Professional Documents
Culture Documents
1
i -
by Eric Schiller
Learn to Attack
with Rudolph Spielmann
by Eric Schiller
Chess Enterprises
Moon Township, PA
1996
Chess Enterprises, Moon Township PA 15108-2607
97 96 54 321
ISBN:0-945470-57-6
Chessworks Unlimited
El Granada CA 94018-1048
1-800-700-1242
sales@chessworks.com
http://www.chessworks.com
2
Preface
This books is designed to teach the aspiring chessplayer how to
build an attack from the opening. It is based on the games of
Rudolph Spielmann, one of the greatest attacking players of all time.
All of the games belong to the category of the Open Game,
characterized by the initial moves l . e4 e5 .
One hundred games have been selected to illustrate not only·
how to carry out an attack, but how to build an attack from the
opening. I have chosen to concentrate on the Open games because
it is here that the attacking motifs are most clearly illustrated, and the
types of defensive mistakes most closely reflect those made by
beginner and intermediate players.
I have believed for a long time that classical openings, and
particular the Open games, are the best foundation for an aspiring
chessplayer. In fact, almost all World Champions have spent a great
deal of time exploring both sides of these openings, which were
seen even in the recent PCA World Championship match between
Garry Kasparov and Viswanathan Anand.
It is well-known that the most instructive games for novices are
those which involve players from the Classical and Romantic periods
of chess, roughly between 1890 and 1930. This is due to the general
lack of defensive technique seen in those games. Because one side
often lets an attack succeed, either through ignorance of the threat
or failure to appreciate the positional factors of the game, we can
see how an attack is built and carried out in its pure form. In more
recent games, direct attack usually does not succeed because players
are better schooled in the art of defense.
On the other hand, opportunites for Romantic play still appear.
For example . . .
open the kingside. 16.Qd3! Now Black must try for complications.
16 . . . Ne4 16 . . . Nd7 17. Bxd5 Ne7 18. Bc4 is simple and strong .
. 17.Bxd5 Nxf2
4
!�m�-�� 1 ��
tt].i. �� �� �.. .
1
1�"� '6)� � ---. �
� �� �� � �� !W
'··�··'"��.i �f������
�-····· ����- '
� --�
�
����� ����-
p� � !r.ill '6�
���mr•··'��
The idea is that if White captures the knight the pin the d4
allows captures at e5 with counterplay. Instead, I sacrifice a bishop
and a rook to go after the undefended Black king. 18.Bxf7+! !
18.Kxf2 Nxe5 19.Qb3 Bxd5 20 . Qxd5 Nxf3 (20... c 6 21.Qe4 Nxj3
22. Qxj3 Qd6 23.Be3 Re6 also provides a little counterplay) 2 1 . gxf3
c5 leaves the White king vulnerable to attack. 18 ..Kxf7 19.Qf5+.
.----��
��������
1..... �m�•£•:ft•
--�
�� �.
�' ��� 1 ' v.
������. ;.�
..
- --�� ��f--� .
?;•;"
� � ·
�···t:···/.'%1;� � �··,-"
i����q m
20 . . . Nxh3+ would have put up more resistance. 2 1 . Qxh3 A)
21 .. .h6 22. Qb3+ Kh8 23. Nf7+ Kh7 24 . Qd3+ Kg8 (24... g6 25.Be3 and
the Black king is more exposed than White's ) 25 .Nxh6+ gxh6
26. Qg6+ Kh8 27. Qxh6+ Kg8 28. Qg6+ Kh8 29. Rd3 Bxd4+ 30. Kh l Bc8
To stop the mate at h3. 3 1 . Qh6+ Kg8 32.Rg3+ Kf7 33. Qf6#; B)
2l . . .Bxd4+ 22.Rxd4 Nxd4 23. Qxh7+ Kf8 24.Qh8+ Ke7 25 . Qxg7+ Kd8
26. Be3 Bl) 26 . . . c5 27. Bxd4 cxd4 28. Qf6+ Kd7 29 . Qf5+ Bla)
29 . . . Kd8 30. Ne6+ Rxe6 3 l . Qxe6 and White should win, for example:
Blal) 3 1 . .. Qc7 32.Nd2 Rc8 (32... Qg7 33.g4; 32... Qc6 33. Qg8+ Kc 7
Q
34.Qg7+ Kb8 JS.Rel) 33 . Rfl ; Bla2) 3l . . . c8 32. Qg8+ Kc7 33. Qc4+
Kb8 34. Qxd4; Blb) 29 . . . Kc6 30 . Na3! and the knight cannot be
captured because of 3 1 . Rc l + and mate follows quickly. ; B2)
26 . . . Nf5 27. Qf6+ Ne7 28. Qe6 wins for White. 21 .Qxh7 +
5
2 1 . . . K f8 22 . Q h8+ Ke7 23. Qxg7+ Kd8 2 4 . Nf7+
Kd7
������'"''-
�.i.J� � 'L)�
�..��
' ,.;,�� ��.,�
�'{�
� ��
��
�
·;���i
�-··{ :···/.We.�����--���
r�'L)��- m
26. Ng5+ Kd5 26 . . . Kd6 is tougher, but after 27. Bf4+ NeS
28. Bxe5+ White plays Nd2 and eventually Black must succumb to
the pressure. 27. Qd7+ If the Black king is allowed to capture the
d-pawn, then the next time it moves it will expose the White king to
check from the bishop at a7, and that may, in some circumstances,
6
give Black enough time to regroup. 27 . . . Kc4 28. Nd2+ Kd3
29 .Qf5+! Kxd4
Black Resigned.
So this collection of games by the great attacker Rudolph
Spielmann should provide you with a strong foundation in the Art of
Attack. I think Spielmann would like like that .
7
Contents
Introduction ------------------------------------------------------------------------- 11
�s. Johner,P Bad Pistyan, Germany, 1912- ----- ------ ------··- ----- ·- ---- -23 - -
1919 ---------------------------------34
vs. Tarrasch,S Breslau, Poland, 1912 ----------·--·--------------------------- 37
vs. Opocensky,K Baden Baden, Germany, 1914 ------------------------·- 38
vs. Sterk,K Budapest, Hungary, 1913------------------·-------------·-------- 38
® Johner,P Carlsbad, Germany, 1907---------·----------------------------- 39
1914 ---------·-----·-------------··· 60
vsl Loman,R Scheveningen, Netherlands, 1923 ········----··---···----··· 62
vs. Vidmar,M Semmering, Baden Germany, 1926 -···--····--·-···-···-- 64
vs. Cohn,E Berlin, Germany, 1908 -·----··························-····-······ 64
vs. Johner,P Bad Pistyan, Czechoslovakia, 1922 ··---···--···---·········· 65
vs. Maroczy,G Teplitz Schoenau, Germany, 1922 ·················-····· 65
vs. Kolhnlein,F Munich, Germany, 1904 •••••••••••••••••••••••••••••••••••• 66
vS)s Prokes,L Prague, Czechoslovakia, 1908
� 66
.(!J. Moewig,A Coburn, Ge rmany,
·····················-···········
1904 ································-····· 68
vs. Salwe,G Carlsbad, Germany, 1907 •••••••••••••••••••••••••••••••••••••••• 69
vs. Perlis,J Vienna, Austria, 1908 ······-······································· 69
vs. Levenfish,G Carlsbad, Germany, 1911 70
···········-·····-··············
\.Y�
vs. Von Bardeleben,K Match in Berlin, Germany, 1907 ••••••••••••••• 81
vs. Perlis,J Saint Petersburg, Russia, 1909 •••·•••••••·•••••·•••••••••••••••• 81
vs. Speijer,A Hamburg, Germany, 1910 82
······································
9
,� Przepiorka,D German Championship, Nurenberg, I906 --------- 8 4
vs. Duras,O Breslau, Poland, I9I2 --------------------------------------------86
vs. Levitsky,S Breslau, Poland, I9I2 ------------------------------------------87
vs. Olland,A Scheveningen, Netherlands, I923 ---------------------------87
1_ '-. •J 'I
,y ......
10
Learn to Attack with Rudolph Spielmann
In troduction
11
Learn to Attack with Rudolph Spielmann
�-��tBm).
. V.
r�,�� ��
-1��1�1��1
�
-
- ' ---
- -- -
,���,£���·· '
-=�::.�·
!�!� � �!�
�
?m'����ft�····/,
�
�
This is the Closed Variation, the main line of the Spanish Game,
and one which is familiar to every World Champion. There is no
immediate confrontation in the opening. Instead, White establishes a
strong position in the center, develops all the pieces, and lays the
foundation for an eventual kingside attack. 6. Rel The best move,
though Spielmann also had a fondness for 6. Qe2, as seen in the
game against Vidmar. 6 . . . b5 7.Bb3 d6 7 ... 0-0 8.c3 d5 is the
exciting Marshall Attack, where Black sacrifices a pawn for the
initiative: 9.exd5 Nxd5 10.Nxe5 Nxe5 l l . Rxe5 c6 1 2.d4 Bd6 but
White can sidestep it with the strong move 8.a4! as used by World
Champion Kasparov. 8.c3 Na5 Nowdays 8 . . . 0-0 9. h3 are usually
seen first. 9. Bc2 c5 10.d3 0-0 For an example of a game where
Black does not castle quickly, see the game against Leonhardt.
l l . Nbd2 Qc7
12
This is still typical play. White will continue to build an attack by
swinging a knight to the kingside via fl . 1 2. Nfl Rb8 1 3 . h3 Be6
14.Qe2 b4 Black has to play on the queenside, because there is no
way to act in the center without critically weakening the e5-square,
and the kingside belongs to White. 1 5 . N3h2 Nd7 1 6 . Ng3 Rfc8
16 . . . d5 17.exd5 Bxd5 is possible, but then Spielmann had the
following plan: 18.d4 cxd4 19.cxd4 Bf6 20 .Ng4 with a good attack.
17. Ng4 Rb7 18.Ne3 Bg5 19.Nd5!
.�.,�---�;f(�
- K ��-1�� 1
r"'�%�,· -?.•.��.l��f'· ��
. . . �/�CZJ�
. ��'£�··��,
?<:' '?<:' %
•
..
.
z '' ..
�, . � , ��
� . .. .
v.
�
r�
.
!�l:� ��lf�
�····fL�w.
;i;�0< ��
?<'��···f�
�;i;�0<
.. J0_ . ,�
�. r� �'E9'&
This powerful knight can not be allowed to remain in the
outpost. 1 9 . Bxd5 20.exd5 Bxcl 2 1 . Raxcl Nf6 It looks as
..
though Black has nothing much to worry about, since not a single
White piece is aimed at his king. Here Spielmann demonstrates his
brilliant planning ability. Seeing the knight way offside at aS, he
knows that a little material is not so important. 22.d4!
13
Spielmann offers up a double helping of pawn curry, but it
.
proves much too spicy for his opponent. 22 . . . exd4 22 . . . Nxd5
23.dxe5 dxe5 24. Qd3 and suddenly the attack materializes. 24 . Nf6
25 . Nh5. Qe7 26. Nxf6+ Qxf6 27. Qxh7+ Kf8 28.Qh8+ Ke7 29. Qxc8
..
23. Nh5! The key to the attack is to remove the defendec . .
23.�. Nd7 . or chase it away. 24.Qg4 g6 25.Re7! This pin on the
seventh rank keeps the entire Black army at bay, and also can
.. .
contribute pressure on the kingside. 25 . . . Kf8 26. Rcel Qd8
26 gxh5 27.Rxf7+!! Kxf7 28. Qe6+ Kf8 29. Qh6+ Kf7 30. Qxh7+ Kf8
31 Re7 and it is all over. 27.Qg5 Ne5 28.Qf6 !
J� ,\UJl � )
'iii' "· '"z ··{' '"�
� ��
� �1�1
a �•�
mo��
�-� � �
..l �
z?�,..,�W.'0f.. .
��----�!
�z·''"'�- .J.��
i*� a. ?�
W �
� "'LJ
� r-._
�m"--'� �
�- ��1 6 ·�·
"·--''�----r--
� . '
� � v.� ��
�m-13�-m%���
!����
.
••t�1 m �
. Y-.-� f"y_���!�
""
How much the picture has changed in just half a dozen moves.
Now the attack is raging! This attack was accomplished by placing
pieces in positions where they could quickly join the attack, even
though they didn't seem to be aggressively posted. 28 . . . Nac4
Black cannot capture the rook because that would eliminate the
...
only flight square of the king and Qh8 would be checkmate.
28 gxh5 29. Rlxe5 Rxe7 30.Qh8# 29. f4! Chase the defender!
29 . . . gxh5 30.fxe5 Nxe5 3 l . Rlxe5 and there is no defense
against mate. A typical application of the Spanish Inquisition! 1-0
14
Learn to Attack with Rudolph Spielmann
l .e4 eS 2 .Nf3 Nc6 3 . Bb5 a6 4.Ba4 Nf6 5 . 0-0 Be7 6 . Qe2 bS 7.Bb3
0-0 8.a4 Bb7 9.c3 dS 1 0.d3 dxe4 l l .dxe4 Nxe4 1 2 . Qxe4 Nd4
1 3 . Qxb7 Nxb3
��m�·���!�
-'YW� .1 �
{:·'· .-...
.1
, ... �.
� . . .....
� i:• r,m �•
'-��,..7.- ��
���{ /-. �
.:��-�- � r�
�·i��m wJ3� "<�3
· /3Wi:rf'A-�x�1
...
14.Ra2 Qd3 1 5 . Be3 Qc4 16.axb5 Ncl 17.Rxcl Qxa2 18. Qxc7 Bf6
19.bxa6 Rxa6 20. Qb7 e4 2 l . Nfd2 BeS 22.Na3 Qe6 23. Nac4 Rfa8
24.Nxe5 QxeS 25. Qxe4 QbS 26.Qb4 QfS 27. h3 hS 28. Qc5 Qe6
29. Qxh5 Ra l 30.Rxa l Rxa l + 3 l .Kh2 Qd6+ 32.g3 Qb8 33.b4 Qa8
15
Learn to Attack with Rudolph Spielmann
34. Qf3 Qa3 35 . Ne4 Qb3 36. Qg4 f5 37. Qxf5 Qdl 38. Qe6+ Kh8
39. Qe8+ Kh7 40.Ng5+ Kh6 4 1 . Qe6+ g6 42.Ne4+ Kg7 43. Qe7+ 1-0
...
move to try for the advantage. If White puts rook or queen on the e
file, then Black just plays . . . Nc5-e6. 6 b5 7. Bb3 d5!
�� %,_ ,r, .
,
.1·-*-··�
� . ....� %' · ••-'
•
� �� �.1��.1
r�•���,--
� �� % � ��
�, �,
�
t;����
� _:.:-�.:�. .:
; ���� �!�
!�!�
}�3� �j� vJ.3
rg���'[5J � �'6'�
" >;;
'""�v·...., ��'JMI� � -�
Black starts the battle over the center right away, a battle that
can rage long into the middlegame. 8. a4 8.dxe5 Be6 is the normal
continuation. There are many plans, but let's just look at two
alternatives, one from the exciting Dilworth Attack and one from the
recent World Championship. 9.c3 (9.Nbd2 Nc5 JO.c3 d4 JJ.Ng5 is
an exciting sacrificial line which Anatoly Karpov used to defend his
16
Learn to Attack with Rudolph Spielmann
title against Viktor Korchnoi in 1978. Kasparov also employed it
against Anand. Here is a typical continuation: J J . Qxg5 1 2.Qf3 0�- ..
0 1 3.Bxe6+ fxe6 1 4. Qxc 6 Qxe5 1 5.b4 Qd5 1 6.Qxd5 exd5 1 7.bxc 5 dxc3
18.Nb3 d4 with a messy position which still has to be fully
investigated ) 9 . . . Bc5 10.Nbd2 0--0 1 1 .Bc2 N:xf2!? is the Dilworth
Attack, which gives Black a strong attack in return for giving up two
pieces for a rook and a pawn, usually resulting in a complicated
endgame. 1 2 . Rxf2 f6 13.exf6 Bxf2+ 14.Kxf2 Qxf6 1 5 .Nf1 Ne5 16.Kg1
Nxf3+ 17. Qxf3 Qxf3 18.gxf3 Rxf3 19.Be3 Bh3 20 . Bd4 and there have
been many games played starting from this position! 8 ... Rb8
9. axb5 axb5 10.dxe5 Be6 The game has transposed to normal
lines. l l . c3 Bc5 12.Nbd2 0-0 Play has proceeded logically.
