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KRINTH CAPTAIN CR 14

hp 104 (14 HD); DR 10/adamantine

Male Krinth barbarian 2/ fighter 12


LE Medium humanoid (extraplanar)
Init +7; Senses darkvision 60 ft.; Listen +2, Spot +2
Languages Common, Netherese

AC 30, touch 18, flat-footed 27


(+8 armor, +3 Dex, +4 shield, +5 deflection)
Immune shaken
Fort +15, Ref +10, Will +11 (+15 against fear); +1 to saves against spells and effects with the shadow
descriptor

Speed 30 ft. (6 squares)


Melee +2 sweeping guisarme +27/+22/+17 (1d10+18/x3) or
Melee +1 greataxe +22/+17/+12 (1d12+11/x3)
Atk Options Combat Reflexes, Improved Trip (+15 trip), Power Attack, Robilar’s Gambit, Shock Trooper,

pounce, whirling rage 1/day (+4 Str, +2 Dodge/Reflex; 5 rounds)


Base Atk +14; Grp 21

Abilities Str 24, Dex 16, Con 13, Int 8, Wis 14, Cha 11
Feats Combat Reflexes B, Greater Weapon Focus (guisarme) B, Greater Weapon Specialization
(guisarme) B, Improved Bull Rush B, Improved Initiative, Improved Trip B, Iron Will, Melee Weapon
Mastery (slashing), Power Attack, Robilar’s Gambit, Shock Trooper, Weapon Focus (guisarme) B,
Weapon Specialization (guisarme) B
Skills Climb +16 (+13 in +3 breastplate), Intimidate +9, Jump +16 (+13 in +3 breastplate)
Possessions +3 breastplate, +2 animated heavy steel shield, +2 sweeping guisarme, +1 greataxe, belt of

giant strength +4, cloak of resistance. All items are Shadow-Weave items

KRINTH CAPTAIN (Raging) CR 15


AC 32, touch 20, flat-footed 29
(+8 armor, +3 Dex, +4 shield, +5 deflection, +2 dodge)
Ref +12

Melee +2 sweeping guisarme +29/+24/+19 (1d10+21/x3) or


Melee +2 sweeping guisarme +27/+27/+22/+17 (1d10+21/x3) with whirling rage
Melee +1 greataxe +24/+19/+14 (1d12+14/x3)
Atk Options Combat Reflexes, Improved Trip (+17 trip), Power Attack, Robilar’s Gambit, Shock Trooper,
pounce, whirling rage 1/day (+4 Str, +2 Dodge/Reflex; 5 rounds)

Abilities Str 28
Skills Climb +18 (+15 in +3 breastplate), Jump +18 (+15 in +3 breastplate)

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