This document is a log file from a game of The Binding of Isaac: Rebirth. It summarizes initializing graphics settings and shaders. It then logs spawning enemies and items in different rooms as the player progresses through the game, encountering bosses and completing levels. HUD elements like the frame rate and resolution are also logged.
This document is a log file from a game of The Binding of Isaac: Rebirth. It summarizes initializing graphics settings and shaders. It then logs spawning enemies and items in different rooms as the player progresses through the game, encountering bosses and completing levels. HUD elements like the frame rate and resolution are also logged.
This document is a log file from a game of The Binding of Isaac: Rebirth. It summarizes initializing graphics settings and shaders. It then logs spawning enemies and items in different rooms as the player progresses through the game, encountering bosses and completing levels. HUD elements like the frame rate and resolution are also logged.
GLSL version 4.60 NVIDIA Framebuffer ID: 1 Renderbuffer ID: 1 size 1024x1024 New gamepad attached: Description: XInput Controller 1 Vendor ID: 1118 Product ID: 654 Number of axes: 6 Number of buttons: 15 Binding of Isaac: Rebirth v1.05 Initialize ColorOffset Shader Initialize Pixelation Shader Initialize Bloom Shader Initialize Color Correction Shader Initialize HQ4X Shader Initialize Shockwave Shader Initialize OldTV Shader load archives: 1665 milliseconds preload anm2: 32 milliseconds Display Hz: 144, Target: 60.. disabling vsync for this session. Viewport: 960x540 Framebuffer Width: 960 Render Width: 960 Window Width: 960 Multiplier: 2.307692 DP per point: 1.000000 Point Scale: 2.000000 Viewport: 1920x1080 Framebuffer Width: 1920 Render Width: 960 Window Width: 1920 Multiplier: 4.615385 DP per point: 1.000000 Point Scale: 2.000000 HQX4 size: 960x540 playing cutscene 1 (Intro). Renderbuffer ID: 1 size 2048x2048 Framebuffer Width: 1920 Render Width: 1920 Window Width: 1920 Multiplier: 0.222222 DP per point: 1.000000 Point Scale: 4.500000 HQX4 size: 1920x1080 Cutscene: correct anm2 timing: f0 -> f3 Cutscene: correct anm2 timing: f82 -> f85 Viewport: 1920x1080 Framebuffer Width: 1920 Render Width: 960 Window Width: 1920 Multiplier: 4.615385 DP per point: 1.000000 Point Scale: 2.000000 HQX4 size: 960x540 Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata2.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata3.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat. Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. RNG Start Seed: VB9M VQL4 (3616653892) Initialized player with Variant 0 and Subtype 0 Level::Init m_Stage 1, m_AltStage 0 Seed 1074758916 [RoomConfig] load stage 0: Special Rooms [RoomConfig] load stage 1: Basement [warn] Room (type=0, variant=0, name=(null)) has invalid size (0x0) [warn] Room (type=0, variant=0, name=(null)) has invalid size (0x0) generate... 9 rooms in 5 loops placing rooms... Map Generated in 1 Loops Room 1.2(Start Room) SpawnRNG seed: 1430503208 Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. music stopped playing Action PillCard Triggered Total entity spawn time: 1 ms Total ANM2 loading time: 0 ms AnmCache memory usage: 9236436 bytes in 790 entries. Room 1.391(New Room) SpawnRNG seed: 1355812247 Spawn Entity with Type(33), Variant(0), Pos(400.00,160.00) Spawn Entity with Type(14), Variant(1), Pos(120.00,200.00) Spawn Entity with Type(14), Variant(0), Pos(1040.00,200.00) Spawn Entity with Type(14), Variant(0), Pos(560.00,280.00) Spawn Entity with Type(14), Variant(0), Pos(600.00,280.00) Spawn Entity with Type(14), Variant(0), Pos(120.00,360.00) Spawn Entity with Type(14), Variant(1), Pos(1040.00,360.00) Spawn Entity with Type(33), Variant(0), Pos(920.00,400.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay Room 4.4() SpawnRNG seed: 3561721092 Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00) Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay music stopped playing Total entity spawn time: 12 ms Total ANM2 loading time: 0 ms AnmCache memory usage: 9236436 bytes in 790 entries. Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. CPU time spent on enemy queries: 0.00 seconds. Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata2.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata3.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat. Initialized player with Variant 0 and Subtype 0 Room 4.4() SpawnRNG seed: 3561721092 music stopped playing item taken without exchange item queue flush Adding collectible 128 (Forever alone) [warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_orbitals_01_foreveralone.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.391(New Room) SpawnRNG seed: 1355812247 [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay Total entity spawn time: 14 ms Total ANM2 loading time: 1 ms AnmCache memory usage: 9236436 bytes in 790 entries. Room 1.107() SpawnRNG seed: 2461271274 Spawn Entity with Type(80), Variant(0), Pos(280.00,280.00) Spawn Entity with Type(29), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(80), Variant(0), Pos(360.00,280.