13. Bc2 Nxd2 14.Qxd2 Qd7 1 5 . Qf4 A year later in Berlin
World Champion Emanuel Lasker demonstrated that 15 .b4 obtains a
serious advantage for White . His game against Schlechter went
1 5 .b4 Be7 16.Re1 f6 17. Qd3! g6 18.Bh6 Rfe8 19. exf6 Bxf6 20. Bb3
with strong pressure. 15 . . . Ne7 15 . . .f6 comes into consideration so
that the f-file can be opened, which helps Black in the battle over
the fS-sqtJare in a more effective manner. 16.Nd4!
��. . ��·-
•.
��.imfliti
/. ....v.�I-�'·mi
· ·"�
�
..
��.� �� �
�,���l��- ��
ff i �
� ��'{;j,�'f!j�
�� ..
�������d
/.
r�
../.� �.,
:&'l'li'� . � ��
�
.,..... /-%"-""0'
� 'l'li'�·
. ..
� ��&
/.%. ,-·r,{"""'/-
17
Learn to Attack with Rudolph Spielmann
� �� ��tf& �
:.�,;,
�?'"'
�����
'tW� �.1% m �
. . /,�;�
� , /,
%�-if· ""'--;f
� �! �
�
�- . ��- "m �
. /,
f�cs•�•im'····/,
This move can lead to a variety of systems depending on Black's
next move . 6.Bb3 Be7 6 ... Bc5 is a system which has attracted a lot
of attention lately, but was not seen frequently during most of this
century. It has a disadvantage in that after an eventual . . . d6, Black
cannot use the bishop to defend the kingside. 7.a4 was World
18
Learn to Attack with Rudolph Spielmann
Champion Garry Kasparov's choice in his 1 995 title defense against
Viswanathan Anand: 7 . . . Bb7 8.d3 d6 9.Nc3 b4 10.Nd5 Na5 l l . Nxf6+
Qxf6 12. Ba2; 6 . . . Bb7 is the Arkhangelsk System, which is very sharp,
but does have a following. The idea is to put pressure on the e
pawn, so that White will move a rook to e l , after which Black places
a bishop at c5 to attack f2 and control d4. White can continue
quietly with 7.d3 or try 7. Qe2 but here is an example of the main
line in the hands of two of the top players of our time: 7.Re1 Bc5
8.c3 d6 9.d4 Bb6 10.Be3 0� 1 1 . Nbd2 h6 1 2 . h3 Qb8 1 3.d5 Ne7
14. Bxb6 cxb6 1 5 . Bc2 and White had the advantage in Anand
Kamsky, Las Palmas (3rd match game) 1995. 7. Qe2 d6 8. c3 0-0
9.d4 Bg4 10.d5 Na5 l l .Bc2 This is a very typical Spanish
position.
�-�J�%J•!•
� � � .1�.1
f�'·••V.�••<"".'•· •oY,�
�
� r�'jr?if
� · · ·'�
�:� �x� f�
���{��
�� � �� !W
�
. �� �.� ��·�
�tl�������l�
r�'Z:J� q gm
Black's task is to smash open the center and play on the
queenside. ll. . . c6 1 2. dxc6 Nxc6 13.h3 Bd7 14.Be3 Qc7
14 . . d5 1 5 . exd5 Nxd5 16. Bxh7+ Kxh7 17. Qd3+ recovers the piece
.
� � � ?�· �
� ��.{�]],'�
o•• •••Y, {
{�4)�•· • � �
�r�'
� � ··y,��. '��
����.��, ���
��.K���
'���,;
P�.JI&,. �����
6 p� �
�LJ 'e:l 6
16.Nh4! A typical plan. The knight will go to f5, and the f-file will
19
Learn to Attack with Rudolph Spielmann
be ripped open by f4. 16 . . . Ne6 1 7.Nf5! Rfe8 18.f4! exf4? A
mistake, as this opens up lines which increase the pressure on his
position. 19. Bxf4 Nxf4 20.Rxf4 d5 This gives Black some more
breathing room but at the same time allows the bishop at c2 to take
on a greater role. 20 . . . Bxf5 2 1 . Rxf5 Nd7 was marginally better, but it
is easy to see that Black will have difficulty defending the kingside,
even with a knight at f8 and bishop at f6. 21.Rafl Bxf5 22.Rxf5
dxe4 23.Nxe4 Nxe4 23 . . . Rad8 24.Rxf6 Bxf6 25.Rxf6 gxf6
26.Nxf6+ Kg7 27. Nxe8+ Rxe8 28. Qxe8 wins. 24. Bxe4
��,--- �!���
' ··· ·"
-- ----·� �
��7-•,?-��1��1
�
,,��� ���
•..
�� �� ,���
� ������ ,
�m�uu/.� �� ��
� � ��,�
��� � &a �)::9'?
After a series of exchanges the position looks calm, with even
material and bishops of opposite colors. Yet the peaceful setting is
deceptive. 24 . . . f6 25.Khl 25.Bxa8 would be a mistake: 25 . . . Bc5+
26. Rxc5 Qxc5+ 27. Qf2 Qxf2+ 28.Kxf2 Rxa8 with a dead draw.
25 .. . Rad8 26.Bd5+ Kh8 27.Bf7 Rf8? A fairly automatic move,
but one which loses quickly. 27 . . . Qh2+ 28.Kxh2 Bd6+ 29.Re5
(29.Khl Rxe2 JO.Rdl Be 7 3l.Rxd8+ Bxd8 32.Rd5 Rel+ 33.Kh2 Bc7+
34.g3 Re2+ JS.Kgl Re7) 29 . . . Rxe5 and wherever the queen goes,
Black will deliver a discovered check and recover his material .
28.Qh5! h 6 2 8. . . Rd2?? 29. Qxh7+!! Kxh7 30.Rh5# 29.Qg6 Qd6
30.Bd5! The bishop heads to e4, with mate at h7 as the objective.
30 . . . Rd7 3 l . Be4 Black resigned, depriving Spielmann of a nice
finish: 31 . . . Kg8 32.Rd5 Qc7 33.Rxd7 Qxd7 34. Qh7+ Kf7 35 . Bg6+ Ke6
36. Bf5+ Kd6 37.Rdl + 1-0
20
Learn to Attack with Rudolph Spielmann
� � ... �·� ?�
��lm,·r�.rm.r
r�f4)R��r··7,R
��R��9,;R�
..�'!�
R??lj$R??lj$R??l,;
B.�B.�� ��B.��
R??lj$
������ 7-.ii ..
21
Learn to Attack with Rudolph Spielmann
This move keeps enemy pieces off of g4, and also provides a
home for the knight at h2, from which it can leap into the attack via
g4. In some cases White will advance the g-pawn to g4, and
sometimes the King will be moved to g2, so overall this is a very
useful move! ll. . . c6 1 2 . dxc6 Bxc6 1 3 . c4 White restrains the
center by preventing the Black pawn from advancing to d5.
13 . . Nbd7 14.Nc3 Nc5 1 5 .b4! This gains more space on the
.
have room to maneuver back into the game. 2 1 . Bxf4 exf4 22.e5!
dxe5?? 23. Bxh7+ Kxh7 24.Rxc7 shows the hidden strength of the
Spanish bishop! 20.Nh4 Nd7 2 1 . cxb5 Qxb5 22. Bd3
� � ���· �
���6)&lml
l� lm6)�'
�,�m �� �
. Y,�
�
���1�.���(
�!��� ��kJ:
.. .
�, ;,�.l� ���!'
,�
.
.
..
!���'i�!� /.�
�� li� ·
�
..
�
The seemingly dead bishop springs back to life. White has the c
file and a queenside initiative, but if Black transfers all the forces to
the queenside, then the king will be vulnerable. So this position is
rather difficult to defend. 22 .. . Qb7 23. Bc4 Ba4 24. Rel g6
Black is concerned about a knight incursion at f5, but this does
create dark-square weaknesses. 25.Qg4! Rac8
22
The pin on the g-file allows the knight to get to fS after all .
26. Nf5 h5 27.Qf3 Rc6 27 . . . gxf5 28.exf5 Ng7 29.f6 Ne6 30. Qxh5
and the Black king cannot survive for long. There are nasty threats
involving Ne7+ . Keep in mind the position of the enemy bishop at
a4, which plays no role in the game. Because of this White can easily
afford to invest a piece in the attack. 28. Nh6+ Bxh6 29. Bxh6
Now the darkl-squared bishop is gone, and the dark squares can be
exploited by White. 29 ... Nd4 30. Nf6+ Kh8
�
�
� � � �
B� �����<��·i,.�
.�. �:@�"' ·· '%
�
J. •� .�.�
� , ��-��·'�J. mI'
�"'��"'"'/.�
.....
...
�% � �
�at!�
'//,; ..�� ?ii�
�,., �f ·'� �
, � � �,,, �
�w. �% /� �% /"}.� �-
� ��� �'T9l� -�):!{&
�:
r� rg�
23
Learn to Attack with Rudolph Spielmann
l .e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Ba4 Nf6 5 . Nc3 Be7 6 .d3 d6 7.Nd5
Nxd5 8.exd5 b5 9.dxc6 bxa4 10.c4 0--0 1 1 . Qxa4 Bf5 1 2 . Be3 Bxd3
13.0--0--0 e4 14.Ne1 Be2 15.Rd2 Bh5 16.Nc2 a5 17.Nd4 Qc8 18. Qb5
f5 19. Qd5+ Kh8 20. Qe6 Bd8 2 l . Qxc8 Rxc8 22.Ne6 Re8 23.Nxd8
Rexd8 24. Rd5 Ra8 25.Rxf5 Bg6 26. Rg5 Ra6 27. h4 Rxc6 28.b3 Bf7
29. Rxa5 d5 30.Rd1 Rb8 3 1 .c5 Kg8 32.Rd4 Rg6 33 .g3 h5 34 .Ra7 c6
35 . Rda4 Rf6 36.Rc7 Be8 37. Raa7 Rf7 38. Kc2 Rxc7 39. Rxc7 Ra8 40.a4
Ra6 4 l . Bd4 Bf7 42. Rb7 Be6 43.Rxg7+ Kf8 44. Rb7 Ke8 45 . Rb6 Bc8
46 . Rxa6 Bxa6 47. Kc3 Be2 48. Kd2 Bg4 49. Ke3 Bd 1 50.Kf4 Bxb3 5 l .a5
Bc4 52.Kg5 Be2 53 . g4! hxg4 54. h5 1--0
l .e4 e5 2. Nf3 Nc6 3.Bb5 a6 4. Ba4 Nf6 5.d3 d6 6.c3 Be7 7.0--0 0--0
8 . Re 1 b5 9.Bc2 Re8 10.Nbd2 Bf8 l l .a4 Rb8 1 2.axb5 axb5 13.d4 Bg4
14.h3 Bh5 1 5 .d5 Ne7 16. Nf1 h6 17.g4 Bg6 18.Ng3 Ra8 19.Rxa8 Qxa8
20. Nh4 c6 2 l .dxc6 Qxc6 22. Qf3 Nh7 23. Bb3 Qd7 24.Rd 1 Ng5
24
Learn to Attack with Rudolph Spielmann
25 . Bxg5 hxg5 26.Nhf5 Nc8 27.h4 Bxf5 28. Nxf5 gxh4 29.Nxh4
Nb6 30 . Nf5 Nc4 3 1 .Bxc4 bxc4 32.Ne3 Qc6 33. Ra 1 Re7 34. Nd5 Rd7
35 .Kg2 Be7 36.Rh 1 1--0
l .e4 eS 2. Nf3 Nc6 3.Bb5 a6 4.Ba4 Nf6 5. Qe2 Bc5 6.c3 bS 7.Bc2 d6
8.b4 Ba7 9.a4 Bd7 10. axb5 axbS 1 l .Na3 Ne7 1 2 . d4 exd4 13.cxd4 0--0
14.0--0 c6 1 5 . Bg5 Ne8 16.d5 f6 17.Bf4 Ng6 18. Bg3 Qb6 19.dxc6 Bxc6
20 .Bb3+ Kh8 2 1 . Nc2 Qb7
22. Ncd4 Bxd4 23. Nxd4 Bxe4 24.Ne6 Rf7 25.Rxa8 Qxa8 26. Nd8
Re7 27.Nf7+ Kg8 28. Nxd6+ Kf8 29.Nxe8 Kxe8 30 . Qxb5+ Bc6 3 1 . Qc4
Bxg2 32.Rc 1 Bh3 33. Qg8+ Nf8 34. Bd5 Qa6 35.b5 Qxb5 36 .Ra 1 Qa6
37. Bf7+ Kd7 38.Rd1 + Kc6 39. Bd5+ KcS 40. Qxf8 Qe2 4 1 . Bf3 Qxf3
42. Qxe7+ Kc4 43. Qc7+ 1--0
25
Learn to Attack with Rudolph Spielmann
l .e4 e5 2.Nf3 Nc6 3.Bb5 a6 4. Ba4 d6 5 .c3 Nf6 6.d4 Bd7 7.Bc2 g6
8. Be3 Ng4 9.Bg5 f6 10.Bd2 Nh6 l l .dxeS dxeS 12.0--0 Nf7 13.Be3 Be7
14.Bb3 Qc8 15.Nbd2 0--0 16.Bd5 Be6 17.b4 f5 18. Qb3 Ncd8
,� ...,. ��·�
�T�1r - -.Ji·�T
r�,
- � �ii'J<�.t.�.
Y- r�
�-�
� �
%�,£�tm
--
m
���.iJ
-
��
�/.,,,v.�.� ii'J<�. �� �
���" '"/-m��" �
!. � � !�
%
�m @• . ··'Zfm..... Y-
l .e4 e5 2 . Nf3 Nc6 3.Bb5 a6 4.Ba4 d6 5.c3 Bd7 6 . 0--0 Nge7 7.d4
Ng6 8. Be3 Be7 9.Nbd2 0--0 10.Bc2 Bf6 11. Nb3 b6 12.a4 aS 13.Nbd2
Bc8 14.Re1 Qe7 15.Nfl Nh4 16.Nxh4 Bxh4 17.g3 Bf6 18.f4 Bh3 19.d5
Nb8
26
uarn to Attack with Rudolph Spielmann
20.f5 Bxfl 2 l .Rxfl BgS 22.Bf2 Nd7 23. Qe2 Bh6 24. Bd3 QgS
25 . h4 Qd2 26. Qxd2 Bxd2 27.Rfdl Bh6 28. Kg2 Rfd8 29 . Kf3 Kf8
30 . Bb5 Ke7 3 l .b4 g6 32.g4 Bf4 33. Bc6 Ra7 34. Ra2 Rh8 35 . Rgl h6
36. Rhl Rg8 37.Bel Nb8 38.Bb5 Rc8 39 . Bf2 Nd7 40 .Rha l Rg8 4I. Bc6
Nb8 42.Bb5 Nd7 43 .Rgl Rh8 44.Bel Rc8 45 .g5 hxgS 46 . hxg5 Rh8
47.f6+ Kd8 48. Bd2 Bxd2 49.Rxd2 Nb8 SO .bxaS RxaS S l . Rdd l c6
52.dxc6 Kc7 5 3 . Rhl Rf8 5 4 . Rh7 Nxc6 S S . Rdh l dS S6.exd5 Na7
57.d6+ Kxd6 58.Rdl+ KcS 59. Rd7 NxbS 60. axb5 Ra l 6I. Rhxf7 Rfl +
62.Ke2 Rxf7 63.Rxf7 RfS 64.Rf8 Kd6 6S . Rg8 1--0
l .e4 eS 2. Nf3 Nc6 3 . Bb5 Nge7 4.d4 exd4 5 . Nxd4 g6 6 . Nc3 Bg7
7.Be3 0--0 8.0--0 d6 9.Qd2 Bd7 IO.Radl Re8 l l . Be2 Qc8 1 2 . Nxc6
Bxc6 13. Bh6 Qe6 14. Bxg7 Kxg7 15.f4 Qf6 I6 .f5 gxfS 17.exf5 Kh8
18.Bb5 Rg8 19. Bxc6 bxc6 20 . Ne4 Qxb2 2 l . Qh6 NdS 22.Rf2 Qg7
23. Qd2 Rae8 24. Ng3 Qc3 25 . Qxc3+ Nxc3 26 .Rd3 Rei+ 27. Rfl Ne2+
28. Kf2
l .e4 e5 2 .Nf3 Nc6 3 . Bb5 Nf6 4.d4 exd4 5 .e5 Ne4 6.0--0 d5 7. Nxd4
Bd7 8. Bxc6 bxc6 9.f3 Ng5 10.f4 Ne4 1 l .Nd2 c5 1 2.Nxe4 dxe4 13.Ne2
Ba4 14.b3 Qxd1 15.Rxd1 Bc6 16.c4 f5 17. exf6 gxf6
·- -·· ?�
�
'" ' "��'.f .!%! • � .1
� � �� ��
�.l����-·----� ' ""
� m""��,
/, ...%�� �
�� � .8.·.1� � �� � �
�r�
:r� � .� . 7-��
·��
� �?;.WM&�R�%��,��"'<'
��� � :r:� ""'"
��
�� ,�
X
�e3"1 �.?
