready to hang up my SG, but I
also can't fit it into my pocket—Jam Sessions has
proven to be an incredible tool for writing songs.
More importantly, it's just fun to play around with,
Change Your Look
whether or not you're a musician. It may not bea
Jam Sessions offers a ton of background
game, but in this guitarist/journalist's opinion, it's
themes to choose from.
one of the most innovative DS titles yet. You can try
|Е F FW? U^ Feus4 it out for yourself in June.
[m Fw; Ре Кб Fein
|OutputSens
E . . Euiltin Speakers
Headphones
SWEAR, GUYS—
Tm NOT PLAYING
uzzLe Quest!
Pokémon USA, Inc:
New, Pokemon:
New Adventures.
ulace
ua estate Care Cane: ешеш Petr тете їо гос
У (о SO ELLEN DemoniaЕе ай elemen t Seen
ЗАТОЕ ТЕМИ eos With lots er РО КЕСЕ VOUS
Newsi lile “Level-Up* aa мете Пе вакте
2) OVES Completely” @ ја Ре with а ода
lip stones иу Ек For mere tate, eo ve wiu рокетол-ёср.сот!
©2007 Pokémon, ©1995-2007 Nintendo/Creatures Inc GAME FREAK inc. TM & © are trademarks of Nintendo. P nd <
The Interview
HUNGRY
FOR
HEROES
No More Heroes's maverick
game director, Goichi
Suda, blows our minds.
By Chris Shepperd
hs
After putting the gaming world on notice e
with his bizarre, ultraviolent title Killer7,
Goichi Suda (also known as Suda51) is
working on his next big thing: No More
Heroes for Wii. Set in the town of Santa
Destroy, a Beam Katana-wielding profes-
sional killer named Travis Touchdown looks
to become the best atdoing the worst-
In our interview, Goichi Suda discusses
his upcoming works, his thoughts about the
gaming industry, and the genesis of his
strange and amazing design philosophy.
Goichi Suda
President | Grasshopper Manufacture
Director | No More Heroes
86 NINTENDO POWER
E HUNGRY |
Al FOR HEROES,
Nintendo Power: GS: The reason I changed the they're the same as a doll.
title to No More Heroes is
What genre of game is No
More Heroes? How does it dif- because |wanted the name to
A game without a story is a
game that abandons the 66 No More Heroes will
fer from the on-rails shooter sound more universal. | attempt to give life to the
style of Killer7? believe that during these characters. That's why I be very different
Goichi Suda: From a genre times the world is starved for believe in the importance
perspective, No More Heroes
will be very different from
anew hero. of a story.
from Killer7."
Killer7. No More Heroes is a NP: Do you feel like there was NP: In what ways does the
more conventional free-roam- a time when there were more game take advantage of the weapon. The Beam Katana S: It's difficult to explain, but
ing action game. It fits into a hero figures? Who do you con- Wii remote's functionality? loses energy after continuous it's somewhere between
much more conventional sider to be your heroes? GS: The basic attack is per- use; when it runs out, the anime and photorealism.
genre. I did this deliberately GS: There have always been formed by pushing the A beam isn't usable. So, Travis | want to present it with the
because it is a backlash heroes throughout the ages, Button. You'll perform a fin- needs to find ways to gener- texture of New American
against Killer7. but I don't think there are as ishing blow by shaking the Wii ate electricity and inject it Cinema [an avant-garde film
When we made Killer7, we many true heroes at the pres- remote. The Wii remote will into the sword. period during the 19605].
designed it from scratch and ent time. | would consider the also be used to perform pro-
used a lot of new ideas. Smiths [from Killer7] to be ту fessional-wrestling moves. NP: How do you describe the NP: Both Killer7 and No More
Regarding No More Heroes, heroes. art style and character design Heroes have extremely violent
we take samples from other NP: How do you expect play- of No More Heroes? motifs. What is it about >>
games and mix it in to our NP: The name of the main ers to react to the Wii control
methods. character is Travis. What is his scheme compared to how
connection, if any, to Travis they would react to a more-
NP: How do you mean back- from Killer7? traditional game-control
lash? Did you feel that Killer7 GS: Travis from No More scheme?
was poorly received so you Heroes and Travis from Killer7 GS: Since the Wii remote is
needed to do something dif- are not the same. I do consid- new hardware, | believe its
ferent? Or do you want to sim- er the names | give my char- operation methods are still
ply do something to make it acters to be very important. largely unexplored. However,
recognizably different from I tend to use the same names I do think that this is the most
Killer7? quite often even though the suitable method for playing
GS: It's not a backlash against games I make are different. an action game.