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.391(New Room) SpawnRNG seed: 1355812247 [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay Room 1.2(Start Room) SpawnRNG seed: 1430503208 Room 1.102() SpawnRNG seed: 334024984 Spawn Entity with Type(77), Variant(0), Pos(280.00,240.00) Spawn Entity with Type(77), Variant(0), Pos(360.00,240.00) Spawn Entity with Type(77), Variant(0), Pos(280.00,320.00) Spawn Entity with Type(77), Variant(0), Pos(360.00,320.00) Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.238(New Room) SpawnRNG seed: 739729813 Spawn Entity with Type(244), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(244), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(244), Variant(0), Pos(560.00,400.00) Room 5.5142(Gurglings (copy)) SpawnRNG seed: 96429310 Spawn Entity with Type(237), Variant(1), Pos(200.00,240.00) Spawn Entity with Type(237), Variant(1), Pos(440.00,320.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay Action PillCard Triggered TriggerBossDeath: 1 bosses remaining. TriggerBossDeath: 0 bosses remaining. deathspawn_boss, color idx -1 Boss 56 added to SaveState Mom clear time: 4765 Par time: 36000 item taken without exchange item queue flush Adding collectible 253 (Magic Scab) music stopped playing Level::Init m_Stage 2, m_AltStage 0 Seed 2584638953 generate... 12 rooms in 7 loops placing rooms... Map Generated in 1 Loops Room 1.2(Start Room) SpawnRNG seed: 1256078439 Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.253(New Room) SpawnRNG seed: 1097481251 Spawn Entity with Type(10), Variant(1), Pos(320.00,240.00) Spawn Entity with Type(10), Variant(1), Pos(280.00,280.00) Spawn Entity with Type(208), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(10), Variant(1), Pos(360.00,280.00) Spawn Entity with Type(10), Variant(1), Pos(320.00,320.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_000_Bodies02.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_Fart.png while in gameplay Room 1.300(New Room) SpawnRNG seed: 1242363232 Spawn Entity with Type(244), Variant(0), Pos(200.00,280.00) Spawn Entity with Type(244), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(244), Variant(0), Pos(440.00,280.00) Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.60() SpawnRNG seed: 4162131072 Spawn Entity with Type(16), Variant(0), Pos(440.00,240.00) Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00) Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00) Spawn Entity with Type(16), Variant(0), Pos(200.00,320.00) Room 1.340(New Room (copy)) SpawnRNG seed: 4042660904 Spawn Entity with Type(217), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(217), Variant(0), Pos(120.00,160.00) Spawn Entity with Type(217), Variant(0), Pos(520.00,160.00) Spawn Entity with Type(217), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(217), Variant(0), Pos(80.00,200.00) Spawn Entity with Type(217), Variant(0), Pos(560.00,200.00) Spawn Entity with Type(217), Variant(0), Pos(80.00,360.00) Spawn Entity with Type(217), Variant(0), Pos(560.00,360.00) Spawn Entity with Type(217), Variant(0), Pos(80.00,400.00) Spawn Entity with Type(217), Variant(0), Pos(120.00,400.00) Spawn Entity with Type(217), Variant(0), Pos(520.00,400.00) Spawn Entity with Type(217), Variant(0), Pos(560.00,400.00) Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.60() SpawnRNG seed: 4162131072 Room 1.300(New Room) SpawnRNG seed: 1242363232 Room 4.1() SpawnRNG seed: 3167771706 Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) item taken without exchange item queue flush Adding collectible 75 (PHD) Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.300(New Room) SpawnRNG seed: 1242363232 music stopped playing Room 4.1() SpawnRNG seed: 3167771706 Room 1.300(New Room) SpawnRNG seed: 1242363232 Room 1.60() SpawnRNG seed: 4162131072 Room 1.300(New Room) SpawnRNG seed: 1242363232 Room 1.253(New Room) SpawnRNG seed: 1097481251 Room 1.2(Start Room) SpawnRNG seed: 1256078439 Room 10.7( (copy)) SpawnRNG seed: 2882542790 Spawn Entity with Type(5), Variant(360), Pos(320.00,280.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay Action PillCard Triggered [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/effect_lemonparty.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.2(Start Room) SpawnRNG seed: 1256078439 Room 1.145() SpawnRNG seed: 3656920110 Spawn Entity with Type(11), Variant(0), Pos(280.00,240.00) Spawn Entity with Type(15), Variant(0), Pos(360.00,240.00) Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00) Spawn Entity with Type(14), Variant(0), Pos(280.00,320.00) Spawn Entity with Type(12), Variant(0), Pos(360.00,320.