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To print your Ephemera Objects cards,

set your double-sided printer to short-


edge binding and print on a cardstock
material. Then, with a sharp utility knife
and straight edge, use the crop marks as
guides to trim the cards apart.

If you don’t have a double-sided printer,


print the pages individually and then
glue them back-to-back with a thin, even
coat of adhesive. Before glueing, hold the
back-to-back sheets up to a light source
to ensure they are lining up correctly.

The gutters between the cards give you a


little bit of leeway if the two sides do not
line up exactly.

TM and ©2018 Monte Cook Games, LLC


TM and ©2018 Monte Cook Games, LLC
TM and ©2018 Monte Cook Games, LLC
AMATIVE PEARL ASEMIC PEN BEETLE BULLETS BESHELA’S
Level: 6 (+1 die)
Level: 4 Form: White pen Level: 4 (+1 die) MASQUERADE
Form: Opaline oil You write with this pen, scribing Form: Blue-black beetle Level: 4
what appears to be about 17 words, Form: Elegant, oversized mask
By spreading this over the skin When loaded into a pistol or rifle,
although they are in fact nonsense.
of you and someone you are The viewer reads in the “words” this living beetle functions like When hung in the air, the mask
sleeping with, in love with, or you’ve made whatever you wish a bullet except that it burrows floats at your eye level and
them to read, although the details answers three questions. Two
otherwise passionate about, into whatever it strikes,
are known to them, not to you. They
you create a connection that read what they believe they should. inflicting 4 more points of answers are always true, and
stretches through space and Tell someone it’s a note from their damage on the following one is a lie.
lover and they will see words to that Color: Indigo
time. The two of you have a round. You must keep the
effect, perhaps referring to a secret
lasting telepathic connection in-joke only the two of them share. beetle fed and alive for it to
(up to a mile) that ends the For as long as the effect lasts, you can function.
show what you’ve written to different
next time the two of you are Color: Red
people and compel them to see
intimate in some fashion. different things.
Color: Blue Depletion: 0 (check each round) Beetle bullets are typically found in groups
Beshela was once the most glamorous of all angels.
of three or more. Most people keep them
Color: Grey Beshela is a mysterious figure that no one has ever seen.
in a small container where they can live
This ephemera object is not actually named after Beshela.
somewhat comfortably, like a cigar box.

CANDLE EYE CLOCK POWDER COCOON OF THE COIL OF CHAOS


Level: 4 Level: 9 EVERMOTH Level: 3
Level: 3
Form: Plain wax candle Form: White powder Form: Small glass cocoon Form: Ceramic snake biting
Whisper a secret into the glass cocoon and it will
If you inscribe your name This is powdered time. When remain safely out of your head, potentially its own tail
protecting it from prying minds, overly
or symbol in the wax of you inhale it, you gain three interested parties, and your own failings
The next spell you cast
this candle, whenever and extra rounds. You can use to keep it hidden. You will remember that disrupts the area, making
there’s a secret in the cocoon, but you won’t
wherever it burns, you can them at any time before remember its details. Should you wish to have it seem as though someone
your secret back, you can swallow the cocoon
see (but not hear or use any the next sunset. They whole (this trick only works for those who (or something) else that
other sense) as if you stood do not need to be used have put their secret into the cocoon; you can’t
learn someone else’s secret by swallowing
you designate cast the spell
where the candle does. The consecutively—you can their cocoon). Breaking the glass cocoon instead of you.
releases a dozen rainbow-hued moths, each of
candle can be snuffed and spread out their use as long which carries one part of your secret written If you are an Apostate, this
upon its wings.
relit—just like a normal as you use them before the Color: Indigo
works for the next two
candle—and has a total burn effect ends. spells you cast instead of
Cocoon collectors will pay well for the cocoons of certain
time of about eight hours. Color: Blue people with high standing or interesting lives. Oddly, these
just one.
Color: Blue collectors don’t care about the secret inside; the cocoon itself is Color: Grey
the collectible, to be mounted and tagged.