Killer7 in terms of public or I'm thinking about making a
critical reaction. | mean that | game trilogy with a main NP: The footage we've seen
just want to make a conscious character named Travis, just shows a slot-machine-like
shift in development toward a like the French movie director spinning-wheel graphic after
new direction. In other words, Leos Carax made a trilogy of every enemy defeat.
I want to build No More films with a lead character What is the idea
Heroes with a completely named Alex. behind that?
different methodology simply GS: While | was
because | don't want to do the NP: Do you see your own per- experimenting with
same thing that | did in Killer7. sonality coming through in Travis's gameplay
the characters you create? method, ! adopted the
NP: Can you explain the GS: | think | must surely be idea of a slot machine.
game's structure? Is it divided reflected in my characters When Travis performs well,
into different missions? because | draw inspiration the probability of him receiv-
GS: There will be both story from the people I'm involved ing a reward via the slot
missions and side missions. with and the things I’m inter- machine increases. This idea
You'll be able to use the in- ested in. came about when I was work-
game map of Santa Destroy to ingon [the PlayStation 2
help with the main missions; NP: What is the primary motif game] Samurai Champloo.
the sub-missions pop up for the games’ story? We adopted a slot machine
occasionally as you explore GS: The primary motif for the in No More Heroes because
the city. game is nature. | believe only Travis is well-versed in
in that which passes through Japanese culture-in Japan,
NP: Will you be able to drive me, and write a scenario the concept of a slot machine
around in vehicles? based on that. is firmly established. As there
GS: The only vehicle Travis is also a casino culture in the
will be able to use is his NP: What purpose does story United States and elsewhere,
motorcycle. play in a game like No More I consider it an idea that is well-
Heroes? known throughout the world.
NP: The first title announced GS: Characters in games are
for the game was Heroes. residents of the computer- NP: What are the functions of
What was behind the name graphics world, and when the the other screen elements,
change to No More Heroes? player plays the games, he's such as the electricity meter?
Can you give more insight into controlling the characters as GS: The electricity meter is an
the meaning ofthe title? if they were human. If the energy gauge for the Beam
characters aren't given a life, Katana, Travis's primary
JULY 2007 87
over-the-top violence in games No More Heroes accom- NP: Do you consider it a com-
that appealstoyou? plishes my goal of originality. pliment if someone calls your
5:1 like to handle life and games unusual or weird?
death precisely as they are, NP: Have your design philoso- What do those labels mean
expressing them without dis- phies changed since you to you?
tortion. In No More Heroes, life began in the gaming industry? 1 want to consider those
and death is expressed by If so, how? comments rightly. Because
signs of 0 and 1. Life and death That's a difficult question. the current standard of games
need to affect the nature of I think my design philoso- will change in the future, |
the story. phies have changed a lot; in think new challenges are a
one aspect my views have shortcut to arriving at the next
NP: If you had to describe No simply matured, and in standard. | understand that
More Heroes in one word, another aspect the industry there are both positive and
what would it be? has changed, and in the negative opin-
It would be parvenu. process has challenged my ions about my 66
mes. 0
TES Ibelieve
philosophies.
NP: What will this game
accomplish that no other game NP: What are J A ИИ уараLL ae
before it has accomplished? your criteria for
determining if
| times the world is
The mysterious Sylvia willurge Travis agame has
been a success?
starved for a new hero."
to be as bad as he can be.
Sales? Critical
acclaim? Player satisfaction?
I consider all of that—criti-
cal acclaim, sales, player
enjoyment-as my criteria. In
my opinion, it takes two years
after a game launches before
you can make an evaluation
on whether it was a success
or not.
88 suvrenoo power
Уд. пара byUe[и “ £u. i4 now Malatlel
i
! р Silk Carrying Саве |
у padded w/ zipper, handle and _
Мейе à embroidered dragons
“ж. 73 ^ x A
о Апае @ ONESanta ља gx у95101
liatedorendo by Nintes
REVISITING THE CLASSICS.
PLAY
Don't hate me
because I'm
beautiful!
