This document contains log output from initializing a mobile game engine on a Samsung device. It details various initialization steps like loading files, scripts, saves, and compiling shaders over the course of 69 seconds. The device has a 5.37 inch screen and uses an Imagination Technologies PowerVR GPU.
This document contains log output from initializing a mobile game engine on a Samsung device. It details various initialization steps like loading files, scripts, saves, and compiling shaders over the course of 69 seconds. The device has a 5.37 inch screen and uses an Imagination Technologies PowerVR GPU.
This document contains log output from initializing a mobile game engine on a Samsung device. It details various initialization steps like loading files, scripts, saves, and compiling shaders over the course of 69 seconds. The device has a 5.37 inch screen and uses an Imagination Technologies PowerVR GPU.
Bootstrap to the start of init.init took 0.00s Manufacturer samsung model SM-A037F Screen diagonal is 5.376750360993567 inches. Early init took 0.34s Early init took 0.34s Android search paths: /storage/emulated/0/Android/data/what.a.legend.c18/files/../../../../C18/ what.a.legend.c18/game /data/user/0/what.a.legend.c18/files/game Loader init took 0.47s Loader init took 0.47s Loading error handling took 2.70s Loading error handling took 2.70s Loading script took 21.54s Loading script took 21.54s Saving to /storage/emulated/0/Android/data/what.a.legend.c18/files/../../../../ C18/what.a.legend.c18 Loading save slot metadata. took 5.29s Loading save slot metadata. took 5.29s Loading persistent took 0.21s Loading persistent took 0.21s Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/what.a.legend.c18/files/libsteam_api.so" not found') Set script version to: (7, 4, 9) - Init at 00images.rpyc:52 took 1.61133 s. - Init at characters.rpyc:9667 took 0.36261 s. - Init at 00director.rpyc:1355 took 0.27288 s. Running init code took 4.96s Running init code took 4.96s Loading analysis data took 2.76s Loading analysis data took 2.76s Analyze and compile ATL took 5.58s Analyze and compile ATL took 5.58s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 4.98s Initial gc. took 4.98s DPI scale factor: 1.000000 Creating interface object took 0.02s Creating interface object took 0.02s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 5.02s Init translation took 5.02s Build styles took 0.04s Build styles took 0.04s Load screen analysis took 0.00s Load screen analysis took 0.00s Analyze screens took 0.45s Analyze screens took 0.45s Save screen analysis took 1.07s Save screen analysis took 1.07s Prepare screens took 3.92s Prepare screens took 3.92s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 2.39s Save bytecode. took 2.39s Running _start took 0.03s Running _start took 0.03s Interface start took 5.97s Interface start took 5.97s
Initializing gles2 renderer:
primary display bounds: (0, 0, 1465, 675) swap interval: 1 frames Fullscreen mode. Vendor: "b'Imagination Technologies'" Renderer: b'PowerVR Rogue GE8320' Version: b'OpenGL ES 3.2 build 1.13@5776728' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(1555, 720) drawable=(1555, 720) Maximum texture size: 4096x4096 Total time until interface ready: 69.00653672218323s Hid presplash.