TM and ©2018 Monte Cook Games, LLC


TM and ©2018 Monte Cook Games, LLC
COLLOCATION CRYSTAL TREE FLUID KNIFE DELIBERATE
POWDER Level: 5 Level: 5 TENTACLE
Level: 4 (+1 die) Level: 15 (+3 dice)
Form: Tree that is 3 inches Form: Simple knife with a Form: Coiled tentacle from an ociram
Form: Pinch of blue powder
If you sprinkle this powder on (7.5 cm) tall and made of blade that is always wet If you touch this tentacle to a person, it
becomes permanently attached, causing
another person, chance will crystal glowing from within You can slice into a body of
them to become obsessed with cutting
dictate that you meet that person You establish a bond with a water and create a trough off their own limbs, to the distraction
frequently. Typically, the “chance” tree you touch so that when up to 10 feet (3 m) deep, up and detriment of all other activities.
meetings will occur at minimum (All actions suffer a −1 penalty.) If they
you wish it, you can see and to 5 feet (1.5 m) wide, and succeed in removing a limb, they take 9
once per day, but circumstances
hear in your mind’s eye as up to 100 feet (30 m) long. points of damage (per limb).
may cause this to vary somewhat,
and overwhelming circumstances if you were standing next to Other liquids can be affected Color: Blue

(one of you locked in a jail cell the tree, regardless of how by the knife as well.
or teleporting to a completely far away you are. Depletion: 0–4 Ociram are bioluminescent tetrapods that live only in the
different realm, for example) may Depletion: 0–2 (check each hour) Lake of Lost Tongues. Each year they shed one tentacle,
ruin the effect. which grows back within a few days.
(check each day) Color: Gold
Depletion: 0 (check each day)
Color: Gold Color: Indigo THE PATH
The Lake of Lost Tongues, page 42

ELIXIR OF NIGHT FALSE FRONT FEROCIENT SMILE FIERY BONE


Level: 7 Level: 6 (+1 die) Level: 9 (+2 dice) Level: 2
Form: Circle of paper the size of a Form: Red paste
Form: Dark grey potion human face Form: Small bone with a large
Brushing this paste across your
For one week (seven days and You draw the face of a person you know
teeth causes them to grow match-head on the end
nights), you exist only at upon the circle. It doesn’t have to If you strike this like a match
resemble the person in any way, as
into long, sharp knives. To
night. While the sun is in long as you are thinking of them accommodate this growth, and use it like a candle
the sky, you do not exist. while you draw it. If you attach the your jaw unhinges and your or other flame, ghosts
Obviously, you cannot take drawing to your face in some way, mouth becomes supernaturally and other dead spirits are
you “become” the person you’ve large. Your appearance causes
actions during this time, drawn, projecting an illusion of near all beings within long range
always visible in the light
but neither can you be perfection, from your hair down to
to attempt to run away in fear. produced.
the soles of your feet. To anyone you
found, affected by any force, interact with, you seem to walk like Should you manage to catch Depletion: Ends automatically
and so on. the person, talk like them, and know one, you inflict 10 damage when the sun next rises
Depletion: Ends automatically things they would know (you don’t, with a single bite. Color: Indigo
however; that’s the illusion talking). Depletion: 0
on the seventh sunrise Depletion: 0 (check each round) (check each round)
Color: Pale Color: Grey Color: Red

