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10 DRAGON SLAYER 28

ARMOUR

33 16
5
GREAT-SHIELD DEFENCE
Before a player attacks Dragon Slayer
Armour, if they are in a “Guarded Arc” the
player removes 1 die from their attack role.
Upon heat up, remove two standard behaviour cards
and shuffle three heat up cards into the deck.

1 3
SHIELD BLUNGEON

3
1

1
5
FORWARD SWINGS

1
1

1
5 5
WIND SHOCKWAVE

2
2

0
6
DOUBLE BLADE
SWING

1
1

1
6 2
OVERHEAD AXE
SLAM

2
1
1
6
1
BATTERING RAM

3
-
5 1 5 1
CRACKLING AXE
SWEEP

2 2
0

1
6
DRAGGING AXE
UPPERCUT

2
-
5 2
1
REVERSAL SLASH

3
1

5
1
SHOCKING AXE
PULSE

1
2
0
7
THUNDEROUS GREAT
SLAM

2
1
0
7
CHARGING SHIELD
SLAM

3
0

2
6
LEAPING LIGHTNING
CRUSH

2
1
2
6
STATIC DROP

2
1
1
7

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