UNINVITED
You та! be an unwanted visitor, but everyone's dying for you to stay.
Darin Adler was the lead engineer
of the MacVenture series and
one of the creators of uninvited.
We recently had the opportunity.
tochat with Mr. Adler about the
point-and-click classic.
When you think about games involv- their words into your mind. By using lightning. Though the puzzles were
ing haunted mansions, cryptic puzzles, the control pad the onscr often conf g-especially since
and confrontations with the living cursor, you could investigate and inter- you could acquire plenty of objects
dead, the first thing that comes to act with just about everything (from a that had no function—they all adhered
mind is probably Resident Evil. But battle axe to fruit to an old phono- tothe game's internal logic, and they NP: What are you most proud of
long before Capcom coined the term graph), and the more you learned always made sense once you figured about the game?
survival horror, players were trying to about the foreboding house and its them out.
escape with their lives from the fright- mystically inclined former inhabitants, Unlike its MacVenture brethren,
ful confines of Uninvited. the more captivating thegame became. Uninvited has never received a sequel
Originally released by Mindscape While the plot made Uninvited (despite rumors of one in the early
for the Macintosh in 1986, Uninvited memorable, what really gave the game ‘90s), and its only recent incarnation
was part of the MacVenture series of its longevity was its seemingly endless has been on pocket PCs. The game
point-and-click adventure games (it supply of puzzles. Locked doors, ghostly seems ripe for a classic revival-after
was released between Deja Vu and visitors, hingeless boxes, and the like all, what better place is there for
Shadowgate). Though the NES version could be overcome only by carefully supernatural point-and-click action
featured numerous minor alterations— searching the mansion grounds (which than the Nintendo DS? -CHRIS H.
the main character was now searching included a greenhouse, a chapel, an
for his sister instead of his younger observatory, and a hedge maze in
brother, for example, and all religious addition to the mansion proper) and
symbols were removed-the plot and using the clues you recovered to solve
cerebral gameplay remained intact. As each riddle. Many puzzles involved NP: What did you think of the
you explored the early 20th-century using items, such as spraying Spider NES version?
mansion from a first-person perspec- Cider on a rail to paralyze a spider, then
tive, mysteries and surprises appeared using the incapacitated critter to ward
at every turn—a skeletal belle guarded off an arachnophobic ghost; others
the hallway; adancing demon would involved chanting spells, which came
ons
parade through certain rooms; magical
scrolls disappeared as they etched
in useful for talking to inanimate
objects or scaring off attack dogs with
Everyone knows dem
love a sugar rush.
Have a favorite classic game you’d like to see revisited?
Send us your requests—we'll consider them for a future installment of Playback.
pulse@nintendopower.com
90 oco rower
In-depth reviews of all the latest games.
[3579]
mm
101
Now you can shoot
webbing just like Spidey
in Spider-Man 3 for Wii.
104
Cookie & Cream!
Cookie & Cream! I'm
Planet Puzzle League |! a lad who loves
for Nintendo DS... |” Cookie 8 Cream!
JULY 2007 91
lo
WHAT'SYOUR FAVORI
| RESIDENTE!
With all this talk about old
and new Resident Evil games
on Wii, we're going into the
time machine to pi
favorite parts of the serie:
CHRIS HOFFMAN — —
р Ña|p much anything
& involving Barry Burton
|= J and his luxuriant beard.
I'm still waiting for a spin-
off titled Resident Evil:
Barryed Alive.
CHRIS SHEPPERD
Hearing the chainsaw
fire up off-screen in RE4
92 sinrenoo rower
TS
iy
|` і WHAT'S PLAYING NOW
D
SHREK THE THIRD (05)
KOMBAT EVOLVED
way, though. —STEVE T.