TM and ©2018 Monte Cook Games, LLC


TM and ©2018 Monte Cook Games, LLC
FLESH OF FLESHLESS DENIAL THE GOLDEN GREEN’S GENESIS
THEIR FLESH Level: 8 (+2 dice) TURNKEY Level: 8
Level: 6 Form: Grey, syrupy potion (poison) Level: 7 Form: Packet of seeds
Form: Bit of skin from a Form: Jawbone of a moon fox You sprinkle the seeds, and from
You cannot touch the flesh of a
You can whisper the words of an them a forest of immense size and
roachgoblin, dried and living creature—your form passes
incantation that you currently know
properly seasoned through it as if it were not there. magnitude instantly grows to fill
to the jawbone, which morphs into a
Eating this bit of skin causes While this renders you immune a large area. The seeds don’t need
small, ornate key. If you put the key
you to become terrified of to attacks by a tiger’s claw or the into any lock and twist it, the stored to be cast upon fertile ground to
light. As long as you stay in incantation takes effect. Alternatively, grow, they may grow vertically
punch of a drunken bar patron
darkness, you can see as if it you may pass the key (and thus the or horizontally, and they don’t
(but not a knife or a spell), you
incantation) to someone else. An need access to sunlight or water.
were daylight, and you gain +2 also cannot know the touch of
incantation saved within a Golden The forest is permanent but does
to any action involving hiding a loved one. In this state, you Turnkey doesn’t count against your not change or continue to grow
or sneaking. The effect ends cannot use touch spells on other ephemera limit. (unless deliberately altered) and
when you enter light or when creatures, nor can they use them Color: Gold
likely cannot support additional
the sun next rises. on you. This lasts until the effect is This is closely related to the Scarlet Turnkey,
life (such as birds or other natural
Color: Grey removed, like a curse. and sometimes they are difficult to tell apart.
creatures).
Color: Gold Color: Green
THE PATH THE PATH
Roachgoblin, page 132 Moon fox, page 131

HARASSING FIBULA HATRED POTION HOARY STONE THE HOUR OF


Level: 3 Level: 3 Level: 7 (+1 die) YOUR DEATH
Form: Bejeweled brooch in the shape of Level: 13
Form: Black potion Form: Silver-grey madstone Form: Hourglass filled with crimson salt
a dragon
When placed upon someone’s clothing You learn the name of the You touch this to a creature, You flip the hourglass and are instantly
and the creature takes on the overwhelmed with the knowledge that
(pinned to a lapel, dropped into a being who hates you the life is not as long as you believed and
pocket, and so on), the brooch activates aspect of a very old version of
and begins to listen. As soon as the
most. that death’s hand is coming for you. You
themselves. They gain 3 vex feel as though you must accomplish
person wearing the clothing attempts Color: Blue something tremendous and important
in all Certes pools (if a PC)
to use magic that might harm another before you go. For one hour, you gain a
being, the dragon screams obscenities,
or a −3 penalty to all physical +4 bonus and +4 dice enhancement on
harassing the wearer to the point that actions (if an NPC). Their body all actions that strive toward achieving
they are unable to cast the magic. shrivels and weakens, wrinkles this goal—whether it be to paint a
Once activated, the effect doesn’t end masterpiece, slay a longtime foe, garner
and greys (as appropriate). the forgiveness of a lover, or something
if the wearer takes off the clothing or
Depletion: 0 else entirely.
removes the brooch. The effect ends if
(check each round) As the final piece of sand falls through the
the brooch is destroyed or is more than glass, you die.
a very long distance from the wearer. Color: Red Color: Green
Color: Blue
Some think of this potion as a poison.

