This script performs pushups by simulating key presses at a set rate while a global variable remains true. It finds the text of a "Button" in the player's GUI, looks up the corresponding key code, and uses that to send press and release events for that key repeatedly at a speed of 6 times per second. This allows performing pushups in games by simulating key presses without actual physical input.
This script performs pushups by simulating key presses at a set rate while a global variable remains true. It finds the text of a "Button" in the player's GUI, looks up the corresponding key code, and uses that to send press and release events for that key repeatedly at a speed of 6 times per second. This allows performing pushups in games by simulating key presses without actual physical input.
This script performs pushups by simulating key presses at a set rate while a global variable remains true. It finds the text of a "Button" in the player's GUI, looks up the corresponding key code, and uses that to send press and release events for that key repeatedly at a speed of 6 times per second. This allows performing pushups in games by simulating key presses without actual physical input.
for _,v in next, Enum.KeyCode:GetEnumItems() do if v.Name == n then return v end end return nil end
while _G.Pushup == true do
local text = game.Players.LocalPlayer.PlayerGui:FindFirstChild'PushupsGui' and game.Players.LocalPlayer.PlayerGui.PushupsGui:FindFirstChild'Pushups' and game.Players.LocalPlayer.PlayerGui.PushupsGui.Pushups:FindFirstChild'Button' and game.Players.LocalPlayer.PlayerGui.PushupsGui.Pushups.Button.Text local KeyCode = GetKeyCodeFromName(text) if KeyCode then game:GetService("VirtualInputManager"):SendKeyEvent(true, KeyCode, false, workspace); task.wait(.1); game:GetService("VirtualInputManager"):SendKeyEvent(false, KeyCode, false, workspace); end task.wait(1/PushupsPerSecond) end