PLATFORM: NINTENDO DS
PUBLISHER: AGETEC
DEVELOPER: FROM SOFTWARE/HI Corp. SHREK THE THIRD And Midway has clearly put a lot of
ESRB: EVERYONE
MORTAL effort into balancing thegame's
It's not very often that an obscure, PLATFORM: NINTENDO DS
KOMBAT: overall difficulty to match the new
overlooked gem gets a second
chance, but that's exactly what
PUBLISHER: ACTIVISION
DEVELOPER: VICARIOUS VISIONS ARMAGEDDON control secheme—so much that
when you play with a GameCube
ESRB: EVERYONE controller or the Wii's classic con-
Cookie & Cream represents. The titu-
PLATFORM: Wii troller, it’s a noticeably different
lar rabbit duo first appeared ina If you've never played Lost PUBLISHER: MIDWAY
wonderful little puzzle-platformer Vikings, then Shrek the Third may game. I'm a big fan of the early MK
DEVELOPER: JGI/MIDWAY
for the PlayStation 2 (entitled The seem like a completely new concept ESRB: MATURE titles but not a fan of the more-
Adventures of Cookie & Cream) that to you. Essentially, you control three recent iterations, and the motion
sadly failed to find an audience different characters (Shrek, Puss in Those of us who thought a hard- controls go a long way toward mak-
despite (or perhaps due to) its origi- Boots, and Artie) through a series of core fighting game couldn't suc- ingthe experience feel fresh again.
nality. It seems like a real shame, puzzle-filled environments, strewn ceed with a full-on Wii control Controls aside, Armageddon suf-
then, that this DS follow-up falls well across the land of Far Far Away. scheme were wrong. Not only does fers from the same issues that have
short of its potential. The core con- Each character has his own special Mortal Kombat: Armageddon do plagued the Mortal Kombat series
cept is great: while using the Control talents, as well as flaws. Shrek can just that, but it’s actually a better for many years. Cheap combos are
Pad to maneuver Cookie through 3- blast open doors and clobber most game than it was in its previous life plentiful, flashy moves are added at
D environments on the top screen, enemies with ease, but his jumping (on PS2 and Xbox) because of the the expense of character balance,
you have to clear obstacles from his ability is nonexistent. Puss in Boots new control scheme. The idea is and finishing moves—once a series
path by helping Cream manipulate can jump, but is much weaker than simple: classic MK analog-stick staple and the payoff for a match
various doohickeys on the touch Shrek at attacking enemies. Artie movements such as forward half- well-played—are now so over-the-
screen. To open a gate in front of has a projectile weapon useful for circles are mimicked in the air with top gory that they're more of an
Cookie, for example, you might use triggering distant switches, but is the Wii remote, while buttons and annoyance than anything else. But
the stylus to line up a series of lacking a jump as well. The tricky the nunchuk attachment handle Armageddon has such a wide vari-
gears. The puzzles get gradually part is, you can control only one your basic attacks and movement. ety of content that it's hard to stay
more complex, and the experience is character at a time, which makes for The system definitely takes some mad at it. Aside from the standard
sort of akin to patting your head and some interesting puzzles and some getting used to—especially the fact arcade mode (which includes more
rubbing your belly at the same time. dicey situations. The upside is that that punches and kicks are relegat- than 60 playable fighters, plus a
It's a unique and intriguing chal- the control works very well on the ed to the control pad—but after robust create-a-character tool), the
lenge supported by clever level DS; movement is guided with the spending some quality time with game includes a wildly different
design. So what's the problem? The Control Pad, and the stylus controls the title, the controls become sur- story-adventure mode, plus a fun
puzzles are occasionally very the character's individual prisingly natural and responsive. kart-racing game complete with Wii
obtuse, and the mechanics can be talents and switches steering-wheel-style controls. And
maddeningly inconsistent across between characters. The nothing comes across as an after-
similar scenarios. The controls degree of challenge and thought-there really are three
aren't as tight as they should be, polish never quite ramps complete games included in the
either, which is pretty frustrating up to where it ought to package. When the trio is consid-
when the game is already asking you be, but Shrek the Third is ered one by one, only the fighting
to perform some serious finger jujit- a good time nonetheless. game would score high marks; but
Su. If you crave innovation and have —PETE M. still, Armageddon is an incredible
the patience to deal with Cookie & value that's loaded with fun. Fans
Cream's shortcomings, the title should not be disappointed.
offers a creative, charming, and —ANDY M.
“HAPKIDO -7
jv205 93
Wii)
94 unito power
151mm VIEWS
“р YE MY [ed
WHATS PLAYING NOW
1 FREFEA
тїшїшї
wmm
°: |
JULY 2007 95
ETRIAN ODYSSEY
[А]
96 мноо power
DRAGON BALL Z:
HARUKANARU DENSETSU С
HARUKANARU know why this doesn't happen very with single- and multiplayer modes, the jutsu out of nonfans. There are sev-
JULY 2007 97
REVIEWER NOTES
JuLy 2007 99
ким | arEID MUSIC SCREEN TEST
Z YA НЕ ЊЕ 7
Bo
77 7
КИРИP
И
UY yyy
Z
Z
M F 47
Ashley deco at
[8
es her drecc Wi
th the
Retro Rumble =
EVENTS
Skulls of fallen Street Fi
ghter || players,
NINTENDO POWER.