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.2(Start Room) SpawnRNG seed: 1256078439 Room 1.253(New Room) SpawnRNG seed: 1097481251 Room 1.300(New Room) SpawnRNG seed: 1242363232 Room 1.60() SpawnRNG seed: 4162131072 Room 1.233(New Room) SpawnRNG seed: 399067449 Spawn Entity with Type(217), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(217), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(217), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(217), Variant(0), Pos(80.00,400.00) Spawn Entity with Type(217), Variant(0), Pos(560.00,400.00) Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 2.1() SpawnRNG seed: 3714795580 Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00) Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00) Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00) Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00) Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.233(New Room) SpawnRNG seed: 399067449 Room 1.160() SpawnRNG seed: 2010894818 Spawn Entity with Type(11), Variant(0), Pos(480.00,160.00) Spawn Entity with Type(29), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(11), Variant(0), Pos(280.00,280.00) Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(29), Variant(0), Pos(360.00,280.00) Spawn Entity with Type(29), Variant(0), Pos(80.00,400.00) Spawn Entity with Type(11), Variant(0), Pos(160.00,400.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay Room 1.233(New Room) SpawnRNG seed: 399067449 Room 2.1() SpawnRNG seed: 3714795580 Room 1.233(New Room) SpawnRNG seed: 399067449 Room 1.160() SpawnRNG seed: 2010894818 Room 5.1013(Monstro) SpawnRNG seed: 3258439210 Spawn Entity with Type(13), Variant(0), Pos(240.00,280.00) Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(13), Variant(0), Pos(400.00,280.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/effect_bloodgush.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay TriggerBossDeath: 0 bosses remaining. deathspawn_boss, color idx -1 Boss 1 added to SaveState [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay Mom clear time: 12563 Par time: 36000 unlock steam achievement '13' item taken without exchange music stopped playing item queue flush Adding collectible 24 (Dessert) Level::Init m_Stage 3, m_AltStage 0 Seed 592427845 [RoomConfig] load stage 3: Caves generate... 15 rooms in 9 loops placing rooms... Map Generated in 1 Loops Room 1.2(Start Room) SpawnRNG seed: 3965504695 Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. music stopped playing Room 1.171(New Room) SpawnRNG seed: 2165371030 Spawn Entity with Type(210), Variant(0), Pos(320.00,280.00) Total entity spawn time: 87 ms Total ANM2 loading time: 11 ms AnmCache memory usage: 9236436 bytes in 790 entries. Room 1.2(Start Room) SpawnRNG seed: 3965504695 Room 1.36() SpawnRNG seed: 1725389497 Spawn Entity with Type(25), Variant(0), Pos(400.00,200.00) Spawn Entity with Type(25), Variant(0), Pos(200.00,280.00) Spawn Entity with Type(25), Variant(0), Pos(440.00,280.00) Spawn Entity with Type(25), Variant(0), Pos(240.00,360.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/grid_tnt.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay Room 6.2002(Wrath) SpawnRNG seed: 622307078 Spawn Entity with Type(48), Variant(0), Pos(320.00,280.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay TriggerBossDeath: 0 bosses remaining. MiniBoss 2 added to SaveState item taken without exchange item queue flush Adding collectible 37 (Mr. Boom) music stopped playing Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.36() SpawnRNG seed: 1725389497 Room 1.172(New Room) SpawnRNG seed: 97902006 Spawn Entity with Type(210), Variant(0), Pos(280.00,280.00) Spawn Entity with Type(210), Variant(0), Pos(360.00,280.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster_210_halfsack.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay Room 21.10(The Dice Room (Placeholder) (copy)) SpawnRNG seed: 3308080667 Spawn Entity with Type(5), Variant(20), Pos(120.00,200.00) Spawn Entity with Type(5), Variant(20), Pos(520.00,200.00) Spawn Entity with Type(5), Variant(20), Pos(120.00,280.00) Spawn Entity with Type(5), Variant(20), Pos(520.00,280.00) Spawn Entity with Type(5), Variant(20), Pos(120.00,360.00) Spawn Entity with Type(5), Variant(20), Pos(520.00,360.00) Total entity spawn time: 101 ms Total ANM2 loading time: 15 ms AnmCache memory usage: 9236436 bytes in 790 entries. Action PillCard Triggered Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.172(New Room) SpawnRNG seed: 97902006 Room 1.36() SpawnRNG seed: 1725389497 Room 1.172(New Room) SpawnRNG seed: 97902006 Room 1.476(New Room) SpawnRNG seed: 1196232887 Spawn Entity with Type(229), Variant(0), Pos(120.00,320.00) Spawn Entity with Type(229), Variant(0), Pos(160.00,360.00) Room 1.228(New Room) SpawnRNG seed: 1621794750 Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(238), Variant(0), Pos(320.00,240.00) Spawn Entity with Type(238), Variant(0), Pos(280.00,280.00) Spawn Entity with Type(238), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(238), Variant(0), Pos(360.00,280.00) Spawn Entity with Type(238), Variant(0), Pos(320.00,320.00) Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00) Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/grid_tnt.