TM and ©2018 Monte Cook Games, LLC


TM and ©2018 Monte Cook Games, LLC
INFERNAL JACINTHE INTONING KING OF WHAT’S LASCIVIOUS
CONTRACT STONE LEFT LIGATURE
Level: 7 Level: 2 Level: 4
Form: Blank sheet of paper
Level: 2
Form: Triangular card Form: Two knots on a silk string
If you are a Goetic, this contract allows Form: Orange madstone If two people each untie one of
your next summoning to conjure a devil You burn the card, which releases
3 levels higher than your maximum When activated, the stone a memory that you had forgotten the knots while simultaneously
with no increase in challenge. However, records the next round’s concentrating on each other, they
in order to complete the colloquy, you (or details about a memory that
slip into a comfortable, quiet pocket
must sign the contract, in which you worth of sound and then you vaguely remember). You can of time and space that includes only
promise to commit one action the devil
asks of you in addition to any other
repeats that sound at the guide the card to which memory the two of them. While they’re in
stipulations or requirements involved in same volume every round you’d like it to show you, but it the pocket, their greatest passions
the colloquy. may not listen. and sexual desires become known
If you are not a Goetic, if you sign this thereafter.
The memory plays out in the form to each other. When the pocket
contract a level 5 devil appears and Depletion: Ends when the of shadows on the nearest wall. depletes, the two people are
commands you to perform a task.
In return it will perform one service sun next sets You can speed up or slow down returned to where they started, as
for you, as long as the service can be Color: Gold the memory as you desire, but it if no time had passed.
completed within an hour and does not Depletion: 0–7 (check each hour)
require the devil to travel more than 1 appears only once.
Color: Blue
mile (1.5 km). Color: Blue
Color: Pale

LIQUID ANTIMAGIC LOVE’S PATH MACROSMATIA MACULATION


Level: 12 (+3 dice) Level: 3 (+1 die) Level: 4 POISON
Form: Orange-red potion (poison) Level: 5 (+1 die)
Form: Red velvet paper rolled Form: Powdered leaves
After drinking this potion, you Form: Clear liquid (poison)
into a scroll The sense of smell of anyone Anyone imbibing this poison
cannot use magical practices. You
can’t cast spells or incantations, Touch the scroll to another inhaling this powder becomes tainted and impure
use forte abilities, or activate person, and when you becomes so strong and in the sight of angels or similar
magical objects. Known as vislae unroll it, it will reveal one so acute that they gain 5 beings. Nothing can convince
death, the effects of this poison of their truest desires. You bene to their Perception, them to interact peacefully
can be ended only if an artifact of or pleasantly with the victim.
don’t choose the desire that assuming they use their They most likely flee in
at least level 9 is destroyed and the
pieces are used (by someone else, is written on the paper. nose as part of each disgust, but if it suits their
on the victim’s behalf ) as part of If the person’s desire is perception attempt. nature, they might attack the
Beseech, Call Upon the Legacy, achieved at any point, the Color: Gold impure being.
Imprimatur, Vicissitude, or a paper bursts into a flock of Depletion: 0
similar invocation. (check each hour)
bright red butterflies.
Color: Gold Color: Grey
Color: Blue

TM and ©2018 Monte Cook Games, LLC


TM and ©2018 Monte Cook Games, LLC
MASK OF THE OBSCENE CHIMENEA POWDERED HOLE PUFFED TENTACLE
TRAVELER Level: 3 (+1 die) Level: 3 OF BREATH
Level: 2 Level: 3 (+1 die)
Form: Miniature fireplace Form: Vial with green powder Form: Hand-rolled cigarillo of emotion
Form: Oiled facemask Lighting a fire in the mouth
You unfold the facemask and When spilled upon the leaves
of the chimenea causes it to When you smoke this and exhale into
place it upon your face. As natural ground, the powder the face of another being close to you
begin screaming obscenities
the oil absorbs into your skin, eats away at the earth, (excluding yourself ), a long tendril
you untether from your body, in a shrill, high-pitched voice. of steam reaches out and projects
almost instantly creating the emotion of the leaves onto them
which allows your spirit to Every being within short
range (excluding you) can
a hole up to 5 feet (1.5 m) for the next few minutes. If you find
travel to another place that you or purchase this item, you typically
choose. While there, you’re do nothing except use their wide and 10 feet (3 m) deep. don’t know the emotion you are
able to see, hear, and otherwise action to cover their ears or Color: Gold distributing ahead of time, so Puffed
experience anything that Tentacles of Breath are almost always
otherwise attempt to block a gamble.
occurs, but no one else can the sound. Color: Blue
discern your presence.
Depletion: 0 Tent puffs, as they’re sometimes called, are a
Depletion: 0
(check every round) popular pastime at parties, bars, and street
(check each hour) carnivals. Money passes hands. Someone gets
Color: Blue Color: Blue hurt. And someone falls in love with a stranger.
A good time is had by some.