18.f5 Bd6 19.Bf4 0--0--0 20. Bxd6 Rxd6 2 l . Rxd6 cxd6 22.Rd 1 Kc7
23. Nf4 Bd7 24.Nd5+ Kc6 25 .Re 1 Re8 26.g4 Rf8 27.Rxe4 h5 28. h3
hxg4 29. hxg4 a5 30. Re7 1--0
28
Learn to Attack with Rudolph Spielmann
���.i_�6)-
%l��� %�� �� •
� .....� ..... /-
��·-d'·····'� ��% ��%�Z) � �
�B:,���;m-vwx�
1� ��� ,J��,� -�
8.0-0 Bxc3 9.d5! White doesn't even bother to recapture the
piece, but simply continues to press forward. 9 . . . Bf6! 9 . . . Ne5
10.bxc3 Nxf3+ l l . Qxf3 Nd6 1 2 . Rel+ Kf8 1 3 . Ba3 and Black is in big
trouble. lO.Rel This wins the piece back, but is still in well-known
territory. 10 . . . Ne7 l l .Rxe4 d6
������--�
!���fl� ��4%.1
... . � m,a):.1
J�
�
�
�.1�
;
.� z ....� " ····· ·· ·-�
.. .
z
- !� ..
��
�� .i�t� � �
.
�
��������� �
�
·�%· ·�%-�%
�B:,l�ff)m'lt¥�
1� /�:�f!S1� ��l�
1 2 . Bg5!? 1 2.g4 is considered better, but in any case Black has
sufficient defensive resources. 1 2 . . . 0-0 1 2 . . . Bxg5 1 3 . Nxg5 h6
14.Bb5+ Bd7 1 5 . Qe2 Bxb5 16. Qxb5+ Qd7 17. Qxd7+ Kxd7 18. Nxf7
29
Learn to Attack with Rudolph Spielmann
Rhf8! and the knight is trapped. 19. Nxh6 gxh6 20.Re6 Nxd5 2 l . Rxh6
Rae8 and Black will win without difficulty. 1 3 . B xf6 gxf6
30
12.d6 Ng6 1 3 . Ba3 c6 14.Ne5 Nxe5 1 5 . Rxe5 b6 16. Qf3 Bb7
17. Rae 1 Rb8 18.Bc1 b5 19.Bd3 Nd5 20 . Bxh7+ 1--0
1 5 . Be3 Nd8 16. Bxb6 axb6 17. Qe2 Nf7 18.Re7 Qd8 19.d6 Nxd6
20. Nd5 Rf7 2 l . Re1 Bd7 22. Nh4 Ra5 23 . Rxf7 Nxf7 24. Nf5 Ne5
25. Nfe7+ Kh8 26.b4 Ra8 27.f4 Ng6 28. Nxg6+ hxg6 29.Ne7 Qe8
30. Qf2 g5 3 1 .fxg5 fxg5 32. Qd2 b5 33. Qxg5 Ra6 34. Re4 Rh6 35.Nf5
Qg6 36. Qd8+ Kh7 37. Qxd7 Rh5 38. Rg4 Rg5 39.Rh4+ 1--0
l .e4 e5 2 . Nf3 Nc6 3.Bc4 Bc5 4.c3 Qe7 5 . d4 Bb6 6.0--0 d6 7.a4 a5
8. Be3 Ba7 9 . Na3 Nf6 10.Nb5 Bb8 l l .dxe5 dxe5 12.b4 axb4 13.cxb4
Nxb4 14.Rc l b6
31
Learn to Attack with Rwi,Qlph Spielmann
?,;
. .. . ,,� � �: - �-! �� %'�
z •.t.RwB
. '"
� �� � 1 �� 1
�� ·"· ��
� tzS� ��r- �
��-· � �
.. .
.
.. .
. ���rs
'·'��fAY. � ��
� .. .
����-.i� "�
1 5 . Nd6+ Qxd6 16. Qxd6 cxd6 17.Bd5 Nbxd5 18. Rxc8+ Ke7
1 9 . Rxh8 Nxe4 20. Rc 1 NcS 21 . a5 Nb3 22.Rb1 NxaS 23. Bxb6 Nxb6
24. Rxb6 Bc7 25 .Rxa8 Bxb6 26.Rb8 Bc7 27.Rg8 Kf6 28. g4 Bb6 29.h4
h6 30. g5+ hxgS 3 1 . Nxg5 Kg6 32.Rb8 Bc7 33.Rc8 Bb6 34. Rb8 Bc7
35.Rf8 f6 36.Ne6 Bb6 37. Rg8 Kf7 38. Rxg7+ Kxe6 39.h5 dS 40. h6 d4
41 . h7 d3 42.h8=Q 1-0
1 .e4 eS 2. Nf3 Nc6 3.Bc4 BcS 4.c3 Qe7 S . d4 Bb6 6.a4 a6 7.0-0 d6
8.h3 Nf6 9.Re 1 0-0 10.b4 h6 1 1 .Ba3 Nd7 1 2 .b5 Nd8 1 3 . Nbd2 Qf6
14.Nf1 Ne6 1 5 . Ne3 NgS 16.Nxg5 QxgS 17. bxa6 bxa6 18.a5 BxaS
19.Bc 1 Bb6 20.Nf5 Qf6 2 1 . Re3 Nb8
. .... . ?�·-
. . . �.}
�'".
��'"'·/'�
""�Y/A '"/
1�
. � �·�
�.�����'
�·�
�-$.-�""'�
'//" "'�Y//. '"
�
\Ull
. . .. . . . .. .
.
�
��,�(£�
- ,�� !
���,, , �
�l!'l!',i
r�
�Y/.C 'W
!?'
�\WI�
.. .
%
.
� �
.. ,V.Y_."W,
�.
% ' %
?'.§1 �t
22.Nxg7 Kxg7 23. Qh5 Kh7 24. Rf3 Qg6 25. Qh4 Nd7 26. Rg3 Qf6
27. Bg5 Qg7 28.Be7 Qh8 29. Qh5 Nf6 30. Qf3 Rg8 3 1 .Bxf6 Rxg3
32.fxg3 Qg8 33. Bd5 Rb8 34.Kh2 aS 35 . dxe5 dxeS 36. Bxe5 Be6
37.Bxe6 fxe6 38. Rd 1 Qg6 39. Rd7+ Kg8 40 . Rg7+ Qxg7 41 . Bxg7 Kxg7
42. c4 Re8 43 .c5 Ba7 44. Qc3+ eS 45 . Qxa5 Bb8 46. Qb5 Kf7 47.g4 1-0
32
Learn to Attack with Rudolph Spielmann
l .e4 e5 2 .Nf3 Nc6 3.Bc4 Be7 4.Nc3 Nf6 5 . d3 d 6 6.h3 Na5 7. Bb3
Nxb3 8.axb3 0--0 9.0--0 c6 10.Ne2 Qc7 l l . g4 d5 12.Ng3 Re8 1 3 . Qe2
dxe4 14.dxe4 g6 15.Bg5 Be6 16. Qe3 a6 17. Ne 1 Nd7 18. Bxe7 Rxe7
19. Qh6 Rd8 20.Kh2 f6 2 l . Nd3 Rg7 22.Rg1 Nf8
- >� •••
Rfii·j· . :�art
i�lr.
:/& �� .l�· 'J.·�
� � �'- ·-��·
����·Jr•'•
.r.
�r�����r
��m4' · �· ,-�
.& m �� · ·m
�m%
�� �
�:r· · ·/,•��'· · · ·��:r· · ·"
23.Nf5 Bxf5 24. gxf5 Rd4 25 . Rg4 Rdd7 26. Nc5 Rde7 27. Ragl Qd6
28. Nd3 a5 29. h4 Qc7 30 . R4g3 Ref7 31.f4 Qe7 32.fxe5 fxe5 33. Rg5
Nd7 34.fxg6 hxg6 35.Rxg6 Nf6 36. R1g5 Nxe4 37. Rh5 1--0
33
Learn to Attack with Rudolph Spielmann
Qd5 1 4. 0--0--0 is unclearJ 13. Qc7+ Ke7 14.0--0--0 Nxd2 1 5 . Bb5 Qd5
16.Bxc6 bxc6 17.Rxd2 with a messy position. 9.Qg4 9.N1c3 is a
reasonable alternative . 9 . . . g6 9 . . . Kf8 10. Qf4 d6 l l .Nd2 Nf6 1 2 . Be2 is
interesting, so that White can castle queenside and attack on the
kingside. Instead, in Mieses-Schelfuout, Amsterdam 1 946, White
34
Learn to Attack with Rudolph Spielmann
placed a bishop on c4, where it was vulnerable to . . . Ne5, and then
castled kingside . This wrong-headed plan gave the whole line a
dubious reputation for White. ; 9 . . . Nf6 10. Qxg7 Rg8 l l . Qh6 Rg6
12. Qh4 d6 13.Nlc3 looks more promising for White. 10.Qf4 d6
!•�J·� �s•a•
�.1% .1 4% • .1 � .1
��
,. . . Y.�Ji)m�� 1�ri
��� '· . ./.�
�� � ,��
a�a ���� JW®
� � w.o: ��
r�r. . .. • ..v.�
...
�:��mt•·t
v.
.
l l . Bc4 White targets the weakest point in the Black camp-f7.
l l . . Be6 l l . . . Ne5 12.0--0 Qe7 (12... Nxc4?? 13. Qxj7#) 1 3 . Nd2 is
complicated, but White does have a lead in development and useful
files for the rooks in return for the isolated doubled pawns on the e
file. 12. Bxe6 fx:e6 13.�
��p-������
!•�n?�i�S•
• � .1
�.1% .1 4%
,. . .Y._i)�r�r�
��� . Y.� � �
����,�'·�
a�a�WJ. · · ·�WJ. �
��
� � � �
l� l�'ri .. /.�'· · .. /.�
���- ·i�..... /.
Now White has the advantage, and the Black king will not be
able to castle to safety. Spielmann will now attack on both flanks!
13 . . . Nge7 14. Nlc3 Ne5 1 5 . Qf6 Kd7 16.Nd4 Qg8 Black
manages to respond to all the threats, but the position is very loose
because the Black forces are uncoordinated. 17.Ncb5 N7c6?!
1 7 . . . Rf8 is the obvious move and it is stronger, for example : 18. Qxf8
Qxf8 19. Rxf8 Rxf8 20.Nxc7! Nf3+ (20... Kxc 7? 2l.Nxe6+ Kc 6 22.Nxf8)
2 1 . Nxf3 Rxf3 22.Nb5 Rxe3 23.Rdl Nc8 24. Nc3 with equal chances.
18.Nxc6 bxc6
35
L£am to Attack with Rudolph Spielmann
Learn to Attack with Rudolph Spielmann
32.Qb3+! Spielmann has accurately calculated the king and pawn
endgame, so it is time to end the attack and finish Black off in the
endgame. 32 . . . Qxb3 33. axb3
White wins.
3 3 . c 5 3 4 . Kg 4 Kc6 3 5 . Kf3 g 5 3 6 . h 4 gxh4 3 7 . gxh4
K d 5 3 8 . K f4 c 4 3 9 . b x c 4 + K e 6 4 0 . h 5 a 5 4 1 . h 6 Kf7
. .
4 2 . e 6 + 1 -0
l .e4 e5 2. Nf3 Nc6 3.d4 exd4 4. Nxd4 Bc5 5 . Be3 Bb6 6 . Nc3 d6
7.Be2 Nf6 8. Qd2 Ng4 9. Bxg4 Bxg4 10.h3 Bd7 l l .Nd5 0--0 1 2.0--0--0
Be6 1 3 . Bg5 Qb8
14. Nf6+! Kh8 1 5 . Nxc6 bxc6 16. Qf4 Qd8 17.Nxh7 f6 18.Nxf8 Qxf8
19. Qh4+ Kg8 20.Bd2 Qc8 2 l .a3 Qa6 22.f4 Qc4 23. Qg3 Qxe4 24. Rhe l
Qf5 25.b3 cS 26. Qh4 Bd5 27.g4 Qd7 28.Bc3 Qf7 29.g5 fxg5 30. Qxg5
Bc6 3 1 . Re7 1--0
37
Learn to Attack with Rudolph Spielmann
l .e4 eS 2 . Nf3 Nc6 3.d4 exd4 4.Bc4 BcS 5 . 0--0 d6 6.Bg5 Nge7 7.c3
Bg4 8.Bb5 dxc3 9.Nxc3 0--0 10.Bxc6 bxc6 1 1 .h3 Bxf3 1 2 . Qxf3 f6
1 3 .Bf4 Ng6 14.Bg3 Qd7 1 5 . Rad1 Qe6 16. Qd3 NeS 17.Qc2 Bb6
18.Kh2 Rad8 19.f4 Nc4 20.f5 Qf7 2 1 .Bf2 dS 22. exd5 Bxf2 23. Qxf2
cxdS 24.b3 Nb6 25.Nb5 Qd7 26.Nd4 Rfe8 27.Ne6 Qd6+ 28. Kh 1 Rd7
29 .Rd4 cS 30.Rh4 d4 3 1 . Qf3 32.Rh6 Qe7
33. h4 gxh4 34. Qh5 Qf7 35. Qxh4 NdS 36.Rf3 Rxe6 37.fxe6 Qxe6
38. Rg3+ Kh8 39.Rhg6 Rd8 40. Qh6 Qe7 4 1 . Rg7 Qe4 42.Rf7 1--0
20. Nxc5 QxgS+ 2 1 .Kb 1 dxcS 22. Qxb7 Rd8 23. Qxc7 Ne7 24.d6
Rf8 25 . Rhf1 Rxf1 26. d7+ 1--0
38
Learn to Attack with Rudolph Spielmann
- � · ·
�•.t.m l• �.
• ��- - - · "·tJ•
��r�· ��:r� ��-�
--" �
�s���;
�
��tJJ��l�
�.
�'Z:Jm"tW� � �
6 . . . Nxe4 This is the best move for Black. Accepting the gambit
can be dangerous, as are other methods of declining. 6 . . . dxc3
7.Nxc3 d6 8.Bg5 gives White a lot of pressure, with the threat of Nd5
in the air. ; 6 . . . d5 7.exd5 Nxd5 8.cxd4 Be7 9.Bxd5 Qxd5 10.Nc3 Qd8
l l .d5 gives White a very strong initiative . ; 6 . . . d3 7.b4 Be7 8.e5 Ng4
9.Rel leaves Black's pieces looking ridiculous, and the d-pawn can
be captured at will. 7. cxd4 d5 7 . . . Be7 8.d5 is clearly good for
White . Black must react more vigorously, which is why 7 . . . d5 is
correct here, as in most similar situations. 8. dxc5 dxc4
39
Learn to Attack with Rudolph Spielmann
,A-��i
�... . . % 1� -�m?{
%
�4)� � �
1� '-- - ��1
� � � �%
�'.f� �� �
��- ." � �!�
���%//,." �- ."
! � • � ! �.
�m��l•tm . %
��·�
% ��% �.,. ��
1� �1�1
" · %,�@.;,
,�/,�4)���'· · · ·��
�� �� � �
m� �� � �
- }.� � ��
.... ;� � % .'" % '".
l"�
� � ��
�ttJ� �� 4J&�
: ��
With this move Spielmann sets up the big threat of 1 3.b5 and
maintains the initiative . 12 . . . Qf6 1 3 . Nc3 Ncd4 14.b5! This
keeps the enemy king trapped in the center. The disruption of the
kingside pawn cover will not be important, as Black has no
resources to back up the attack. 14 . . . Nxf3+ 1 5 . gxf3 Qd4 Hoping
for an endgame in which the White pawns will be weak. 16.Qb3!
Nc5 16 . . . Bd7 would have been wiser, so that queenside castling
would be possible. 17.Qc2 Bh3 17 . . . Qc4 18.Rfe l + Be6 19.Re5 Na4
..
