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Martyr

Martial Archetype

T o die gloriously is the only way to die. The Fighter Level Feature
martyr is prepared to give their life for their
3rd Bleed For Them
people, their land, their family, or their cause.
Unlike other fighters, they do not fight to live. 7th Suffer
The burdens of war are yours to bear so that the
innocent do not have to – but do not expect to bear 10th Forwards Unto Death
them for long. A tall elf dies in the sunlight as the
15th Not In Vain
sword is pulled from her chest – but her story lives
on. 18th To The Last

Bleed For Them Not In Vain


Starting at 3rd level, you may take your companions’ From 15th level, you learn to inspire your allies
wounds. As a reaction when an ally within 20ft through your own sacrifice. When you take
of you takes damage, you may take that damage damage equal or greater than your character level,
instead of them. You may reduce the damage taken all conscious allies that can see you heal hit points
by your Charisma modifier, to a minimum of half equal to your Charisma modifier.
of the original damage.
When you die, a number of creatures of your choice
Suffer up to your Charisma modifier may take an ability
At 7th level, your pain clears your mind. When you score increase. If you are resurrected, they lose the
are below half your maximum hit points, you gain increase.
the following effects:
• You roll the damage dice of a critical hit To The Last
three times instead of twice.
At 18th level, your soul welcomes death. When you
• You may spend one of your hit dice to add reduce a creature to zero hit points, you regain hit
it to a skill check or attack roll. points equal to half of the damage you dealt.
Additionally, when you are unconscious and When you die, you can cast wish. You cannot
making death saving throws, allies that can see you wish yourself back to life. Casting wish consumes
deal an additional d6 radiant damage on all melee
your soul as a spell component and you cannot be
attacks.
resurrected.

Forwards Unto Death


At 10th level, death calls you into battle. You may
take damage up to your move speed to move that
amount in addition to your normal movement this
turn. You may not use the dash action on the same
turn.
Also, your movement speed is increased by 10ft Design and layout by Ben Evans.
Cover: Joan of Arc’s Death at the Stake, Stilke 1843.
when moving towards a hostile creature.
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten
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This work contains material that is copyright Wizards of the Coast
and/or other authors. Such material is used with permission under the
Community Content Agreement for Dungeon Masters Guild.
All other original material in this work is copyright 2021 by Ben
Evans and published under the Community Content Agreement for
Dungeon Masters Guild.

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