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KeyPCGI_One@RadiantGI.

fx=46,0,0,0
PreprocessorDefinitions=LAYER_SIZE_X=1000,LAYER_SIZE_Y=1000,LAYER_SOURCE="Layer.png
"
Techniques=LumaSharpen@LumaSharpen.fx,Technicolor2@Technicolor2.fx,Layer@Layer.fx,V
ibrance@Vibrance.fx
TechniqueSorting=LumaSharpen@LumaSharpen.fx,Technicolor2@Technicolor2.fx,Layer@Laye
r.fx,Vibrance@Vibrance.fx,xhair@xhair.fx,PCGI_One@RadiantGI.fx,AdaptiveFog@Adaptive
Fog.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTonema
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bientLight@AmbientLight.fx,ContrastAdaptiveSharpen@CAS.fx,ApplyLUT@LUTTools.fx,Arca
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rtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@Aspect
Ratio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRa
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CS@BilateralCS.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@Blo
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MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT
.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@qUINT_mxao.fx,MXAO@MXAO.fx,NeoBloom@Neo
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prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Sh
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Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Recta
ngle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_Selectiv
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or_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05
_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80
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prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_F
ade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RadialSlitScan@Ra
dialSlitScan.fx,RealLongExposure@RealLongExposure.fx,ReflectiveBumpmapping@Reflecti
veBumpMapping.fx,RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.
fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,ReVeil_Top@
ReVeil.fx,RingDOF@DOF.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SharpContr
ast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SlitScan@SlitScan.
fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,SplicedRadials@SplicedRadials.fx,SSR@qUI
NT_ssr.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@Su
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.fx,UIDetect@UIDetect.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_A
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Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VariableRateShading@VRS_M
ap.fx,VariableRateShading@VRS_Map.fx,Vignette@Vignette.fx,VirtualResolution@Virtual
Resolution.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx

[AdaptiveFog.fx]
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
FogStart=0.050000
MaxFogFactor=0.800000

[AdaptiveTonemapper.fx]
AdaptFocalPoint=0.500000,0.500000
AdaptPrecision=0
AdaptRange=0.000000,1.000000
AdaptSensitivity=1.000000
AdaptTime=1.000000
Amount=1.000000
Exposure=0.000000
FixWhitePoint=1
TonemapOperator=2

[AreaCopy.fx]
bAC_EnableDestOutline=1
bAC_EnableSourceColorFill=1
fAC_DestAngle=0.000000
fAC_DestOpacity=1.000000
fAC_DestOutlineColor=1.000000,1.000000,1.000000
fAC_DestOutlineOpacity=1.000000
fAC_DestOutlineWidth=2.000000
fAC_DestXY=1200.000000,600.000000
fAC_Size=400.000000,300.000000
fAC_SourceFillColor=0.000000,0.000000,0.000000
fAC_SourceOpacity=0.500000
fAC_SourceXY=600.000000,100.000000
fAC_Zoom=1.000000

[computeGravity.fx]
AllowOverlapping=0
BlendColor=0.550000,1.000000,0.950000
EffectFactor=1.000000
FilterColor=0
FilterDepth=0
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
GravityIntensity=0.200000
GravityRNG=0.970000
Hue=1.000000
HueRange=1.000000
InvertGravity=0
Saturation=1.000000
SaturationRange=1.000000
ShowSelectedHue=0
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
UseImage=0
Value=1.000000
ValueRange=1.000000

[Gravity.fx]
allowOverlapping=0
BlendColor=0.550000,1.000000,0.950000
EffectFactor=1.000000
FilterColor=0.550000,1.000000,0.950000
FilterRange=0.500000
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
GravityIntensity=0.500000
GravityRNG=75.000000
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
useImage=0
[Layer.fx]
Layer_Blend=1.000000
Layer_Pos=0.500000,0.500000
Layer_Scale=0.062000

[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=3.000000
show_sharpen=0

[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.100000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6

[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.800000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000

[Splitscreen.fx]
splitscreen_mode=0

[Technicolor2.fx]
Brightness=1.500000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.500000
Strength=1.000000

[Vibrance.fx]
Vibrance=0.225000
VibranceRGBBalance=1.000000,1.000000,1.000000

[xhair.fx]
CircleColor=0.000000,1.000000,0.000000
CircleGapRadius=4.000000
CircleInnerOutlineGlowOpacity=0.150000
CircleOuterOutlineGlowOpacity=0.150000
CircleOutlineColor=0.000000,0.000000,0.000000
CircleOutlineEnabled=1
CircleOutlineGlowEnabled=1
CircleOutlineOpacity=1.000000
CircleThickness=2.000000
CrossColor=0.999999,1.000000,0.999990
CrossGap=0
CrossLength=4
CrossOutlineColor=0.000000,0.000000,0.000000
CrossOutlineEnabled=1
CrossOutlineGlowEnabled=1
CrossOutlineGlowOpacity=0.158000
CrossOutlineOpacity=1.000000
CrossThickness=1
DotColor=0.000000,1.000000,0.000000
DotOpacity=1.000000
DotSize=1
DotType=2
f_circleInnerOutlineGlow=2.000000
f_circleInnerOutlineSharpness=1.000000
f_circleOuterOutlineGlow=2.000000
f_circleOuterOutlineSharpness=1.000000
f_crossOutlineGlow=0
f_crossOutlineSharpness=1
HideOnRMB=2
InvertHideOnRMB=0
OffsetX=0
OffsetY=0
XhairOpacity=1.000000
XhairType=0

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