QUARRELOUS QUIRE RECRUDESCENCE THE SCARLET SEPTEMBER FLASK


Level: 4 (+1 die) Level: 6 (+1 die) TURNKEY Level: 2
Form: Red book with ornate gold Level: 8
Form: Silver amulet Form: Jawbone of a moon fox
Form: Green flask containing
binding If a negative ongoing effect a brownish-orange syrup
Touch this to a vislae, and if they currently
By opening the book, you activate
that you cast upon or know at least one incantation, the When the syrup is dripped
its natural inclination, which
otherwise bequeathed upon jawbone steals it and then morphs into
upon the ground, a
is to argue convincingly and a small, ornate key. If you put the key
passionately about any number someone ends but they are into any lock and twist it, the stored cold wind blows, the
of inane and useless (but likely still within long range, you incantation takes effect. Alternatively, temperature drops 10
inflammatory) topics. It is so can make the effect take you may pass the key (and thus the degrees, and the leaves of
hold again. This is true of incantation) to someone else. An
engaging that it affects one plants turn brown. This
incantation saved within a Scarlet
person you choose in short an effect that depletes or Turnkey doesn’t count against your occurs in a medium area.
range who can hear it, causing one that has been alleviated ephemera limit. Depletion: Ends automatically
them to argue with the book or cured in some way. The Color: Gold
when the sun next rises
instead of taking any other original effect must be level This is closely related to the Golden Turnkey,
action. and sometimes they are difficult to tell apart.
Color: Gold
6 or lower.
Depletion: 0–1(check each round) For the purposes of long-form practices like
Color: Blue
Color: Red THE PATH
Autumn’s Heralds, an area affected by the
Moon fox, page 131 September Flask is in autumn.

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TM and ©2018 Monte Cook Games, LLC
SPIDER’S HAT SLIVERED SLIVERED ECSTASY SONG OF THE
Level: 4 CACOPHONY Level: 7 (+1 die) SWARMWOLF
Form: Black top hat Level: 5 (+1 die) Form: Shard of a mirror Level: 8 (+2 dice)
You call a very large spider to come Form: Shard of a mirror Anyone who looks into the mirror’s
Anyone who looks into the mirror’s shard
Form: Sheet music
out of a secret hatch in the hat and sees themselves being ripped to shreds
shard sees themselves in the You perform the song on the
rapidly weave a web that can take by six long-clawed horrors of shadow moment of their greatest pleasure. sheet music—singing, playing,
one of three forms you choose: and hanging meat. Unable to look away, Unwilling to look away, they
or otherwise creating the
✦ Barrier: If there are anchor the viewer watches their death play out watch their ecstasy play out in
points, the web wall stretches at the mercy of these beings, certain the most glorious and perfect of
melody—and summon a
up to 12 feet (3.5 m) in diameter that this is how they will die. The viewer
experiences. The viewer restores swarmwolf from the Red. It
suffers 1 Anguish and becomes obsessed fights beside you for three
✦ Armor: You are covered in silken three of their Qualia pools to full.
with these beings. And deathly afraid of
strands that provide +1 Armor mirrors. Once the scene is played out, the rounds, acting on your turn
✦ Ladder: A rope-like ladder Once the scene is played out, the mirror shard turns opalescent and and doing as you ask (within
stretches up to 100 feet (30 m) shard blackens, taking on the appearance shimmery, not unlike a pearl. its ability to do so). After three
When it is done, the spider disappears of an ebony claw. Color: Blue
Color: Blue
rounds, it disappears, leaving
back into the hat forever. behind the sound of buzzing.
It is terribly easy—and terribly dangerous—to It is terribly easy—and terribly dangerous—to
Depletion: 0–1 (check each hour) Color: Red
mix up the Slivered Cacophony and the mix up the Slivered Cacophony and the
Color: Silver Slivered Ecstasy. For this reason, many vislae Slivered Ecstasy. For this reason, many vislae
refuse to have more than one slivered anything refuse to have more than one slivered anything
THE PATH
on them at any given time. on them at any given time. Swarmwolf, page 133