MUSIC
ART
You Spoony Bards!
Taking their name from a classic FINAL FANTASY IV
Inreal3-D! moment, The Spoony Bards-a portable, eclectic, cos-
playing video game cover band—must be heard to be
Wetalk alot about 3-D model- believed. Check them out at ColossalCon 2007 in Cleveland, Ohio on June 15th, or visit
ling in video games, but Chad C. www.spoonybards.com for an extensive collection of videos and mp3s. —Амоу M.
takes the notion a step further.
Using modeling clay, Chad pro-
duces colorful miniatures of
Nintendo characters. He esti-
mates he's made close to 400 of
these amazing figurines. The
clay Goombas that Chad sent us
are getting tons of buzz around
the NP office, too. —CHRIs S.
SCREEN TEST
s
impressive embroidery designs. community@nintendopower.com. Do it for Luigi!
In addition to the Mega Man 3 LAST MONTH’S SHOT
and Punch-Out!! patterns shown
here, Joe has created cross-
stitches based on Metroid, River
City Ransom, and more.
You can see them at
www.myspace.com/videogamecrossstitch.
—Curis H.
“When it seemed there was no hope left, and that darkness would prevail,
Jonathan remembered his years in clown training." —Zalphos
я
y:
tit
Нd
à
"t E:
зж J
x
EVENTS
JULY 2007
Reader Review
ART OF THE MONTH Each month we encourage our readers to submit
reviews for games, but remember to follow the rules: keep them
Master Works under 300 words, and check your spelling! If you'd like to submit a
review for NP, first become an Nsider at Nintendo.com. Then head to the
Reviews forum and submit your game critique. Reviews are selected
There is probably nobody in the video game world based on overall writing quality, objectivity, and game knowledge.
more iconic than the subject of our art of the
month. The smiling face of Shigeru Miyamoto, the
creator of Donkey Kong, Mario, and The Legend of Contact
Zelda, is known throughout the world. Check out Reviewed by:
the nintendo.com forums for even more Miyamoto- PSYCHO SNAKE NINJA
inspired masterpieces.
Contact is not your average role-
playing game. In fact, the only
role you play in Contact is yourself.
You do not directly control the main
character so much as show him where
o go and who to fight. You are more of a
guide, but you also play a role in the story.
From the moment you begin Contact, it's evident that one
ofthe game's foremost intentions is to defy every cliché
hat the role-playing genre has ever had. There is no spiky-
haired hero, no amnesia, no overdramatic monologues,
and certainly no lame turn-based battles. Contact is all
about realism, and though it involves magic, interstellar
travel, and the occasional use of attack stickers, the system
behind it all focuses on being as logical and realistic as pos-
sible. Instead of leveling up and having all of your charac-
ter’s stats increase evenly, stats level up individually based
on how much you use them-for instance, the more beat-
ings your character takes, the more his defense and health
stats go up.
Contact also incorporates some features that are reminis-
cent of life simulations. You can guide your main character
to hunt and fish, and then bring your catches home and
ARTIST: SUBJECT:
SALVO DELI SHIGERU MIYAMOTO cook them. Cooking is a very important skill, and dishes
you eat to regain health also take up stomach space, so you
can't just eat as much as you want.
Contact features some exquisite graphics—everything in
the game is beautifully detailed. Some of the sound effects
are less than stellar, but the in-game music is phenomenal.
Overall, Contact is one of the most revolutionary and
amazing games around, though it may be easily over-
looked as its uniqueness lacks mass appeal.
CALL TO ACTION
ү|
Play It Loud!
Nintendo games both old and new have influenced musicians around the world,
ARTIST: SUBJECT: from the Spoony Bards to some of us here at the NP offices. We've covered a
CHRISBEST SHIGERU MIYAMOTO number of musicians and bands in past issues, but we want to hear more! Drop
us a line and tell us some of your favorite game-related music projects.