20. Qxa4 Qxc3 2 1 . Rae l leaves Black in big trouble, for example:
21 . . . Qxf3 22.Rxe6+ fxe6 23.Rxe6+ Kf7 24.Re7+ Kf6 (24 Kg6 25.Qc2+
Kh 6 26.Bcl + Kh5 2 7. Qc5+ Kh4 28. Qg5+ KhJ 29.Re3) 25. Qd4+ Kg6
26.Rxg7+ Kh6 27. Rg3 QhS 28. Bc l + 18.Ne2! Qf6 19. Qxc5 0-0--0
Finally Black has managed to castle, but the king isn't much safer on
the queenside! 19 . . . Bxfl 20 . Qe3+ Kd8 2 1 . Rd l + Kc8 22.Kxfl would
be hopeless for Black. 20. Rfcl ! c6? 20 . . . Qg6+ 2 1 . Ng3 would win in
40
uarn to Attack with Rudolph Spielmann
the long run, but Black's move made it easy. ; 20 Kb8 2l . Qxc7+ Ka8
. . .
41
Learn to Attack with Rudolph Spielmann
��[�'�£��"'""�
� �nt;�
�! � � ����
!- �
....
�;
�!� '� �
�� 7-.fm'·g�·
..
. . .. .. ·"
' · . �.W�
l 'l.f···· ·�' ��
"� � �� ·� �
� � ( �Cl:J�'ti'
..
�
" "'"�
..
�
l'�l�i��
����
�
. .. . . .
�
!�!;� ��,�
�ll· · ·"•••'iret?r· · ·"
It is not hard to see the elements of White's attack. Three minor
pieces and a queen, with the possibility of adding a rook on the f
file after an eventual f4. Black must take measures to reduce the
pressure. l l . Bxf5 1 2.exf5 d5 It appears that Black has reduced
. .
the attacking force by two minor pieces, since the knight on fS was
removed by the bishop at c8, which was playing no role in the
defense, and the bishop at c4 is now cut off. Most players would
automatically retreat the bishop now, but not Spielmann! 1 3 . f6!!
� �� .t· · ..
�'rr�. .fi'�.�,��
'· � �rr��� '�a:��
�rd�•t��
1 3 . gxf6 13 . . . dxc4 14.fxg7 Kxg7 1 5 . Qh6+ Kg8 16. Bf6 Ne6
. .
� . �· �
�, �,· ·•r-� r
-
- ��� r� �� �
� � ��-----���
� �
�� �� ��L ��
�
-�� �
�m � ����� �� i
!� , •� � !�
� . ... C<� � i9,m'_. ... /.
� � � �*
Since Black has stubbornly played on, he is rewarded with a
brilliant and humiliating finish. 26.Rxg6+!! fxg6 27.Qe6+ Kh8
28. Ng5 There is no defense to Nf7+ . 1--0
1 5 . . . exf4 16.e5 Ne4 17.gxf4 f5 18.exf6 Nxf6 19.f5 Nf8 20. Qf3 Qf7
2 1 . Bd3 Bd7 22.Bf4 Re8 23. Be5 c5 24. Kh l c4 25 .Be2 Bc6 26. Qf4 N8d7
27. Bf3 Re7 28.Re2 Rf8 29.Rgl Qe8 30.Reg2 Rff7 3 1 . Qh6 Kf8 32. Ng6+
44
Learn to Attack with Rudolph Spielmann
hxg6 33. Qh8+ Ng8 34. Bd6 Qd8 35 .Rxg6 Ndf6 36. Rxf6 Rxf6 37. Rxg7
1--0
l .e4 e5 2 .Nf3 Nc6 3.Nc3 Nf6 4.Bb5 Bb4 5 . 0--0 0--0 6.d3 d6 7. Bg5
Ne7 8.Nh4 c6 9.Bc4 d5 10.Bb3 Bg4 l l .f3 Be6 1 2 .Bxf6 gxf6 13.f4 exf4
14. exd5 cxd5 1 5 . Ne2 Ng6 16.Nxg6 fxg6 17. Nxf4 Bf7 18. Qf3 Qb6+
19.Kh 1 d4 20.Bxf7+ Rxf7 2 l .Nd5 Qd6 22.c3 Bc5 23.c4 f5 24. Rae1
Qd7 25. Qf4 Qd6 26. Re5 Qf8 27.Re6 Qg7 28.Rfe 1 g5 29 . Qf3 f4
30. Qg4 Raf8 3l .b4 Bb6 32.Re8 Bd8 33. Qc8 Rd7
�®/� '!'I!' ;,W�· �
� � e. ?s
-� .1 -------·-·
�- �.1 � ·· ·��·· -- .1�
�
. . i<� �� �� �- - -��
� � �·£ �
�
/
� / -- �� ·--
,��� �
� ��
�
���/
,�� � �
34. Nf6+! 1--0
the knight to f3 instead. But back when this game was played, it was
an experiment waiting to be tried. 6 . Nxb5 7 . Nxb5 d6 8. Nf3
. .
Qxe4+ Black has restored material equality and has the advantage
of the bishop pair.
A��•s•��r�
.. . . C<�r ··"�-
� .1 ��.1
�.1� - ··"�
m ��' - "� � ·- ��
,
���� ��-� ��
..
. . ... �
m�� �-���
i� ! � �� i�
�:f /.��m �-t
.....
�
� �� �
��m � �� � �'"�
� · "
�
'
� �
�
m � %�m � %m':
�! �.. ! � - ! �-�
��m-< �
..
�:f 7-m��f�•t
This is surely not the position Spielmann was a1mmg for!
l l .Qe2+ l l . Nh4 Qh5 1 2 . h3 (12.Nxc7+ Kd8 1 3.h3 Nf6 1 4.Nxa8
Qxh4+!! J S.Kxh4 Ne4 and the White king is dead: 1 6.g4 Be 7+ 1 7.g5
h6 1 8. Qh 5 hxgS+ 1 9fxg5 BxgS#) 12 . . . Qxb5 13. hxg4 g5 1 4 . fxg5 Qe5+
1 5 . Kh3 h5 and Black wins. l l . . Kd8 1 2 . h3 12.ReJ was tried in a
46
.
Learn to Attack with Rudolph Spielmann
game two years later against Rubinstein at Baden-Baden, but that
also turned out badly after: 12 . . . Bd7 13. Nbd4 Ne3+ 14.Kf2 Nxc2
12 . . . Nf6+ 13.Kh2 Ne4!
·��� �� ;;w�
a � .x.. �-� �
r=���r-�r-��
A �
� im' · ,7.- � I .• .f
r�
. Y,�- .�-�- .�
� . v.
' .. v. -
-�- �-���
..
..
-�-�-�-'
��- � ��� �
� ��eP1
}�z������m
�� m � . :
White's position is not so bad now, though Black still holds the
advantage. Spielmann might have tried 1 5 .d3!? here, but chooses to
hang on to his pieces to build an attack. 1 5 . Nbd4 f5?! This is a bad
move because it does nothing to further development, and shuts the
Bd7 out of any kingside attack.Weenink was an amateur, and like
many amateurs, including your opponents, he was not always able
to find the best moves . Here 15 . . . Be7 would have been best, and
Black would have enjoyed a slight advantage. After all, White does
not want to play g4, which would only lead to his own king being
exposed.This game teaches an important lesson: if you can keep the
game close, then a small mistake by the opponent can let you right
back into it. There is no need to panic or take desperate measures.
16.d3 Nf6 17.Qa5 Spielmann has achived an equal game so he
goes back on the attack. Quite possibly this is an over-reaction, and
17.b4 might have been more prudent. But there are psychological
factors too, which Spielmann appreciated. At the moment when the
balance shifts it is easy to go wrong, and Black, formerly on the
47
Now it is Spielmann who must be a little careful . Black is
becoming a nuisance on the kingside, so White throws a monkey
wrench into the works. 20.Ng5! BxgS 21.fxg5 Rf8 This makes
little sense. 21 . . .f4 should have been played, though White would
still have the advantage after 22.Qd5 . 22.Qd5 c6 This looks logical,
but opens up the a5-d8 diagonal, which will prove fatal . 23.Qb3
b6 24. Ne6+! Bxe6 25.Rxe6 Qf7 26.Rael A good player
brings all of the forces into the attack! The pawn at d6 can wait.
Actually, Black could resign here. 26 . Qc7 27. Bb4 cS 28. Qd5!
. .
}� - }� �
• ...<. ,Z�· · ·'�i
,. . 7.� » z� r�, v.�
m!·��r�:
• • ..
� �
�
� �,� ��,� ��
..
��� �� ..
T�t���Tm
.3.: · ����-�- .. J
An now for a Spielmannesque finish! 30. Ba5 !! Black resigned
here, because taking the bishop would lead to a quick checkmate,
and interposing the rook would leave him too far behind in
material . 1-0
48
Learn to Attack with Rudolph Spielmann
l .e4 e5 2.Nc3 Nc6 3. Nf3 Nf6 4.Bb5 Be7 5 . d4 exd4 6. Nxd4 0-D
7.0-D a6 8. Nxc6 bxc6 9.Ba4 Bb7 lO.eS NdS l l . NxdS cxdS 1 2 . Qg4
�
!�m�
� ' " '"����r
.... '�� ' ' ""' �
1� �
�" 1
1 ''"'
� �
�� !� ��� �
��
, � ��, ��
����
� ��� �� �
����% ��%
..
l�,�����l�����
� � ���
1 2 . . .f5 13.exf6 Rxf6 14. Qxd7 Qxd7 1 5 . Bxd7 Rd8 16. Bg4 Rb6
17. Bf4 Rf8 18.Be5 Rg6 19. Bh3 aS 20. Rad l BcS 2 l . Bd4 Bd6 22. Rfe l c5
23. Be5 Rb8 24.Bf5 Rh6 25.b3 Kf7 26 . c4 d4 27. Bxd6 Rxd6 28. Re5 g6
29. Bd3 Rc8 30. Rde l Rc7 3 1 .f4 Rf6 32.f5 Kg7 33.fxg6 hxg6 34. Rg5
Rcf7 35 . h4 Kh6 36. Ree5 a4 37. Rxc5 axb3 38.axb3 Re7 39 . Rce5 RxeS
49
Learn to Attack with Rudolph Spielmann
40 . Rxe5 Rf4 4 l . Rg5 Rxh4 42. Rxg6+ Kh5 43.Rg7 Be4 44. Bxe4 Rxe4
45 . Kf2 Re6 46.Rg3 1-0
.��-.... �·-
-�� ¥�
l'J.l·� � ·�l'J.lJ.�tl. ��J. �.!%�
J.
"l'J.l � . .
. ��,1�� - . .�
�
-=-�;,�
/.
'//- �� � �
....
m �.hlt� �
� �
�f/@
%
,.f!
6 �JJ "'ei6· ·� �.d§ 6 �f/�.d§
@
��t·
rg�
· �
··/.����/.
� ?E!ti
.... /.�
•l¥¥/.
.sa
.. .
7 . d5 For the simple 7 . . 0-0, see the game against Marshall.
8.exd5 cxd5 9.0--0 0--0 10.Bg5 c6 l l . Qf3 White tries to keep
up the pressure, since that is the only advantage he has. l l . . . Be7
1 2 . Rael Rb8! This move gives Black equality. That doesn't mean
the game will end in a draw, however. Spielmann will simply have
-----------------
to develop a new plan. 13.Ndl
�� .... � ��--w�
'm· ·� ,•�-��'....:;l·.'<tli··'��.1"
��
�
�� ��-% -- �
m � J. � �
���;, �
! �. ! � � ! � ·
/.����.{t�·· · /.
�: .
1 3 . . . Re8 13 . . . h6 allows typical Spielmannesque fireworks:
14.Bxh6!! gxh6 1 5 . Qe3 Re8 16. Qxh6 and Black will find it hard to
defend against the threat of Re5-g5 or Re3-g3 . Note that the knight
cannot move because of threats at h7. ; 13 . . . Bg4 14. Bxf6 Bxf3
1 5 . Bxe7 Qd7 16.gxf3 Rfe8 17.Bc5 and the three pieces are worth
50
Learn to Attack with Rudolph Spielmann
more than the queen. 1 4 . h3 Be6 1 5 . Re2 c5 16. Rfel The theme
of Spielmann's attack is pressure at e7. It does not pay off until much
later, but it succeeds in the end. 16 . . . d4 17. Bf5 Bc4 18. Re5 Bb5
19.b3 Bd6 20. Rxe8+ Bxe8
���������
�--Jj''''
v.�
% . .. ��-�
''"f"'v.� �f
�
•�'-���·�··
�� �-;�- - �
-j,�
�.
� ---C<� �
!�'- - -C<�:�!
�!.!���!�
�
� �� -�r t - �m
� �f� � r� �
Now Spielmann takes a little time to attend to the queenside by
sending his knight on an errand. It will later return to take part in
the final assault. 21 .Nb2 Bb5 22.a4 Ba6 23. Bd3 At first sight
this is a strange move, since it trades an attacking piece for one
which is not actively participating in the defense. But the key to this
position is the Black rook, which cannot in any way help defend the
king. This means that White should be able to bring superior
attacking force to the kingside. 23 . . . Bxd3 24. Nxd3 h6 25. Bh4
a5 26.Ne5! Keep your eye on this knight, which has returned from
its queenside quest and will now position itself to deliver the fatal
blow! 26 . . . Rc8 27.Ng4! Be7
r-��������
�-��%l-�-�
1�
�
• •
�� �� -- ----'- ----C<�
�����,.�;��,
'
t�'-- -- V.� �
... ....
�
V-
�r
��
�• �� '- - C<������lr
�� ·
B. •r £� !
•
�
:w�
� ��
- - - ��
m
'0 �
51
uarn to Attack with Rudolph Spielmann
l .e4 e5 2 . Nf3 Nc6 3 . Nc3 Nf6 4.d4 Bb4 5.d5 Ne7 6.Nxe5 d6 7.Nd3
Bxc3+ 8.bxc3 Nxe4 9. Qf3 Nxc3 10. Nf4 Na4 1 1 . Bd3 0-0
1 2 . Qe4 Ng6 13. Qxa4 Qf6 14.Rb 1 Qe5+ 1 5 . Ne2 QxdS 16.0-0 a6
17. Nf4 Nxf4 18. Bxf4 Rb8 19. Qe4 Qxe4 20.Bxe4 b5 2 1 . Be3 Be6 22.a3
c5 23 .Rfd 1 Rfd8 24.Bf4 Rb6 25 .a4 b4 26.a5 Rb5 27.Bxd6 f5 28. Bd3 b3
29 .c4 Rb7 30. Bxc5 Rbd7 3 1 . Bb6 1-0
l .e4 eS 2.Nf3 Nc6 3.Nc3 Nf6 4.d4 exd4 5 . Nxd4 Bb4 6. Nxc6 bxc6
7.Bd3 0-0 8.0-0 Re8 9 . Qf3 h6 10. Bf4 d6 l l . h3 Bb7 1 2 . Ne2 cS 1 3 . Ng3
c4 14.Bxc4 Bxe4 1 5 . Qb3 d5 16.Bb5 Bd6 17. Bxd6 Rb8
18. Qa4 RxbS 19. Qxb5 Qxd6 20.Nxe4 Rxe4 2 1 . Qb8+ Kh7
22. Qxa7 QeS 23. Qa5 Qxb2 24. Qxc7 Rc4 25 . Qxf7 Rxc2 26 . Rab l QeS
27 .Rb7 Qg5 28. h4 Qg4 29 . Qxf6 1-0
52
Learn to Attack with Rudolph Spielmann
53
Learn to Attack with Rudolph Spielmann
pawn at dS with that knight. 10.Nc3 Nd7 l l .h3 Bh5 1 2 . Nxe4
fxe4 1 3 . Bxe4
.� � � �� ·
lftm4- · 'mi
' · · "�'· ····"· �--· ·· · "�
� � � lf� �� f
��� �% �� ��
� �!1-i.� �
� - --- Y.�
���%� �� � ,g,·
ci)%�
lll!;
twc
. ;���.����� �
t� �'VWa i! m
1 3 . . . Kh8?! 1 3 . . . Nf6 14. Bf5! Kh8 1 5 . Qb3! NxdS 16.Bg5 gave
White a great attack in Leonhardt-Marshall, played later in the same
tournament. 14.Qd3 h6 1 5 . Bd2 Qf6 16.g4 Now White's attack
. ..
begins in earnest. 16 . . Bf7 17.g5 Qd8 17 . hxg5 18. Bxg5 wins
instantly. 18. gxh6 gxh6 19.Bxh6 Rg8+ 20.Khl Both kings are
exposed, but White has the protection of a pawn at h3 and his
pieces are better placed to attack. Note that he controls the entire
center! 20 . . . Qf6 21. Qe3 Rae8 22. Bg5!