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay Room 1.207(New Room) SpawnRNG seed: 3660025413 Spawn Entity with Type(5), Variant(30), Pos(320.00,280.00) Room 4.5() SpawnRNG seed: 536307965 Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) item taken without exchange item queue flush Adding collectible 318 (Gemini) [warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_010_Gemini.png while in gameplay music stopped playing Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.207(New Room) SpawnRNG seed: 3660025413 Room 1.266(New Room) SpawnRNG seed: 3932244933 Spawn Entity with Type(33), Variant(0), Pos(320.00,160.00) Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00) Spawn Entity with Type(5), Variant(60), Pos(320.00,200.00) Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00) Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00) Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00) Room 1.187(New Room) SpawnRNG seed: 2942150528 Spawn Entity with Type(227), Variant(0), Pos(440.00,200.00) Spawn Entity with Type(227), Variant(0), Pos(200.00,360.00) Room 1.58() SpawnRNG seed: 1877836638 Spawn Entity with Type(27), Variant(1), Pos(520.00,200.00) Spawn Entity with Type(27), Variant(1), Pos(120.00,360.00) Room 1.187(New Room) SpawnRNG seed: 2942150528 Room 1.266(New Room) SpawnRNG seed: 3932244933 Room 2.1() SpawnRNG seed: 2533037023 Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00) Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00) Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00) Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00) Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay item queue flush Adding collectible 85 (Deck of Cards) Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.266(New Room) SpawnRNG seed: 3932244933 Action PillCard Triggered Action PillCard Triggered Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.187(New Room) SpawnRNG seed: 2942150528 Action PillCard Triggered Action PillCard Triggered Room 1.58() SpawnRNG seed: 1877836638 Room 5.5050(Mega Fatty) SpawnRNG seed: 597763165 Spawn Entity with Type(264), Variant(0), Pos(320.00,280.00) Action PillCard Triggered [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/puke_bullets.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_Fart.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster_216_dip.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_PoopGibs.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_002b_ShitPoof.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay TriggerBossDeath: 0 bosses remaining. deathspawn_boss, color idx -1 Boss 47 added to SaveState Mom clear time: 20653 Par time: 36000 item taken without exchange item queue flush Adding collectible 343 (Latch Key) music stopped playing Level::Init m_Stage 4, m_AltStage 0 Seed 832982069 generate... 18 rooms in 12 loops placing rooms... Map Generated in 1 Loops Room 1.2(Start Room) SpawnRNG seed: 2379225933 Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. music stopped playing Room 21.10(The Dice Room (Placeholder) (copy)) SpawnRNG seed: 1232967001 Spawn Entity with Type(5), Variant(20), Pos(120.00,200.00) Spawn Entity with Type(5), Variant(20), Pos(520.00,200.00) Spawn Entity with Type(5), Variant(20), Pos(120.00,280.00) Spawn Entity with Type(5), Variant(20), Pos(520.00,280.00) Spawn Entity with Type(5), Variant(20), Pos(120.00,360.00) Spawn Entity with Type(5), Variant(20), Pos(520.00,360.00) Room 1.2(Start Room) SpawnRNG seed: 2379225933 Room 1.150() SpawnRNG seed: 4149439146 Spawn Entity with Type(5), Variant(20), Pos(240.00,280.00) Spawn Entity with Type(5), Variant(20), Pos(280.00,280.00) Spawn Entity with Type(5), Variant(20), Pos(360.00,280.00) Spawn Entity with Type(5), Variant(20), Pos(400.00,280.00) Room 1.275(New Room) SpawnRNG seed: 3290683294 Spawn Entity with Type(220), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(220), Variant(0), Pos(80.00,400.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster_216_dip.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.220(New Room) SpawnRNG seed: 2873281954 Spawn Entity with Type(5), Variant(10), Pos(80.00,160.00) Spawn Entity with Type(27), Variant(0), Pos(160.00,200.00) Spawn Entity with Type(210), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(27), Variant(1), Pos(480.00,360.00) Spawn Entity with Type(5), Variant(10), Pos(560.00,400.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster_210_halfsack.