The document summarizes the initialization process of a Ren'Py game. It details the loading of scripts, assets, and analysis which took a total of 78.9 seconds. Graphics initialization is described, including screen resolution and maximum texture size. Performance metrics are provided for starting the interface.
The document summarizes the initialization process of a Ren'Py game. It details the loading of scripts, assets, and analysis which took a total of 78.9 seconds. Graphics initialization is described, including screen resolution and maximum texture size. Performance metrics are provided for starting the interface.
The document summarizes the initialization process of a Ren'Py game. It details the loading of scripts, assets, and analysis which took a total of 78.9 seconds. Graphics initialization is described, including screen resolution and maximum texture size. Performance metrics are provided for starting the interface.
Early init took 0.02s Loader init took 2.23s Loading error handling took 0.94s Loading script took 18.98s Loading save slot metadata. took 10.32s Loading persistent took 0.06s Importing _renpysteam: ImportError('No module named _renpysteam',) - Init at renpy/common/00updater.rpy:23 took 0.72906 s. Set script version to: (7, 4, 6) - Init at options.rpyc:10 took 0.32095 s. - Init at scripts/bk3/bk3_variables.rpyc:21 took 5.61424 s. - Init at scripts/bk3/composites/bk3_l_toph_composites.rpyc:812 took 0.28584 s. Running init code took 9.41s Loading analysis data took 1.55s Analyze and compile ATL took 1.87s Index archives took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Making clean stores took 0.03s Initial gc. took 7.05s DPI scale factor: 1.500000 nvdrs: Loaded, about to disable thread optimizations. nvdrs: "Couldn't load nvlib." (can be ignored) Creating interface object took 6.35s Cleaning stores took 0.02s Init translation took 1.12s Build styles took 0.00s Load screen analysis took 0.89s Analyze screens took 0.01s Save screen analysis took 0.00s Prepare screens took 0.82s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Running _start took 0.05s Performance test: Interface start took 2.81s
Initializing gl2 renderer:
primary display bounds: (0, 0, 1920, 1080) swap interval: 1 frames Windowed mode. Vendor: 'Intel' Renderer: 'Intel(R) HD Graphics 5500' Version: '4.4.0 - Build 20.19.15.5126' Display Info: None Screen sizes: virtual=(1000, 720) physical=(1358, 978) drawable=(1358, 978) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Total time until interface ready: 78.9456250668s Screen sizes: virtual=(1000, 720) physical=(1920, 986) drawable=(1920, 986) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1000, 720) physical=(1358, 978) drawable=(1358, 978) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Screen sizes: virtual=(1000, 720) physical=(1920, 986) drawable=(1920, 986) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096