��r--�� ��,li�;
At first sight this seems to be an error, but in fact Spielmann
knows exactly what he is doing. 22 . . . Rxg5 23.Nxg5 Bxd5
54
A pretty picture, but the puzzle is easy to solve. 30. Qxg4
Qxg4 3 1 .Rxg4 Bxf3+ 32.Kgl Bxg4 33.hxg4 1-0
55
Learn to Attack with Rudolph Spielmann
l . e4 e5 2.Nf3 f5
move. White needs to control the g4-square, and to that end should
have played 9.h3 . But Spielmann was not one for quiet moves!
9 . 0-0 1 0.Nd2 c5 !
. .
56
Learn to Attack with Rudolph Spielmann
57
Learn to Attack with Rudolph Spielmann
58
Learn to AUack with Rudolph Spielmann
59
Learn to Attack with Rudolph Spielmann
the time Black was still exploring many paths. 5 . . . Bb4 6 . Qe2 see the
game against Vidmar. 6.Be2 was seen against Kohlnlein . ; 5 . . . Nc6
6.Bb5 is a powerful pin, and Black can no longer equalize. 6 . . . Bb4
7.Qe2 Bxc3 8.dxc3 0-0 9.Bf4 was good for White in Tarrasch
Schiffers, Hastings 1895 . ; 5 . . . Bc5 6.d4 Bb4 7.Bd2 Nxd2 8. Qxd2 Nc6 is
about even. ; 5 . . . Be7 6.d4 0-0 7. Bd3 f5 8.exf6 Bxf6 9.0-0 Nc6 was
seen in several Spielmann games. See the game against Loman for
an example. 10.Ne2 is probably the best move. 6.Qe2
60
Learn to Attack with Rudolph Spielmann
.
introduction to this fascinating opening. ; 6 . . . Nc6 7. Nxe4 dxe4
(7 . Nd4 8. Qd3 BxfJ 9.Ng3 gave White a winning game in Euwe
Yates, Hague 192 1 ) 7.d4 Bxf3 7 . . . Ne6 8. Be3 cS 9.Qb5+ Qd7
10. Qxd7+ Nxd7 1 l .Nxd5 Bxf3 12.gxf3 cxd4 13.Bd2 leaves White
with the better game. 8. Qxf3 Qh4+ 9.g3 Qxd4 10. Be3
,._.
'Iii' ?. �
a
� ·��
z�� � ?,s
r 'Iii'��
mi'm R .f.l'
� - �� �-
, - �R, � -- �R �
R -'� R
��" · ;-��. J�
�Rz ·z./•· A��RW<
��
'JMJi.O:.'l:
�
�
R ?R·
,�� � tg p�
ff.
lBA
��t ····f-·R· �� -- - -·�
'· ' --"� �4
� �"E!3?A� e
.
r�
10 . . . Qxe5? 10 . . Qb4 1 1 .0-0-0 Ne6 1 2 . Nxd5 QaS 1 3 . Bc4 is
clearly better for White. 1 1 . 0-0-0! The pressure at dS is intense, so
Black must use the c6-square for a pawn. Black thinks that will
provide sufficient defense, but . . . ll . . . c6 1 2. Nxd5! ! cxd5
13.Rxd5 Qe6 14. Bc4
61
Learn to Attack with Rudolph Spielmann
62
This position has become the main line. 10.Ne2 10. Be3 Bf5
l l . Qe 1 Bg6 12.Ne2 Qe7 13. Nf4 Bf7 brought Black equality in
Spielmann-Holzhausen, Berlin 1926 . ; 10.Nxe4 dxe4 l l .Bxe4 Nxd4
1 2.Ng5 Bf5 13.c3 Bxg5 14. Bxg5 Qxg5 1 5 . Qxd4 Bxe4 led to a boring
position in Spielmann-Reti, Vienna 1924. 10 Ne7? 10 . . . Nb4! is
. . .
Black's best try. l l .c3 Ng6 12. Nf4 N:x£4 1 3. Bxf4 Bf5 1 4 . Qc2
Bg6 1 5 . Rael Qd7 16.Re3 Rae8 17.Nd2!
��
� �mJ �:-�.
��� ���
�
� �.a� �
r� · ��· ·� r�
� �
,./-� ······� ��' · .. V-
63
1 5 .e6! Rg7 16.Qh5 Ne7 17.Bc5 Nc6 18.e7 Nxe7 19.Bxe7 1-D
64
Learn to Attack with Rudolph Spielmann
27. Rd8+ Nxd8 28. Qxe7 Nc6 29 . Qd6 Rh4 30. Be4 Qxc4+ 3 1 .b3
Qd4 32.Bd5+ Kg7 33. Re8 Rf4 34. Qc7+ Kh6 35 . Be4 Qd2 36. Rh8 Kg5
37. Qxh7 Rxe4 38. Qh6+ 1--0
1 2 . Bxh6 gxh6 13. Qg3 Bd6 14.Ne5 Qe7 1 5 . Nxd5 Nxd5 1 6 . Qxg4+
Qg5 17. Qe6+ Kh8 18.Rf7 1--0
l .e4 eS 2 . Nc3 Nf6 3.f4 dS 4.fxe5 Nxe4 S .Nf3 Be7 6 . d4 0--0 7.Bd3
fS 8.exf6 Nxf6 9.0--0 Nc6 lO. BgS Bg4 l l . Qe 1 h6 1 2 . Bd2 Bxf3 1 3 . Rxf3
Nxd4 14.Rg3 BcS 1 5 . Kh 1 ReS 16.Qc 1 Nh5 17.Rh3 Nf6 18.Rg3 Qd7
65
2 1 . Bxh7 Kxh7 22. Qh4+ Kg8 23.Rxe8+ Rxe8 24. Qf4 Re7 25 . h4 a6
26 . h5 c6 27. h6 gxh6 28. Qxh6 Re l + 29.Kf2 Ra l 30.Qg5+ Kf8 3 1 . Qd8+
Kg7 32. Qb6 Rxa2 33. Qb3 Ra l 34. Qxb7 aS 35 .c4 dxc4 36. Qb2 Rdl
37.d5+ Kf8 38.dxc6 Rd8 39.c7 1-D
66
Learn to Attack with Rudolph Spielmann
This is the main line and one which saw many fine successes by
Spielmann. 5 . . . f5 5 . . . Nc6 is seen in Spielmann-Moewig. ; S . . . Nxc3
was no problem for Spielmann in his game against Salwe . 6.d3
Nxc3 7. bxc3 d4 7 . . Be7 8.d4! 0-0 (8... c5 can be seen in
.
-- ��
-
� �-
� • �,�-� � -�
..
1� �
�--*-
� - ��� � *
�
���( "/.� �: - - ·
� r��
. �
�?� � ��.Jib �� �
-����m,� fol� ..
8. Qg3 Nc6 9.Be2 (9.N.f3 Be6 J O.Bb2 gives White strong pressure.
See Spielmann-Perlis for an example) 9 . . . Be6 10.Bf3 Qd7 (JO... BdS is
the Spielmann-Shenkein game) l l . Ne2 (1 l.Nh3 might be stronger)
l l . . . Bc5 (1 J...dxc3 is too dangerous. See Spielmann-LevenfishJ 12.c4
0-0 was seen in a game between Spielmann and Romanovsky at
Moscow 1925, but Spielmann failed to find the strong 1 3 . Nf4 Bb4+
14.Kf2 Kh8 1 5 . h4 Nxe5 16.h5 and the threat of Ng6+ gives White a
strong attack, according to Merzlov. 8 . dxc3 8 . Nc6 9.Bd2 (9.cxd4
. . . .
Qxd4 JO. Qxd4 Nxd4 l l.Kdl is not at all clear) 9 . . . Nxe5 10. Qxd4
looks good for White . 9.d4 Be6 10. Nh3 Be7 l l . Nf4 Qd7
1 2. Nxe6 Qxe6 13.Bd3
67
Learn to Attack with Rudolph Spielmann
K �.t. �· � ?�
m.. �.1%�f. v. -%.� :r-l..(�f
� ������
v. -
� � �
�z�
v.
�� � .1-�� :·/.�•
'·
�
��
���-'i� ,
��
� l�
��
.. '��-i#ii/.
��t· .. /.�r,{� m
v.m
�)::9'&3=--�� �
,strong
� , for Black, for example :
7 .Qd1 dxe4 8. c3 Nc6 9.Bb5 Qd5 10.Qe2 Bd7? lO . . . BfS
would have been very l l .c4 Qd4
1 2 . Qe3 Qxe3+ 13.dxe3 Bb4+ 14.Kf2 (1 4.Bd2? Bxd2+ J S.Kxd2 0-0-
0+ 1 6. Kc3 Nxe5) 14 . . . Bd7 1 5 . Bxc6 Bxc6 16.a3 Be7 17.b4 looks very
good for White. 1 1 . Bxc6 Bxc6 1 2. Nh3 QxeS 1 3. d4 Qe7
14. Be3 g6 1 5 . 0-0-0 0-0-0 16. Rhfl Bg7 17. Qc4 Bd5
18. Qa4 Rd6 19.Nf4 Kb8 20. Kb1 fS 2 l . c4 Bf7 22.Ne2 Ra6
23. Qc2 Qb4 24 .Rc1 Rc6 25 .c5 Rd8 26. Rfd1 Ra6 27.b3 b6
68
uarn to Attack with Rudolph Spielmann
28.cxb6 Qxb6 29.d5 Qb7 30. Bf4 Rd7 3 1 . d6 cxd6 32.Nd4
Bxd4 33.Rxd4 Ka8 34. Qc3 Rb6 35 . Kb2 a6 36.Ra4 d5
37. Be3 Re6 38. Rb4 Rc7 39.Qxc7 Qxb4 40. Qa7# 1-0
l .e4 eS 2.Nc3 Nf6 3.f4 dS 4.fxe5 Nxe4 5 . Qf3 f5 6.d3 Nxc3 7.bxc3
d4 8. Qg3 Nc6 9.Nf3 Be6 10.Bb2 Qe7 l l . Qf2 0--0--0 12.cxd4 Qb4+
13.c3 QaS 14.a3 gS 15.Nd2 Qa4 16.c4 Bg7 17.Rcl Rhe8 18.Be2 QaS
19.Rc2 Bf8
Learn to Attack with Rudolph Spielmann
m-�
- �! ! �
• •.
.1 �� � • .1
., . ..�...
�.'""'�.
� � }-��� �.
� m�
R R �� .1 ��
, __ __
�
20.d5 BcS 2 l .d4 Qa4 22.Rcl Nxd4 23.Bxd4 Bxd4 24. Qxd4 BxdS
2S .Qf2 Be6 26.Nb l Qa5+ 27.Nc3 QxeS 28.0-0 Rd2 29. Qxa7 Rxe2
30.Nxe2 Qxe2 3 l .Rcdl 1-0
l .e4 eS 2.Nc3 Nf6 3.f4 dS 4.fxe5 Nxe4 S .Qf3 fS 6.d3 Nxc3 7.bxc3
Be7 8.d4 cS 9 . Nh3 cxd4 10.Nf4 0-0 l l .cxd4 Kh8 1 2.c3 gS 13.Nh5
Qe8 14.h3 Be6 1 5 . Bd3 Nc6 16.Ng3 f4 17.Ne2 Rc8 18.0-0 Rc7 19.Bd2
BcS 20.dxc5 NxeS 2 l . Qf2
70
2 1 . . . Nxd3 22. Qd4+ Rg7 23. Qxd3 BfS 24.Qf3 g4 25. Qf2 gxh3
26. Nxf4 Be4 27. Qd4 Kg8 28. Rf2 hxg2 29.c4 Rg4 30 .Bc3 Rgxf4 3 1 .Rxf4
1-0
20.e7 RxdS 2 1 . Qxd5 Qd4 22. Qe6 Qd7 23. Qf6 Qd4 24.Qf8+ 1-0
1 9 . Bd5 Bxd5 20.Nxd5 Rxd5 2 1 . cxd5 Nd6 22.a4 b5 23. Qf4 bxa4
24.c4 Nxc4 25 . dxc4 Qxc4 26.Rb2 Qd3+ 27. Bd2 Ba3 0- 1
l .e4 e5 2.Nc3 Nf6 3.f4 d5 4.d3 Nc6 5.fxe5 Nxe5 6 . d4 Nc6 7.e5
Ng8 8.Nf3 Bg4 9.Be3 Bb4 10.Bd3 f6 1 1 . h3 Be6 12.0-0 Qd7 13.Ne2
fxe5 14.dxe5 Nge7 15 .c3 BaS 16.Ng5 h6 17.Nxe6 Qxe6 18.b4 Bb6
�""'-""J!..�
..., �i!!!�
!"""" :o:!"'
19. Bxb6 axb6 20. Nf4 QxeS
!
���%�:t���·
� .1 �� -� ��
m��'
'-- - V. - · ·��
r� ,. . . v.m
,
� �
�m -���- -,'f-�- -,��
.. v.
�� � �: �
�,� . /-��L�r����;��� r
� � �
�4��.�.: ���
r� -�- :! �
2 l . Ng6 Qe3+ 22.Kh l 0-0-0 23. Nxh8 Rxh8 24. Qg4+ Kb8 25. Qxg7
ReB 26. Rf3 Qe5 27. Qxe5 Nxe5 28.Re3 Nxd3 29. Rxd3 c6 30. Re l Ng8
3 l . Re6 Ka7 32.g4 Rf8 33.Kg2 Rf4 34. Rf3 1-0
l .e4 e5 2.Nc3 Nf6 3.f4 d5 4.d3 d4 5 . Nce2 exf4 6. Bxf4 Nc6 7. Nf3
Bg4 8 . Rc l Qd7 9.c3 dxc3 10.bxc3 0-0-0 l l . Ng3 BcS 1 2 . d4 Bb6 13.h3
72
Learn to Attack with Rudolph Spielmann
73
Learn to Attack with Rudolph Spielmann
� ,�'if�� �
�
� �:.[j
a . -,�. �-�m- �'�• •
••
.8, �� �'.illi. /-
V-
g ·� �p'�
l��.'%
f � �r...; %
r�� � m ��
Now the stage i s set. I f only the g-pawn could move forward . . .
14.Rxh6!! Rx:h6 1 5 . Bxh6 Ne7 1 5 . . . gxh6 16.g7 and the pawn
queens. 16.Bf7+ Kf8 17.Bg5 Although material is almost equal,
the overwhelming kingside forces wrap this game up quickly.
17 . . . Bg4 18.Kd2 Bh5 To block the h-file, but there is another
highway to victory. 19.Rfl 19.g4 would have been quicker. 19 . . . c6
20. g4 Black resigned, because the bishop cannot capture either
pawn. 20 . . . Bxg4 20 . . . Nxg6 2 1 . Bxg6+ Kg8 22.gxh5 2 1 . Rhl 1-0
l . e4 e5 2.Nc3 Bc5 3 . Bc4 Nf6 4.d3 d6 5 . Bg5 Be6 6.Nd5 Nbd7 7J4
h6 8.fxe5 dxe5 9. Bh4 g5 10.Bg3 c6 l l . Nxf6+ Qxf6 1 2 . Qe2 h5 13.h3
Bxc4 14.dxc4 0-0-0 1 5 . 0-0-0 Qe6 16.Nf3 f6 17.c3 a5 18.b3 Be7
1 9 . Bf2 Bc5 20 . Ne l Bxf2 2 1 . Qxf2 Nb8 22.Nc2 Na6 23. Qb6 a4 24. Ne3
axb3 25.axb3 Qe7 26 .b4 Qc7 27.c5 Qxb6 28.cxb6 Rd7 29. Rhfl Rxd l +
30. Kxdl Rf8 3 1 . Nc4 Kd7
74
Learn to Attack with Rudolph Spielmann
32.Na5 Ke7 33. Kc2 Rb8 34. Ra 1 Ke6 35.g4 hxg4 36. hxg4 Kd6
37.Rh1 1-0
1 .e4 e5 2 . Nc3 Bc5 3.f4 d6 4.Nf3 Nf6 5.Bc4 Nc6 6.d3 Be6 7.Bb5 a6
8.Bxc6+ bxc6 9.f5 Bc8 10.Bg5 Qd7 l l .Bxf6 gxf6 12.Qd2 Bb7 1 3 . Ne2
h5 14. Nh4 0-0-0 1 5 .0-0-0 d5 16.Ng3 Bf8 17.Kb1 d4 18.Qe2 Bh6
19.Nxh5 Bg5 20.g3 c5 2 l . Ng2 c4 22.h4 c3 23. hxg5 Qa4 24.Ka 1
�.. � .