Looking to submit art for the first time and not sure what to do? Visit
forums.nintendo.com for details. Be sure to read the rules before
you post your masterpieces.
community@nintendopower.com
Mii OF THE MONTH
Runners-Up: Samus
when you
need her?
Winner
Metroid, by
A Ah Paul G.
Kirby, by Anthony M. Princess Zelda, by Zach M. Pac-Man, by Mike T.
Name:
Ratatouille director Brad Bird (The Iron Giant, The Incredibles) and Pixar have given the Mike D.
notion that rats love cheese a twist by cooking up the story of rodent Remy who dreams of Age:
being a gourmet chef. To promote the game based on the movie (out June 26th, three days 21 Ë.
before the film's release), THQ recently invited members of the press and their families to The
Institute of Culinary Education in New York to learn how to cook the French stew that gives Subscriber since:
the story its name. In a predinner session participants sliced and diced their way through the 2001
Wii version of the game, experiencing 3-D platforming and cooking-themed minigames, then Favorite game:
it was off to the kitchen for the main event. Thanks to the aid of the institute's chefs, there The Legend of Zelda:
were no lost fingers or grease fires during the production of the meal. Patton Oswalt, the Ocarina of Time
voice of Remy, was on hand to sample the food and talk about the project. When asked how
he prepared for the role of a rat, he said, "You know, | wish | could give you a Robert De Niro
thing where I studied rats or wore a costume, but basically |just translated my enthusiasm for
food—I'm a big foodie—into that and it ended up working out really well." —GEoRGE S. It's always cool to hear from readers like Mike—a long-
time fan (though he didn't become a subscriber himself
until '01) and active NSider—who grew up with Nintendo
Power. “I began playing the NES at around the age of three,
and later, when I learned to read, it was NP that I began
reading." Move over, Roald Dahl!
NO PAIN,
NOGAIN
Is your brain ready for a workout? Check out our full
coverage on Big Brain Academy: Wii Degree—the-
latest Nintendo game to make your brain sweat.
TREASURE HUNTING
Lara Croft gets a facelift in this Wii interpretation of
one of the most popular games in the last decade.
Find out what you can expect from the remake of
the original Tomb Raider.
If you are unable to find what you need at our website, contact us at:
1-800-255-3700
(1-800-422-4281 TDD)
Note: 6 a.m. to 7 p.m. Pacific Standard Time, every day. French- and Spanish-speaking rep-
resentatives are available. (We are unable to answer gameplay questions on this line.)
SYSTEM SETUP, TROUBLESHOOTING & REPAIR
Visit www.nintendo.com/consumer
INFORMATION REGARDING NINTENDO WI-FI CONNECTION
Visit www.nintendowifi.com
POWER LINE
1-425-885-7529
Prerecorded Game Tips and Future Product Information
Get complete game walk-throughs on the most popular games for Nintendo systems.
This call may be long-distance, so be sure to get permission from whoever pays the
phone bill before you call. For a complete list of games available on the Power Line,
check out:
www.nintendo.com/consumer/gameplay/powerline.html
CONTACT US
Nintendo Power
P.O. Box 97033
Redmond, WA 98073-9733
community@nintendopower.com
pokemon_community@nintendopower.com
pulse@nintendopower.com
E-mail sent to the above addresses will not receive a response.
Teen (13+)
ADVERTISING INQUIRIES
Video game-related:
Jeff Bafus, Nintendo of America
425-882-2040
NP.advertising@noa.nintendo.com
Non-video game-related:
Peter Guenther, GMS
847-985-0715
pguenther@earthlink.net
For rate card, ad specs and other advertising information,
please send e-mail to: ads@nintendo.com
NINTENDO=
PREVIEWS
YOU CAN'T REFUSE
EVERYONE
E
SUBSCRIBE OR RENEW TODAY!
THE OFFICIAL
prizes. |
Thousands of other à
Mang wil l pla y,
few will win. ary. W
ess
No purchase nec
Nintendo
2007
@ Nintendo.
of trademarks
are logo Wii the and
Й
@,
TM
Island
2 O |
title)
(working
rating updated
for
www.esrb.org
Visit
TreasureProject
information.
RATING
PENDING
ee
“шй
WIL
NINTENDO===
Made with love by
<EIKCMAG-
Ourgoal 5 UO SON GEESE MICE дате тадагіпеѕ SO that
еу аге по lost permanently:
Thank you!