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key on your keyboard, Select pause again, or hit
to which level is active: the City Level or the Province Level. When the again to resume the game. While the game is paused, you may still look
Tool Box’s Gity or Province buttons ere clicked on, the corresponding around your City and Province, and you may still build structures, clear land,
window will come to the front. issue orders, and so on.
‘The status bar, which displays information about the currently selected ‘The following descriptions assume that you have chosen to play a “Pull
game feature or tool, is found at the top of your Macintosh screen. Game” (Campsign game) that includes the cumpeign, or strategic, dimension.
Balloon help can be turned on and off by pressing the Help button on If you should choose Gity Building Only next to the Campaign option on
your keyboard, or by holding down the Command and d Keys at the same the Game Setup screen (or simply uncheck the Campaign Game option on
time. the Macintosh), your game will consist of only the City Level and will noe
; include combat or the Province Level.
In che Macintosh version, you may scroll your city and province maps
by using the scroll bars on the side of each window, or by holding down
the space bar, clicking direcely on the map, and dragging it around your GAME OVERVIEW
screen. You may also move your views by clicking directly on the
Overview map.
At the very scart of the game, the Roman Empire consists of a single province.
As in the Windows version, the Macintosh version allows you to name Latium, with Rome at its center. It is your job to extend the Empire by suc
y
nur cities, cessfully developing additional provinces. Your firse rask in the game will be
to choose the first province that you will attempt to transform into a powerful
Note: On some low-performance Macintosh machines, you may only be able to : :
and wealthy extension of Rome.
display one window (City or Province) at a time.
Your first province may encompass several small and isolated towns, hostile
independent tribes, and — most importantly — your capital city. In addition,
GAME TIME your province will have areas of potential farmland and areas suitable for min-
é ing and quarrying, which you can use to enhance your city’s economy
Caesar II takes place in real time: your city and province will begin to
You must build your capital city from the ground up, and see that
grow and change cir own as Ss s you plz down. If es . .
grow and change on their own as soon as you place structures do itis healthy, wealthy, and wisely run. On the City Level, you
fety, and
health. You will also build roads, set tax rates, start businesses,
you builda group of houses, for example, and their neighborhood
will provide housing, 2 water supply, entertainment, s
becomes more desirable in some way, those houses will improve in
quality and size. Conversely, they will decline and shrink if the neigh-
organize your laborers, and establish a security force.
borhood drops in value, In this way, you will watch your city and
province grow, change, or deteriorate in an almost organic fashion, And You must also tend to “the big picture” on the Province
remember, changes will occur simultaneously on the City Level and Level. On the Province Level, you may build roads to con-
nect your city to outlying towns. You may establish farms,
16CAESAR II
mines, and quarries to supply city businesses, and you may build ports
and trading posts to buy from and sell co distant lands.
‘The challenge of managing internal affairs is made even more difficult
by the ever-present threat of invasion by various types of barbarians, On
the Pro
nee Level, you may build forts, command your armies, or evea
build massive provincial walls for protection.
Your overall performance, oa both levels, will be raced in four areas:
Peace, Culture, Prosperity, and Empire. When you have reached a
required minimum rating in each category, and a required overall (aver-
age) rating, you will be offered a promotion, and the chance to extend
the Empire by bringing a new province under Roman rule. When you
receive a promotion, you will be able to choose your next province from
among those adjacent to the current boundaries of the Empire.
‘The game ends when one of two things happens:
1) You advance successfully through enough provinces that you
achieve the ultimate promotion — Emperor of Rome — and you win
the gamé. The number and difliculty of the provinces required to
reach the level of Caesar (thereby winning che game) depends on
the skill level you have set:
On Novice level, you will become Caesar after § promotions.
On Easy level, you will become Caesar after 7 promotions.
On Normal level, you will reach Caesar after 10 promotions.
On Hard level, you will become Gaesar after 15 promotions.
On Impossible level, you will reach Caesar after 20 promotions.
2) You fail to perform up to the standards of the Roman Empire, and
é enrage the Emperor to such an extent that he removes you from
office and dispatches you to some undoubtedly ghastly fice. In this
case, needless to say, you lose.
18
GAME MANUAL
GAME SETUP
‘The Game Sep will appear after the game has been loaded and the
introduction sequence has played. The first setup screen will give you
several options:
* Start a New Game
© Load a Previously Saved Game
* Run the Caesar II ‘Tutorial
* Exit the Game
Select Start « New Game to begin. The next sereen will allow you to set
various game conditions. Here you may choose from five skill level set-
tings: Novice, Easy, Normal, Hard, or Impossible! ‘These increase in
difficulty with regard to amount of cash you begin wich, the frequency of
certain events in the game, and the number of promotions required to
win. We recommend the Normal setting for basic, balanced game play.
but you may want to experiment a bit to determine your personal prefer-
ence.
The button next co the word “Campaign” allows you to choose either a
full Campaign game (consisting of the Province and City level), or a City
Building only game (just City Level, see page 20).
‘To enter your name, click on the “Change your Name” button, type your
new name, and hit the