�rm� r��!If�
��' · ·"� ��% . '� ... <
�
�
� -��
• �J��· �
B. ��'LJ
,.�.[-
�� %'" ""�
""-��%�
� � B. - �IJ�
�
l�,K �i�f5�
?� ��
�· �.{ �� �
m � �� � �
..
l .e4 e5 2.Nc3 Nc6 3.f4 Bc5 4.fxe5 Bxg1 5 . Rxg1 Nxe5 6 . d4 Ng6
7. Be3 d6 8. Qf3 Be6 9.Bd3 N8e7 10.0-0-0 0-0 l l .g4 f6 12. Qg3 Rf7
13.h4 Nf8 14.Rdfl c6 1 5 .g5 f5
75
Learn to Attack with Rudolph Spielmann
m.� . � ··�
, - � .r.- - - r-· :� ·�.r
rm:t
. ·•' •
• m•. . . �. !� �
.. v,
�
.
iB ,fa -
�:£� �:eg*
• .. . m
v. m.f?mm
..
76
Learn to Attack with Rudolph Spielmann
l .e4 e5 2.Nc3 Nf6 3.f4 d6 4.Nf3 Nc6 5.Bb5 Bd7 6.d3 Qe7 7.0-0 0-
0-0 8.Nd5 Nxd5 9.exd5 Nd4
10. Bxd7+ Qxd7 l l .fxe5 Nxf3+ 12. Qxf3 dxe5 13.Be3 f6 14.c4 Kb8
1 5 . Qf2 Qa4 16.a3 Rc8 17. Rfb l c6 18.b3 Qa5 19.b4 Qa4 20.dxc6 Rxc6
2 l .c5 Be7 22.d4 exd4 23. Bxd4 Rd8 24.Khl Rc7 25.Be3 Rcd7 26. Qe2
Ka8 27.h3 Rd3 28.Rel Bf8 29 .Bf4 g5 30. Bc7 Rd2 3 l . Qe6 1-0
77
Learn to Attack with Rudolph Spielmann
suffer for it. 7.bxc3 Qxf6 8.Ne2 The knight is more effective here
than at f3, because White wants to play f4. 8. . . d6 9.�
r��
.�., J�m%.. •
-�� �
�:�-ff�m%
..%.,�
.. .. Y-
� � ���
�� .l�tJr�
, ...:<�, ��-%���%
� ��
-
����
����,��
?'��� � 'e1 &a �&
9 . . . g5 Black has to try to stop the advance of the f-pawn, and is
willing to pay the structural price on the kingside. The Black king
should go to the queenside in this line, with exciting flank attacks by
78
Learn to Attack with Rudolph Spielmann
both players . See the game against Speijer for an example of castling
kingside. 10.d4 Spielmann tried lO.Rb l against Von Bardeleben,
but switched to this move for the rest of his career. 10 . . . Bg4 See
the game against Moller for the less-effective lO . . . hS . l l . f3 Bd7
1 2. Rbl
A ��.� ����r•
����/;�.,"-..r.•
-4)�� � �''�
l:f�
•��-· • .
�
.
. .
� _l�·t·/. ,. ,Y-
� ��f"�� ,� �
,_1(-��,�
� �� i=' "'�
� �
Here Black must defend the b-pawn, and there are no less than
five ways to do this. 12 . . . b6 is probably best, preserving options of
castling queenside later. Castling immediately looks risky, and both
12 . Nb8 and 12 . . . Bc8 are exercises in reverse development. But
. .
there is another poor move, and Leonhardt finds it. 12 . . . Rb8? Now
the Black king will not be able to find shelter on the queenside.
13. g3 Rg8 14.Khl Safety first! 1 4 . . . Ke7
good) 20 . . . Rd8 2 1 . Bd5 Be8 22. Qc4 Kf8 23. Qc5+ Re7 24. Rg l Bf7
25 . Bxf7 Kxf7 26. Qc4+ Ke8 27. Rg8# 19.exd6+ cxd6 20. Rfdl !
79
80
l . e4 e5 2.Bc4 Nc6 3.Nc3 Nf6 4.d3 Bc5 5 . Nf3 d6 6.Bg5 Be6 7.Bb3
h6 8. Bh4 g5 9. Bg3 Bg4 10.h4 Nh5 l l .hxg5 Nd4 1 2.Nd5 c6
81
1 3 . Rxh5! cxd5 14.Rh4 Bxf3 15.gxf3 Nxb3 16. axb3 Qxg5 17.f4
exf4 18.Rxf4 dxe4 19.Rxe4+ Kd7 20. Qf3 Qg6 2l .b4 Bb6 22.Rf4
Rhe8+ 23.Kfl Ke7 24.Rg4 1-0
l .e4 e5 2.Bc4 Nc6 3.Nc3 Nf6 4.d3 Bb4 5 . Bg5 h6 6.Bxf6 Bxc3+
7.bxc3 Qxf6 8.Ne2 d6 9.0-0 0-0 IO.d4 a6 l l .f4 exd4 1 2 . cxd4 Bg4
13.c3 Rae8 14.Bd3 Qd8 1 5 . h3 Bh5 I6.f5 Bxe2 17. Qxe2 f6 18. Qh5 d5
19.e5 fxe5
20.f6 Re6 2l .f7+ Kh8 22. Qf5 e4 23. Qxe6 exd3 24.Radl 1-0
l .e4 e5 2. Bc4 Nc6 3.Nc3 Nf6 4.d3 Bb4 5 . Bg5 h6 6.Bxf6 Bxc3+
7.bxc3 Qxf6 8.Ne2 g5 9.0-0 d6 10.d4 h5 l l .f3 h4 1 2 . Qd3 Bd7
13.Rab l Rb8 14.Rfdl h3 1 5 .g3 0-0 I6.Rfl Qg6 17.Bd5 Kh7 18.Bxc6
Bxc6 1 9.d5 Bd7 20.g4 c6 2l .c4 Rfc8 22.Rb2 Rc7 23 .Rtbl b6 24.Rb4
cxd5 25.cxd5 Rbc8 26.c4 Qg8 27.a4 Rc5 28. Ng3 R8c7
82
83
Learn to Attack with Rudolph Spielmann
l . e4 e 5 2 . Bc4
Spielmann tried the gambit plan 3.b4!? against Duras, and often
played an immediate 3.Nc3, though that simply transposes to
positions we will look at below. 3 . . . d6 3 . . . c6 is considered correct,
84
White wastes a tempo in order to eliminate the enemy cleric and
gain the long-term advantage of the bishop pair. 5 . . . Bb6 Against
Olland, Spielmann was permitted to capture at c5 after 5 . . . Nf6.
6. Nxb6 axb6 7 .f4! If you want to attack, you need open lines!
7 . . . Nf6 8. Nf3 Bg4 9.c3! This move keeps the enemy knight out
of d4, but has two other advantages. It is now possible for the White
queen to be developed at b3, and it also enables a later advance of
the d-pawn. 9 . . . d5 Black takes action in the center before castling,
which is acceptable in the Open Games ( l . e4 e5), especially when
White has not castled. 10.exd5 Nxd5 l l . h3 Bxf3 1 2. Qxf3
Nxf4 13. Bxf4 exf4 14.0-0 0-0 1 5 . Qxf4
l•����r���
• .�. � •
�.6)� ��t·
· "�
.1 4% .1
��.J� �� -��
�����;-··��
��,,�� ��,�� ,
'�·;p�
�···£··· ;�p'��··w�
t�': - -��
After a series of exchanges and liquidation of the center pawns,
White has emerged with a clear advantage because of the queenside
pawn majority and bishop versus knight, combined with pressure at
the ever-vulnerable f7-square. 15 . . . Qd7 Black now has dealt with
pressure at f7. Because Black will be able to add additional
defenders with . . . Nd8, and/or . . . Re8-e7, White will not be able to
win by direct means . 16.d4 Rae8 17.Rf3 Re7 18.Rafl Nd8
85
uarn to Attack with Rudolph Spielmann
Both sides have played obvious moves and there is no way for
White to add any more pressure at f7. So what now? 1 9 . Rg3! The
threat is Qh6. 19 . g6 20.Qh6 Qc6 Black must now watch the g6-
. .
l .e4 eS 2. Bc4 BcS 3.b4 Bb6 4.a4 aS S .bS Nf6 6.d3 dS 7.exd5 NxdS
8.Ba3 Qf6 9 . Qf3 Bg4 10.Qg3 Be6 l l . BxdS BxdS 12.Nc3 Be6 1 3 . Nge2
Nd7 14.0-0 Qg6 1 5 . Qf3 0-0-0 16.Nd5 BxdS 17. Qxd5 Nf6 18. Qc4 RdS
19.Be7 Re8 20. Bxf6 ReS 2 l . Qb3 gxf6 22.c4 hS 23 .Kh l h4 24. h3 c6
2S.bxc6 Rxc6 26. Rab l Re7 27.Nc3 Rd7 28. Nd5 Bd8 29. Rfe l Re6
30. Qc3 Re8 3 l .Rb5 Rg8 32.Rgl Kb8 33. Qb2 Kc8 34.f3 Qxd3 35 . Rbl
86
uam to Attack with Rudolph Spielmann
l .e4 e5 2 . Bc4 Bc5 3.Nc3 d6 4.d3 c6 5 . Nf3 Bg4 6.h3 Bh5 7 . g4 Bg6
8. Bg5 Nf6 9 . Nh4 b5 10.Bb3 Nbd7 1 1 . Qf3 Qb6 1 2 . Bxf6 gxf6 1 3 . Nf5 0-
0-0 14. Nh6 d5 1 5 . exd5 Bf8
16.dxc6 Bxh6 17.cxd7+ Rxd7 18. Qa8+ Qb8 19. Qxb8+ Kxb8
20.h4 a5 2 1 . Nxb5 1-0
l .e4 e5 2.Bc4 Bc5 3.Nc3 d6 4.d3 Nc6 5 . Na4 Nf6 6. Nxc5 dxc5 7.f4
exf4 8. Bxf4 Bg4 9. Nf3 0-0 10.0-0 Nd4 1 1 . c3 Nxf3+ 12.gxf3 Bh3
13.Rf2 Nh5 14.Be3 Qh4 1 5 . Qd2 h6 16.f4 b5 17.Bd5 c6 18. Bxc6 Rab8
19.e5 Rb6 20 . Be4 f5 21 .Bd5+ Kh7 22.Kh1 Rg6 23.Rg1 Bg4 24. Bxc5
Rd8 25. Bf3 Qh3 26. Qe3 Bxf3+ 27.Rxf3 Rxgl + 28.Kxg1 Qg4+ 29. Kh 1
g 5 30 .fxg5 hxg5 3 1 . Rf1 Nf4 32.Rg1 Qh5 33. Bd4 Nh3 34. Rf1 g4
87
88
Learn to Attack with Rudolph Spielmann
l . e4 e5 2.f4
A �*ri"Jkl.�'iii'�
'iii' ?�
"
a �•:.._�•� �· � "aa r�
� I-ru--V-
"u·-"
� -
-
�� ��
,-r• --"�
:r,�-I-
�
�� �.�
- ,'
1 f'� -
-�- �- '···u"- �-
�
�m·� �m � �-. �m·�
"Af�w�}!§7.,.� .. , �
�. �8
rg1f.z..J W l:9 �� £
,
��� � �\WI� � �- � 'I'll'
,. : ea
This is the main line of the King's Gambit accepted, and fittingly
our example is from the Gambit tournament at Abbazia, where
89
Learn to Attack with Rudolph Spielmann
gambit play was obligatory. Not too surprisingly, Spielmann won
this tournament! The main point of 3. Nf3 is not so much to prevent
Black from playing . . . Qh4+, though as we shall see in later games
that really isn't such a problem. Instead, the knight is developed as
an attacking weapon, soon to leap into battle at e5 or g5 . 3 . . . g5 The
boldest move, and, in my opinion, the best one . For 3 . . . Nf6 see the
game against Reti .For 3 . . . dS see the game against Fahrni . 4 . d4 The
reputation of this move has slid downward and it has been replaced
by both 4. Bc4 and 4 . h4. On the other hand, one recent book
promoting the King's Gambit recommends it strongly. I wish I could
agree. Spielmann chose the wiser 4.Bc4 frequently, and you can see
examples in the games against Leonhardt and Rosselli . He also
played 4.h4, and we have an example in the game against Eljaschoff.
4 . . . d5? Not best. In my book Who's Afraid of the King's Gambit
(Chess Enterprises 1989) I analyzed the following line: 4 . . . g4 5 . Ne5
Qh4+ 6 . g3 fxg3 7. Qxg4 Qxg4 8. Nxg4 d5 9.Ne3 dxe4 10. hxg3 Nc6
l l .BbS Bd7 12.Bxc6 Bxc6 13.Nc3 0-0-0 14.d5 Bd7 l S . Nfl Bg7
16.Nd2 Nf6 and Black has a clear advantage. There are many other
paths White can explore, but none of them lead even to an equal
position, so 4.d4 is not recommendable. 5 . exd5 g4 6.Qe2+ Qe7
7.Ne5! f3 Black has to do something before the pawns fall off the
board. 8. gxf3 gxf3 9. Qxf3 f6
���������
A•�··•m!r�
�.1%Y,�
1 �z.1%Y- r,�-���%,.
1
,"&f� ��
� " �-
z .. ..
���
- � ��
� /.� �� �
� z
� � ��
'���'�
..
� ��� � ����
�LSP �
;{;.;:.;��
�'!'ir � ,t-.'rfii/
rg�� � �?dib• �
This seems to win a piece, but White's attack is just beginning,
and in fact the knight remains to the end of the game! 10.Bb5+
Kd8 1 1 .0-0 Nh6 1 2.Qxf6! Now there is no more threat to the
knight, and Black has nothing more than a spite check. 12 . . . Rg8+
1 3 . Khl Bh3 14. Qxe7+ Kxe7
90
Learn to Attack with Rudolph Spielmann
.! . �.! �
�l-� ��- -- - - � ,
' - "�'- - "�'- - "� �.
