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MAGIUM WIKI

Achievement Guide
EDIT

This is complete guide for obtaining all the


available achievements in Magium. The guide is
work in progress and will keep getting updated
as new chapters and books come out.

Book 1

Book 2

Book 3

Google Play

Book 1

Chapter 1:

1. Who are you Calling a Coward: Show


yourself to cutthroat Dave.
2. Off to a Good Start: Give Cutthroat Dave
until the count of ten to retreat.
3. Honesty is the Best Policy: Tell Daren you
aren't a Stillwater and that you joined the
tournament to become a mage.
Chapter 2:

1. Smooth Talker: Say that you and Daren


were discussing who should make a pass at
Kate when you first meet her.
2. Tough as nails: Max toughness and don't
tell Daren you are a human.
3. Martial Arts Master: Have 1 Combat
Proficiency and fight the young mage
yourself.
4. An Unlikely Ally: Have 2 Ancient language
when you see the deer after fighting the 3
mages and escort them to their cave.
Chapter 3:

1. A Message in the Sky: Have 1 Observation


and 2 Ancient language when you and
Daren go on guard duty at the cave.
2. One Man Army: Max strength, combat
proficiency, and Toughness. When you and
Kate are attacked in the forest take the
dagger go for the subordinates and kill
everyone. You can use the crossbow or rely
on strength.
3. That Was Close: Have 2 Premonition and 3
Observation when you and Kate get
ambushed in the forest.
Chapter 4:

1. A Noble Sacrifice: Agree to Eiden's deal.


2. Defeated Cutthroat Dave: Let Kate get hit
with the dart during the ambush. Then go
get Daren. After Eiden leaves the cave either
Dave will come to you or he will try to fight
Eiden if you didn't show yourself to him in
chapter 1. If he confronts Eiden pick the
option to go intervene. Choose to fight him
yourself with 3 Strength and you'll kill him.
3. I Really Need a Break: Don't show yourself
to Dave in chapter 1. When he confronts
Eiden thinking he's you let Eiden kill him.
Eiden will talk you again. Tell him the truth or
you'll die.
Chapter 5.

1. Stat Device Wielder: To lend the stat


device to Daren, you first need to leave Kate
behind to get Daren's help during the
ambush. You then need to single-handedly
defeat Cutthroat Dave with strength.
2. Admitted Liar: Lie to Daren in Chapter 1
about why you joined the tournament. Tell
him the truth now.
MAGIUM WIKI
3. A Good Deed: Have 3 Ancient language
when you go to save Rose and give the
goblins 2 copper.
4. Shameless: Ignore the woman's screams
for help. Take credit after Daren saves her.
Chapter 6:

1. Defeated Tyrath: After Eiden gives you the


power, choose: Make a plan, Cast protection
against Fire, Air, and whatever, Use the big
spells.
2. Berserker Mode Activated: After Eiden
gives you power choose; Make a plan, Cast
all defences, Get Daren's sword and fail the
strength check of 4, keep using the sword,
Do not cast acid on it.
3. Full Immersion: Open the stat screen after
doing Berseker mode. Do it fast while talking
to Eiden.
Chapter 7:

1. Violence is Not The Answer: Walk up to


the white mage and bluff him.
2. Golem Crusher: Fight the Golems with 3
Strength and Combat Proficiency.
3. Defeated Hadrik: Have 3 reflexes, 4
Combat Technique and 2 Strength when
you fight Hadrik.
Chapter 8:

1. Vive le Democratie: Win the vote against


Daren to wait for the golden fox instead of
escaping prison.
2. The First Piece of the Puzzle: Have 3
Ancient Language when you break out of
the jail cell. Activate the runes.
3. Hydra Slayer: When you fight the Hydra
have 4 hearing and 3 speed. Don't tell Daren
where the heart is.
Chapter 9:

1. Keen Observer: Have 2 Hearing and 1


Observation when you get to the ogre
stronghold. Shoot the air.
2. A Wise Decision: Leave Kate and Rose
behind when you get to the ogre
stronghold. Drop your weapons.
Chapter 10:

1. Defeated Ogre Shaman: Volunteer to go


after the Shaman. Have high speed.
2. A Toast!: Drink with Hadrik.
3. A Touching Reunion: You need high
Ancient Language. Befriend the deer in
chapter 2 then tell Rose its not her fault the
deer is dead.
Chapter 11:

1. A Mysterious Symbol: Look at Suzy's toy.


2. Stillwater Slayer: Fight the Stillwaters by
yourself and use the big spells.
3. No Casualties: Have 4 Hearing, 4
Observation, and 4 Speed after the
skeletons die.
4. Average Joe: Complete the first book
without spending any points on stats
Average Joe Main Choices:

Complete the first book without spending any


points on stats.

Chapter 1: Imply you destroyed the city.

Chapter 2: Let Daren and Kate handle the


thugs.

Chapter 3: When Kate says not to worry about


Daren, ask "Why not?". That way you can call for
Daren during the ambush.

Chapter 4: Propose a different trade to Eiden.


Don't worry about Dave, Eiden will save you.

Chapter 5: Pretty easy chapter to get through.


Not much happens.

Chapter 6: Make a plan and cast all protections


just in case. Do whatever you want after that.

Chapter 7: After you are teleported to where


the giant appeared, call Rose to meet her
halfway and then don't watch Eiden's fight with
Hadrik.

Chapter 8: Don't let Hadrik smash the wall


when it's about to squish you. Then choose the
one with a beetle or drangonfly symbol.

Chapter 9: Open Arraka's amulet when inside


the stronghold. If you didn't take Rose and Kate
with you, throw down your weapons and don't
fight back.

Chapter 10: Stay in position when the captain


is about to smash his club to the floor. Wait for
Arraka to tell what she noticed. Let someone
else take on the shaman. Don't fight the wolves
yourself.

Chapter 11: Focus on finding the originals,


ignore the clones. At least try to put up a fight
against Arraka. If you plan on fighting the
Stillwater alone, use the big spells. Fighting as a
team is a sure win.

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