SAMARA
medium, humanotd undead
Armor Class 15
Hit Points 97(15d10+ 15)
Speed 2 0ft.
STR DEX CON INT WIS CHA
10 (0) 22 (+6) 13 (+1) 10 (0) 12 (+1) 20 (45)
Damage Immunities cold, necrotic, poison
Senses truesight 120ft, darkvision 60ft, passive
Perception 15
Languages Common, Infernal, Abyssal, Telepathy
72
Teleportation Samara magically teleports up te 30
feet to any unoccupied space regardless of whether
she can see it or not.
Seven Days Once Samara has decided to hunt you
she will begin pursuit seven days later no matter
what. She can automatically track any target who is
on the Material Plane.
TV Stride Samara can enter and exit through any
surface on which information can be viewed. For
examples, scrying mirrors, crystal balls, and
televisions are all possible portals for her to travel
through. If her target is not near such an object she
will travel through the closest possible one.
Regeneration If a copy of her tape survives, Samara
will regenerate a new body in 1d6 days regaining all
of her Hit Points and active again. She will
regenerate within 5 feet of a randomly determined
tape if multiple are in play.
Actions
Fear Samara emits a psychic blast of pure feat at
one target that she can see. The target must
succeed a DC 20 Wisdom saving throw or take
5d10+7 psychic damage.
Paralysis One target which Samara can see must
succeed aDC 18 Strength Saving Throw or be
rendered paralyzed for I1d4 turns.