�! � ,� ��" - '
�
�� ��- - - '� ��
��r-- "� �� �
��- � � �� ��-�
ll����
r�t'L)m � � ���w
Now even though the queens are gone, the attack continues
with a fine sacrifice! 1 5 . Rxf8! Rxf8 16.Bg5+ Rf6 16 . . . Kd6
17.Nc4+ Kxd5 1 8.Nc3+ Kxd4 19.Be3# with a mating position that
deserves a diagram:
l .e4 e5 2.f4 exf4 3.Nf3 Nf6 4.Nc3 d5 5 . e5 Ne4 6.Be2 Nc6 7.d3
Nxc3 8.bxc3 g5 9.0--0 Rg8 10.d4 g4 l l .Ne l f3 12.Bd3 Qh4 1 3 . Bf4
fxg2 14. Nxg2 Qh5 1 5 . Rbl Nd8 16.c4 Be6 17.Ne3 dxc4 18. Be4 c6
19.d5 Bc5 20. Kh l Bxe3 2 1 . dxe6 Nxe6 22. Bxe3 Qxe5 23.Bxh7 Rh8
91
Learn to Attack with Rudolph Spielmann
l .e4 e5 2.f4 exf4 3. Nf3 g 5 4. Bc4 Bg7 5 .d4 d6 6.h4 h 6 7.Nc3 Nc6
8.Ne2 Qe7 9. Qd3 g4 10.Nfg1 Nf6 l l . Bxf4 Nxe4 1 2.c3 Bd7 1 3 . Qe3
Nf6 14.Ng3 d5 15.Bd3 0-0-0 16.N1e2 Rde8 17. Qd2 Ne4 1 8. Qc2 f5
19.Nfl Qe6 20.g3 Ne7 21 .Rh2 Ng6 22.0-0-0 Qb6 23.h5 Ne7 24.Ne3
Be6 25.Bxe4 f:xe4 26.c4 Rhf8 27.Kb1 Nf5 28.Nxd5 Bxd5 29.cxd5 Rf7
30. Qc4 Rd7 3 l . Nc3 Nd6 32 a6 33 . Rc2 RedS 34.Rdc l Kb8
35 . Nxe4! ! Nxe4 36. Rxc7 Qb5 37. Qxb5 axb5 38.Rxd7+ 1-0
92
Learn to Attack with Rudolph Spielmann
20. Qh3 Nxa4 2 1 . Bh6 dxc4 22.Bxg7+ Kxg7 23. Qg4+ Kh8 24. Rxf7
Qb6+ 25 . Kh l Rg8 26. Qf5 Rg7 27. Rxe7 Nxb2 28. e6 1 -0
.� .... � �·5
m d' · m �<!! �-� �"'"
�v, .1 '·�.. v, •� • · .-7-
""'' · ·
, ...•
�
��� - m·
,� � ��r · �
�
·��...·�· �'··f��
•. -- ��},�
��.1 � .,. .. . ;z,
� .. v, r�·
� �
�tf!$b�r
r�� m'tW.�""
��.� ���� ····'�
���"' �
1 6 . Rxf3! ! gxf3 17. Qxf3 Nf6 18.exf6+ Kf8 19.Bf4 Na6 20. Qe4 Qg4
2 l . Bxb7 Bxb7 22. Bxh6+ Rxh6 23. Qxg4 Rh7 24. Qg6 Rf7 25.c3 Bd6
26 .Nf5 Be4 27. Qh6+ Kg8 28. Qg5+ Kf8 29.Nh6 1-0
.� ..... �·�·?�
m�l·
. v, m
'· · , . v,,_rai·� m ' . v, l·
� �
� � � � � �
� �
� , � ,� �� � -
�
� � ' �}, � �
�
�t���l�"" ���l�
- � -
��.� ��.� ���� .. "< ·�
r�tzJm'tW£� h):�
The Bishop's Gambit has had a serious following for a long time,
though it is by no means as common as the King's Knight Gambit
with 3 . Nf3. It is important to remember, however, that play can
transpose into the latter opening, as it does in this game. 3 . . . Nc6
3 . . . d5 is not good here, as Spielmann demonstrated against
jacobsen . ; 3 . . . Qh4+ 4.Kfl does not really help the Black position,
since White will develop with tempo against the enemy queen. See
the game against Levenfish for an example. 4. Nf3 g5 5 . 0-0 d6
Spielmann had great success against 5 . . . Bb4, seen in the games
against Lowtzky, Bogoljubow and another encounter with Grunfeld
from the same year. 6.d4 Bg7 7 . c3 h6
94
The game has transposed into the famous Hanstein Gambit.
White has many options here. 8. g3 g4 9. Nh4 f3 This is the main
line, and it has been deeply explored. There are seven different
plans for White, but Black can play this line if armed with sharp
defensive skills. 10.Nd2 White plans to sacrifice a knight at f3 to
open up the game. 10 . . . Bf6 This move may be playable, but it is
easy for White to whip up an attack, as in this game . Therefore I
prefer 10 . . . Nf6 in my book "Who's afraid of the King's Gambit"
(Chess Enterprises 1989). Even then, Black has to defend well . Here
is the exciting main line: 10 . . . Nf6 l l . h3 h5 1 2 . Ndxf3! gxf3 1 3 . Bg5
Bxh3 14. Qxf3! Bxfl 15.Rxfl Rg8 16.Bxf7+! Kxf7 17.Qxh5+ Ke7
18.Nf5+ Kd7 19. Qf7+ Kc8 20.Nxg7 Qd7 2 1 . Qxd7+ Kxd7 (2J ... Nxd7!
is even stronger. 22.R.fl Nd8 23.Re7 aS and Black should win)
22.Bxf6 Raf8 23.e5 Nd8 24. Bxd8 Rxfl + 25 .Kxfl Rxg7 and Black wins
the endgame. l l . Ndxf3 gxf3 12. Qxf3
x m.t.�•m��
If"li:i�Jf ,7,��,�- '
Wd""'"� ��·� ��
, . Y,�"" '��
"
���%�,� �� � �
/. . . . . r> r>
, Y,
� � iif.!l"��
,����t
�rJ·
� % ��'YW�
� ���/. �
%2$}!�WkW �'� %/��/
��,·, ,,, Y,iif.!�'�
�
� � �
'rT �
. .
��
r�
� ?'E!3?
White has a lot of pressure, but had Black responded correctly to
the attack, it might have been beaten back. Writing in the
tournament book, Grunfeld himself provided the analysis below.
1 2 . . . Rh7? 1 2 . . . Bh3 was Grunfeld's choice. A) 13.Rel Qd7 Al)
14.e5 dxe5 1 5 . dxe5 (1 5.d5 Nce 7 1 6.Ng2 0--()--()) 1 5 . . . Bxh4 1 6 . Rd l
(1 6.gxh4 Qg4+; 1 6.e6 Bxe6 1 7.Bxe6 fxe6 1 8. Qh 5+ Q/7 1 9.Rxe6+ Nge 7)
16 . . . Bg4 17. Bxf7+ Kf8 18.Rxd7 Bxf3 19.gxh4 Nxe5 and Black wins . ;
95
Learn to Attack with Rudolph Spielmann
A2) 14.Bb5 Bxh4 l S .dS (1 5.gxh4 Qg4+ 1 6.Qxg4 Bxg4 1 7.d5 a6)
1 S . . . Bg4 16.dxc6 bxc6 17. Qg2 Be7 18.e5 dS with advantage to
Black. ; B) 1 3 . Qh5 Qd7 14.Rf4 (1 4.Rel Bxh4 1 5.Q]ch4 Qg4) 14 . . . 0--0-0
l S . BbS BgS 16.Rxf7 Qe6 threatening to win the queen with . . . Bg4,
so: 17. Bxg5 (1 7.d5 Qxe4 1 8.NJ3 Bg4 1 9.Nxg5 BxhS 20.Ne6 Bxj7
2l.Nxd8 Nxd8) 1 7 . . . hxg5 18. Qxh8 Qxf7 19.Nf3 Qxf3 20. Qxh3+ g4
and Black stands to win. ; C) 13.Bxf7+!? Kxf7 14. Qh5+ Ke6 1 5 . Ng6
(J S.dS+ will be not be significantly different.; J S.Rfl Nce 7 1 6.e5 dxeS
1 7.dxe5 QdS 1 8.Ng6 Nxg6 1 9. Qxh3+ Kj7 20.exf6 Re8) 1S . . . Bxf1
16.d5+ Kd7 17.dxc6+ (1 7.Q[5+ Ke8 1 8.Nxh8 Bh3 1 9. Qxh3 Bxh8
20. Qh5+ Ke 7 2l.Bxh6 NeS) 17 . . . bxc6 18. Qf5+ Ke8 1 9 . Qe6+ Ne7
20. Qxf6 Cl) 20 . . . Nxg6 is also acceptable: 2 1 . Qxg6+ Kd7 22. Qf5+
Ke7 according to Grunfeld, but maybe this is not so clear after
23. Bxh6 Qg8 (23... Rxh6 24. Qg5+ Kj7 25. Qxh 6 for example 25... Bc4?
26.b3 Be6 2 7./lfl + Ke 7 28.Qg7+) ; C 2) 20 . . . Rg8 2 1 . Nxe7 Qxe7
22. Qxf1 Qe6 with advantage to Black. 1 3 . Ng6!
!J��-i
. . 7-.Ji %�!·
,�.1% 1 �.1% • 1 • .I
� 7-�
-
� ���
�, .. 7-�
� . ---..�'-----�
�
A �
-
m � � � % � � �
• �. /, � 'VW�.R%!
_ � �%
r� � �, .J�
���:2
r ,f . . /,�.�
rm � - � �w( . /, ..
1 3 . . . Rg7 1 3 . . .fxg6 14. Bxg8 Rg7 1 S . Bc4 Be7 16. Bxh6 Rh7
17.Bf7+ 14. Nf4 Bg4 1 5 . Qg2! Bg5 1 6 . h3 White is still down a
��������
piece, but the attack rages on.
!��%·;
� 1 � m��-
1 r- �<
�
��
�
� ��"'--��
Ji� �.f V
.•A
�� ������
� �" ��
- . .. ;�
'- - - - � �� • � !
�
.,
•
i�f . }.�
r £ ��;�
������ �
� ��
f� � - � �
--
I 6 . . . Bd7 1 6 . . . Bxf4 17. Bxf4! Bd7 18.Rae1 Qe7 19.e5 dS 20. Bxd5
0-0-0 2 1 .b4 with a strong attack. 17.Nh5 Rh7 18.e5! A sacrifice to
secure e4 for the queen. 18 . . . dxe5 19.Qe4 f5 19 . . . Rh8 20. Bxf7+
96
Learn to Attack with Rudolph Spielmann
A) 20 . . . Kf8 2 1 . Bxg8+ Al) 2 1 . . .Ke7 22. Rf7+ Kd6 (22... Ke8 23. Ng7#)
23.dxe5+ NxeS 24. Qd4+ Kc6 25 . Qa4+ Ala) 25 . . . b5 26. Qa6+ Kc5
27.Be3+ Kc4 28. Rxd7+ Qxg8 29.Rxc7+ Kd3 30. Qd6+ Kxe3 (30... Ke4
3l. Qd4+ Kf5 32.Rjl + Kg6 33. Qe4+ Kxh5 34.g4+ Kh4 35.Bf2+ KxhJ
36. Qg2#) 3 l . Re l + Kf3 32. Qd l#; Alb) 25 . . . Kd6 ; A2) 2 1 . . . Kxg8
22. Qg6#; B) 20 . . . Ke7 2l . d5 and the e-pawn falls with disasterous
results . 20. Rxf5! Another sacrifice opens still more lines.
20 . . . Bxf5 2 l . Qxf5
��������
��� %�s·a
�1� � �� .�
'�· · v.·��
�� ��%�
��%@.�
� � ��'tW-'2)
v.
�� ��
. ..
v.� �
��-m %' · /.��-m·
� � � �!
.
.
.....
�
.......
../��.
�
�mr� �
.. ....
97
Learn to Attack with Rudolph Spielmann
l .e4 e5 2 . f4 exf4 3. Bc4 Nf6 4.Nc3 Nc6 5 .Nf3 Bb4 6.0-0 0-0 7.e5
Ng4 8.d4 Bxc3 9.bxc3 d6 10.exd6 Qxd6 l l .Ng5 f3 12. Nxf3 Be6
1 3 . Bb3 Bxb3 14.cxb3 Rfe8 1 5 . h3 Nf6 16.Nh4 Qg3 17. Nf5 Qg6 18.Qf3
Re4
98
Learn to Attack with Rudolph Spielmann
!Bm
'� 1 ��·�•!•
u • �� �����-1 4% 1
-��
� � � �� ' · · '�
·� �m� r � ��
�
• ��q �
�r�- - - ����r �
�-!- · �
��r-wc;-��
t� � - � �
� !"'�
�����- �
19. Nh6+ gxh6 20. Qxf6 Ne7 2 l .Bxh6 Nd5 22. Qxg6+ hxg6 23.c4
Nc3 24.d5 Re2 25.Bf4 c6 26.d6 Ne4 27. Rfe l Rxel + 28.Rxe l Nc5
29. Re7 Rd8 30.b4 Ne6 31 . Be5 aS 32.Rxb7 axb4 33. Bf6 Ra8 34. d7 g5
35 . Rb6 Rxa2 36.Rxc6 Rd2 37. Rxe6 1-0
l .e4 e5 2.f4 exf4 3.Bc4 Nf6 4.Nc3 Nc6 5 .Nf3 Bb4 6.Nd5 Nxe4 7.0-
0 0--0 8.d4 Nf6 9 .Nxb4 Nxb4 10.Bxf4 d5 l l . Bb3 Ne4 12.Nd2 Ng5
13. Qh5 Ne6 14.Be3 Nc6 1 5 . c3 Ne7 16.g4 g6 17. Qh4 f5 18. Bh6 Rf7
19.h3
l .e4 e5 2.f4 exf4 3.Bc4 Nf6 4.Nc3 Nc6 5 . Nf3 Bb4 6.Nd5 0--0 7.0--0
Nxe4 8.d4 Be7 9.Bxf4 d6 10. Qd3 Nf6 l l .Ng5 g6 12. Nxe7+ Nxe7
99
Learn to Attack with Rudolph Spielmann
1 .e4 e5 2.f4 exf4 3.Bc4 Qh4+ 4.Kf1 d5 5 . Bxd5 Nf6 6.Nc3 g5 7.d4
c6 8.Bb3 Bg7 9 .Nf3 Qh5 1 0 . h4 Bg4
1 00
Learn to Attack with Rudolph Spielmann
W ?JIIi\1 ••, . -�
�"!M! ����%Ji--
..... v. .1 � �........
4% .1 - .1
� � ' �
�
� r�
�
�-�� � � %
�• �%��
- m· v.� %
··
l
! ��.i.8
� r� · · · "�tii�'· ··"
r �f.�/� �.��.r�
� �A '��� �
r� �'iWawa �
�- - · �'
l l .e5 Bxf3 12. Qxf3 Qxf3+ 13.gxf3 Nh5 14.Ne4 h6 15.hxg5 hxg5
16.Kf2 f6 17. exf6 Nxf6 18. Rxh8+ Bxh8 19.Nxg5 Nd5 20.c3 Bf6 2 l .Ne6
Bh4+ 22.Ke2 Na6 23. Bxd5 cxd5 24.Nxf4 0--0--0 25 .Be3 Nc7 26. Rh l
Bg5 27.Rh5 Bxf4 28. Bxf4 Ne6 29. Be5 Rg8 30. Kf2 Kd7 3 l .f4 Rf8 32.f5
Rf7 33.Kf3 Ke7 34. Kg4 Nf8 35 . Rh6 1--0
l . e4 e5 2.f4 d5
a �� ... �-�
.• �A"!!: Jia. �JJ
� OO.•�
W ?Jiii{(- A \UU
�'.f�-- - � .r�·.r
.. v.�· .. /.� ��· ,/.�
����� %���
'·
•��· � � � •
.1 '!/.
� � � z f.� �� �
� � �
..••
�� %�� % ����- .%
,S,,��A��-·�v. �z�v.�
�'"� h !?'�\!J.fl �- "' ?R. '"
?'� �� l:9 �&.JilL,�_); �
This is the Falkbeer Countergambit, an active reply to the King's
Gambit. 3. exd5 e4 Black can also try the gambit approach, which
we see in the game against Johner. 4.d3 Nf6
1 01
Learn to Attack with Rudolph Spielmann
Rxb4 1 3. Qe8+ Bf8 1 4.Rxd5) 1 2.g3 is much better for White, who will
develop quickly and then attack on the kingside. ; 5 . . . Bg4! is the
correct reply, for example: 6.Nf3 A) 6 . . Qe7 7.dxe4 Nxe4 gives
.
Black some compensation for the pawn, but it will be hard for Black
to develop the queenside. ; B) 6 . . . Qxd5 7 . Nbd2 Bxf3!? (7 . BJS 8.dxe4 ..
Nxe4 9.Ng5 Bb4 J O.c3 0-() I I.Ngxe4 Bxe4 1 2. Qxe4 Qxe4+ 1 3.Nxe4
Re8 1 4.Bd3 JS J S.cxb4 Jxe4 1 6.Bc4+ and White is just a piece ahead)
8. gxf3 e3 9 . Ne4 is complicated, but the e-pawn will fall and White
will have an extra pawn, even though it is weak. ; C) 6 . . . Bb4+ 7.c3
0--0 8.dxe4 Re8 9.e5 BaS 10.Na3 with a complicated position. 6. Nc3
A���·��
�
�
�
a �gJ: ..x..
'//.'(
'iii' ?J/ii{(-.
rs
�-'W;J
" "�
•.
/ r'm" "����I-m' .r
" "�
�� �
� ��-,��
� ,�/ . 7. �
�� ���r��� �
'��!'
·{""'����
�'�'�
� �"' �" '/0/. . . . , /.
� ��&£"�-]: �
�
�c;::,ooZ �em M'>. � :JR:; c;::,o
?"�
Black must react vigorously or the White forces will quickly
advance. This involves conceding the bishop pair. 6 . . . Bb4 7. Bd2
Bxc3 8. Bxc3 Bg4 8 . . . Nbd7 just ties down Black's pieces, for
example: 9.0--0--0! Qxa2 (9. 0-() J O.dxe4 Qxe4 I I. Qd2 followed by
..
