ME CRITICAL HITS
To Hit: 208+ 7104+1
‘Damage: Low+1
‘aged. All tums cost 1 extra
movement point to perform.
Redic Dye Vay 2
Defensive Value by 2
S— Disruptorgun Targeters
damaged. Al further
>|
Drive: (15)
TF Tighe Tarn Coot: IDA vo
DAMAGE TRACK
oge w
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0
%
a
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Introductory Scenario 1:
The Silent Death
‘Short Range: 1-3 he
Medium Range: 4-23 Pulse Lasers (F)
To Hit: 208+ 108+2|
Damage: Low+2
.0.E3 PIT VIPER
.E1 PIT VI
LD.
ive: [13]
TA Tight Turn Cost: 1D4 3
: 42
‘3 Pulse Lasers (F)
To Hit: 208+ 108+2|
Damage: Low+2
a
A
Ss S
a a
o o
[4 [4
ol o|
io.) PIT VIP!
Oe
LE
(FI Tight Turn Cost: ID IO «2
DAMAGE TRACK
pO EO]
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ar
BPV: 12
ELAME CRITICAL HITS
6 Splatterguns (F) 2— Pot killed. Night Hawk may
To Hit: 208+ 10445,
Damage: Medium+10_
Splattergun Targeters
damaged. Splaterguns may
at be fred unt after the next
wR NIGHT HAWK
i. NIGHT HAWK
Drive: (15) fa)
TH Tite Ken cont. IDA 9 Tighe Torn cost: LDG «2
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Introductory Scenario 4: | 2 — Pot ke. Spine Ride
Blizzards at the Door | : IC Egress ore
at move or fire tarps until
after the next game tum,
eginning of a game turn,
ap at the beginning of
Victory Conditions
sme lasts 10 game turns. Victory Points are accumu-
Drive: [15]
The Torn Cows: IDB «2
DAMAGE TRACK
Os
Selw ele
Blizzards — Door|
destroyed or
|
|
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F=P | — Pict —
<= Pict —
1 Disruptorgun (F)
To Hit: 2D8+ 108
Damage: Medium §
inflicted, Blzzard takes 104
mare his,
— Shields damaged. Reduce
Def
1a BLIZZARD
ome 770.
ive: (18)
Tighe Turn Cost: IDG +3 Tight Turn Cost: IDG «3
DAMAGE TRACK DAMAGE TRACK
Ok est [4 Pala
awh e x
19
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1 Disruptorgun (F)
To Hit: 208+ 104
Damage: Medium §
To Hit: 208+ 104
Damage: Medium §
Damage Reduction when resahing
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ErIntroductory Scenario 6:
Special Rules
None.
Victory Conditions
To Pri
Colosians win,
Rearguard
é
:
3
‘aged. Al turns, including tight
Damage: 10/8/6 cast 1 era’ nt
erage: 10/8,/ turns, rmoverer
Shields damaged. Reduce
Defensive Value by 1
Piot's Protobolter hit. Lo
halts remaining ammo.
Tight Turn Cost: IDG +2
Missile Launcher (360°)
Lockon <_8
20000 09000
00000 900090Tete ies)
i > |
BPV: 25
rd
a
=
ra
oe
ra
a
z
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=
A 0 |
Eaaer
SE CRITICAL HITS
2— Pilot killed. Thunder Bird may
perform no further actions,
Drive
Defensive Value by 7 due to
‘addtional damage
Defensive Value by 2
7— Pulse Laser Targeters
‘damaged. Reduce chance To
Hi by 4.
8 — Laser Targeters damaged.
Pulse Lasers may not be fredMEEEICRITICAL HITS a
2— Pilot kiled. Hel Bender may
perform no further action.
Defensive Value drops to 5.
Engines sputter. Hell Bender
‘may only use 3 movement
points next game turn,
Electronic Warfare knocked
. Hell Bender may no
torps. Reduce
efensive Value by 2.
Pulse Lasers lose power.
Pulse Lasers may not be fred
Training Missions
‘This pack contains six easy-to-play scenarios spe-
cifically designed for players new to Silent Death.
‘They are numbered from 1 to 6, in increasing order
of complexity. First time players should play through
them in the order presented. This way, you'll gradu-
ly ease yourself into playing larger and more ex-
citing games.
To use the scenarios, remove the staples that bind
this pack together and separate the individual sheets. ‘Shields damaged. Reduce
Each sheet contains all you need to play one or two Defensive Value by 1
different scenarios. Select a scenario to play and ‘Autocannon hit. Lose hal of
ides. Then separate the sheet down the rearing ara
iving each player the appropriate starcraft ee Lema a ie
the required numbers and in- Seettemes a
ady been filled in for you, so Minor Hull Breach inflicted
ready to play! All you need to provide is a etuce Defensive Value by 2.
10 —Torp Loads jettison harm
lessly. Remove all torps.
Unt after next game tur,
HELL BENDER
1> |
These scenarios use the standard map configu ST en
ration shown below. ‘ot move oF fire until after the
fm lw]
Bender is destroyed
MPULSE LASER SPECS
Short Range: 1-3 hexes (+1 To Hi
Medium Range: 4-9 hex
Lang Range: 10 hexes (-1 To
Target Speed Restriction: Target's
‘ve value must be < 10.
+ When two tack Dice come up
doubles, mulply damage by 2
MIMELD LASER SPECS
‘Short Range: 1-6 hexes (+1 To Hi)
Rearguard Ing Range 2Ohowe>|
Drive: [73] Drive: (73)
() Tighe Tun Cost:_ IDG 3 1) Tight Turn Cost:_ IDB +3
DAMAGE TRACK
ELVA
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3