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay Room 1.275(New Room) SpawnRNG seed: 3290683294 Room 1.150() SpawnRNG seed: 4149439146 Room 1.2(Start Room) SpawnRNG seed: 2379225933 Room 1.284(New Room) SpawnRNG seed: 1202043067 Spawn Entity with Type(25), Variant(1), Pos(280.00,280.00) Spawn Entity with Type(229), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(25), Variant(0), Pos(360.00,280.00) Room 1.489(New Room) SpawnRNG seed: 396591324 Spawn Entity with Type(25), Variant(0), Pos(280.00,160.00) Spawn Entity with Type(25), Variant(0), Pos(320.00,160.00) Spawn Entity with Type(25), Variant(0), Pos(360.00,160.00) Spawn Entity with Type(234), Variant(0), Pos(120.00,200.00) Spawn Entity with Type(234), Variant(0), Pos(520.00,200.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/grid_tnt.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay Room 1.293(New Room) SpawnRNG seed: 1627674183 Spawn Entity with Type(87), Variant(0), Pos(320.00,280.00) [warn] no animation named Idle [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay [warn] no animation named Idle [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay [warn] no animation named Idle [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay music stopped playing Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.300(New Room) SpawnRNG seed: 1053464751 Spawn Entity with Type(240), Variant(0), Pos(80.00,280.00) Spawn Entity with Type(23), Variant(0), Pos(160.00,280.00) Spawn Entity with Type(23), Variant(0), Pos(200.00,280.00) Spawn Entity with Type(23), Variant(0), Pos(440.00,280.00) Spawn Entity with Type(23), Variant(0), Pos(480.00,280.00) Spawn Entity with Type(240), Variant(0), Pos(560.00,280.00) Room 1.260(New Room) SpawnRNG seed: 2998758818 Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00) item taken without exchange item queue flush Adding collectible 273 (Bob's Brain) [warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_273_bobsbrain.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.300(New Room) SpawnRNG seed: 1053464751 Room 1.293(New Room) SpawnRNG seed: 1627674183 Room 4.9( (copy)) SpawnRNG seed: 2125545055 Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) item taken without exchange item queue flush Adding collectible 234 (Infestation 2) Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.293(New Room) SpawnRNG seed: 1627674183 music stopped playing Room 1.300(New Room) SpawnRNG seed: 1053464751 Room 1.293(New Room) SpawnRNG seed: 1627674183 Room 1.489(New Room) SpawnRNG seed: 396591324 Room 1.240(New Room) SpawnRNG seed: 775219618 Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(243), Variant(0), Pos(160.00,360.00) Spawn Entity with Type(243), Variant(0), Pos(240.00,360.00) Spawn Entity with Type(243), Variant(0), Pos(440.00,360.00) Spawn Entity with Type(243), Variant(0), Pos(520.00,360.00) Spawn Entity with Type(243), Variant(0), Pos(200.00,400.00) Spawn Entity with Type(5), Variant(10), Pos(320.00,400.00) Spawn Entity with Type(243), Variant(0), Pos(480.00,400.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.477(New Room) SpawnRNG seed: 2796811677 Spawn Entity with Type(227), Variant(0), Pos(160.00,240.00) Spawn Entity with Type(227), Variant(0), Pos(400.00,280.00) Spawn Entity with Type(227), Variant(0), Pos(160.00,320.00) Room 2.0() SpawnRNG seed: 1996326461 Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00) Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00) unlock steam achievement '134' Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.477(New Room) SpawnRNG seed: 2796811677 Room 1.240(New Room) SpawnRNG seed: 775219618 [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay Room 1.520(New Room) SpawnRNG seed: 3148699451 Spawn Entity with Type(19), Variant(0), Pos(240.00,280.00) Spawn Entity with Type(19), Variant(0), Pos(280.00,280.00) Spawn Entity with Type(19), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(19), Variant(0), Pos(360.00,280.00) Spawn Entity with Type(19), Variant(0), Pos(400.00,280.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_002b_ShitPoof.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_PoopGibs.png while in gameplay TriggerBossDeath: 4 bosses remaining. TriggerBossDeath: 3 bosses remaining. TriggerBossDeath: 2 bosses remaining. TriggerBossDeath: 1 bosses remaining. TriggerBossDeath: 0 bosses remaining. deathspawn_boss, color idx -1 Boss 2 added to SaveState Action PillCard Triggered Total entity spawn time: 204 ms Total ANM2 loading time: 33 ms AnmCache memory usage: 9236436 bytes in 790 entries. Action PillCard Triggered Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.240(New Room) SpawnRNG seed: 775219618 [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay Room 1.489(New Room) SpawnRNG seed: 396591324 Room 1.284(New Room) SpawnRNG seed: 1202043067 Room 1.2(Start Room) SpawnRNG seed: 2379225933 Room 1.244(New Room) SpawnRNG seed: 4886428 Spawn Entity with Type(229), Variant(0), Pos(320.00,280.00) Room 1.2(Start Room) SpawnRNG seed: 2379225933 Room 21.10(The Dice Room (Placeholder) (copy)) SpawnRNG seed: 1232967001 Room 1.2(Start Room) SpawnRNG seed: 2379225933 Room 1.150() SpawnRNG