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The Wolverine
The Wolverine
INSPIRATION
STRENGTH
17 8 50
5 4 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
20 PERSONALITY TRAITS
3
Constitution
Intelligence
CURRENT HIT POINTS IDEALS
16 Wisdom
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
4 Total
Acrobatics (Dex) SUCCESSES
18 Animal Handling (Wis) 5d12,2d10,2d8 FAILURES
0
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Tough
10 Insight (Wis) Relentless Endurance
Intimidation (Cha) Shifting Beasthide
WISDOM Investigation (Int) Keen Smell
Medicine (Wis)
2
Nature (Int)
Rage 3 +2
Unarmored Defense
Perception (Wis) Danger Sense
14
Performance (Cha) Reckless Attack
CHARISMA Persuasion (Cha) Form of the Beast
Religion (Int) Alert
2 Sleight of Hand (Dex) Extra Attack
Stealth (Dex) Fast Movement
14
Survival (Wis) Martial Arts
SKILLS ATTACKS & SPELLCASTING Ki 2
Unarmored Movement
16 PASSIVE WISDOM (PERCEPTION) Blind Fighting
CP
Second Wind
Action Surge
SP
EP
GP
PP
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 7
EPAR
SPELL NAME
ED
PR
4
SPELLS KNOWN
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.