Professional Documents
Culture Documents
#123176381 Gender Wars
#123176381 Gender Wars
Gender Wars
Name
Course
Date
2
Introduction
The society tends to fight and up hold identity like life depends on it. People want to fight
and instill the norms of culture, gender, race, social class and even sex like it is the foundation of
life. Andrea Braithwaite therefore highlights the resilience, concepts and the means in which
people fight to maintain their positions on top of other people through identity. There is an
underlying bitterness that separates humans and in this context gender imbalance is the main
attribute.
Gender warfare
unexpressed fear and want for superiority in gender. Male and female game players find an
avenue and course to express their fears, concerns, wants and misgivings on their need for
gender interactions. The gaming world through two characters representing two genders trigger
verbal war on gaming media that tends to bring out the stalemate representing the difference in
The expansion of a game to the next level is where the gender debate started and spread
wildly p to the gaming platform. The game stage named as Mists of Pandaria revealed the
underlying note that the gender representation in the game had failed to correct at the
programming stage. It was not an issue until one game player on the feedback program flagged
and magnified the gender difference in the verbal communication between the character Ji
1
Lorber, Judith. Gender inequality: Feminist theories and politics. New York, NY: Oxford University
Press, 2010.
3
The conversation in the game was the main trigger of the knowledge and rift that
occurred between the male and female gender and the game lovers in general. It was
programmed that J Firepaw has to converse with characters in the game as a means of recruiting
them to his crusade. Therefore he was given a code of language in which he was supposed to
address the male and the female counterparts in the game, this way it was stipulated that he
Ji Firepaw is supposed to recruit both male and female characters, therefore he has to
“Hello, friend! You’ve got a strong look to you! I bet you’re all the rage with the ladies!
“Hello, friend! You’re some kind of gorgeous, aren’t you? I bet you can’t keep the men
off you! Join me! You and I are going to be good friends.”3
The conversations above triggered a red flag for the one of the feedback representatives.
Aislinana was unhappy with the way the two genders were portrayed and therefore she raised the
alarm to it.
The context in this setting is role playing. It means that the way the genders are depicted
is a true representation and therefore Aislinana is justified to feel offended for what is presented.
The games theme is to show how the Pandaren community conceives the strength and poise
characteristics in that they are neutral in gender. This means that in the case in which they have
2
Braithwate, A. ""'Seriously, get out': Feminists on the Forums and the War(craft) on Women"." New
media & Society 16 (2014): 703 - 718.
3
ibid
4
to be shown then it will be on a neutral ground. The essence of imbalance is what triggered
Aislinana claims that Ji Firepaws comments are aggressively insulting in that they tend to
demean the female gender. The highlight is on the content of the statement which tends to
propose that the females are perceived to be beautiful people. Beauty is associated with fragility
and less agility in the physical. It means that the female therefore has to be protected and since
they are vulnerable. The theme of the game is therefore contradicted. This also derails the
The war rages on where male posters claim that the issue raised by Aislinana is a petty
one and tends to distract the good in the game. One poster lashes out that the reason for being
upset due to the language in the game is absurd and petty. This tends to belittle the complaint
idea as well as the main complainers who are the females. It is apparent that the subject of
discussion is an enjoyable one and that the male counterparts want to remain on the top side of
The hidden good is highlighted in another poster’s comment who seems to enjoy the
debate as well as fuss over the opportunity to dominate in the sense of male counterparts to
“Oh, please. This entire thread is garbage. Your opinions on sexism in this game are
invalidated, doll.5
Flirting has been in this game since launch and it has been several magnitudes worse than
4
Dollar, David, and Roberta Gatti. Gender inequality, income, and growth: are good times good for
women?. Vol. 1. Washington, DC: Development Research Group, The World Bank, 1999
5
ibid
5
a silly ill-perceived compliment about looks, baby. Grow up. This is a game played by a large
range of ages, classes, races, and sexes, sweetheart. Comments about looks, sex, foreplay,
prostitution, promiscuous sex, groping, stripping, and flirting are already in game, sugar.”6
It shows how females are perceived, even though he might be complaining about the
structural change of the game. Which means that the theme of sex has been limited, he also goes
ahead to trash the women in the society. Telling the women to grow up and stop complaining
about sexism, which in the first place is a source of their discrimination is a scathing combat to
the women.
There are efforts to thwart the efforts of the critics. This is because they are branded
nosey and therefore are harmless to the course of fighting the imbalance. One poster claims that
the complainant should put on her big girl panties and overlook the whole issue. The statement
shows that the ideas raised in this issue are irrelevant and since it is a girl who has done it, they
It is evident that the females in this context have been discriminated. There is one poster
who claims that the females are being fed on politically correct sentiments, which tends to give
them power. The following statement shows the standpoint of the poster (Covun) who tries to
educate the affected party as well as the company making the game. He says: “Change it back.
It’s more than a little irritating the way businesses, like yourself, keep bending
to thin-skinned politically correct BS. You’re just giving them more power. You’re feeding what
6
Braithwate, A. ""'Seriously, get out': Feminists on the Forums and the War(craft) on Women"." New
media & Society 16 (2014): 703 - 718.
7
Glick, Peter, and Susan T. Fiske. "An ambivalent alliance: Hostile and benevolent sexism as
complementary justifications for gender inequality." American Psychologist 56, no. 2 (2001): 109.
8
ibid
6
The comment means that women are elevated to higher points deliberately so that they
can match men. They are given free power and guided to have and use it. The whole point is to
ensure that the female gender which in this context is considered to be less than the male
counterparts is equaled to the males. The concept is that female gender is weak and has to be
helped in order to reach milestones, which the male have accomplished. This is a severe case of
inequality.9
The male gender also tries to fight for its rights by explaining that they have a right to
gaming. That the women have taken all other rights from them and it is time they were given the
rights to game and all their rights packaged in the games. “Why a man complain about the only
standing ground has in this world. The only thing men have that’s equal is gaming nowadays.
We lose our house, kids, money and even our places to hang out to women all the time. We are
expected to ‘act like a man’ when a single woman has not a single expectation in society but
being ‘princess.’
There are varied means in which the author addresses the question and the whole idea of
gender parity. There are complaints from different parts of the argument where most of the
critics come from the male counterparts. The author tries to explain the concerns of the two
parties where all of them want to be heard. The use of metaphors is on a high rate where
representation of the different genders is hidden. The idea of fighting for gender rights is noted
as political since the two parties are termed to be standing on two different platforms politically.
9
Karmali, Luke. "Mists of Pandaria Pushes Warcraft Subs Over 10 Million." (2013).
7
Bibliography
Braithwate, A. ""'Seriously, get out': Feminists on the Forums and the War(craft) on Women"."
Dollar, David, and Roberta Gatti. Gender inequality, income, and growth: are good times good
for women?. Vol. 1. Washington, DC: Development Research Group, The World Bank,
1999.
Glick, Peter, and Susan T. Fiske. "An ambivalent alliance: Hostile and benevolent sexism as
(2001): 109.
Karmali, Luke. "Mists of Pandaria Pushes Warcraft Subs Over 10 Million." (2013).
Lorber, Judith. Gender inequality: Feminist theories and politics. New York, NY: Oxford