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IECuino Help 202103
IECuino Help 202103
GUIDE
LADDER
EDITOR
FOR
ARDUINO
DEVICES
EDITION
2021.03
INDEX
Driver Installation
Projects
The Working Area
Header
Left Area
Application
Task List
Device
Central Working Area
Right Area
Where to start?
Ladder Diagram
Ladder Elements
Arduino Code
Global Variable List
IO Mapping
When you login into your account, you will land here by default in
order to choose which project you want to work with. To go back
here once you entered the working area, just click the " IECuino"
logo. In this section, you can add new projects, and edit or delete
the current ones.
Create
In the first position, there is always an empty project awaiting the
creation of a new one. Just write the name of your project and click
the button “Create” . The project will be created and once created
the IECuino platform will jump to the working area.
Edit
By clicking the icon you will see the option to Edit the name of
your project. Just click this option, edit the project name and save
the project.
Delete
By clicking the … icon you will see, among the edit option, the
Delete option. Just click this option, write the word DELETE and
click the Delete button.
Remember that it is not possible to revert this change.
By clicking the projects you can jump from one to another. Also,
remember that you can move between projects using the menu
close to the IECuino logo.
HEADER
On the left side of the header section, there is the IECuino logo
that will allow you to jump to the Project management or the initial
screen, like when you just logged in.
Close to the IECuino logo you have the project name that allows
you to unfold several options:
Without leaving the Header, on the right side, you can see the
"Download Driver / Upload Project" button and your user name.
By clicking your user name you can edit your profile information,
review the IECuino plans available, visit the Forum and sign out.
Application
It is the menu where you can create and edit the Global Variable
List that you can use in your application.
In computer programming, a global variable is a variable with
global scope, meaning that it is visible (hence accessible)
throughout the program, unless shadowed.
Task List
Here you will have two different elements listed. The Ladder
Diagram and the Arduino code.
Device
By clicking the element on
this section you will move
to the area to create and
edit the IO Mapping of your
project.
WHERE TO START
The first thing you need to do is creating one of the following
elements which you are going to work with:
Ladder Diagram
Arduino Code
Global Variable List
IO Mapping
You need to write the name, and click the add button. When a
section is created, the icon to create a new one moves just down
the new section created.
You can also see two icons at the right of the new section. With the
delete icon, you can remove the section from your diagram, and
you can change the name using the settings icon.
Just below the header, there are some tabs that will allow you to
choose if you want to work with basic nodes, math nodes or logic
nodes.
When you are working with a Ladder Diagram, you have the nodes
available and ready to be added to your section.
You can add nodes by dragging and dropping them with the
mouse or using the keyboard . Notice that with the keyboard icon
on the right side you can show/hide the keyboard shortcuts to add
the elements to the Ladder Diagram.
Test it and you will see how useful and intuitive it is.
You can move around the diagram with the arrows of the keyboard
or using the mouse.
You will see that the section will increase or decrease according to
the needs of your Ladder Diagram.
Coil (Shift+C)
An output coil is used to turn a bit on and off.
The instruction itself even has a place in the PLC
memory.
What the PLC will put there is the result of the
instruction.
Counter UP
When the input is (1) the output is (1) and starts
counting from 0 to the pre-set number. When the
reset variables activated the counter resets to 0.
Counter Down
When the input is (1) the output is (1) and starts
counting from 0 to the pre-set number. When the
load variables activated the counter resets to the
pre-set number.
After the preset time expires then the DONE output also goes
TRUE.
If at any time the start input goes FALSE the timer is reset and the
done output goes to FALSE.
The Coil Set is not modified with signal changes but it only
modifies its value with the Coil Reset.
The first time it receives a signal, it saves it, until a Coil Reset
modifies it.
QUICK GUIDE
Created. 01/12/2019