seed: 4149439146 Room 1.275(New Room) SpawnRNG seed: 3290683294 Room 1.220(New Room) SpawnRNG seed: 2873281954 [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 16.1(ItemDungeon with Black Market Entrance) Failed to load image SpawnRNG seed: 1925068867 Room 22.1(The Black Market (Racist Placeholder) (copy)) SpawnRNG seed: 828900749 Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(33), Variant(0), Pos(720.00,160.00) Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00) Spawn Entity with Type(6), Variant(7), Pos(960.00,200.00) Spawn Entity with Type(6), Variant(5), Pos(1040.00,200.00) Spawn Entity with Type(5), Variant(150), Pos(480.00,280.00) Spawn Entity with Type(5), Variant(150), Pos(560.00,280.00) Spawn Entity with Type(5), Variant(150), Pos(640.00,280.00) Spawn Entity with Type(5), Variant(150), Pos(720.00,280.00) Spawn Entity with Type(5), Variant(150), Pos(800.00,280.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay item taken without exchange item queue flush Adding collectible 208 (Champion Belt) item taken without exchange item queue flush Adding collectible 251 (Starter Deck) item taken without exchange unlock steam achievement '79' item queue flush Adding collectible 195 (Mom's Coin Purse) item queue flush Adding collectible 33 (The Bible) item queue flush Adding collectible 177 (Portable Slot) item queue flush Adding collectible 33 (The Bible) Level::Init m_Stage 5, m_AltStage 0 Seed 3994191300 [RoomConfig] load stage 5: Depths generate... 20 rooms in 12 loops placing rooms... Map Generated in 1 Loops Room 1.2(Start Room) SpawnRNG seed: 2458861401 Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.15() SpawnRNG seed: 495396880 Spawn Entity with Type(42), Variant(0), Pos(120.00,160.00) Spawn Entity with Type(32), Variant(0), Pos(200.00,200.00) Spawn Entity with Type(32), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(32), Variant(0), Pos(440.00,360.00) Spawn Entity with Type(42), Variant(0), Pos(520.00,400.00) Room 1.17() SpawnRNG seed: 2141505450 Spawn Entity with Type(32), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(32), Variant(0), Pos(240.00,280.00) Spawn Entity with Type(32), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(32), Variant(0), Pos(400.00,280.00) Spawn Entity with Type(32), Variant(0), Pos(560.00,400.00) Room 1.29() SpawnRNG seed: 269129422 Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(33), Variant(1), Pos(560.00,160.00) Spawn Entity with Type(35), Variant(0), Pos(280.00,280.00) Spawn Entity with Type(35), Variant(0), Pos(360.00,280.00) Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay Action PillCard Triggered Action PillCard Triggered [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/grid_tnt.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay item queue flush Room 4.8( (copy)) SpawnRNG seed: 1307510683 Spawn Entity with Type(33), Variant(0), Pos(320.00,200.00) Spawn Entity with Type(33), Variant(0), Pos(240.00,240.00) Spawn Entity with Type(33), Variant(0), Pos(400.00,240.00) Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay item taken without exchange item queue flush Adding collectible 313 (Holy Mantle) [warn] no animation named WalkDown music stopped playing Action PillCard Triggered [warn] no animation named WalkDown Adding costume for 33 (The Bible) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.29() SpawnRNG seed: 269129422 Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.30() SpawnRNG seed: 1551947565 Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(35), Variant(0), Pos(280.00,280.00) Spawn Entity with Type(42), Variant(1), Pos(320.00,280.00) Spawn Entity with Type(35), Variant(0), Pos(360.00,280.00) Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00) Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_000_Bodies02.png while in gameplay [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.194(New Room) SpawnRNG seed: 1617313331 Spawn Entity with Type(5), Variant(90), Pos(320.00,280.00) Spawn Entity with Type(235), Variant(0), Pos(320.00,360.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.30() SpawnRNG seed: 1551947565 Spawn Entity with Type(42), Variant(1), Pos(320.00,280.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.29() SpawnRNG seed: 269129422 Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.17() SpawnRNG seed: 2141505450 Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.15() SpawnRNG seed: 495396880 Spawn Entity with Type(42), Variant(0), Pos(120.00,160.00) Spawn Entity with Type(42), Variant(0), Pos(520.00,400.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.495(New Room) SpawnRNG seed: 1123384532 Spawn Entity with Type(208), Variant(1), Pos(80.00,200.00) Spawn Entity with Type(208), Variant(1), Pos(80.00,280.00) Spawn Entity with Type(208), Variant(1), Pos(80.00,360.