TALENT THIEF TRAPPED KERCHIEF UNBROKEN BENISON UNEVEN CUBE


Level: 7 (+1 die) Level: 5 (+1 die) Level: 5
Form: Small gold coin with a star cut from
Level: 5
the middle Form: White handkerchief Form: Chain of metal words split Form: Imperfect black stone
Holding this coin to your eye, you watch When laid upon the ground, into three pieces
someone else perform a task or use an Putting the pieces of the benison
cube about 1 inch (2.5 cm)
artistic or mental skill that you wish
the kerchief becomes across
together in the correct order
to emulate, such as painting, doing invisible. While the effect is
allows you to cast a single You speak an incantation into
complex math, or designing clothing. active, if anyone—including spell that you know and store
After watching for ten minutes, this cube, and afterward
you garner a deep (but temporary) you—treads upon the it within the words. The spell anyone possessing it can
understanding of their talent. You gain ground in a small area doesn’t take effect—it goes
+3 on all actions involving that talent. around the kerchief, they cast the incantation—even
Additionally, for the next hour, the person
into the benison. You may
suffer 5 points of damage then pass the benison to a non-vislae. The cube
you watched feels as though they’ve
suddenly forgotten much of what they and lose their next turn. someone else, who can cast holds the incantation
know. (If a PC, all actions involving the the spell by splitting the words indefinitely, so it lasts until
talent have 1 scourge; if an NPC, the
Once so triggered, the
target is 1 level lower.) kerchief disappears, along apart. It functions entirely as if it is cast, but it counts as an
Depletion: 0–5 (check each hour) with the trap. cast by them. ephemera object.
Color: Blue
Color: Grey Color: Gold
Color: Blue

TM and ©2018 Monte Cook Games, LLC


TM and ©2018 Monte Cook Games, LLC
UNMASKING FLUTE WANTON STORM WATCHWEED WICKED KEYHOLE
Level: 7 (+1 die) Level: 5 Level: 6 Level: 11
Form: Miniature rainstorm Form: Dried leaves
Form: Silver and gold flute Form: Talisman of gold with
If you smoke the leaves in a pipe or
You play this flute and instantly inside a vial similar device and inhale, you can a keyhole in the center
the notes reveal all close This object must be used inside exhale a vast quantity of smoke, If you use a wicked key in
beings for what they truly a closed structure. When the enough to fill a very large area. For the keyhole, both key and
are: illusions and glamours vial is opened, it begins to one round, vision is impossible talisman disappear, and a
rain, coating everyone in the in that area, and then the smoke
are dispelled, disguises are clears. However, you can create doorway opens to any place
foiled, forms altered from space with a pale blue liquid. in the Actuality you wish—
a visual illusion in any spot that
the original are revealed, Every person in the area feels the smoke touched. This illusion even a location that should
an intense longing for human can cover what is actually there,
and the veil of invisibility is be impossible to reach. The
touch. Those who don’t satiate or supplement it. If you are in
lifted from hidden or unseen
the area, you can use an action to
doorway remains open as
the need gain 1 vex to their
beings. Beings and effects of a change the illusion dramatically long as you wish, although
Interaction pool.
level greater than the flute are or subtly, perhaps to maintain its it will always close when
Depletion: 0–4
immune. believability. the sun next sets.
(check each hour) Depletion: 0 (check each hour)
Color: Indigo Color: Silver Color: Green
Color: Grey

TM and ©2018 Monte Cook Games, LLC

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