Bd3) 10.dxe4 9.dxe4 Qe6 9 . . . Qxe4 10. Qxe4+ Nxe4 1 1 .Bxg7 Rg8
1 2 . Be5 Nc6 13.Bd3! Nxe5 14. Bxe4 Nc4 was what Tarrasch played as
1 02
Learn to Attack with Rudolph Spielmann
Black against Reti in 1920. But Instead of 1 5 .b3?, allowing Black to
castle queenside, White could have captured at b7 with a big
advantage. ; 9 . . . Bxe2 was Spielmann's try against Reti, but he should
have gotten a bad game . 10.exd5 Bxf1 1 1 .Kxf1 Nxd5 1 2 . Bxg7 Rg8
..
1 3.Re 1 + Kd7 14.Rd1 Kc6 1 5 . Bd4 Nxf4 16.Nf3 is obviously better for
White. After 16 . . . Nd7 17.Be3 Nxg2 (1 7 Ne6 1 8.g3 followed by Kg2
and Rhfl , as played by Bronstein against Szabo in 1949) 18.Nd4+
Kb6 19.Bf2 and now that the bishop is no longer attacked by the
knight, the threat of discovered check is nasty and White also
threatens to continue the attack with Rd3. 10.Qc4! Qe7
10 . . . Qxe4+ 1 l . Qxe4+ Nxe4 reaches the position from the previous
note (9 . . . Qxe4+ ) . 1 1 . Bd3 Now White holds on to the extra pawn.
1 l . . . Nc6 1 2. Nf3 0-0-0 1 3.� Be6 14. Qa4
�-�•!•,
'· ··v. .1 6)
� ��:f...
�-�
.1 �
-f
�?�
'"''v. 1
� � ��
� � �, ,�
-�� � � � ,
r{' . ..!�- r . v.
� � � ���
� lr� � �
r �� r,(
r� � ��m
v.
The contour of the game has been established. White will attack
on the queenside and Black will attasck on the kingside. The control
of the center by White makes his task easier. 14 . . . Qc5+ 1 5 . Kh1
Ng4 16.Be 1 ! White must keep an eye on the f2-square! 1 6 ... f6
17. b4 Qh5 18. Bg3 Kb8 Necessary, as the defender of the pawn
at a7 is about to be chased away. 19.b5 Ne7 20.f5! This opens up
the line for the Bg3 while pushing the enemy bishop to a less useful
square. 20 . . . Bf7 2 1 . Rab 1 ! A clever move which sets up later
threats. The idea is that now White pieces may be able to use a6 and
c6, since captures there would result in an open b-file. 21 . . . Nc8
22. Nd4 Rd6
1 03
Now everything is ready. White is certainly not going to settle for
mere material and give up the bishop at g3, which serves an
important defensive function guarding the pawn at h2, for the rook
at c6. 23.Nc6+!! Ka8 23 . . . bxc6 24.bxc6+ Nb6 2S . Qa6 24.b6!!
· �� � � ��:
� f� �R l.m�i�
, . . Y.�!E�� ��,. . .
Y.R
·
R'·· ·/.R�····
� 'R'1rR f
� � R R
R ! f� .
R �R f �
� R R � �� � � ..
R R
i li �� �i� .
What a pretty picture! 24 . . . Rxc6 Other captures also lose.
24 . . . Nxb6 25. Qxa7#; 24 . . . cxb6 2S .Bxd6 bxc6 (25... Nxd6 26. Qxa 7#)
26. Qxc6# 25.Qxc6!! Nxb6? There are other options, and Black
missed the best defense. 2S . . . bxc6? 26. b7+ Kb8 27.Bxc7+ Kxc7
28.b8Q+ Kd8 (28... Kd7 29.Rb 7+ Kd8 30. Qc 7+ Ke8 31. Qxc8#) 29. Ba6
Ke7 30. Rb7+ Kf8 3 l . Qxc8+ Be8 32. Qc7 Qf7 (32... Nfl+ JJ.Rxfl Qdl +
34.Rfl) 33. Qd6+; 2 5 . . . Nxh2! 26. Bxh2 bxc6 27.b7+ Kb8 and now
because the bishop is pinned, White cannot capture at c7 to free up
the queening square. 28.bxc8Q+ Kxc8 and now 29. Rfd l ! creates the
deadly threat of Ba6#. Black would then have to give up a bishop to
block the d-file. 29 . . . Bd5 30.exd5 and White, with rook and two
bishops for the queen, should still win. 26. Qxc7 White is up the
exchange and has an extra pawn and an attack. Black could have
resigned here. 26 . . . Rc8 27. Qd6 Ne3 28. Rxb6! Nxfl 28 . . . axb6
29 . Qa3# 29. Bxfl Be8
1 04
Learn to Attack with Rudolph Spielmann
l .e4 eS 2.f4 dS 3.exd5 e4 4.d3 Nf6 5.dxe4 Nxe4 6. Nf3 BcS 7. Qe2
fS 8.Be3 QxdS 9. Bxc5 QxcS 10.Nc3 0-0 l l . Nxe4 fxe4 1 2 . Qxe4 QaS+
13.c3 BfS 14. Bc4+ Kh8 1 5 . Qe3 Nc6 16.0-0 Rae8 17. Qf2 Bg6 18.Nh4
Be4 19.Rae 1 QhS 20. Re3 QcS 2 1 . Bb3 gS
1 05
Learn to Attack with Rudolph Spielmann
22. Rfe 1 Rxf4 23. Nf3 g4 24. Qg3 Ref8 25 . Nd2 QfS 26 .Rxe4 Rf2
27. Rxg4 Ne7 28.Nf3 Rxb2 29. Qe5+ QxeS 30. Nxe5 1--0
13. Qd2! Rxd2 14.b8Q+ Rd8 1 5 . Qb5+ c6 16. Qxc6+ Bd7 17. Qd5
Ba4 18. Qe5 Rd1 + 19.Bxd1 Nd3+ 20.Kf1 NxeS 2 1 . Bxa4+ Kf8 22.fxe5
Qb7 23. Bh6+ Ke7 24. Bg5+ Kf8 25.cxb4 Qa6+ 26 . Kf2 Qxa4 27. Bf6 1-
0
l .e4 e5 2.f4 d5 3.exd5 c6 4.Nc3 Bb4 S . Bc4 exf4 6. Nf3 Nf6 7.dxc6
Nxc6 8.0--0 0--0 9.d4 Bg4 10.Ne2 Bd6 1 1 . h3 BhS 12.c3 Qc7 13.Bd3
Rfe8 1 4 . Qc2 Nb4 1 5 .Qd1 Nxd3 16. Qxd3 Bg6 17.Qd1 Nd5 18.Ne5
Bxe5 1 9 . dxe5 Ne3 20. Bxe3 fxe3 2 1 . Nd4 Qxe5 22. Qe2 f5 23 . Rae 1 f4
24. Qg4 Bd3 25 . Rxf4 e2 26 .Rf3 Ba6 27. Nf5
1 06
27 . . . Kh8 28. Qd4 g6 29. Qxe5+ Rxe5 30 . Nd4 Rae8 3 1 . Kf2 Re4
32.b3 h5 33.a4 Kh7 34. Nc2 Rd8 35 .c4 Rd2 36. Ne3 Rb2 37. Nd5 Re6
38. Nc7 Re7 38. Nc7 Re7 39. Nd5 Re6 40. Nc7 Re7 4 l . Nxa6 bxa6 42.Re3
Rxe3 43. Kxe3 Rxb3+ 44. Kd4 Rb2 45 . Kc3 Rb7 46. Rxe2 Kg7 47.c5 Kf6
48.Kc4 Rb 1 49.c6 1--0
l .e4 e5 2.f4 d5 3.exd5 e4 4.d3 Nf6 5 . dxe4 Nxe4 6. Nf3 Bg4 7. Bd3
f5 8. Qe2 Qxd5 9.Nc3 Bb4 10.Bd2 Bxc3 l l . Bxc3 Nc6 1 2. Bxg7
��
� � � � �;l.liJ
.1����,��.
� ��:
-=����'=
! �;,�!ij'{·'iW· ""p
! �..
� :{ ,
;,
f� - � -�
""�P.o'
12 . . . 0--0--0 13. Bxh8 Rxh8 14.Qe3 Bxf3 1 5 . Qxf3 Nd4 16. Qe3 Qc5
17.Kf1 Qb4 18.Rd 1 Re8 19.c3 Qa4 20 .b3 Nxc3 2 l . Qxd4 Qa5 22.b4 1-
0
I . e4 e5 2.f4 Bc5
1 07
Learn to Attack with Rudolph Spielmann
?� �'YW@ - �
· · · --
1 08
White has a big advantage here. The center is controlled by the
White forces (except for d4) and White has the bishop pair. 9 Nh5 . . .
1 09
Learn to Attack with Rudolph Spielmann
•• - • i�
tft� �LJJJ.�
.
, .. ��L . �� � ;.r ··��
��� �� - ,� �
� �- � ��
•r �itL8.
,- ;;tz5
. -..7.��
: �
��
•
�:�
-� �
r
f� - � �. ��
� - � �.{ . .
� . 4
·'ia<- r �
l .e4 e5 2.f4 Bc5 3. Nf3 d6 4.Nc3 Nf6 5 . Bc4 Nc6 6.d3 Na5 7. Bb3
Nxb3 8.axb3 a6 9.h3 h6 10.Ne2 Qe7 l l .fxe5 dxe5 1 2 . Bd2 Bd7 13.Bc3
Bd6 14.0--0 0--0--0 1 5 . Ra5 Bb5 16.Ng3 Bb4 17.Bxb4 Qxb4 18.Qa l
Nd7 19.c3 Qxb3 20. Ra3 Qe6 2 1 .c4 Bc6 22.b4 f6 23.Rbl
�·� � ?�
�m·�-��m·· · · ·
l�
� ���m'· . Am
,t�i�J.f , .. .. Y-
.�
��r�, i���
/ ""� ��
�
�-. ' /. �
?� � B, �'2)� B,
�
z
·�� � ��� �
'� ��-��/
;·· ..
;�
� � - - --�
'
23 . . . Nb8 24.b5 Be8 25.bxa6 Nxa6 26.Nf5 Bc6 27. Nd2 Nc5 28. Ra5
b6 29. Rxc5 Rxd3 30. Rxc6 1--0
1 10
l .e4 e5 2.f4 Bc5 3.Nf3 d6 4. Bc4 Nc6 5.d3 Nf6 6.Nc3 Be6 7.Bb5 a6
8. Bxc6+ bxc6 9 . Qe2 0-0 10.fxe5 dxeS 1 1 . Nxe5 Re8 1 2 . Be3 Qd6
��---,����:!'-"�
1 3 . Nf3 Bxe3 14. Qxe3 Qb4 1 5 . 0-0
� �� ���� ��:�
'�
'�' �� !il
� �
i�
� � --,
� ,� ��
�'" 'z� ,d�
f•K'�
�:{ ���J���-
,/-�
f�· · "
r.5\1 � � � �'e'&
1 5 . . . Qxb2 16.Qc5 Qb6 17.Na4 QbS 18. Qa3 QaS 19.c4 Rab8
20 . Rab 1 Nd7 2 l . Rb3 Rxb3 22. axb3 Rb8 23. Nd4 Qb4 24. Qxb4 Rxb4
25 . Rb1 c5 26 .Nc6 Rb7 27. Kf2 Kf8 28. Ke3 Ke8 29.Kd2 f6 30. Kc3 h5
Ill
Learn to Attack with Rudolph Spielmann
l .e4 e5 2.f4 Bc5 3. Nf3 d6 4.Bc4 Nc6 5 . d3 Nf6 6.Nc3 Bg4 7 . Na4 a6
8. Nxc5 dxc5 9.a4 Nh5 10.f5 Nf4 1 1 .0-D Nd4
'iii'!,��
a �� �·*
.wa� �
·��� r�'iii
�:iii'
�
- .1 � �'[:i- -�. 1��'[:i
f� 1. . .
{� �� �� ·""�
� ����'[:i·�·
� � �� ! -
..
r�'£)iftr.r� �
� �g;f��s�
�l� � �� l�
;{ /.�/� �{ v,(··
�f�
�"" ···"
..
�'t:fq � ��
1 2 . Bxf7+ Kf8 13.Bxf4 exf4 14.Ba2 g6 1 5 . Qd2 Bxf3 16.gxf3 gxf5
17.c3 Qg5+ 18.Kh1 Nc6 19.Rg1 Qh6 20.d4 Rd8 2 1 . Qe2 cxd4 22. Qc4
Rd7 23. Rg8+ Rxg8 24. Qxg8+ Ke7 25 . Rg1 Kd6 26. Qd5+ Ke7 27. Qf7+
1-D
l .e4 e5 2.f4 Bc5 3.Nf3 d6 4.c3 Bg4 5.fxe5 dxe5 6. Qa4+ Bd7 7. Qc2
Nc6 8.b4 Bd6 9 . Bc4 Nf6 10.d3 Ne7 1 1 .0-D Ng6 12.Be3 b5 1 3 . Bb3 aS
14.a3 axb4 15.cxb4 0-D 16.Nc3 c6 17.h3 Qe7 18.Ne2 Bb8 19.Kh2 Ba7
20. Bg5 h6 2 1 .Bxf6 Qxf6 22.Nfd4 Qd6 23. Nf5 Bxf5 24. Rxf5 Nf4 25 . Rf1
g6
26 . Rlxf4! exf4 27.e5 Qe7 28.Rf6 Kg7 29. d4 Bxd4 30. Bxf7 BxeS
3 1 . Qxg6+ 1-D
1 12
Learn to Attack with Rudolph Spielmann
x •-*-�*�41��
'm.r�(f�Im'.r
. v.�- �- ��- . v..
� ��� �� �� ��
--
�� -,��
� ��'�
' ...
��ff<��-- ·· "�
?'� � �
:M'i;ii;i"
�? � /� J �
The Breyer Variation of the King's Gambit no longer enjoys a
good reputation, but back then it was still playable. 3 . . . Nc6 4.c3
Nf6 4 . . . Ne5 S . Qxf4 Bd6 6 . Qe3 Ng4 7. Qh3 hS gives Black a good
game, Kupka-Blatny, Czechoslovakia 1962. 5 . d4 dS 6.e5 Ne4
7.Bb5 White has a good game, with a strong center. 7 . . Qh4+.
8. Kfl ! g5 9 . Nd2 White moves to eliminate the powerful Black
knight. 9 . . . Bg4
1 13
White seems to be in serious trouble here, but a queen sacrifice
is coming. 10.Nxe4 Bxf3 l l . Nxf3 Qh6 1 2 . Nf6+ Kd8
� m • � ?�
mlr��
Jf· · -��I'
�
�-.1'
���
�
'· · · "
..
White has just two pieces for a queen and pawn, but keeps the
initiative going, 13.h4! Be7 1 3 ,gxh4 l4, Bd3! Ne7 1 5 , Rxh4 Qg7
16. Bxf4 Ng6 17. Bh6 Nxh4 18. Bxg7 Bxg7 19.Nxh4 with two piecees
for the rook. 14.Nxg5 Qg6 1 5 . Nxd5 Bxg5 16.hxg5 Qc2
� � • � � ?�
- - ��
� f f��--���
{� ,�-.1'
��
� �! ��.� ��·�
•..tmtZJ ���
�� �-u•••}. ···"
� U� � ' u��' �
�� -�'· · · - � �
� ���
�
��
�s���
r�� m � �ri �
� w� It
White does not have to worry. The queen can't do much harm
alone, and White's pieces are very active . 17.Be2 This retreat is
made so that the other bishop can be developed. 17 . . . Ne7
18. Nxf4 c5 19.Rh3 cxd4?
1 14
uam to Attack with Rudolph Spielmann
White has two pieces and two pawns for the queen, and Black's
forces are uncoordinated. The last thing Black should be doing is
opening lines! 20. Rd3! Now the d-file will be open, and on top of
that the Black queen has no retreat! 20 . . . Kd7 Hoping that White
will capture on d4, which gives the queen some chance of escape.
20 . . Qa4 2 l . Rxd4+ 2 1 . Bdl ! Qxd3+ 22.Nxd3 dxc3 23.bxc3
.
.�. � � � ?�
�r� � •·r�� -1 ·
'" "'� -· · · '� � �
� �� �� ���
� � �� ��
1 15
Learn to Attack with Rudolph Spielmann
22 . . . Qg7 23.f4 Nc4 24. Nxc4 dxc4 25 .fxg5 hxgS 26. Re5 Bd7
27. Rxg5 1--0
1 16
LRarn to Attack with Rudolph Spielmann
1 17
The book will be especially useful to beginners and p layers rated under 1 500 on
the USCF scale, but the timeless games will provide entertainment to any level
of player.