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown Adding costume for 33 (The Bible) which was added before and never removed. [warn] no animation named WalkDown [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.444(New Room) SpawnRNG seed: 4272878470 Spawn Entity with Type(241), Variant(0), Pos(160.00,200.00) Spawn Entity with Type(241), Variant(0), Pos(440.00,200.00) [warn] no animation named WalkDown Action PillCard Triggered [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplay [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.495(New Room) SpawnRNG seed: 1123384532 Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.15() SpawnRNG seed: 495396880 Spawn Entity with Type(42), Variant(0), Pos(120.00,160.00) Spawn Entity with Type(42), Variant(0), Pos(520.00,400.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.17() SpawnRNG seed: 2141505450 Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.29() SpawnRNG seed: 269129422 Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.30() SpawnRNG seed: 1551947565 Spawn Entity with Type(42), Variant(1), Pos(320.00,280.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay [warn] no animation named WalkDown [warn] no animation named WalkDown Room 2.0() SpawnRNG seed: 3965751501 Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00) Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown Action PillCard Triggered [warn] no animation named WalkDown [warn] no animation named WalkDown Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.30() SpawnRNG seed: 1551947565 Spawn Entity with Type(42), Variant(1), Pos(320.00,280.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.29() SpawnRNG seed: 269129422 Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.17() SpawnRNG seed: 2141505450 Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.15() SpawnRNG seed: 495396880 Spawn Entity with Type(42), Variant(0), Pos(120.00,160.00) Spawn Entity with Type(42), Variant(0), Pos(520.00,400.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.2(Start Room) SpawnRNG seed: 2458861401 Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 11.3() SpawnRNG seed: 1668805295 Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown Action PillCard Triggered [warn] no animation named WalkDown Adding costume for 33 (The Bible) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.2(Start Room) SpawnRNG seed: 2458861401 Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.414(New Room) SpawnRNG seed: 3375857276 Spawn Entity with Type(33), Variant(0), Pos(360.00,400.00) Spawn Entity with Type(223), Variant(0), Pos(560.00,440.00) Spawn Entity with Type(33), Variant(0), Pos(800.00,440.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster_216_dip.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.11() SpawnRNG seed: 939749163 Spawn Entity with Type(25), Variant(0), Pos(80.00,200.00) Spawn Entity with Type(30), Variant(0), Pos(160.00,200.00) Spawn Entity with Type(30), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(30), Variant(0), Pos(480.00,360.00) Spawn Entity with Type(25), Variant(0), Pos(560.00,360.00) [warn] no animation named WalkDown Room 1.414(New Room) SpawnRNG seed: 3375857276 [warn] no animation named WalkDown [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.64() SpawnRNG seed: 3984908676 Spawn Entity with Type(42), Variant(0), Pos(160.00,240.00) Spawn Entity with Type(32), Variant(0), Pos(400.00,240.00) Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(32), Variant(0), Pos(240.00,320.00) Spawn Entity with Type(42), Variant(0), Pos(480.00,320.00) Spawn Entity with Type(5), Variant(50), Pos(80.00,400.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.408(New Room) SpawnRNG seed: 4019977392 Spawn Entity with Type(211), Variant(0), Pos(400.00,280.00) Spawn Entity with Type(211), Variant(0), Pos(760.00,280.00) Spawn Entity with Type(208), Variant(1), Pos(520.00,320.00) Spawn Entity with Type(208), Variant(1), Pos(640.00,320.00) Spawn Entity with Type(210), Variant(0), Pos(440.00,360.00) Spawn Entity with Type(208), Variant(1), Pos(720.00,400.00) Spawn Entity with Type(208), Variant(1), Pos(440.00,440.00) Spawn Entity with Type(210), Variant(0), Pos(720.00,480.00) Spawn Entity with Type(208), Variant(1), Pos(520.00,520.00) Spawn Entity with Type(208), Variant(1), Pos(640.00,520.00) Spawn Entity with Type(211), Variant(0), Pos(400.00,560.00) Spawn Entity with Type(211), Variant(0), Pos(760.00,560.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_080_Spider.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay Action PillCard Triggered Action PillCard Triggered [warn] no animation named WalkDown [warn] no animation named WalkDown Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 12.8() SpawnRNG seed: 855061961 Spawn Entity with Type(5), Variant(300), Pos(160.00,200.00) Spawn Entity with Type(5), Variant(300), Pos(480.00,200.00) Spawn Entity with Type(5), Variant(300), Pos(160.00,360.00) Spawn Entity with Type(5), Variant(300), Pos(480.00,360.