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N44 Combat Mods v1
N44 Combat Mods v1
Combat Modifiers
Description Modifier Rule x-ref Notes
Combat Factors
Main Assault Force (MAF) x 1.0 10.3 Formation + 1 attached unit, or Battle Group
Attacking units not in MAF 10.3
Attack across River or Flooded hexside each 11.1; 11.3 armor shift across minor river only
Attack out of Flooded hex unit 11.1; 11.3 no armor shift for attack into or out of flooded hex
Allied reinforcements on landing turn x 0.5, 11.1 including Follow-Up units from initial invasion
Attacker is Out of Supply rounded 11.1; 18.4
up
Attack across Cherbourg Perimeter 16.3 no armor shift for attack or defence across Cherbourg Perimeter
Attack across Carpiquet Airfield hexside 11.7 armor shift is allowed
Restrictions:
- Maximum combat factors for attack and defence, including DCBs = 18 (see 10.4)
- Defending Strongpoints and Silhouetted units do not receive DCBs unless stacked with a unit that does (see 11.2)
- Total DCB cannot exceed printed combat strength of defender's stack, excluding Strongpoints & Silhouetted units (see 11.2)