Additionally
(as
of
the
writing
of
this
file),
you
can
find
high-‐resolution
files
of
the
map
at
the
below
links.
These
files
are
300dpi
and
measure
the
full
45x21
inches.
They
each
weigh
in
at
about
120MB.
• Full-‐size
map
WITH
start
markings
and
game
title
https://docs.google.com/file/d/0B-‐miPrT4Mr79Tjc0TjhzdXpkZ1U/edit
• Full-‐size
map
WITHOUT
start
markings
and
game
title
https://docs.google.com/file/d/0B-‐miPrT4Mr79enVNZGotMEFnUzg/edit
As
of
now,
there
is
not
a
consolidated
rulebook
for
both
Civilization
and
Advanced
Civilization
that
incorporates
the
new
artwork.
You
will
need
to
provide
your
own
copies
of
the
rules.
HOW
TO
BUILD
THE
COMPLETE
PACKAGE
Cards
Print
out
all
of
the
card
files
on
card
stock
(or
your
preferred
paper),
making
note
to
print
each
of
the
Advanced
Civ
Civilization
Card
files
twice
(there
are
8
copies
of
each
Advanced
Civ
Civilization
Card
in
the
game).
Pre-‐crease
each
page
on
the
center
black
line.
Then,
coat
the
back
of
each
page
with
spray
adhesive.
If
you
pre-‐creased
the
page,
it
will
make
folding
the
page
over
simple.
Use
a
rolling
pin
(or
stack
of
books)
to
make
sure
there
are
no
air
bubbles.
Let
the
glue
dry,
then
cut
on
the
designated
cut
marks.
The
fronts
and
backs
of
your
cards
will
now
match
up
perfectly.
Player
Mats,
Tokens,
Trade
&
Census
Board
The
following
files
should
all
be
printed
on
full
page
label
sheets
which
can
then
be
applied
to
14-‐ply
chipboard.
They
are
all
DOUBLE-‐SIDED,
meaning
you
will
need
to
match
up
the
fronts
and
backs
as
best
as
possible
before
cutting.
Pre-‐creasing
on
the
fold
line
before
removing
the
label
backing,
and
then
wrapping
the
page
around
the
straight
edge
of
the
chipboard
usually
works
best.
For
the
City,
Map,
and
Census
Tokens,
you
will
need
to
choose
between
the
CIRCULAR
option
or
the
SQUARE
option
(you
only
need
to
print
one
of
these
files).
If
going
with
the
circular
tokens,
you
will
need
¾
and
1
inch
arch
punches
or
a
similar
tool
for
making
circular
cuts.
If
you
don’t
have
access
to
such
tools,
go
with
the
square
tokens
instead.
AST
The
AST
files
should
also
be
printed
on
full
page
label
sheets
and
applied
to
chipboard
before
cutting.
If
you
have
access
to
11x17
sized
label
sheets
and
the
ability
to
print
in
wide
format,
you
can
choose
the
FULL
options.
Otherwise,
go
with
the
LETTER
sized
options.
Each
AST
comes
in
two
panels,
which
can
be
printed
off
and
cut
before
joining
them
together.
Game
Board
Print
the
game
board
panels
on
full
page
label
sheets
as
well.
There
are
12
panels,
resulting
in
a
map
that
is
45x21
inches.
Basic
Civilization
When
playing
basic
Civilization:
1. Make
sure
each
player’s
playing
mat
is
turned
to
the
side
WITHOUT
the
‘AC’
in
the
upper
right
hand
corner.
2. Do
not
include
any
commodity
cards
or
calamity
cards
with
‘AC’
in
the
upper
right
hand
corner.
You
should
have
66
commodity
cards
in
total.
3. Use
only
the
calamity
cards
WITHOUT
the
‘AC’
in
the
upper
right
hand
corner.
You
should
have
8
calamity
cards,
half
with
regular
backs
and
half
with
bright
red
backs.
4. Use
only
the
Civilization
cards
that
say
‘Civilization’
on
the
back
(as
opposed
to
‘Advanced
Civilization’).
You
should
have
72
civilization
cards
in
total
(although,
depending
on
player
count,
you
may
remove
1
or
2
of
the
Mysticism
cards
from
the
game).
5. Use
the
appropriate
AST
and
Trade
&
Census
boards.
Each
player
should
place
one
of
their
square
unit
tokens
onto
the
AST
and
their
smaller
census
token
onto
the
Trade
&
Census
board.
6. Following
the
setup
guide
based
on
the
number
of
players
playing,
use
the
black
&
white
skull
tokens
to
mark
off
the
areas
of
the
board
that
are
out
of
bounds.
Be
sure
to
note
the
rules
under
Basic
Civilization
Only.
Make
sure
each
player
uses
the
appropriate
amount
of
unit
tokens
(either
47
or
55).
Remove
any
Mysticism
cards
as
directed.
If
using
a
setup
that
includes
the
westernmost
part
of
the
board
and
either
Africa
or
Italy
are
in
play,
be
sure
that
they
use
the
Western
Expansion
tracks
on
the
AST
(the
upper
two
tracks).
Advanced
Civilization
When
playing
Advanced
Civilization:
1. Make
sure
each
player’s
playing
mat
is
turned
to
the
side
with
the
‘AC’
in
the
upper
right
hand
corner.
2. Include
ALL
the
commodity
cards.
You
should
have
114
commodity
cards
in
total.
3. Use
only
the
calamity
cards
with
the
‘AC’
in
the
upper
right
hand
corner.
You
should
have
12
calamity
cards,
all
with
regular
backs.
4. Use
only
the
Civilization
cards
that
say
‘Advanced
Civilization’
on
the
back.
You
should
have
192
civilization
cards
in
total.
5. Use
the
appropriate
AST
and
Trade
&
Census
boards.
Each
player
should
place
one
of
their
square
unit
tokens
onto
the
AST
and
their
smaller
census
token
onto
the
Trade
&
Census
board.
6. Following
the
setup
guide
based
on
the
number
of
players
playing,
use
the
black
&
white
skull
tokens
to
mark
off
the
areas
of
the
board
that
are
out
of
bounds.
Make
sure
each
player
uses
the
appropriate
amount
of
unit
tokens
(either
47
or
55).
For
CalamityCards.pdf,
you
only
need
to
print
out
the
first
two
(out
of
five)
pages.
Ignore
any
of
the
cards
that
have
the
‘AC’
in
the
upper
right
hand
corner.
For
Trade&Census.pdf,
you
do
not
need
to
make
the
board
double
sided.
Ignore
the
Advanced
Civ
side
of
the
board
(the
top
half
of
each
page).
For
each
of
the
9
player
mats,
you
do
not
need
to
make
the
mat
double
sided.
Ignore
the
side
that
has
the
‘AC’
in
the
upper
right
hand
corner
(the
bottom
half
of
each
mat).
Note
that
you
need
to
print
ALL
of
the
commodity
cards
(even
though
the
first
three
files
are
labeled
‘Basic’).
For
CalamityCards.pdf,
you
only
need
to
print
out
the
last
three
(out
of
five)
pages.
Ignore
any
of
the
cards
WITHOUT
the
‘AC’
in
the
upper
right
hand
corner.
For
Trade&Census.pdf,
you
do
not
need
to
make
the
board
double
sided.
Ignore
the
basic
Civ
side
of
the
board
(the
bottom
half
of
each
page).
For
each
of
the
9
player
mats,
you
do
not
need
to
make
the
mat
double
sided.
Ignore
the
side
WITHOUT
the
‘AC’
in
the
upper
right
hand
corner
(the
top
half
of
each
mat).