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Sorcerer 1 matthewtopping201

CLASS & LEVEL PLAYER NAME


Melisandre
Custom Lineage Mage of High Sorcery (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
• +4 Constitution +2 12 8 --
-1 -1 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
8
• +6 Charisma
Total 1d6 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+2 DEFENSES HIT DICE DEATH SAVES

14 SAVING THROWS INSPIRATION


=== WEAPONS ===
Crossbow, Light, Dagger, Dart, Quarterstaff,
CONSTITUTION P +4 Acrobatics DEX Sling
+2 PROFICIENCY BONUS
+2 P
+1

+1
Animal Handling WIS
Arcana INT
=== LANGUAGES ===
Common, Draconic, Elvish, Solamnic

14 -1 Athletics STR
ABILITY SAVE DC
+4 Deception CHA
P +1 History INT
INTELLIGENCE
+1 Insight WIS
30 ft. (Walking)
-1 +4 Intimidation CHA
-1 Investigation INT
8 +1 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +3 Perception WIS


+4 Performance CHA === ACTIONS ===
+1 P +6 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
-1 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise,
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+2 Stealth DEX
CHARISMA +1 Survival WIS

+4
18

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Crossbow, light +4 1d8+2 Piercing Simple, Ammunition, Loading, Range, Two-Handed, Range (80/320)

Dagger +4 1d4+2 Piercing Simple, Finesse, Light, Thrown, Range (20/60)


11 PASSIVE WISDOM (INSIGHT)

Fire Bolt +6 1d10 Fire V/S


9 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +1 0 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

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Sorcerer 1 matthewtopping201
CLASS & LEVEL PLAYER NAME
Melisandre
Custom Lineage Mage of High Sorcery (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== SORCERER FEATURES === Charisma.


* Creature Type • TCoE 9
* Additional Sorcerer Spells • TCoE 65 You are a humanoid. You determine your appearance
and whether you resemble any of your kin.
* Hit Points • PHB 100
* Size • TCoE 8
* Proficiencies • PHB 100 You are Small or Medium (your choice).

* Spellcasting • PHB 101 * Ability Score Increase • TCoE 9


You can cast known sorcerer spells using CHA as your
spellcasting modifier (Spell DC 14, Spell Attack +6). * Feat • TCoE 8
You can use an arcane focus as a spellcasting focus.
* Variable Trait • TCoE 8
* Sorcerous Origin • PHB 101
| Proficiency •
| Lunar Sorcery Proficiency in one skill of your choice.

* Lunar Embodiment • SotDQ 34 * Languages • TCoE 8


You learn additional spells when you reach certain
levels in this class, as shown on the Lunar Spells
table. Each of these spells counts as Sorcerer spell for === FEATS ===
you but doesn’t count against the number of Sorcerer
spells you know. * Fey Touched (Charisma) • TCoE 79
You learn the misty step spell and one 1st-level
After finishing a long rest, you can choose what lunar divination/enchantment spell of your choice and can
phase manifests its power through your magic: Full cast each of these spells without expending a spell
Moon, New Moon, or Crescent Moon. While in that slot, recharging on a long rest.
phase, you can cast the associated 1st-level spell You can also cast these spells using spell slots you
once per long rest without expending a spell slot. have of the appropriate level.

| Lunar Phase: Full Moon • * Initiate of High Sorcery (Nuitari) • SotDQ 32


You learn one cantrip of your choice from the wizard
* Moon Fire • SotDQ 34 spell list and two 1st-level spells based on the black
You learn <em>sacred flame</em>, which doesn’t moon, Nuitari. You can cast each of the chosen
count against the number of Sorcerer cantrips you 1st-level spells without a spell slot, and you must finish
know. When cast, you can choose to target one a long rest before you can cast them in this way again.
creature as normal or two creatures within range that You can also cast the spells using any spell slots you
are within 5 ft. of each other. have.

| Charisma •
=== CUSTOM LINEAGE RACIAL TRAITS === Your spellcasting ability for this feat’s spells is

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Dagger 1 1 lb. Tinderbox 1 1 lb.

Dagger 1 1 lb. Torch 10 10 lb.

SP 0 Crossbow, light 1 5 lb. Waterskin 1 5 lb.

Crossbow Bolts 20 1.5 lb.


EP 0 Ink (1 ounce bottle) 1 --

Ink Pen 1 --
GP 10 Backpack 1 5 lb.

Clothes, Common 1 3 lb.


PP 0 Component Pouch 1 2 lb.

Pouch 1 1 lb.
WEIGHT CARRIED

76.2 lb. Crowbar 1 5 lb.

ENCUMBERED Hammer 1 3 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

120 lb. Piton 10 2.5 lb.

PUSH/DRAG/LIFT Rations (1 day) 10 20 lb.

240 lb. Rope, Hempen (50 feet) 1 10 lb.

EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Melisandre
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 14 +6
Sorcerer
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Mold Earth Sorcerer -- 1A 30 ft./5 ft. Cube S Instantaneous EE 162 5 ft. Cube, S

O Fire Bolt Sorcerer +6 1A 120 ft. V,S Instantaneous PHB 242 V/S

O Mage Hand Sorcerer -- 1A 30 ft. V,S 1 minute PHB 256 D: 1m, V/S

O Prestidigitation Sorcerer -- 1A 10 ft. V,S 1 hour PHB 267 D: 1h, V/S

O Minor Illusion Initiate of High Sorcery (Nuitari) -- 1A 30 ft./5 ft. Cube S,M 1 minute PHB 260 D: 1m, 5 ft. Cube, S/M

O Sacred Flame Moon Fire DEX 14 1A 60 ft. V,S Instantaneous PHB 272 V/S

=== 1st LEVEL === 2 Slots OO

O Mage Armor Sorcerer -- 1A Touch V,S,M 8 hours PHB 256 D: 8h, V/S/M

O Sleep Sorcerer -- 1A 90 ft./20 ft. Sphere V,S,M 1 minute PHB 276 D: 1m, 20 ft. Sphere, V/S/M

P Silvery Barbs Fey Touched (Charisma) (Always Prepared) -- 1R 60 ft. V Instantaneous SACoC 38 1/LR, V

O Hex <C> Initiate of High Sorcery (Nuitari) -- 1BA 90 ft. V,S,M Concentration, up to 1 hour PHB 251 1/LR, D: 1h, V/S/M

O Dissonant Whispers Initiate of High Sorcery (Nuitari) WIS 14 1A 60 ft. V Instantaneous PHB 234 1/LR, V

O Shield Lunar Embodiment -- 1R Self V,S 1 round PHB 275 D: 1Rnd, V/S

O Color Spray Lunar Embodiment -- 1A Self/15 ft. Cone V,S,M 1 round PHB 222 D: 1Rnd, 15 ft. Cone, V/S/M

O Shield Lunar Embodiment -- 1R Self V,S 1 round PHB 275 1/LR, D: 1Rnd, V/S

=== 2nd LEVEL ===

P Misty Step Fey Touched (Charisma) (Always Prepared) -- 1BA Self V Instantaneous PHB 260 1/LR, V

SPELLS

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