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.408(New Room) SpawnRNG seed: 4019977392 Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.479(New Room) SpawnRNG seed: 1392924472 Spawn Entity with Type(91), Variant(0), Pos(1080.00,200.00) Spawn Entity with Type(91), Variant(0), Pos(1080.00,360.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_096_BoomFly.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_001_Pooter.png while in gameplay Action PillCard Triggered Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.64() SpawnRNG seed: 3984908676 Spawn Entity with Type(42), Variant(0), Pos(160.00,240.00) Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(42), Variant(0), Pos(480.00,320.00) [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.414(New Room) SpawnRNG seed: 3375857276 Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.64() SpawnRNG seed: 3984908676 Spawn Entity with Type(42), Variant(0), Pos(160.00,240.00) Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(42), Variant(0), Pos(480.00,320.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.408(New Room) SpawnRNG seed: 4019977392 Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.213(New Room) SpawnRNG seed: 2472219901 Spawn Entity with Type(41), Variant(0), Pos(320.00,240.00) Spawn Entity with Type(254), Variant(0), Pos(280.00,280.00) Spawn Entity with Type(254), Variant(0), Pos(360.00,280.00) Spawn Entity with Type(41), Variant(0), Pos(320.00,320.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.490(New Room) SpawnRNG seed: 1634576583 Spawn Entity with Type(234), Variant(0), Pos(80.00,240.00) Spawn Entity with Type(234), Variant(0), Pos(80.00,280.00) Spawn Entity with Type(234), Variant(0), Pos(80.00,320.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.213(New Room) SpawnRNG seed: 2472219901 Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay [warn] no animation named WalkDown [warn] no animation named WalkDown Room 7.2() SpawnRNG seed: 1806765577 Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00) Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00) Spawn Entity with Type(5), Variant(20), Pos(280.00,320.00) Spawn Entity with Type(5), Variant(20), Pos(320.00,320.00) Spawn Entity with Type(5), Variant(20), Pos(360.00,320.00) Spawn Entity with Type(5), Variant(20), Pos(280.00,360.00) Spawn Entity with Type(5), Variant(20), Pos(320.00,360.00) Spawn Entity with Type(5), Variant(20), Pos(360.00,360.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.213(New Room) SpawnRNG seed: 2472219901 Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 1.490(New Room) SpawnRNG seed: 1634576583 Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown [warn] no animation named WalkDown [warn] no animation named WalkDown Room 5.5060(The Cage) SpawnRNG seed: 1171169050 Spawn Entity with Type(265), Variant(0), Pos(320.00,280.00) Adding costume for 313 (Holy Mantle) which was added before and never removed. [warn] no animation named WalkDown Action PillCard Triggered [warn] no animation named WalkDown [warn] AnmCache::PreloadImage: Preloading resources/gfx/puke_bullets.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_000_Bodies01.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Miniboss_03_Gluttony.png while in gameplay Adding costume for 33 (The Bible) which was added before and never removed. [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_062_GroundBreak.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay [warn] GameState::Delete: no filename specified. Game Over. Killed by (265.0) spawned by (0.0) damage flags (4) Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. [warn] GameState::Delete: no filename specified. CPU time spent on enemy queries: 0.14 seconds. RNG Start Seed: 9GJG GAZB (4135525631) Initialized player with Variant 0 and Subtype 0 Level::Init m_Stage 1, m_AltStage 0 Seed 19325093 generate... 9 rooms in 5 loops placing rooms... Map Generated in 1 Loops Room 1.2(Start Room) SpawnRNG seed: 2938490870 Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Total entity spawn time: 347 ms Total ANM2 loading time: 50 ms AnmCache memory usage: 9236436 bytes in 790 entries. Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. CPU time spent on enemy queries: 0.14 seconds. Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata2.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata3.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat. Initialized player with Variant 0 and Subtype 0 Room 1.2(Start Room) SpawnRNG seed: 2938490870 Total entity spawn time: 347 ms Total ANM2 loading time: 50 ms AnmCache memory usage: 9236436 bytes in 790 entries. music stopped playing Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. CPU time spent on enemy queries: 0.14 seconds. Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata2.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata3.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat. CPU time spent on enemy queries: 0.14 seconds.